In-depth Game Dev Tutorials for Unity 3 & 4 If you've been dreaming of making a computer game then you've come to the right place. GTGD S1 is an in-depth set of video tutorials through which you will develop an awesome little multiplayer FPS from scratch, using Unity free.
Κριτικές:
ΣΥΝΟΛΙΚΑ:
Πολύ θετικές (86 κριτικές) - Το 84% των 86 κριτικών χρηστών για αυτό το λογισμικό είναι θετικές.
Ημερομηνία κυκλοφορίας: 13 Φεβ 2014

Συνδεθείτε για να προσθέσετε αυτό το αντικείμενο στη λίστα επιθυμιών σας, να το ακολουθήσετε ή να το σημειώσετε ως μη ενδιαφέρον

Αγορά GTGD S1 More Than A Gamer

 

Πρόσφατες ενημερώσεις Προβολή όλων (8)

0 σχόλια Περισσότερα

9 Φεβρουαρίου

Series 3 Coming March 2016

Here's a demo video of the upcoming GTGD S3 tutorials!
https://www.youtube.com/watch?v=i4sIMr560CA&feature=youtu.be
You can watch them on YouTube right now

1 σχόλια Περισσότερα

Σχετικά με αυτό το λογισμικό

In-depth Game Dev Tutorials for Unity 3 & 4

If you've been dreaming of making a computer game then you've come to the right place. GTGD S1 is an in-depth set of video tutorials through which you will develop an awesome little multiplayer FPS from scratch, using Unity free. I've designed these tutorials for beginners so you won't be lost. Check out my YouTube channel to see my teaching style.


ATTENTION: With the release of Unity 5.1, GTGD S1 is now obsolete, so please don't buy this unless you're really keen to study a piece of history, or support my efforts. I have a new series in development, GTGD S3 and it should be available on Steam February/March 2016. You can watch it as I roll it out on my YouTube channel right now.

This package has the added benefit of all video by video project folders to make it easier for you to debug your mistakes and accelerate your learning. You do not have to purchase anything, not even this video tutorial package to study GTGD S1.

GTGD S1 was made with Unity 3.4.0 and it works fine in Unity 4 with some minor edits to the code. Video S2.2 explains what bits of code need to be changed.

Launcher

S1 comes with a fast launcher that gives you quick access to all S1 resources. The launcher will open the video tutorials in your default media player. Videos are in 720p.

My Other Work

GTGD S2, the sequel to GTGD S1 is out and I've also released my game, Guild Commander.

GTGD S2

Guild Commander

Απαιτήσεις συστήματος

    ΕΛΑΧΙΣΤΕΣ:
    • ΛΣ: XP with SP2 or later, Windows 7 with SP1 or later, Windows 8
    • Επεξεργαστής: 1 GHz
    • Μνήμη: 1 GB RAM
    • Γραφικά: Graphics card with DirectX 9 level capabilities
    • DirectX: Έκδοση 9.0
    • Αποθήκευση: 8 GB διαθέσιμος χώρος
Χρήσιμες κριτικές χρηστών
167 από 175 άτομα (95%) βρήκαν αυτή την κριτική χρήσιμη
89.6 ώρες στο μητρώο
Αναρτήθηκε: 13 Μαρτίου 2014
I am a 30+ year developer that decided to finally try game development. I'm currently working through the tutorials and find they are full of good information on unity and its tools. I can recommend GTGD S1 for anyone that already has a good understanding of programing and just looking to pick up unity development.
The author is obviously self-taught and talented but, that said, there are glaring mistakes in code that could be confusing to a novice programmer. His copy and pasting of code instead of creating a function, his misunderstanding of how some construct work and a general lack of OOP can be a bit of a distraction or teach bad habits to a novice developer.
I suggest anyone new to software development to find tutorials on C# that focus on “Object Oriented” programming first. Once you have an understanding of the basics these tutorials become more of a “What Can Unity Do” tutorial then a programming tutorial.
Even with the issues with the coding, I will recommend this as a good way to learn the basics of unity. The fact that this is based on Unity v3.4 is not that big a deal. The information should migrate to the next version with only a minimal effort; migrating code normal in software development and just another lesson.
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι Αστεία
68 από 74 άτομα (92%) βρήκαν αυτή την κριτική χρήσιμη
1 άτομο βρήκε αυτή την κριτική αστεία
39.6 ώρες στο μητρώο
Αναρτήθηκε: 22 Νοεμβρίου 2014
There are a ton of misinformed fools leaving bad reviews on this video.

Unity is free to use, the tutorials are well paced out and informative. This is a great starting point for anyone interested in making a game.
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι Αστεία
30 από 31 άτομα (97%) βρήκαν αυτή την κριτική χρήσιμη
1 άτομο βρήκε αυτή την κριτική αστεία
12.2 ώρες στο μητρώο
Αναρτήθηκε: 3 Ιουλίου 2014
GTGD is the akronym of "gamer to game developer".
It's a tutorial series which teaches the basics of developing a game in the Unity 3D engine (you can do 2D games as well, don't worry) by creating a simple multiplayer shooter.
It also includes some awesome feature programming like placing blocks.


This tutorial series has a very high production value. Both the sound and the resolution of the videos are very good and all the project files and scripts for the finished project are included in the download.

The tutor does a good job of explaining all the steps and tasks, not to slow or to fast and with a good amount of detail. Most importantly he does not skip anything, so you won't feel left alone.

A big part of this tutorial is coding. Make no mistake there is no way around that if you want to make your own games.

That said, even if you are a complete beginner at coding you should be able to follow the tutorial, though I would encourage you to at least read up on some basics (What is a class? What is a function? What is a variable?).
You will need them sooner or later anyway no matter what engine or programming language you use.

If you are intermediate the scripting won't bore you either. From a software development standpoint the scripts are very well structured, both in the way they interact and in and of themselves.
The scripts are kept simple and make no mistake, that is a big endorsement.
(If you don't know what I mean google the KISS principle.)
Still the tutor does not miss out on important elements of Unity coding and I was very happy to see some co-routine programming included where appropriate.
The tutor does an awesome job of commenting everything he writes and explaining what everything does, which makes it very easy to follow his train of thought.


If you are an aspiring gamedeveloper, beginner or intermediate, this tutorial series is well worth your money.
You do not need to buy any other software since both the game engine Unity 3D and the script editor MonoDevelop are free.
Yes, Unity has a commercial "Unity Pro" version but you don't need to worry about that at this point. The extra features included there are very specific and well beyond what you need to make most games, not to speak of just getting started in game development.
So all you need besides this tutorial is patience and time.
Learning takes effort and anyone who tells you otherwise is a charlatan and a liar.

But while there is no fast way to become a cometent developer, as far as learning effectiveness, pacing of content and completeness are concerned this is the best you will find.

So good luck and many squeals of delight ;).
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι Αστεία
45 από 57 άτομα (79%) βρήκαν αυτή την κριτική χρήσιμη
1 άτομο βρήκε αυτή την κριτική αστεία
4.2 ώρες στο μητρώο
Αναρτήθηκε: 3 Ιανουαρίου 2015
If you want the videos themselves for free, they're on the youtube channel GTGD.

Why would you buy it on Steam? This gives you the project files as an example, which is completely unnecessary. Why did I buy it? Same reason some people bought that Unturned Gold Membership-- one-time fee supporting the maker. It's a great series and it's easily understandable, plus it's designed using the free edition of Unity 4.

I'd recommend this to anyone who wants to learn the Unity engine. Why Unity? It's actually a great engine, and you shouldn't associate it with Air Control or any of that ♥♥♥♥ because if you look closely, you can see just how little effort was put into those shovelware titles.

While I'd say you should watch them on youtube and decide for yourself whether you actually need project files, the videos themselves are very high-quality and GTGD deserves every donation made from this.

These videos teach you Unity's interface, basic knowledge of C#, and more; arguably, they're more helpful than the actual Unity Technologies' tutorial series.

If you truly wanted to know why this is on Steam, have a quote from the series creator himself...
#Discussions_QuoteBlock_Author
It's important to study as many tutorials as time permits if you're into game development. You'll notice though that the overwhelming majority of tutorial creators can't continue regardless of how awesome their tutorials are. By having GTGD S1 on Steam I can fund the future of the series. There's a lot of expense and an incredible amount of time (years in the case of GTGD S1) that goes into making quality tutorials and a lot of people just don't realise that until they also start making tutorials. Relying on self advertising or setting up my own streaming website is a no go and isn't sustainable. Steam is the ideal place for getting game development in front of as many gamers as possible. It was Greenlit after all.

--
Like this title? See also: http://store.steampowered.com/app/292350/
But don't get that until you've done GTGDS1, that's some pretty high-level stuff.
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι Αστεία
29 από 32 άτομα (91%) βρήκαν αυτή την κριτική χρήσιμη
2 άτομα βρήκαν αυτή την κριτική αστεία
0.4 ώρες στο μητρώο
Αναρτήθηκε: 16 Νοεμβρίου 2014
I have 1 year of formal C# instruction under my belt, and about 5 hours of Unity and GIMP experience combined (mostly just navigating the windows and learning the controls). I've made a few 1-2 (imported) texture landscapes without any objects or anything. I have a good grasp on what each of the different softwares used in this tutorials series does, but very little experience actually using them first-hand (besides c# programming).

I'm on video 4 of the series (So take my review with a grain of salt, I may update after I finish the series) and I've just completed creating a projectile object which can be fired from the user as if it were a bullet of some kind. The video is very easy to follow, even using a never version of Unity (not reccommended).

I would warn buyers that the video series does not aim to teach you how to code in c# or how to use the different technologies showcased. It's more about following along, monkey-see-monkey-do style so you can see what goes on behind the scenes in game making. You will still need to learn more on your own to understand how everything works (especially the code).

For people who have never coded, or used any sort of game development technology, this will be hard to understand - easy to follow. By that I mean. You won't learn a ton about how the C# language works, you might not understand how Unity keeps track of all the objects or how it applies materials, and you might not become a GIMP artist, but you will be opened to a wonderful world of possibilities.

I highly suggest anyone without any programming or gamedevelopment experience consider buying this series and following every spoken word to the letter (most important when coding so you can keep track of the variables he's referring to). If you are a parent of gamer children, this would be a good series to get them into so they can get an idea of how games are made.

For those with programming experience, you will get the most out of this series if you take a look at the documentation to expand on
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι Αστεία