STORE COMMUNITY ABOUT SUPPORT
Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
Once again, this update is, as a matter of fact, all about bug fixing, since people found out some irritating problems which caused the game to not progressing. Since then, we pushed it through and get it done this week, and here we are. But, hold on! That's not all! What's more, we made an interesting and very cool addition:
DRAMATIC GAME-OVER SCENE
Yup, the drama. When you have no more survivors just to survive and live the next day, something dramatic need to come about. It will give you the feel that you are finished and the sign that you have to start it over again. The scene will slow down in motion and gradually set into black screen.
And now, the problems that have been solved:
This time, we've been making a lot of new stuffs to add, such as new items, new zombie character (and more to come), features, and even a hypnotizing animated grass! We would say that our graphic artists are working pretty hard on this one. It's been a month from our last update, but we'll always make sure that we're still staying the course to stick to the plan and finish it up. So here are the updates:
We make a bunch of new contents in our list. For example, we put more new items that are necessary for our upcoming feature, such as car fixing, cooking, quests, random events, and so on. Not only that, we also make various skins for the zombies. In the future, you also will get new bosses with their own characteristic. We also work on "prettifying" the headquarter with more objects, decorations, ornaments, and more.
Some new objects are also interactable to the characters, and this will help building up stories by triggering events or activating quests and giving you certain goals or points to reach.
FIXING THE CAR
Now fixing the car is not part of the crafting system in the workbench. Instead, it stands on its own. You need your characters ready to be in the car fix team, and when you choose them, they will get near around the car and start fixing it after you choose one of the fixing projects. You also need some spareparts (items) to be able to start repairing, based off of the project you choose. And the car is ready to use after you finish all the repairs.
ROOM AND BUILDING LAYOUTS
Buildings now have more and supposedly better layout of rooms, and rooms have more and better layout of interior objects and stuffs, especially for house building. We add them to give a feeling of more 'realistic' tones and vibes to it.
RESEARCH TREE AND WEAPON TIER BALANCING
We also improve the crafting system to have better management on research tree and weapon craftmanship. You need to have your character to study crafting in specific level of weaponry and then be able to make weapons for you to use, like handgun, rifle, or melee weapon. Of course, you need specific items or gun parts that you can find outside your base to be able to make it.
Our update doesn't stop there, of course!
“Infectonator: Survivors is the twist on the Left 4 Dead formula you’ve been waiting for”
“The gameplay is absolutely infectious! All around zombie fun!”
8/10 – http://www.gamesinasia.com/infectonator-survivors-christmas-review/
“The kind of axe-meets-zombie head action that frankly never gets old!”
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