MindTex is a lightweight normal map generation utility for game developers, modders, and 3d artists alike. Built to rival the competition without the steep price, whether you want to generate a normal, height, specular, self-illumination, or occlusion map, you can easily do it in seconds flat from a single source texture with MindTex.
User reviews: Very Positive (72 reviews)
Release Date: Jan 22, 2014
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About This Software

MindTex is a lightweight normal map generation utility for game developers, modders, and 3d artists alike. Built to rival the competition without the steep price, whether you want to generate a normal, height, specular, self-illumination, or occlusion map, you can easily do it in seconds flat from a single source texture with MindTex.

Integrating MindTex into your 3d content pipeline will save you substantial amounts of time, money, and effort, allowing you to focus on what is really important: building immersive worlds and making your ideas a reality.

Key Features


MindTex takes a diffuse, normal, or height map as an input texture and generates a normal, height, specular, self illumination, and/or ambient occlusion map. A variety of settings are offered for each map type, allowing you to fine-tune the generated results.

MindTex also offers a 3d preview with a variety of options. You can tweak lighting parameters to simulate the environment in which your texture will be used, pick the model (standard or custom) that your texture will be applied to, change the UV tiling on said model, and pick which maps will display in the 3d view.

MindTex additionally includes a map export settings control panel which allows you to specify which maps will export when you click "Save All" as well as how the final maps will be generated. The map generation options are applied on a per-pixel basis, allowing you to quickly and easily do things like store a grayscale map in the alpha channel of an RGB map or bake ambient occlusion into the diffuse texture on export.

Last but not least, for those big projects, MindTex includes a batch processing-and-export feature. Accessible with a GUI through the tools menu as well as via command line, this feature makes generating normal maps for a large collection of textures simple and automatic.

System Requirements

    Minimum:
    • OS: Windows XP or higher
    • Graphics: GPU must support shader model 2.0 or higher; at least 256 mb VRAM
    • DirectX: Version 9.0c
    • Hard Drive: 5 MB available space
    • Additional Notes: Display must run at 1280x720 or higher resolution
Helpful customer reviews
8 of 8 people (100%) found this review helpful
11.3 hrs on record
Posted: May 20
Great software, worth every penny.
Mindtex 2 is already in beta and it will be shipped as a free update.
It comes with a new interface, tons of new features (auto seam fix!), support for huge resolutions and more.
Good for artists, indie developers, hobbyist. For 15$ it's a steal.
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7 of 7 people (100%) found this review helpful
27.2 hrs on record
Posted: May 30
Very useful tool. It lacks the most recent standards for Physics Based Rendering, but it's still useful nonetheless, and a LOT cheaper than the competition that offers the same level of quality for normal maps, heightmaps, etc.

UPDATE: By using the beta build available of MindTex 2 you can generate PBS maps and it's amazing. One of the best options on the market, especially when you consider the price! Amazing software!
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4 of 4 people (100%) found this review helpful
33.1 hrs on record
Posted: April 10
This is a good program for beginners, very easy to use
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106 of 115 people (92%) found this review helpful
1.5 hrs on record
Posted: January 27, 2014
13,99€ seem a little bit steep for a normal map generator, but I don't regret my purchase. The software does exactly what's on the box and the 3D view makes working with it fast and easy. I'm sure that many 3D game developers would find a use in this software and even 2D game developers might like to check it out, as normal mapping is just as possible in 2D games. I know that there are plenty of free alternatives, however none of those that I have seen offer the same amount of features, nor a 3D view, so I bought it quickly while it was 20% off.

Also, for those saying that it might be hard to use:
It's not. At least not if you know what a normal map is. :) I have never used a normal map generator before, yet I could get some satisfying results in no time. I'm sure I will use this software in at least one of my future projects, as normal maps really improve graphics for 3D and 2D games and such. I recommend MindTex to anybody who works with normal maps or plans to do so in future (like I do).
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63 of 67 people (94%) found this review helpful
3.8 hrs on record
Posted: January 27, 2014
Compared to some other multi-map generator that i've used in the past, this one not only looks better, works better and performs better, but is also ten times cheaper.
This tool has increased my workflow and makes making high quality 3D models fun again!
If you are a game developer, graphical artist, modder or a simple hobbyist that enjoys making quality models with normal and specularity maps.. Do not hesitate and take this -20% offer from Frozen Flame!
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