Love is a minimalist platforming game with a retro aesthetic and a focus on a challenging but not unfair difficulty. It has an innovative respawn system, 12 levels, 12 track soundtrack, competitive scoring, and a simple-to-use level creation feature.
User reviews: Very Positive (550 reviews)
Release Date: Feb 7, 2014

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Recent updates View all (7)

May 29

Love Update #7, Now With More Love

Love has been updated to include three brand new levels, as well as a few minor aesthetic tweaks. I intend to have two more levels done soon, as well.

The levels are accessible from the Level Select Menu (which has been revamped), which unlocks and is displayed on the main menu once you've gotten the Game Cleared achievement.

For those worried about your Speedrun times being affected by the addition of these new levels, don't worry for now. They're not part of the main game quite yet, but once I've added all the levels I plan to add, the leaderboards will be frozen, archived, and reset.

I hope you've been enjoying Love, and as always, I'm open to your comments. The best way to reach me is probably via Twitter, where I can be found as @thatsmytrunks.

And if you haven't checked out my podcast, why not give The Bancast a listen?

6 comments Read more

About This Game

Love is a minimalist platforming game with a retro aesthetic and a focus on a challenging but not unfair difficulty. It has an innovative respawn system, 12 levels, 12 track soundtrack, competitive scoring, and a simple-to-use level creation feature.

The challenging levels are balanced with the inclusion of a simple yet unique respawn system wherein the player can leave a checkpoint at any location at any point, as long as they are on solid ground. Players have a number of gameplay modes to choose from, whether they want it easy, normal, or they want to try their hand at a mode designed specifically for Speed Running.

Beyond the visual aesthetic, the challenging level design, and the abundance of features, there is the fantastic soundtrack composed by James Bennett, which brings the simple 3-color atmospheres to life.

Features
  • 12 Levels
  • Online Leaderboards
  • Speedrun Mode for intense competition
  • 19 Achievements
  • Multi-faceted scoring system for competitive play
  • Unique Respawn Mechanic
  • Xinput-based Gamepad Support
  • Level Editor
  • Extra 10 Level Remix Campaign, with Source Files

System Requirements

    Minimum:
    • OS: Windows XP
    • Memory: 1 GB RAM
    • Graphics: DirectX 9, 128MB
    • DirectX: Version 9.0
    • Hard Drive: 240 MB available space
    Recommended:
    • OS: Windows XP or Greater
    • Processor: Intel i3 or Greater
    • Memory: 2 GB RAM
    • Graphics: DirectX 10, 256MB
    • DirectX: Version 10
    • Hard Drive: 1 GB available space
Helpful customer reviews
2 of 2 people (100%) found this review helpful
1.7 hrs on record
This is a small yet fun little platformer for when you are bored and need a short playthrough for about ten to twenty minutes, depending on your skill.
The graphics are very simple, always only featuring two colours per level, which can be both a good and bad thing depending on your preferences.
It also has it flaws, though. Remember the time when blind jumps and endless precision jumping was fun? Me neither.
Get this game when it's on discount and you won't regret it, if you like retro platformers.
Posted: October 15
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1 of 1 people (100%) found this review helpful
1.4 hrs on record
A short, sweet, and pixel perfect platformer :)
Posted: October 16
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1 of 1 people (100%) found this review helpful
0.8 hrs on record
A brief but fun little bite sized platformer. A classic game with some really awesome tunes, the new features added in the Steam version alone are worth buying this once free game. Totally give it a spin if want something light to playthrough.
Posted: October 14
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1 of 1 people (100%) found this review helpful
1.4 hrs on record
"Love" is a fine platformer with flashes of real greatness.

My biggest complaint is with the level design. Most of the levels are fairly by-the-numbers explorations of a single mechanic, using mostly horizontal platforms. It's a shame, because when it deviates from this formula the game comes into its own. In particular, the level "Belly of the Beast" (pictured on one of the trading cards) is fantastic, and shows how rewarding platforming can be when exploring the level is its own reward. If the rest of the game had been up to that standard, I would recommend it unreservedly.

Still, it's a fun experience, with responsive controls and a good soundtrack.
Posted: October 15
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1 of 1 people (100%) found this review helpful
1.1 hrs on record
Really nice platformer, i enjoyed the pixelated levels and the 80's style background music that changed every level.

For $5 you should buy it and play it as you'll enjoy it.. I enjoy it even though i suck at it majorly
Posted: October 17
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1 of 1 people (100%) found this review helpful
1.8 hrs on record
Few unfair situations and abysmal visuals, but what we have is a nice, tight platformer for casual play, when you have a few spare minutes (whole game can be finished in about 10 minutes, when you learn the levels, but because of time attack, it does have some replay value).
Don't expect too much, and you will like it.
Posted: September 29
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1 of 1 people (100%) found this review helpful
1.2 hrs on record
You can pause the main menu. What more could you ask for_
Posted: October 19
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1 of 2 people (50%) found this review helpful
0.1 hrs on record
Called love, is a rage game


10/10
Posted: October 18
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1 of 2 people (50%) found this review helpful
1.8 hrs on record
This game is about as long as this review!
Posted: October 15
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1 of 3 people (33%) found this review helpful
1.3 hrs on record
With "retro" indie games bloating the market, Love does nothing new. The gameplay is very simplified, with the "innovative respawn system" being the only distinct gimmick.

It is clear Love tries to appeal to the fans of classic, hard as nails platformers of the '80-'90s, the "golden era of gaming", if you prefer. For a game to be truly difficult but also enjoyable, level design must be top-notch and controls spot-on. Love, however, fails on both aspects. It's not difficult in an enjoyable sense, relying on blind jumps and trial-and-error deaths. Controls on their own are okay, but just so happens that the game is capped at 30 frames per second, making movement feel choppy and imprecise.

In terms of graphics, Love aims to simplicity just like with the gameplay. Each of the 12 levels use a 3-color palette, with black, white, and a color unique to the corresponding level. The environments look generally nice, and the palettes are easy enough on the eyes. The soundtrack is perhaps the best part of the game, with each level having it's own tune, meaning you'll never have to listen to the same track to the point where it would become boring.

A major issue is the lenght. The game has only 12 short levels, which you can easily push through in under half an hour with little to none practise. That being said, and considering the other issues, I don't see Love to be worth the price of 3 euros. Even when I got it during a sale for 0.98€, I can't help but to think that I would've made a wiser decision buying a frozen pizza instead.
Posted: October 18
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1 of 4 people (25%) found this review helpful
0.3 hrs on record
I have had my eye on this game for a while. Finally picked it up for under a buck, and I gotta say I am quite dissapointed for even that low of a price. This is something I would expect to be a free flash game. It tries hard. I mean the effort is there, but because it is soooo directly comparable to many other games, it falls seriously short. I mean the soundtrack is ok in places, but overall meh. The platforming is easy, and very standard. This game brings *nothing* new to the genre. I just wish it weren't so flippin' similiar to VVVVVV (which is pure art).

I also question the odd developement decision to make the suicide one button, and the respawn set two. Did anyone really need a suicide button? I never used it, but I certain reset my spawn every 10 feet which was made laborious by having to push two buttons instead of one.

I also wonder if this game could benefit from not giving the player a set number of lives, but a set number of times they can reset their spawn.

I would stay away from this one for all of the reasons above, plus its under an hour of gameplay from start to finish.
Posted: October 15
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0.9 hrs on record
Love games like this.
My only issues with this game is:
1. Cannot change keys. Using 'A' or 'Z' to jump is a little odd. I'd rather it be the up arrow key.
2. The 4 Windowed options are all the same size. So either very small window, or full screen mode. Also cannot change resolution.

Aside from those two things, this game would be amazing.
Posted: October 19
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2.0 hrs on record
System Requirements
MINIMUM:
Hard Drive: 240 MB available space

RECOMMENDED:
Hard Drive: 1 GB available space

When I Download: 60 MB

10/10 Would Download again.
[Still it's a really good game give it a try ;)]
Posted: October 20
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1.2 hrs on record
So much ♥♥♥♥♥♥♥ fun.
Posted: October 19
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1.8 hrs on record
Its impossile not to compare this with VVVVVV, they both give of a ZX Spectrum vibe. Whyle Love is much simpler in terms of gameplay and completely lacks a plot, it is very accessable and a good choice for the occasional 15 muinites of time wasting.
Posted: October 18
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1.3 hrs on record
Good game. Like a combination between You Have To Win The Game and the Impossible Game.
Posted: October 17
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2.9 hrs on record
THE GOOD:
Retro Graphics
Good controls
Enjoyable Gameplay
Multiple Modes
Minimalist platformer

THE BAD:
Relatively short, even with other modes
Very simple graphics--maybe too simple for you
Minor, non-gamebreaking glitches

The game Love is really entertaining and I like it based on my bias toward simple and fun platformers. It is worth a small price for its shortness, but you will enjoy every part of it. It supports gamepads, has a speedrun mode, and a one life mode. The standard mode you are graded on gives you 100 lives and grades by how many lives and respawn points you use through the 15 or so levels.

The main glitch is when accessing menus too quickly or when returning to a mode after being in another--it is always better to exit the game to switch modes because the glitch will make the graphics awkwardly flicker. This never happens sporadically so it is more of a minor annoyance than a gamebreaker.

All in all it is a nice and short minimalist platformer.
Posted: October 18
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1.5 hrs on record
Well, it's a fun little indie title, I think.

The challenge this game has going for it, is to see how fast you can get through the levels, without dying. There is no saving at all here. It's 99 lives and the ability to respawn. The levels are fairly colorful and it requires good pace to make it. The soundtrack is actually decent but gets a bit repetitive at times.

I recommend this game but do not pay $3 for it. I got it for $0.98 and I feel it's the right price for the game.
Posted: October 18
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1.3 hrs on record
Made me rage...
Posted: October 15
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2.9 hrs on record
I bought this game just because it was 98 cents, but honestly, it's a great game. The music behind the game is one of the best indie game soundtracks I've ever heard, and the gameplay was challenging, yet still enjoyable. A game completely worth your few extra dollars.
Posted: October 18
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