Let's present this "Stalker impersonator" [Long review].
PLOT:
As a Stalker, a modern scavenger in the irradiated "Zone" of Tchernobyl, you fight for power and fame against other Stalkers and horrible mutants.
LAYOUT:
You have 2 currency: bolts and gold, to buy weapons, ammunitions, armors, items such as food/ medkits and bonuses (you don't need to use real curency to buy items in the game, contrary to the browser versions with microtransactions). Items are great and bring a fresh air to this kind of game, the only problem is that some fights became longuer and more complicate if you use all items availiable.
As an example 2 items gives you health, and 1 item, the most expensive, gives you the ability to nuke the map and kill everybody. All items have a cooldown but in general the more bolts or gold you have the better the chances you have to best your opponent.
In the main menu you can buy gear, see your level status, your global stats and a browser to find matchs or even do some "jobs" to gain few bolts.
Theses jobs are not in-game missions. You see a progression bar near the name of the mission: Kill rats, escort scientists, ect... with a required amount of time. You can't fight during jobs, so you have to wait for the result and it last for hours. The shortest ( 30 mins): "Killing Rats" gives you 4 bolts, the longuest (8 hours) is "Exploring the Zone" and gives you 150 bolts . This system is not bad but forces to plan exactly when you will be back on the game. The job continues even if you're offline but all the progress will be lost if you cancel it to play a game !
Gold can be scavenged if you log on the game often (like Warframe log bonuses), if you win a match or get a new level. Gold serve most of the time to buy weapons, ammo and valuable items.
there is always a way to spend some bolts if you're short on gold but the gear won't be the best.
You gain experience by killing players, it unlocks new levels and of course new gear to slaughter in mass. A good aspect of the item store is (contrary to the very bad Counter Strike Nexon), ammo upgrades are granted forever and there is no time limitation for weapons.
But this is not a clone of Stalker, there is no story, no different characters.
You start with an uggly skin, maybe the most usefull i've ever found on a fps.
It's a man who has blond hair and a head band, to be fast: as if you had a target on the head...
The chacracters have strange movements and ways to hold their weapons, like in the inventory where the dummy you have to try you cloths holds a rifle in front of him but it doesn't aim straight.
You can customize them, you can even buy a femal skin or masks.
The problem is: nearly all players doesn't change the skin of their characters. I choosed a dark cap and a dark armor and surprisingly... i was shot down quite rarely.
And i'm not saying i have amazing skills in fps, read the following.
FIGHTS:
My pc for gaming is out of order, so i downloaded the game on my 5 years old laptop.
And the game is very slow. It's so slow that some times i just cannot shoot right in front of me.
So okay it's my problem and i assume it.
But with an average ping of 70, i was deadly even with the basic sniper rifle. From lvl 1 to lvl 8 i had the upper hand (the 11/20/2014 after 5 hours on the game: I'm number 4 in the global ranking with 267 headshots for 465 kills so i've done around 57% kills with headshots... ). Fights are extremely boring. People are rushing mindlessly on enemy spawns and runs around players until their 4 secs of invincibility finish. In general when they doesn't fire at each other, players spams grenades everywhere to have at least one kill (you have 5 grenades, on a regular game with 10 players... you can imagine how "noisy" it can be sometimes). Even if the game gives special items such as traps or ways to summon beats and anomalies, spawn camping and sniping are too much rewarding. Mutants are uggly, they are far from the ones of Stalker except the pig, and it's the same for anomalies.
An example of a basic fight: behind a crate you explode dozens of heads, raise your mp5 or better when a dude rushes at you, throw grenades everywhere when you respawn in the bad spot. Continue that until you get a next level.
OH ! ! !
I was close to forgot that you have a radar to locate players and when somebody is close to you, you see his name with his health under floating trough walls and ceilings. You can't disable it !
But the worst is coming...
4 different game modes: Death Match, Team Death Match, Capture the Flag, Zombie.
You can host 10 or 16 players and you can enable or disable loadouts for players. Change the duration or select one of the few maps available (around 16 inspired of Stalker: Good point !).
You can choose 2 global lobby, lvl 1 - lvl 8 players, you start quite at ease. Sniping safely blond heads all the time and laughing when grenades are falling everywhere...
And when you are at level 8, you can buy new cool gear but your new lobby is:
Lvl 8- to ..... LVL 60 !!!!!
Of course you can't give a level limit to the game you create.
And it's obvious that when you enter a game you are slaughtered by bigger levels in exoarmors (the best gives you 170 hp, nearly 2 times the basic health without other upgrades) and of course heavy gear that kills you in one shot. The funny thing with theses players, quite smart in fact, they camp your spawn and farm you.
Frankly i would do the same but there is not fun to grind 52 levels by this method...
Especially in a game like this.
Because, Like Counter Strike Nexon, they dared to put a zombie mode.
In the first lobby, you are infected by a virus, it gives you 6000 hp and if you kill a human (with your 2 uggly arms that shakes as if you were dumb) he becames like you. Humans can shoot at you to slow you or, with luck and and tons of ammo, to kill you. In general zombies wins due to overpowered stats. Allready annoying things turn bad when you go to the second lobby.
Even with 6000 hp, human takes you down so quickly that you have no ways to do something.
Add to that the fact that nobody talks to you in english.
It's is like as a stupid guy who said during a game on TF2: "I have the right to say fu''' you without any reasons. Enjoy the magic of the internet !".
But frankly even on a game like Armed Assault where Russian and Ukrainian are numerous, they try at least to speak to you and the game is much deeper !
So you laugh in the first lobby in front of such a messy game and when you are cursed to level up and go to the second one... you cry. Maybe it's the voice they are talking about in the title...
TO CONCLUDE :
This game may have potential, if they implement open maps to play as the Stalker we know.
Especially if you go see previous episodes of Stalker in solo or multiplayer to have an overall idea of the "probable size" of this game (and these games are cheap).
Spare your money for now and check this game for next updates !
I will change my review as the game progress because i love too much Stalker's univers to spit on a game like this. Keep working devs, i wish you good luck and please fix this level limit problem.
N.B: I want to say again that this version has no item shop, you pay for the title and the rest in unlockable via in-game play (contrary to the browser version). You have some events like the "Hack & Slash" wich hallows you to try all the weapons during few days or some regular discounts to spare some gold/bolts on weapons and vanity items. The devs released 12 weapons the 15th of october and a new map the first october 2014. So for now they are listening players: slava_pankratov answered nearly every topic, reviews and comments. It's an other good point that I really appreciate.