The Golf Club is a visually stunning golf simulation that features procedurally generated courses, a fully featured course editor, asynchronous online play and outstanding gameplay. Create and share courses with your friends and compete with both friends and rivals in this fresh take on golf.
User reviews: Mixed (602 reviews)
Release Date: Aug 19, 2014

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Buy The Golf Club Collector's Edition Bundle

Includes 2 items: The Golf Club, The Golf Club - Collectors Edition Upgrade

 

Recommended By Curators

"The Golf Club is a fun way to hit the links for golfing purists and would-be course creators."
Read the full review here.

Recent updates View all (28)

June 25

July Update

We’ve made over 200 additions to this update between features, bug fixes and improvements. Below is the list of the big hitting items.
You'll see a couple more drops in the next few days which will have tweaks on any issues we see coming up
New Features
• Highland Theme
• New Flags to choose from in Greg Norman Course Designer
• Ability to favourite replays and watch later
• Choice between Metric and imperial measurements
• Heavy Rough slider
• Stableford Tournaments
• New Backdrops for themes
• New Trees
• Added separate green and fairway firmness sliders
• Adjustable Cart Path widths
• Advanced Search Filter on Course list
• Sliders to reduce randomly generated objects like Rocks
• Some new global plants
• Distance Tool (Measuring Tape)
Improvements
• rain on water splash effect
• Small Optimisations
• Better colliders on stones and rocks
• Drop Ball Improvements
• Tournament Wind improvements (So that directions is also taken into account
Bug Fixes
• Over 150 including
o Flag Marker overlapping the wind marker
o HUD Overlapping
o Ghost Ball Wind issues

6 comments Read more

May 5

Latest Update

Minor bug fixes with course selections and menu items.
Memory optimisations, new speech and few stability problems cleaned up

12 comments Read more

About This Game

The Golf Club is HB Studios’ next generation golf simulation. Stunning visual presentation and outstanding gameplay are to be expected but what really takes The Golf Club into the next generation is the procedural generation of courses and depth of social interaction. The Course Creator can generate a brand new course in seconds which can be shared and played immediately online with friends and other gamers across the world. There are also full editing capabilities for courses, Tournaments and Tours. Challenge your friends on a new or existing course in real time or try to beat their best recorded round. Add to this a myriad of stat tracking and personal bests of friends and rivals to beat, notifications, challenges and social media integration and you truly have a golf club worth joining.

INTUITIVE CONTROL SYSTEM

We’ve created and fine tuned a swing mechanic that is more about feeling and fluidity above the users’ accuracy of hitting a marker on a power bar. Whilst anyone will be able to pick the controller up and play comfortably, the best players on the global leaderboards will be those with the best feel for the different golf shots and who are able to take into account ball lie, weather and terrain conditions.

INSTANTANEOUS GAMEPLAY


No loading times between holes means you are straight back on the Tee after sinking your putt on the previous green. Also, minimal loading times into a new course make for a refreshing change to your typical console game.

UNLIMITED COURSES


No more getting bored of the courses given to you by the developer. With four clicks you can generate a unique course never seen before that’s ready to play.

GENERATE COURSES


With four clicks of a button from the main menu the game will generate for you a never been played before course. The variation is infinite!

If you want to tailor the courses a little more there are high-level options available to you. Examples of these are the number of holes, par distribution, fairway width, number of bunkers, green size, green slope and rough coverage.

EDIT AND CREATE YOUR OWN COURSES


The editor gives you the ability of create from scratch or mould anything on the course. You can alter the terrain, move tees, move greens, move holes, delete holes, add holes, bunkers, rivers, ponds, trees, foliage, buildings, animals and other objects.

LARGE SELECTION OF PRE-DESIGNED COURSES SHIPPING WITH THE GAME


Courses for all skill levels and utilizing the best of HB’s creative talents will ship with the game. They can be played individually but will also make up the tournament itinerary for the pre-designed Tour that also comes with the game.

LOCAL MULTIPLAYER


Up to four players can play locally. Differentiate yourselves with different character models and clothing and choose between stroke play, match play or fourball.

ONLINE SHARING AND PLAY


Play others creations - work your way through the huge database of user created courses, each rated by other users to help make the decision easy to make.

Share your courses with the World – when you’re happy with your creations you can publish them for the rest of the world to play.

Play against others live or from the past - each round you play on every course is saved Online. Choose from Friends Rounds, Record Rounds or Rivals Rounds (others players close to your ability) to compete against. Their ghost balls and scores will be visible throughout your round giving you the feeling of competition without losing the instantaneous game play. Ghost and live balls can be hidden if so desired either selectively or en masse.

Watch others play the courses you’re on live – through our ball trace system you can see other users from around the world on the course that you are playing live, even if they’re on different holes.

System Requirements

    Minimum:
    • OS: Windows Vista, 7, 8
    • Processor: Intel Core 2 Duo or equivalent
    • Memory: 4 GB RAM
    • Graphics: DX11 compatible video card with 1GB video RAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX 9.0c compatible
    Recommended:
    • OS: Windows Vista, 7, 8
    • Processor: Intel Core i5 or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia 660 or AMD 7850 w/ 2GB
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX 9.0c compatible
Helpful customer reviews
14 of 17 people (82%) found this review helpful
96.9 hrs on record
Posted: January 4
Great golf sim with a few quirks.

I love this game - play it several times a week with my Dad. I'd definitely recommend it to anyone who wants a good solid golf game, but it's certainly not perfect. Probably easiest to sum up with a list of pros and cons:

Pros
  • The core of the game is rock solid and realistic. The feel of the swing, the look of the courses, the physics, and the action of the ball are all great.
  • Fantastic course editor - best I've ever seen in a golf game. You can play courses created by other palyers or generate a fresh new course with just a few clicks. You'll certainly never run out of courses to play. Very satisfying when you put in a good round because you know you earned it. :)
  • Skill is not stat based. If your get better at the game it's because you've learned to play better.
  • Devs are still improving the game. I've been playing since the first day of Early Access and the Devs have been communicating and responding - while still sticking to their gameplan. They haven't fixed all the quirks, but the game has seen steady improvements over the months.

Cons
  • Some machines might struggle with the graphics. Seems to recquire more CPU/GPU power than you might think. Only a few graphics settings to adjust.
  • The swing controls can be hard to learn. I love the controls (I use xbox 360 controller) but some people seem to get frustrated. No option for the old 'three-click' method that is popular in other games. I think this is part of the 'level playing field' that the devs are shooting for. They have worked hard to make the competition skill-based and fair.
  • The interface is sometimes clunky. All the info and controls are there, but sometimes they are not intuitive. Took me a long time to figure out what the two different distances on the putting green were (one is distance to the cup, and the other is the distance to your aiming marker). I still can't figure out how to properly show an instant replay. :)
  • No career mode or similar extra features. The Tiger Woods games were full of all sorts of extras and some people might expect them here. Presentation is somewhat sparse. The voicover/commenter is well done, but there is very little 'juice' or graphical embellishments to spice things up.

For me the pros definitely outweigh the cons. This is one of my most played games of 2014 and I expect it will be in 2015, too.
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15 of 20 people (75%) found this review helpful
121.6 hrs on record
Posted: January 13
Brilliant golf sim. Online competition is fantastic and you can custom make your own courses.

I would recommend this to anyone who is a simulation fan and especially to anyone who plays golf.
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12 of 16 people (75%) found this review helpful
1 person found this review funny
1.2 hrs on record
Posted: January 12
Disclaimer: I played one round, and intend to play more.
The Good: The commentator is a condascening jackass, game is well made, actually fun to play even if you don't like golf, course editor, heaps of community based features, diverse courses.
The Bad: Keyboard and mouse is extremely difficult and would recommend a controller, minor tearing.
I bought this hoping it was similar to SimGolf, it's not. However it is a solid golf game that is actually quite good fun. If you just want a casual sports game or like golf in general, this will be great.
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5 of 5 people (100%) found this review helpful
29.3 hrs on record
Posted: June 22
I don't get too wound up about my golf game, and it's a good thing I don't. Otherwise, long ago I would have thrown myself in the nearest water hazard along with my clubs. Enjoying a nice day on a gorgeous course is enough. The Golf Club captures this essence in both the challenge of perfecting your swing and the pride of being able to create your own gorgeous courses. But, is that beauty enough?

The game's course creation tools are impressive in their ability to not only let you build detailed courses, but the scalability of the tools themselves. You can apply some macro-levels rules to shape your course with simple min/max sliders – like if you want your course as a whole to be hilly or have lots of water – or dive into placing individual trees, objects, and even whales. The menu presentation is straightforward, but there are times like placing water, for instance, where the macro and micro tools can cause confusion on how to exactly get what you want. Regardless, the game puts a lot of power in your hands, and with a little tinkering you soon learn how to efficiently work with the tools and start making some sweet courses.

I was really impressed with the naturally adaptability of your holes in the broader context of the world's environment. Moving a hole en masse, rearranging holes' order, adding/subtracting holes, and even switching out the overall theme of the environment (you can choose from desert, autumn/forest, rural, alpine, and the wild Scotland-like links terrain) is well done.

You can also dive in and playtest your hole at any time; dropping your ball in a specific location or playing the whole thing. Finding and playing other people's creations is easy as well, and you can use them to put together your own tour of courses.

The golf gameplay itself is challenging and satisfying. The right analog swing requires precision, especially when applying draw or fade, and a minimal pre-swing HUD is hard at first. Gauging your swing power while putting, in particular, takes getting used to, but it won't take long to develop a rhythm and feel to your swing.

As well-crafted as the game is, it's missing a sense of progression that drives you forward. While creating the course of your dreams (or someone else's nightmares) feels good, I missed a larger structure. Visual or physical golfer upgrades, an overarching rewards system tied to your stats, or even a career shell are missing and there's lost momentum within the game because of it. Seeing what kinds of courses I and others could come up with and the challenges therein is motivating, but the sustenance it provides is impermanent.

The Golf Club delivers as a course creator, and it's no slouch swinging the clubs, either. What's missing is the personality: the larger career structure and personal investment in your avatar to spur players on and elevate the experience from a nice set of features to the complete package 9/10


Appsy doodles
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6 of 7 people (86%) found this review helpful
494.2 hrs on record
Posted: February 28
This game is turning into a solid golf game, the graphics are great to look at and the gameplay is getting there IMO. The main selling point of this game for me is the GNCD, the course designer. I have spent many hours on this and once you get the hang of it, your only limited by your imagination.
This is a worthy successor to the EA TW series and plays a lot like it too, well if you consider that most of the people that worked on that game are the ones that developed TGC. The good thing about this game is the fact that the developers are still working on it and fixing bugs and adding stuff to it all the time, once it’s finished then this will be a solid and enjoyable title for everyone to play.
The only real problem with this game for me is the graphics issue if you own an AMD Radeon card, especially the newer models, but I think this is more to do with the Unity engine than anything else, as playing this game with an Nvidia card seems less problematic and appears to run better.
Although this game has been developed for the PC it still very much feels like a port, as its main focus IMO is for the console market, after all that’s where the money is.
Anyway, if you’re in any doubt about buying this game, then I would recommend you do, especially if you like golf and have been looking for a worthy successor to EA TW series. There are also more updates coming soon, and with the number of courses made by the community, then its longevity is assured. It’s not quite the golf sim this has been hailed to be, as that title I think belongs to another game currently in development.
Anyway this is money well spent on.
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