NOTE: I enjoy this game, there are just many problems which is why I have a hard time recomending it in its current state, give it a try and see if you like it.
NOTE: This is early access so my review will update when the game is.
First, I would like to say that if you are looking at my gameplay time and going "What? This guy is lying" But I bought this game on Desura which is where it was originally released.
The lighting and graphic style if fantastic Image: http://imgur.com/Bx4lLJd
The Variety is good Image: http://imgur.com/zeBngSA
The games movement is good
Excellent Cross Platform Play
The Bad: (Explained in further detail below)
Land Generation Image of Problem: http://i.imgur.com/byAtOTF.png
Block Moving Image: http://imgur.com/S0RrHR0
Monster Spawners everywhere make it unrealistic Image: http://imgur.com/iOMdkwn
Non existant water physics: http://imgur.com/Thh2ckt
Similar to Minecraft you build and explore a voxel based world in hopes of finding riches below. Very simple except this game has over 50 types of mobs and RPG elements that Minecraft is missing.
Sadly though, this game is crippled by a ton of fundamental Gameplay problems.
1. First off the Combat is complete ♥♥♥, Swords only have 10 or so uses before they are broken and when you swing you swing and it hits the enemy, but its very sloppy and only does like 5 damage which a pig has 345 so that is rediculously low. And it is unsatifying.
2. Land generation is sloppy, they say "Infinite up and down!" But what the really mean is it is infinate up and down but what it does is above you there is another massive land chunk above you making the land look extremley ugly and uappealing, and just doesnt make me want to explore it because that makes me know that it is not fun to explore the caves above and below because only a few blocks later I would reach another open pocket to more land. And after a while, its just ocean which makes it annoying.
3A. Block Moving: Let me explain, moving the blocks from your inventory to something else is easy enough, but moving an entire stack is a chore. I can not tell you how many time I sat there for nearly 30 seconds clicking and holding down my mouse button only for the stack to never move, finaly after pure luck it moves.
3B. Tool Moving: Whenever you move a tool like a pickaxe or a torch in your inventory it splits up the uses, which is really confusing because soon if your really unlucky the Block Moving bug will set in and your whole inventory will be filled with just 1 use pickaxes, which is not only not good but shouldnt be the case, even Castle Miner Z made it so you can move your pickaxe/weapons without splitting up the uses.
4. Everywhere lay spawners which are not only easy to destroy but once you do so nothing will spawn there ever again making the random spawning every easy to control
5. The lack of multiplayer keeps my adventures from continuing online, the idea of an MMO server is cool and all, but something with a little co-op like a survivial multplayer is where multiplayer can really shine!
I see this game becoming something special, but those crippling problems set the game back from others that are out at the time, and in a race between the best voxel sandbox on steam Block Story is winning. I hope this game will continue to update to fix these problems, but until that happens I can see my self recomending this game, but only very slightly.