If you've been dreaming about making a game then your dream is about to come true. Welcome to the GTGD Series. In S1 you will learn how to develop an awesome little multiplayer FPS from scratch using Unity Free and the C# programming language. I’ve designed these tutorials for gamers who have no experience with using Unity.
User reviews: Positive (28 reviews)
Release Date: Feb 13, 2014
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July 27

Weeklong Sale 28 July 2014

A simple sale to give more exposure to GTGD S1 and GTGD S2 and promoting my in development game Defender's Sky!

http://youtu.be/q46q_ZOv4bs

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Thank you to everyone who helped bring GTGD S1 to Steam!

About This Software

If you've been dreaming about making a game then your dream is about to come true. Welcome to the GTGD Series.

In S1 you will learn how to develop an awesome little multiplayer FPS from scratch using Unity Free and the C# programming language. I’ve designed these tutorials for gamers who have no experience with using Unity. This package includes all video by video project folders to make it easier for you to debug your mistakes and accelerate your learning.

GTGD S1 was made with Unity 3.4.0 and it works fine in Unity 4 with some minor edits to the code. Video S2.2 explains what bits of code need to be changed.

GTGD S2 is out!

What gamers on my YouTube channel have said about S1:


Frederik Petersson commented:
“Hey man, I just wanna say that I started following these tutorials a long time ago when they were new, and because of them, today I am studying game development at the IT university and I'm employed at a games company part-time. Thanks for making this series! I can say for sure that following this series really made me understand coding and gave me the push and the lust for learning more
Thank you!”


Numgun commented:
“Thank you a lot for finishing this massive project, you've done a huge service to anyone wanting to make a proper game in Unity (like me), so I'm very grateful for your work. I do admit its sometimes hard to watch these videos because they are long, slow and you have a very pleasant, calm voice, which all has a relaxing effect on the viewer, but this series shows the complete picture of making a game in ALL its aspects, which makes it very valuable and important, so screw that complaint.”

Tlk1985 commented:
“Amazing tutorials!
You are one of the few that can balance teaching “noob” steps and advanced steps without making either overbearing or lacking.
Keep up the awesome job!”


Ithkuul commented:
“Some of you might think the Series is too long, but it's the best tutorial set I have seen for Unity. Its worth every hour spent. Thank you so much for this series GTGD! :)”

Launcher

S1 comes with a fast launcher that gives you quick access to all S1 resources. The launcher will open the video tutorials in your default media player. Videos are in 720p.

System Requirements

    Minimum:
    • OS: XP with SP2 or later, Windows 7 with SP1 or later, Windows 8
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • Graphics: Graphics card with DirectX 9 level capabilities
    • DirectX: Version 9.0
    • Hard Drive: 8 GB available space
Helpful customer reviews
7 of 8 people (88%) found this review helpful
8.8 hrs on record
GTGD is the real deal. These videos provide a fantastic basis for learning to develop games on the Unity engine. The instructor reminds me a little of Bob Ross, but instead of painting serene lakes, you're making a violent video game. Drop what you're doing right now, pony up a few bucks for these videos and you will learn how to make a game. Period.
Posted: May 19
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9 of 12 people (75%) found this review helpful
6.0 hrs on record
You can try it out for free on the author's website, but for only a dollar or 2, to get all the project files and local video, you can't go wrong.
Posted: July 9
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4 of 4 people (100%) found this review helpful
12.2 hrs on record
GTGD is the akronym of "gamer to game developer".
It's a tutorial series which teaches the basics of developing a game in the Unity 3D engine (you can do 2D games as well, don't worry) by creating a simple multiplayer shooter.
It also includes some awesome feature programming like placing blocks.


This tutorial series has a very high production value. Both the sound and the resolution of the videos are very good and all the project files and scripts for the finished project are included in the download.

The tutor does a good job of explaining all the steps and tasks, not to slow or to fast and with a good amount of detail. Most importantly he does not skip anything, so you won't feel left alone.

A big part of this tutorial is coding. Make no mistake there is no way around that if you want to make your own games.

That said, even if you are a complete beginner at coding you should be able to follow the tutorial, though I would encourage you to at least read up on some basics (What is a class? What is a function? What is a variable?).
You will need them sooner or later anyway no matter what engine or programming language you use.

If you are intermediate the scripting won't bore you either. From a software development standpoint the scripts are very well structured, both in the way they interact and in and of themselves.
The scripts are kept simple and make no mistake, that is a big endorsement.
(If you don't know what I mean google the KISS principle.)
Still the tutor does not miss out on important elements of Unity coding and I was very happy to see some co-routine programming included where appropriate.
The tutor does an awesome job of commenting everything he writes and explaining what everything does, which makes it very easy to follow his train of thought.


If you are an aspiring gamedeveloper, beginner or intermediate, this tutorial series is well worth your money.
You do not need to buy any other software since both the game engine Unity 3D and the script editor MonoDevelop are free.
Yes, Unity has a commercial "Unity Pro" version but you don't need to worry about that at this point. The extra features included there are very specific and well beyond what you need to make most games, not to speak of just getting started in game development.
So all you need besides this tutorial is patience and time.
Learning takes effort and anyone who tells you otherwise is a charlatan and a liar.

But while there is no fast way to become a cometent developer, as far as learning effectiveness, pacing of content and completeness are concerned this is the best you will find.

So good luck and many squeals of delight ;).
Posted: July 3
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3 of 3 people (100%) found this review helpful
0.2 hrs on record
i have to say that so far this tutorial has been concise and effective. i have been left with no questions as to what im doing and how do i finish what im in the middle of working on. even my simple-minded self has made progress using this tutorial. before watching i couldnt even create a spot on unity's editor now im creating characters & altering cameras...a far cry from where i started...and im only on the second video in the series. i definitely recommend! worth every penny if ur interested in developing using unity. so far i have nothing bad 2 say about this product and im fairly critical and was highly skeptical before i purchased it...glad i did...wouldnt have made half the progress i have!
Posted: May 23
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2 of 2 people (100%) found this review helpful
0.5 hrs on record
An amazing tutorial, the launcher doesn't work properly for me, but everything else does. Really good indepth tutorial for next to nothing. Keep up the good work, 11/10
Posted: June 25
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106 of 113 people (94%) found this review helpful
89.6 hrs on record
I am a 30+ year developer that decided to finally try game development. I'm currently working through the tutorials and find they are full of good information on unity and its tools. I can recommend GTGD S1 for anyone that already has a good understanding of programing and just looking to pick up unity development.
The author is obviously self-taught and talented but, that said, there are glaring mistakes in code that could be confusing to a novice programmer. His copy and pasting of code instead of creating a function, his misunderstanding of how some construct work and a general lack of OOP can be a bit of a distraction or teach bad habits to a novice developer.
I suggest anyone new to software development to find tutorials on C# that focus on “Object Oriented” programming first. Once you have an understanding of the basics these tutorials become more of a “What Can Unity Do” tutorial then a programming tutorial.
Even with the issues with the coding, I will recommend this as a good way to learn the basics of unity. The fact that this is based on Unity v3.4 is not that big a deal. The information should migrate to the next version with only a minimal effort; migrating code normal in software development and just another lesson.
Posted: March 13
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