You play as Brad the barbarian, who is awoken to the sounds of his town under siege. Today is different though; Brad has grown tired of fighting all the time. The usual grind for XP has grown dull, and he has decided to pursue his dreams of making music instead of shedding blood.
User reviews: Very Positive (458 reviews)
Release Date: Apr 1, 2014

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About This Game


Thanks to Young Horses, Slick Ent Inc, and Team Meat for allowing us to do these amazing crossover exclusives for our Steam launch.

What is Bardbarian?
Bardbarian is a game! A game we've been lovingly working on for far too long and are ready to unleash on Steam with (hopefully) some love from the Greenlight Community.

What genre is the game?
It is a mixture of Tower Defense, RPG & RTS with some 'Shmup and Snake elements.

What's the Story?
You play as Brad the barbarian, who is awoken to the sounds of his town under siege. Today is different though; Brad has grown tired of fighting all the time. The usual grind for XP has grown dull, and he has decided to pursue his dreams of making music instead of shedding blood. Fashioning a lute out of an old axe, he steps out to save his town in the most bizarre of ways.

What's Gameplay like?
Move Brad around the battlefield and dodge incoming enemy attacks and projectiles. Brad is constantly playing his axe-lute and generating notes, standing still will cause him to "jam" and generate notes even faster. These notes act as your in-game resource; you can spend them to perform solos to summon units to follow and fight for you, as well as solos to boost their performance.

Navigate your party through the hordes of enemies, dodging and attacking, preventing them from destroying your town's prized decorative crystal. Survive waves to progress, collect loot, and unlock new units. Upon death you are able to visit the town shop in order to upgrade Brad, the town and your followers, in hopes to make it further next time.

Features!
  • Beautiful, hand-drawn artwork from start to finish
  • An awesome Rock/Metal original soundtrack by Maximum Satan
  • Bizarre genre-bending hybrid gameplay
  • 12 unique units to unlock
  • Customize your party loadout; Over 200 possible combinations
  • Collect loot from your fallen enemies and upgrade Brad, the town, and your units
  • A difficulty curve that will punish you for making mistakes, and you will
  • Over 8 enemy types to make you regret everything
  • 4 Epic boss battles to crush your spirits
  • Endless and Survival modes with leaderboards for when you're feeling competitive
  • Easter eggs and references galore, can you spot them all?
  • There's a dinosaur boss
  • There's also a Ratcoon, look at those sad little eyes

Steam/Greenlight Exclusive Features
  • Full controller support + KB+M
  • Revamped UI
  • Camera Control
  • Steam Cloud Saves
  • Rebalanced for Desktop
  • 3 Exclusive Indie Crossover Units
  • Steam Achievements/Leaderboards

Future Feature WishList
  • Steam Workshop Integration / Build & Customize your own campaigns & Units
  • More Levels
  • More Enemies
  • More Units
  • Sandbox mode
  • Looking into Local Co-Op

System Requirements

PC
Mac
    Minimum:
    • OS: Microsoft® Windows® XP, Windows Server 2008, Windows Vista® Home Premium, Business, Ultimate, or Enterprise (including 64 bit editions) with Service Pack 2, Windows 7, or Windows 8 Classic
    • Processor: 2.33GHz or faster x86-compatible processor, or Intel Atom™ 1.6GHz or faster processor for netbook class devices
    • Memory: 1024 MB RAM
    Minimum:
    • OS: Mac OS X v10.6, v10.7, v10.8, or v10.9
    • Processor: Intel® Core™ Duo 1.83GHz or faster processor
    • Memory: 1024 MB RAM
Helpful customer reviews
51 of 58 people (88%) found this review helpful
1.3 hrs on record
Yeah this game is pretty rad. I picked it up in a bundle and really recommend it, even at full price RRP it's pretty worth it. As far as tower defence games go, its way up there on the list and deservedly so. Great music, funny gameplay and decent upgrade system with loads of unlocks. Well worth a blast if it's in your library. Controller recommended.
Posted: July 10
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42 of 47 people (89%) found this review helpful
4.8 hrs on record
I have always enjoyed a good tower defense game but to be honest the genre has felt very stale as of late. Most tower defense games are mixtures of previous tower defense games we have all played before.
In this game however you are moving around the "towers" (that are actually people) in a group while dodging projectiles. It makes for good fun and most importantly it's priced right. I support devs that price their games accordingly. Bardbarian trys something new and for that I give this game a reccomendation.
http://youtu.be/JFRQjoFO7Hc
Posted: April 5
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22 of 24 people (92%) found this review helpful
7.1 hrs on record
Bardbarian is a tower defence game with a unique twist, the towers are attached to the main character and you steer them around the battlefield to take out the creeps.

There are elements from many games here, the lane approach of Plants vs. Zombies, the grind and slowly improve of many IAP games and even playing guitar riffs like in Brutal Legend to buff your group. The cartoon graphics are beautiful and the various towers look great.

You troops come in many familiar variants, from glass cannon ninjas to de-buffing Shaman to front line tanks and healers. There are even some familiar faces from the Indie world that make an appearance! There is a decent amount of strategy in the choice but you can only bring 3 types of towers at a time, I can't help but think if this limit was relaxed it would have provided a more interesting game. It is increased to 4 after you complete the game once but still...

You can be constantly on the move, attack from angles with high damage low health units to attacking front on with the tank taking the damage while shooing down lanes or even some variation thereof. I used a front line of ninjas with shamans and an engineer to provide support. Looking around there does seem to be a nice variation of viable builds, a definite plus!

The grind is the biggest issue here and shows the games IAP roots. Taking out IAP and just making the game paid for the PC market does not a great game make, it seems as though the grind is the primary game mechanism at times, not fun. There is only one map in the main game and even though every 5 levels out of the the total of 20 the time of day changes and you get a unique boss, there is no discernible difference apart from slightly different creeps. There are a couple of other modes, survival where creeps come from all angles and and escape mode where you navigate a maze of creeps and obstacles to see how far you go.

There are a few cosmetic bugs, but nothing major and I'm sure they will get patched at some point.

If steam reviews had a “meh” category this game would fall into it. It's too grindy for a paid game and doesn't really offer enough value for it's price. Pick it up in a bundle or on sale and wile away a few hours or don't!
Posted: April 11
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12 of 12 people (100%) found this review helpful
11.6 hrs on record
Bardbarian is one of these games I went into "just to try", and find myself returning to now quite regularly. It has quite an original concept, being a tower defense with more than a twist. There is a central point to defend, and there are enemies coming in to attack, ever more, ever more strong. So far, so good.
But. The towers to defend your stronghold are not static, but are attached as party-members to the Bard you can steer around the battlefield, destroying enemies "on the fly" as it were. You do not attack yourself, but one can enhance the attacks of your party-members by playing short guitar-riffs, played free by collecting notes. Extra attack, speed, defence and a short freeze of the enemies come in handy as the waves of enemies get stronger. As usual, units and your Bard himself can be upgraded, for this one needs the coins the enemies drop in abundance.
In order to succeed, fast reactions and speedy thinking are necesarry. I found it difficult at first to keep an overview of the battlefield, as several issues need attention: where are the enemies coming in at thier strongest, which buffs are needed, did any of my units die so I have to summon a new one, is my stronghold still going strong, .... But after a while I got used to it and enjoyed running all over the place, with my little but brave party. Playing it with an Xbox 360-controller certainly helps and feels most natural.

Enemies get quite strong before halfway in the game, and so sustaining the 20 waves is no easy task. Every 5 levels there is a boss, but for the most part enemies do not change that much during the game. Still, with an extra "free run" mode (try to get as far as you can dodging the enemies) and with a "survival mode", one can come back to this game again and again. As can be expected nowadays, there are Steam trading cards and some inviting achievements, which really help to appreciate the game to the full. No classic, but still very enjoyable. Don't hesitate to buy this, especially when it's on sale or in a bundle.

Gameplay: 20/30
Graphics: 12/20
Sound: 9/10 (the combination of the sound-track and the guitar riffs works admirably well)
Longelivety: 14/20 (thanks to the extra modes, and to an extra difficulty level)
Technical & stability: 9/10
Personal rating: 7/10

Overall: 71/100
Posted: August 16
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10 of 10 people (100%) found this review helpful
16.1 hrs on record
everything about this game is perfect for it
great music
lovely artwork
nice multiple gameplay modes
easy controls
a refreshing take on tower defense genre

some might complain about the grind but I think that is only there to keep it challenging and interesting to replay it
Posted: August 11
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