The Graveyard is a very short computer game. You play an old lady who visits a graveyard. You walk around, sit on a bench and listen to a song. It's more like an explorable painting than an actual game. An experiment with poetry and storytelling but without words.
Análises de utilizadores: Neutras (303 análises)
Data de lançamento: 21 Mar, 2008

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Comprar The Graveyard

Pacotes que incluem este jogo

Comprar The Tale of Tales Collection

Inclui 3 itens: Fatale, The Graveyard, The Path

Comprar The Tale of Tales Experience

Inclui 6 itens: Bientôt l'été, Fatale, Luxuria Superbia, Sunset, The Graveyard, The Path

 

Recomendações de Curadores

"An experiment with poetry and storytelling but without words. You play an old lady who visits a graveyard. A short interactive story about your future."

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The Graveyard is a very short computer game. You play an old lady who visits a graveyard. You walk around, sit on a bench and listen to a song. It's more like an explorable painting than an actual game. An experiment with poetry and storytelling but without words.

Buying the full version of The Graveyard adds only one feature, the possibility of death. The full version of the game is exactly the same as the trial, except, every time you play she may die.

Requisitos do Sistema

Windows
Mac OS X
SteamOS + Linux
    • Operating System: Microsoft® Windows® XP or Vista
    • Processor: 1.5 Ghz
    • Memory: 256 MB
    • Hard disk space: 50 MB
    • Video Card: NVIDIA® GeForce™ or ATI™ Radeon® Video Card (no integrated graphics)
    • Sound: Any sound
    • DirectX® Version: 9.0c
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel Core 2 Duo or G5
    • Memory: 2GB
    • Graphics: GeForce or Radeon x6xx type or better
    • Hard Drive: 100MB
    • Sound:
    If the game crashes or hangs on startup, please disable Steam Community In-Game in the game's properties.
    • Processor: 1.5 Ghz
    • Memory: 256 MB
    • Hard disk space: 50 MB
    • Video Card: NVIDIA® GeForce™ or ATI™ Radeon® Video Card (no integrated graphics)
    • Sound: Any sound
Análises úteis de clientes
187 de 276 pessoas (68%) acharam esta análise útil
1 pessoa achou esta análise engraçada
1,001.2 hrs em registo
Publicada: 3 Janeiro
It's okay.
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57 de 82 pessoas (70%) acharam esta análise útil
1 pessoa achou esta análise engraçada
0.3 hrs em registo
Publicada: 2 Janeiro
I played the "full" version because my friend gifted it to me. I feel he was ripped off and should be given a refund. I've never been irritated by a gift before, but this one left me wishing I could have the time I wasted back. The only difference between the full version and the free one is... she dies on the bench. No sense of reflection. No walking back to the fence. No exploration of the graveyard (in either version). The entire game is shown in the trailer above. The instructions also detail the entire game (I wanted INSTRUCTIONS, not a plot spoiler with no alert... if you call that a plot... ?)

The reviews are complete jokes. Most are mocking the game... yet giving it a thumbs up? Thanks, guys. Way to encourage everyone to waste money on this, rather than on other artistic games - ones that have real time and effort put into them.

Yes, I love art. Yes, I own and love quite a few games that are artistic and most are rather short. Yet they tell a simple story. Some have had me in tears. I'll never forget the impact those indie games had on me. Their styles can be very unique, which is why some people do not even call them games. But this? This is incomplete and pathetic. I waited for 15 minutes for something... ANYTHING... to happen before I finally had to "force quit" in order to exit the game.

Why should we support these indie developers? If they want your money, they should at least have the sense to put a "quit" or "exit" button at the end. Regardless, this takes less than two minutes to complete. It's not interactive. You don't even control when she sits down. You can't look at any of the gravestone. Come on, seriously? I don't understand why Steam even allowed this to be posted here.
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18 de 19 pessoas (95%) acharam esta análise útil
1 pessoa achou esta análise engraçada
0.2 hrs em registo
Publicada: 24 Junho
It was all very tragic. By all accounts, grandma went to the cemetary, sat down on a park bench to rest her aching bones, and while listening to a terrible song about the deaths of many other people played by somebody she never really saw, she died....presumably the terrible song actually did her in.

2/10

If somehow her head gets lopped off later on, I will up the score a bit.


p.s. Just play the demo...it is exactly the same game except grandma cant actually die...and the demo is free, which is just the right price for this game.
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18 de 24 pessoas (75%) acharam esta análise útil
1 pessoa achou esta análise engraçada
0.2 hrs em registo
Publicada: 11 Fevereiro
The concept of a painting one can explore is interesting, and on this the Graveyard delivers, albeit in a very limited fashion.

The Graveyard caters to those interested in a short, yet unique emotive experience, similar to the Plan. Taken as such it may provide an enjoyable five minutes, however at $5 USD this title is far too overpriced for me to recommend - and regrettably so, as I'm a fan of the unique artistic titles Tale of Tales publishes, especially The Path.

- Skinny from the Fat B*stard (curator link)
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8 de 8 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
0.2 hrs em registo
Publicada: 24 Maio
The Graveyard, is... wait, I need some caffeine.

I wouldn't call this one an walking simulator. On the other hand you would not call it a game. It is no game and I feel an little resistance in my inner guts to go so far and call it art or an experience of any kind.

There shouldn't be to much words about this... whatever you might call it, but I will give you an inside perspective of my kind of view on this one as well as any other... thing... in my game list.

The wonderful world of surroundings that point your eye when you start the game might give you high hopes on the graveyard. It turns out that the atmosphere happens to be kind of relaxed and the black & white effect is underlining the cold but still hopeful overall touch that goes smooth with the sounds. As you keep going forward at the incredible speed of continents drifting away, you might consider what this world would look like if it had more colours in it or if it would have hurt to speed up the granny by giving her rocket powered rollerblades.

As you keep passing the stones on the sight of the walk, you start to witness black birds and start asking yourself if you could fight back if an baby would happen to come by and steel your purse right before the bird attacks. Time goes by and you start to ask yourself what the name of this dot-based flashgame was where you happen to live an whole life from born to death in about 30 seconds and you wonder how many times you could have played it by now.

Later in game you happen to get to the next task. You have reached the bench and you have to turn around and sit down - all together at the actual speed of dripping stalactites (thank god this is going into automatic, otherwise I wouldn't have made it)

The next step is hard and sometimes glitchy, but I think that you might be able to do it anyway: Hold still. I know it sounds crazy and after all the rushing you might be thinking that you are unable to hold back, but try to ignore the spiders that try to use your armpits for webbing nets and chill for a second.

The music you can hear has subtitles in many languages, even in english. If you are going to freak out at this point and you start screaming: "What is this? How do they even come up with the idea that I might be able to understand english in the first place?!" I can chill you here. You might think that you can't understand that language, but it is only because of the long time of isolation that you have been gone through since starting the graveyard.

After a short while you will then slowly pass away. Everything will become grey highlighted and peaceful. About 5 minutes after that, the old lady in the game will also pass away.

I know that I am on a point now where I would usually rate the game by my personal experience and than give an last catchy phrase next to it, so you get to see if it is fun or not, but I kind of got into an state of xtasy as if acid would run through my veins and I can not just go with something easy.. so I need to calm for a second.

Thinking...

...keep thinking....

..well..

okay...

..I think I know


$#/10 "I don't know!" Peter Abelard - April 21 1142
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