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MindTex is a lightweight normal map generation utility for game developers, modders, and 3d artists alike. Built to rival the competition without the steep price, whether you want to generate a normal, height, specular, self-illumination, or occlusion map, you can easily do it in seconds flat from a single source texture with MindTex.
Release Date: Jan 22, 2014
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Buy MindTex

$14.99

About the Software

MindTex is a lightweight normal map generation utility for game developers, modders, and 3d artists alike. Built to rival the competition without the steep price, whether you want to generate a normal, height, specular, self-illumination, or occlusion map, you can easily do it in seconds flat from a single source texture with MindTex.

Integrating MindTex into your 3d content pipeline will save you substantial amounts of time, money, and effort, allowing you to focus on what is really important: building immersive worlds and making your ideas a reality.

Key Features


MindTex takes a diffuse, normal, or height map as an input texture and generates a normal, height, specular, self illumination, and/or ambient occlusion map. A variety of settings are offered for each map type, allowing you to fine-tune the generated results.

MindTex also offers a 3d preview with a variety of options. You can tweak lighting parameters to simulate the environment in which your texture will be used, pick the model (standard or custom) that your texture will be applied to, change the UV tiling on said model, and pick which maps will display in the 3d view.

MindTex additionally includes a map export settings control panel which allows you to specify which maps will export when you click "Save All" as well as how the final maps will be generated. The map generation options are applied on a per-pixel basis, allowing you to quickly and easily do things like store a grayscale map in the alpha channel of an RGB map or bake ambient occlusion into the diffuse texture on export.

Last but not least, for those big projects, MindTex includes a batch processing-and-export feature. Accessible with a GUI through the tools menu as well as via command line, this feature makes generating normal maps for a large collection of textures simple and automatic.

System Requirements

    Minimum:
    • OS: Windows XP or higher
    • Graphics: GPU must support shader model 2.0 or higher; at least 256 mb VRAM
    • DirectX: Version 9.0c
    • Hard Drive: 5 MB available space
    • Additional Notes: Display must run at 1280x720 or higher resolution
Helpful customer reviews
3 of 3 people (100%) found this review helpful
93 products in account
23 reviews
0.1 hrs on record
Great and handy tool for generating realistic textures for 3D graphics. The interface is a little unusual in layout but you get used to it quick enough. Great price too compared to other products! You can quickly generate texture sets, or spend the time and fine tune them with all the expected options.
Posted: June 22nd, 2014
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1 of 1 people (100%) found this review helpful
811 products in account
5 reviews
4.3 hrs on record
Unless your a millionaire 3d-digital designer, not buying MindTex would be a stupid decision.
Posted: March 25th, 2014
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1 of 1 people (100%) found this review helpful
150 products in account
4 reviews
1.1 hrs on record
Quick, simple and most importantly; cheap.
Posted: April 7th, 2014
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22 products in account
3 reviews
10.8 hrs on record
Does exactly what it says on the tin, very usefull and affordable too.
I havent played with the Height/Displacment map yet but will be giving
it a try soon, great program and i will recommend it!!
Posted: March 30th, 2014
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23 products in account
1 review
0.9 hrs on record
Useful.
Posted: June 21st, 2014
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100 of 109 people (92%) found this review helpful
40 products in account
9 reviews
0.8 hrs on record
13,99€ seem a little bit steep for a normal map generator, but I don't regret my purchase. The software does exactly what's on the box and the 3D view makes working with it fast and easy. I'm sure that many 3D game developers would find a use in this software and even 2D game developers might like to check it out, as normal mapping is just as possible in 2D games. I know that there are plenty of free alternatives, however none of those that I have seen offer the same amount of features, nor a 3D view, so I bought it quickly while it was 20% off.

Also, for those saying that it might be hard to use:
It's not. At least not if you know what a normal map is. :) I have never used a normal map generator before, yet I could get some satisfying results in no time. I'm sure I will use this software in at least one of my future projects, as normal maps really improve graphics for 3D and 2D games and such. I recommend MindTex to anybody who works with normal maps or plans to do so in future (like I do).
Posted: January 27th, 2014
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