Quest of Dungeons is a turn based dungeon crawler game featuring a good old 16-bit retro artistic look. By playing as either a Warrior, Wizard, Assassin or Shaman you have to traverse dungeons, defeat enemies and loot everything you can in order to survive.
User reviews: Mostly Positive (404 reviews)
Release Date: Mar 25, 2014

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Quest of Dungeons

 

Recommended By Curators

"Random, humorous, roguelike, and most importantly, nice loot."

Recent updates View all (11)

May 19

Beta with full controller support available

Hello everyone.

I decided to open the beta that has full game controller support for everyone to try and get feedback. Most of the UI in-game was changed to fit that new form of controlling the game.

The beta will be open for some time so try it while you can.


How to test?
Right click Quest of Dungeons on Steam -> Properties -> Betas -> "beta_gamepad"

Notes:
This build is supposed to used (for now) only with a Game controller (Xbox 360/One/Xinput devices). If you want to test the 2.0 build with mouse/KB please use "beta" branch. This branch is only supposed to be used to get a feeling on how stuff will work with the controller, what I would like to know is how comfortable it is to play with the gamepad. So if you have the chance let me know.


For more information and reporting your feedback use this thread please

0 comments Read more

April 17

Progress on the v2.0 Update

Hello!

It's been a long time since I last posted any announcement, but fear not, I've been working hard on this (as fast as possible).

As some of you know I'm working on a Xbox One port of Quest of Dungeons at the same time as the v2.0 updates.
I had the opportunity to port the game and as a solo developer this is a great opportunity to have my work shared with more people so I can support my games. It takes a lot of work to get this done, especially since it's my first console game and I'm learning on the way.

Full controller support

I took the opportunity to add a whole new interface for in-game usage with gamepad. The KB/Mouse is still there, but when a person plays with a gamepad it has full support. This is taking quite some work but I think it's worth it, I know many of you have asked for this in the past so I think you'll like it.

Here are some WIP videos:







The "traditional" interface with KB and Mouse is unchanged.

New Class - Necrodancer

There’s going to a be a new class, a Necrodancer.
Yes you guessed it, it’s an homage to Cadence from the awesome game Crypts of the Necrodancer, you should buy it btw!
I had the crazy idea of bringing Cadence to the game as an unlock-able and not one of the main starting characters, talked to the devs of CotN and the liked the idea (thank you again), so it’s happening.
So among the things that you unlock when you finish the game, you also unlock the Necrodancer, she’s going to be a mix of several things, close combat, magic and debuffs.

Video:





Progress

I hope you liked the news, this is just some of the bigger ones, there are several other tweaks all over the game.
I still don't have an ETA for this, and it's coming after the XO release, I appreciate everyone's patience with this, as I've been teasing it for several months now, but things tend to take more time than anticipated, especially if you are working alone :P

As always you can track my (almost) daily progress via twitter (@DJ_Link)

9 comments Read more

About This Game

Quest of Dungeons is a turn based dungeon crawler game featuring a good old 16-bit retro artistic look.



That thing people usually skip
An unspecific evil Dark Lord has stolen all the light, so your mission is to enter his lair and defeat him. That's it, now go get him.

Description
By playing as either a Warrior, a Wizard, a Assassin or a Shaman you have to traverse dungeons, defeat enemies and loot everything you can in order to survive. You can learn new skills in Tomes you find along the way and buy/sell items at shops.
The entire game is procedural so you won't find items/enemies in the same place each time you play.

Features
  • Procedural dungeons
  • Procedural weapons
  • Boss encounters
  • Quests
  • 3 Difficulty levels
  • Permadeath - Once you die, game over man, game over!
  • Shop - buy and sell items/weapons
  • Leaderboards - compare your Adventure points with the community

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP3, Vista, 7, 8
    • Processor: 1.4GHz or faster
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.0 compatible with 128MB Ram
    • DirectX: Version 9.0c
    • Hard Drive: 256 MB available space
    • Sound Card: DirectX 9 compatible
    • Additional Notes: Monitor 1024x768 or higher
    Minimum:
    • OS: Mac OSX 10.6+
    • Processor: 1.4GHz or faster
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.0 compatible with 128MB Ram
    • Hard Drive: 256 MB available space
    • Sound Card: DirectX 9 compatible
    • Additional Notes: Monitor 1024x768 or higher
    Minimum:
    • OS: Ubuntu 12.10+
    • Processor: 1.4GHz or faster
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.0 compatible with 128MB Ram
    • Hard Drive: 256 MB available space
    • Additional Notes: Monitor 1024x768 or higher
Helpful customer reviews
201 of 280 people (72%) found this review helpful
1 person found this review funny
2.3 hrs on record
Posted: December 9, 2014
Mind-numbingly simple combat, completely forgettable character classes and art, possibly the most boring loot / player progression I've ever seen, and mechanics that were proven as broken in 1995. For example:

You recover HP by moving around. Okay, that's pretty standard. But every monster moves exactly as fast as you, and they do not recover HP. So you can beat every single monster in the game by running in circles while they fruitlessly chase after you, chipping away at their HP when it's safe. This is unbearably tedious, but it's the "correct" way to play, especially since the game has no qualms with guaranteed boss monsters that two-shot you on the first floor.

Better games solve this problem (that, again, was established twenty years ago) through a variety of methods. Monsters that are faster than you, monsters that heal when you walk as well, wandering monsters that can show up and block your path, etc. Quest of Dungeons' developer has made a technically competent game, but he is a very poor designer.

Pro Tips for aspiring roguelike developers: read this, the design philosophy of the best roguelike out there. http://crawl.develz.org/other/manual.html#n-philosophy-pas-de-faq . I'm not saying every game has to be exactly like Crawl, but for the parts of yours that are different, you should be able to explain why you chose to make them that way.

Anyway, that was a huge tangent for a very mediocre game. To sum it up: don't buy it.
Was this review helpful? Yes No Funny
19 of 25 people (76%) found this review helpful
1 person found this review funny
2.4 hrs on record
Posted: March 16
This game qualifies as a "Rogue-lite" with very, VERY heavy emphasis on the suffix "LITE".

"The Orc and the Pie" is a joke about how, when you get down to it, the lazy standard of RPGs is to just say there's some monster that wants to kill you, and if you kill it, you get some random loot thing, and then get offered a chance to go kill another orc to get more pies. Whoever made this game didn't get that it was supposed to be a joke.

Play as one of four pre-defined stereotypes with no real character customization in a series of square rooms where you can either spam the ranged attack button (if a ranged attacker) or just ram directly into enemies until they all die.

Then, once the orcs are dead, you get to run over anything in the room while spamming the "pick up" button, and occasionally run all the way back to a shopkeeper to empty out your pockets so you can carry more random crap.

This game's version of pies are largely uninspired. You have potions, "food" that are potions in disguise, armor and weapons that just straight give +damage or -damage with very few exceptions, and you'll largely be fighting enemies on floor 5 the exact same way as you did on floor 1. In fact, you'll probably be fighting the SAME ENEMIES, too, since this game palette swaps all the enemies.

Thanks to a lack of enough mana potions, if you play the mage, you'll be treated to a basic attack spell that takes 5 MP, enemies that take several bolts to kill, and needing to waste a dozen turns to get 2 MP back. Enjoy the tactical depth of running in circles or smashing the wait turn button for hours to get your MP back after clearing a cramped room. Since there's no hunger mechanics, you can waste infinite time, and are directly rewarded for doing so, with only the toll upon your own patience as a disincentive.

Bosses may be tougher than you, but thanks to the I-take-a-turn-you-take-a-turn nature of the game, you can simply walk away from bosses to prolong combat as long as necessary for your passive regen to put you back up to full health while the bosses have no regeneration. As a bonus, "poison" type effects keep working, so getting a single lucky fireball to start tapping away 3% health per turn and then kiting the boss across the whole dungeon is easy-peasy boss cheesing.

Beyond that, everything in this game is either scenery or a target for vandalism. It tries to add "humor" by having random quotes put out there like Dungeons of Dredmor did, but honestly, that just reminds me of how Dungeons of Dredmor is a much, much better game than this. The "jokes" are even mostly recycled, and I can't even be bothered to stop to read them, after a while, much like I can't be bothered to stop to pick up the bajillion coins that fall out of the hundredth palette swapped rat I just barbecued with my thousandth fireball.

Procedural content is only as interesting as the effort put into making each area actually feel different. This game is just the same room copy-pasted every single time. Kick in door, kill orc, take pie. Kick in next door, kill orc, take pie. Rinse and repeat until your eyes bleed. Few games manage to be as offensively boring as this...

In summary, don't play this game, it's a lazy knockoff Dungeons of Dredmor wannabe. Play the real Dungeons of Dredmor.
Was this review helpful? Yes No Funny
8 of 10 people (80%) found this review helpful
1 person found this review funny
7.8 hrs on record
Posted: December 29, 2014
Quest of Dungeonds is an... interesting... title.
It is a well-oiled roguelike, to summarize. I recommend it.
But I find that all game elements this game does well, is done better in other games.

It is a humorous piece, with some funny quotes from the NPCs, with a now-and-then jocular atmosphere, and a tongue-in-cheek type of humour.
But I find that if it is the comedy that attracts, then titles like Dungeons of Dredmore should be your go-to choice as they performs it better.

It has a nice graphical style, with a tidy-looking simplistic look, pretty animations and all put together, it looks really cool.
But there are many games, including roguelikes, that fit this description and possibly even does it better.

The combat system is nice, if fairly generic, with a normal weapon attack and possibly several spells to use, ranging from buffs to fireballs or bombs.
But, as before, many games do this, and sometimes better.

The looting system is good; it has its flaws (for instance, selecting what to pick up in item piles is not possible) but it still works pretty good and it's easy to adapt to.

This game also lacks in quite a few aspects and is from a finished products - for example, although I liked the available options in the options menu, it lacked some important things like sound control/mute, key schemes and rebinds, manual resolution tweaks etc.
If, viewing certain equipments (say, a helm) while one is not wearing any of that type (head armor), would have all stats glow green, just like it does when comparing stats with the current equipment of that type if one has it, that would be slightly handy.

What makes this game recommendable is that this all works very well together. The artstyle, the combat - everything just works well together and it ends up being a wonderful product.

I don't usually rate titles, but this would be a strong 7/10.
It does not really have any amazing game elements that makes it an absolutely must-buy,
but it is a good roguelike and is worth the money it costs for a fan of the genre.
Especially on sale.
Was this review helpful? Yes No Funny
22 of 37 people (59%) found this review helpful
1 person found this review funny
17.4 hrs on record
Posted: January 5
Well my friends i have added this to my "Favorites".
this game brought me back to the old final fantasy style yet mixed with final fantasy 7 fighting style.[well almost]
I tried lots of games that can pull me away from my main game street fighter and this is one of them hands down
it's special ^_^.

and i'm giving this a 10-10 stars because of the random dungeon generator ^_^
i'm looking forward for the next installment.
Was this review helpful? Yes No Funny
6 of 7 people (86%) found this review helpful
12.4 hrs on record
Posted: December 28, 2014
This is a very casual roguelike: dungeon crawling, turn based combat, random maps and items, etc. However there are few tactical actions and inventory elements. In other roguelikes, most items are unidentified at first, and blindly trying every potion, scroll, armor, etc., where may be dozens of different kinds, becomes a part of the game as well. But in QoD there are no such elements and thus there is little replayability. The skill tree for a character can be available half game. You keep leveling up but don't get new skills.
So, this is a roguelike you can finish. It is enjoyable for a while, but once you have finished the game with one character there is little incentive to keep playing other than to see the skills of the other ones (which, as said, can be done quickly).
I guess I'll "recommend" the game, but don't expect much if you are familiar with other roguelikes. Word of advice: play in "hell" difficulty or you may find it way too easy.
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
2.4 hrs on record
Posted: December 3, 2014
I'm not much into turn-based games, but QoD is actually really good. It's more of a casual RPG than anything, but still very fun.

I don't know about you, but this is a nice game to play to take a break from Van Helsing, Diablo, Torchlight, and such.
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
0.7 hrs on record
Posted: December 26, 2014
Permadeath Roguelike with rogue like gameplay. Randomized dungeons and 4 classes to run around in. Love these games. Having a 1.5 year old I dont have the time to invest in an epic rpg or anything big so this game is great because I tend to die more often than not and still get a good game in.

Definitely recommended!!
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
4.5 hrs on record
Posted: December 27, 2014
This is an awsome game.
Its, to be honest, very funny.
Plus its veeery cheap
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
19.2 hrs on record
Posted: January 31
An underrated gem.

To tell you the truth, I found Quest of Dungeons by accident here on Steam, when I was looking for some new games to play. And I'm glad I found it! At first, it may appear to be just a simple game, but there's a lot of depth in it.

The drop system is great, and you just drop gear for the hero you choose. So, unlike many other games, you can't drop an exceptional armor/weapon that you can't use. This helps a lot.

Some people may dislike the skill system, because you don't learn new skills by levelling up, you have to drop books to learn them. On the one hand, it's a totally random drop and you may only find the skills you want later on in the game, on the other, you can never drop the same book of a skill that you already learned (only if you already have a book in your inventory that you didn't used to learn the skill, then it can drop the same skill book). I personally liked it.

One minor complaint I have is that I found the game to be kinda easy, even on the hardest level (Hell mode).

Overall, Quest of Dungeons is a solid game. Totally worth it even at full price.
Was this review helpful? Yes No Funny
6 of 8 people (75%) found this review helpful
1 person found this review funny
7.6 hrs on record
Posted: January 20
This game is quite difficult, where as if you die you must start from the beginning. However, it is rather fun. Play smart and remember that it is a turn based game and you will be much better off in your approach. It's cheap. The dated graphics are kind of the point of the game. It's not to be taken to seriously, but when you realize all of the subtle nuances of it, it makes it far more enjoyable. The level progression and procurring nice loot, weapons, and armor are taken into account, the game really comes alive. It's not for everyone, this game appeals mainly to the oldschool. It is surprisingly more in depth than first glance portrays. I would highly recommend this game if you have the patience and the will to play such a dungeon crawler. The soundtrack consists of very few "songs" but I find it to be done quite well.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
18.2 hrs on record
Posted: May 24
Quest of Dungeons is a simple roguelike game with replayability at its core, you start with a class, one of four and progress from dungeon to dungeon leveling up until you face the final boss, the dungeons and loot are completely random and if you die, well you start over because of permadeath :)
Rating: ★★★★★
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
3.9 hrs on record
Posted: February 13
This may be overly simple, and yet it still manages to be enjoyable.
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
7.3 hrs on record
Posted: December 18, 2014
Quest of Dungeons is a fun and retro game. I love its classic style of being a dungeon type of game, but it keeps a simple and easy game. The learning curb is super easy and I only criticize that it becomes slightly repetitive. The music sounds like a classic arcade game which goes sweet with the game. The graphics and their old appearance add to that great atmosphere. But as far as replaying it goes, it does kind of get repetitive. The 4 classes do allow for some extensive replaying of the game but to only an extent. Apart from that, the game is great to have for a short burst.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
10.3 hrs on record
Posted: November 28, 2014
Very fun roguelike game with tons of possibilities
10/10
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
15.0 hrs on record
Posted: January 6
The dungeons are expansive + fun. its a great game for people who like dungons and exploration.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1 person found this review funny
33.8 hrs on record
Posted: January 11
God I spend so much time playing this game, it's ruined my life 5 of 5 stars
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
13.0 hrs on record
Posted: May 9
I didnt expect much going into this game, but I decided why not I have a coupon for it so lets buy it. It turns out I enjoyed playing it a lot. For its simplicity, it's a great game to pass the time, it's a bit humorous, and the random dungeon generator is a plus . I liked the fact that when you die you have to start all over, yet can get frustrating when your at the end and something randomly pops up and three shots you which makes that all the more challenging.

If you like dungeons + exploring games I recommend this game. Don't be fool by how it looks like I was, You might actually enjoy it.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
4.6 hrs on record
Posted: January 23
I guess one of the best RPG games i have ever,ever played
I honestly hate RPG games, because it looks like the developers dont do ♥♥♥♥
But this one, is really a game you HAVE to check out!
It might be hard getting to start but when u get in to it
IZ GUNN B FUNN!!!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
8.0 hrs on record
Posted: January 22
The only complaint I could possibly have about this game is that I can't play it enough. It is really good.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
6.1 hrs on record
Posted: January 28
I don't write reviews, but I love this game. If you hate addictive games, STAY AWAY FROM THIS GAME. This game is fantastic, if you're looking for a randomly generated rogue-like go for this game. Everytime you play the game it's very different and theres more depth than it appears. My only complaints is that at certain times there are enemies that can suprise you and instantly kill you...But as long as you play smart it's fine. Maybe in the future we will see a system with maybe a save game and/or endless progression ;D 9/10 (would be 10/10 if certain enemies didn't kill you in one hit ie. freeze/death).
Was this review helpful? Yes No Funny