Definitely not worth the price of admission... it seems like an interesting concept but it's just excuted very poorly.
The game becomes a monotonous grind out of collecting wood, fibers, ammo, fuel and food to stay alive.
All you do is wave after wave of zombie hordes in a small confined area... you then move on to clear a building full of zombies and salvage some items, maybe meet a merchant (which is where the real progress beings)
You have so many moves to jump around and scavenge the map, what happens when those moves run out? I'll never know, I was too scared to find out... probably death... I always retreated early and got penalized for doing so by losing some of the supplies I had gained... yet another flawed and idiotic design to go with the rest of the game.
It's rogue like, so expect to have either great luck or terrible luck... if you have the latter, expect many restarts. I fixed the car twice and travelled to two different areas... nothing different from the first two... I think the game might be endless until you finally can no longer survive... so a game that never ends... lame.
Death is also perminent in this game, there is no way to revive your team mates if you leave them behind. You can only resuscitate them in a battle but if they die from starvation, that's it. Also if your entire team is wiped, your save file is erased and you must start from scratch again.
I didn't really understand the crafting system either... you place your team on a work bench, then speed up time, wasting a couple days just to upgrade a turret or craft a shotgun... it's kind of ridiculous. Everything is a domino effect... you have to have ammo to progress the game and find food so you can survive all the while collecting components for upgrades so you can make your life easier. If you run out of any one of those things, the game is basically over.
The farming aspect of the game is really silly as well... it takes a full day just to harvest food and the amount of food you harvest is good enough for an entire day... so it just becomes redundant to even bother harvesting food... if the gains were better and you earned 6 supply or 8 supply for wasting a day harvesting, then you could get somewhere.
You can however upgrade your ability to catch food and even though it takes a day, you'll get a perminent +1 to supply per day that passes... thus securing survivability for a single team member... that makes more sense... There's just a lot of weird and quirky things with this game I didn't like. The HUD and interface is abysmal at best... it feels like a cell phone game.
The only redeeming quality of this game is that you get to play as the Left 4 Dead squad, which is what kept my appeal going, however this is offset by the inclusion of the highly obnoxious Pewdiepie and his girlfriend Cutiepie character which I rolled my eyes at and cringed at the sight of.
Either way, it's early access and I doubt it's going to get any better really... so far the upgrades are basic and there's room for improvement on those, other than that I think the game is pretty much finished in terms of game play... you just keep doing the same monotonous boring thing over and over again until you either die or get fed up and uninstall it like I have...