The Graveyard es un juego muy corto. Tomas el rol de una anciana que visita un cementerio. Das un paseo, te sientas en un banco y escuchas una canción. Es más como un cuadro explorable que un juego en sí. Un experimento con poesía y narración pero sin palabras.
Análisis de usuarios: Variados (387 análisis) - El 61% de los 387 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 21 mar. 2008

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Comprar The Graveyard

Packs que incluyen este juego

Comprar The Tale of Tales Collection

Incluye 3 artículos: Fatale, The Graveyard, The Path

Comprar The Tale of Tales Experience

Incluye 6 artículos: Bientôt l'été, Fatale, Luxuria Superbia, Sunset, The Graveyard, The Path

 

Actualizaciones recientes Ver todos (2)

22 de octubre de 2015

Help us build a cathedral!

Our first "post-game" art project is in need of your support to get started.

Please have a look at
https://www.kickstarter.com/projects/taleoftales/cathedral-in-the-clouds-contemplation-in-the-digit
and back the creation if you like what you see.

And please spread the word so everyone who likes this sort of thing will have a chance to get it, even if it's not your cup of tea.


Thank you!

—Michaël & Auriea.

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Acerca de este juego

The Graveyard es un juego muy corto. Tomas el rol de una anciana que visita un cementerio. Das un paseo, te sientas en un banco y escuchas una canción. Es más como un cuadro explorable que un juego en sí. Un experimento con poesía y narración pero sin palabras.
Comprar la versión completa de The Graveyard sólo añade una característica, la posibilidad de morir. La versión completa del juego es exactamente la misma que la versión de prueba, excepto que cada vez que juegas, existe la posibilidad de que ella muera.
Diseñado por Auriea Harvey y Michael Samyn. Animaciones de Laura Raines Smith. Música de Gerry De Mol. Efectos de sonido de Kris Force.

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    • Sistema Operativo: Microsoft® Windows® XP o Vista
    • Procesador: 1.5 GHz
    • Memoria: 256 MB de RAM
    • Disco Duro: 50 MB de espacio libre
    • Gráficos: Tarjeta nVidia® GeForce™ o ATI™ Radeon® (no tarjetas integradas)
    • Sonido: Cualquiera
    • DirectX® Version: 9.0c
    • SO: OS X versión Leopard 10.5.8, Snow Leopard 10.6.3 o posterior
    • Procesador: Intel Core 2 Duo o G5
    • Memoria: 2 GB de RAM
    • Gráficos: GeForce / Radeon x6xx o superior
    • Disco Duro: 100 MB de espacio libre
    • Sonido:
    • Processor: 1.5 Ghz
    • Memory: 256 MB
    • Hard disk space: 50 MB
    • Video Card: NVIDIA® GeForce™ or ATI™ Radeon® Video Card (no integrated graphics)
    • Sound: Any sound
Análisis útiles de usuarios
A 22 de 23 personas (96%) les ha sido útil este análisis
10 personas han encontrado divertido este análisis
0.2 h registradas
Publicado el 13 de diciembre de 2015
This is barely a game. It is more akin to project a professor assigns to his/her class where they must explore a central mechanic/theme within a confined experience. It would probably get a good grade as a class project but as a game this is an absolute waste of money. There are better things you can do with the cash that is required to buy this game and the ~10 minutes (at most) it takes to play it.

If someone gifts this to you, they probably hate you.
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A 23 de 25 personas (92%) les ha sido útil este análisis
11 personas han encontrado divertido este análisis
0.3 h registradas
Publicado el 21 de septiembre de 2015
My friend bought me this.
He made me waste 20 minutes of my life watching an old woman die...
¿Te ha sido útil este análisis? No Divertido
A 20 de 25 personas (80%) les ha sido útil este análisis
3 personas han encontrado divertido este análisis
0.2 h registradas
Publicado el 1 de noviembre de 2015
The least entertaining piece of software ever made.
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A 16 de 19 personas (84%) les ha sido útil este análisis
12 personas han encontrado divertido este análisis
0.2 h registradas
Publicado el 25 de septiembre de 2015
The Graveyard is a third person action adventure horror game with rogue-like elements (when your character dies the game continues). You play as a three-legged elderly woman exploring robust and realistic looking graveyard. Along the way you will encounter birds, a stone wall, stone tombstones, foliage and more until you get to the final boss, a standard sized park bench. What happens next will leave you breathless.

Controls: 3/10
Resident Evil style controls with up and down moving forward and backward while left and right are used to turn. Grandma is as slow as a tank but without the bonus of destroying everything in her path. And when she finally does destroy the only thing she can, there is no way to quit the game after your victory. Also, there is no controller support.

Graphics: 7/10
Some nice chiaroscuro in a beautifully rendered locale. Grandma's thick saggy jowls are a bit outdated, but you can imagine what she might have looked like 60 years ago.

Sound: 6/10
Pleasant sounds of a park; not even grandma's death get in their way. Or did you not play the full version?

Music: 5/10
All that setup just to get me to listen to a song by some guy named Gerry De Mol. He also has a song called "Doof Me" that you can check out on youtube.

Camera: 4/10
Assuming this was an open world graveyard game, I tried taking grandma down a side path in the cemetery to give her a little more time in this world and see if I could get any power-ups before facing the final boss. The camera didn't follow her movements and she disappeared. Having little value for my own time left on this planet, I tried to turn her around and have her walk back without seeing her movements (instead of just having her walk backwards) and ended up losing even more of my own life to this game. Now that I think about it, I never actually tried to walk backwards in The Graveyard, but I wouldn't be surprised if the programmers left that function out since time only moves forward.


Final Thoughts:
**Spoiler** If grandma doesn't die in the demo then isn't the promise of eternal life free? If you pay for things, you die; and please listen to Gery De Mol: that's the real message here.

The creators really should have added a 2x speed option for those of us who would have preferred a painless death.

If you want to experience a graveyard on a nice day, go to a graveyard. If you want to see death up close, spend your $5 on a bus ticket to a retirement home. If you want to hole yourself up into a virtual solitude, put a blanket over your head, grab a bowl of popcorn and enjoy the final cutscene of The Graveyard. It will bring you closer to death.
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A 6 de 6 personas (100%) les ha sido útil este análisis
0.3 h registradas
Publicado el 17 de noviembre de 2015
The dev's description on the store pretty much tells it all up front. Grandma walks. Grandma sits. Music plays. Maybe you'll walk out of the park back to the traffic of the street, or (only if you actually paid for this and don't just play the demo version) maybe grandma dies on the bench.

I keep looking forward to when I'll finally connect with ToT and be entertained by their work, but this is not it. Really this only looks like a demo while working on animation cycles or basic engine functions at the start of a project, not actual release material. Didn't mind the song (some ppl seem to hate it) but the whole thing doesn't come together to make me experience something -- anything.

Skip it.
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