In-depth Game Dev Tutorials for Unity 3 & 4 If you've been dreaming of making a computer game then you've come to the right place. GTGD S1 is an in-depth set of video tutorials through which you will develop an awesome little multiplayer FPS from scratch, using Unity free.
User reviews: Very Positive (73 reviews)
Release Date: Feb 13, 2014
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April 22

Join the GTGD S3 group!

https://www.youtube.com/watch?v=pNUsVNwAdZE&index=1&list=PLwyZdDTyvucz5D5NqhaUu0VxCTB9678_O I'm working away on S3 so please do join the Steam Community GTGD S3 group. S3 will be a single player survival FPS project in Unity 5.

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Thank you to everyone who helped bring GTGD S1 to Steam!

About This Software

In-depth Game Dev Tutorials for Unity 3 & 4

If you've been dreaming of making a computer game then you've come to the right place. GTGD S1 is an in-depth set of video tutorials through which you will develop an awesome little multiplayer FPS from scratch, using Unity free. I've designed these tutorials for beginners so you won't be lost. Check out my YouTube channel to see my teaching style.


This package has the added benefit of all video by video project folders to make it easier for you to debug your mistakes and accelerate your learning. You do not have to purchase anything, not even this video tutorial package to study GTGD S1.

GTGD S1 was made with Unity 3.4.0 and it works fine in Unity 4 with some minor edits to the code. Video S2.2 explains what bits of code need to be changed.

Launcher

S1 comes with a fast launcher that gives you quick access to all S1 resources. The launcher will open the video tutorials in your default media player. Videos are in 720p.

My Other Work

GTGD S2, the sequel to GTGD S1 is out and I've also released my game, Guild Commander.

GTGD S2

Guild Commander

System Requirements

    Minimum:
    • OS: XP with SP2 or later, Windows 7 with SP1 or later, Windows 8
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • Graphics: Graphics card with DirectX 9 level capabilities
    • DirectX: Version 9.0
    • Hard Drive: 8 GB available space
Helpful customer reviews
13 of 14 people (93%) found this review helpful
1.8 hrs on record
Posted: March 21
This tutorial has taught me a lot about C#, Unity and making games in general. It does work in Unity 4 and with just a few changes (Unity literally tells you exactly what to do) it works in Unity 5 as well. It is also very well made and the guy has a pretty good voice for making tutorials.

Highly Recommended!
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8 of 15 people (53%) found this review helpful
1 person found this review funny
0.6 hrs on record
Posted: March 7
I Downloaded all the videos to my phone, watched them, and followed the exact steps, but it seems like this software is majorly out of date with Unity. I tried my best adapting and looking for it, but the difference between this software and what 2015 unity is too much to salvage.

And for gods sakes', he is using windows XP, thats an indication.
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140 of 148 people (95%) found this review helpful
89.6 hrs on record
Posted: March 13, 2014
I am a 30+ year developer that decided to finally try game development. I'm currently working through the tutorials and find they are full of good information on unity and its tools. I can recommend GTGD S1 for anyone that already has a good understanding of programing and just looking to pick up unity development.
The author is obviously self-taught and talented but, that said, there are glaring mistakes in code that could be confusing to a novice programmer. His copy and pasting of code instead of creating a function, his misunderstanding of how some construct work and a general lack of OOP can be a bit of a distraction or teach bad habits to a novice developer.
I suggest anyone new to software development to find tutorials on C# that focus on “Object Oriented” programming first. Once you have an understanding of the basics these tutorials become more of a “What Can Unity Do” tutorial then a programming tutorial.
Even with the issues with the coding, I will recommend this as a good way to learn the basics of unity. The fact that this is based on Unity v3.4 is not that big a deal. The information should migrate to the next version with only a minimal effort; migrating code normal in software development and just another lesson.
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65 of 71 people (92%) found this review helpful
39.6 hrs on record
Posted: November 22, 2014
There are a ton of misinformed fools leaving bad reviews on this video.

Unity is free to use, the tutorials are well paced out and informative. This is a great starting point for anyone interested in making a game.
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38 of 41 people (93%) found this review helpful
1 person found this review funny
4.2 hrs on record
Posted: January 3
If you want the videos themselves for free, they're on the youtube channel GTGD.

Why would you buy it on Steam? This gives you the project files as an example, which is completely unnecessary. Why did I buy it? Same reason some people bought that Unturned Gold Membership-- one-time fee supporting the maker. It's a great series and it's easily understandable, plus it's designed using the free edition of Unity 4.

I'd recommend this to anyone who wants to learn the Unity engine. Why Unity? It's actually a great engine, and you shouldn't associate it with Air Control or any of that ♥♥♥♥ because if you look closely, you can see just how little effort was put into those shovelware titles.

While I'd say you should watch them on youtube and decide for yourself whether you actually need project files, the videos themselves are very high-quality and GTGD deserves every donation made from this.

These videos teach you Unity's interface, basic knowledge of C#, and more; arguably, they're more helpful than the actual Unity Technologies' tutorial series.

If you truly wanted to know why this is on Steam, have a quote from the series creator himself...
#Discussions_QuoteBlock_Author
It's important to study as many tutorials as time permits if you're into game development. You'll notice though that the overwhelming majority of tutorial creators can't continue regardless of how awesome their tutorials are. By having GTGD S1 on Steam I can fund the future of the series. There's a lot of expense and an incredible amount of time (years in the case of GTGD S1) that goes into making quality tutorials and a lot of people just don't realise that until they also start making tutorials. Relying on self advertising or setting up my own streaming website is a no go and isn't sustainable. Steam is the ideal place for getting game development in front of as many gamers as possible. It was Greenlit after all.

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Like this title? See also: http://store.steampowered.com/app/292350/
But don't get that until you've done GTGDS1, that's some pretty high-level stuff.
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