Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more
You need to claim mana with the new spell now, like in Magic Carpet. Otherwise, the gatherers won't touch it, and you need it collected and stored at your castle to increase your maximum mana so you can cast more powerful spells.
Gatherers can be killed now, so you might consider where to place your castle and where to kill the monsters to gather the mana faster and without extra trouble.
I rebalanced spell costs and other related parameters, so you can't anymore spam fireballs early on. You'll need to get some mana quickly before you engage a lot of enemies and use your castle more to speed up mana regeneration.
I also added a normal (non-dark) version of the birds and improved various stuff.
The castle is not damageable or upgradeable yet, I'll add that later. It'll add to the difficulty, especially in the dark worlds.
I did various improvements while planning, so I decided to add dark worlds and release the update.
The launcher is gone for good, and settings are now in a text file instead of Windows registry. You'll need to change them again if you're updating since they'll be reset to the defaults, but it's only once for this update.
“Even if Arcane Worlds only ever copied Magic Carpet, that would be enough for some people to be excited about it... but it already looks like there’s more to it than that.”
Rock, Paper, Shotgun
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