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A simple game of touch, pleasure and joy. Luxuria Superbia is a colorful, musical journey made to fill you with joy. Exciting designs explode from your touch as you glide through playful stylized flowers. It’s all about the experience and the interaction. There’s twelve flower-like tunnels and a garden with a temple.
Release Date: Nov 5, 2013
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Buy Luxuria Superbia

$6.99

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A new Tale of Tales in the making!

June 3rd, 2014

Even though we still have a lot of work to do, we have set up a page here on Steam for our new game in production, called Sunset. Please have a look and let us know what you think so far.

We're making this game for you. So we really want to know.

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Luxuria Superbia wins IGF Nuovo

March 27th, 2014

Luxuria Superbia has won the Independent Games Festival Nuovo award. Nuovo is the award for indie games that are too indie to fit anywhere else. It's the fourth time a game of ours was nominated. But the first time it won.

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Reviews

“Luxuria Superbia is a bright, vibrant game that will make you smile as much as it will make you blush.”
The Verge

“It could easily have been some intellectual erotic essay, some lofty treatise on libidinous imagery. It isn't, it's fun, and challenging and kind of raunchy.”
The Guardian

“What if Georgia O’Keefe and Claude Monet had a videogame love-child?”
iHobo

About the Game

A simple game of touch, pleasure and joy.

Luxuria Superbia is a colorful, musical journey made to fill you with joy. Exciting designs explode from your touch as you glide through playful stylized flowers. It’s all about the experience and the interaction.

There’s twelve flower-like tunnels and a garden with a temple.
In the garden, you select a flower by turning the dial.
When you complete a flower the next one is unlocked.

A flower always starts out colorless.
But when you touch it, color fills the tunnel.
Stay in the glowing flower as long as possible!

Play slowly and gently to get a high score.
Just pushing through as fast as you can will result in failure.
The game wants you to take it easy and be playful.

The blush you cause to a flower imbues the garden too.
For each flower, there’s a column in the temple.
Time spent in a blooming flower makes its column grow.
The garden starts blank, just like the tunnels.
But over several journeys, it flourishes with color.

Bring color to the flowers, bring joy and beauty to the garden!

PC System Requirements

    Minimum:
    • OS: XP
    • Processor: 1 Ghz
    • Memory: 500 MB RAM
    • Hard Drive: 250 MB available space
    Recommended:
    • OS: 7
    • Processor: 2 Ghz
    • Memory: 2 GB RAM
    • Graphics: Geforce or Radeon
    • Hard Drive: 500 MB available space

Mac System Requirements

    Minimum:
    • OS: 10.6.6
    • Processor: 1 Ghz
    • Memory: 500 MB RAM
    • Hard Drive: 250 MB available space
    • Additional Notes: If the game crashes or hangs on startup, please disable Steam Community In-Game in the game's properties.
    Recommended:
    • OS: 10.6.8
    • Processor: 2 Ghz
    • Memory: 2 GB RAM
    • Graphics: Geforce or Radeon
    • Hard Drive: 500 MB available space
    • Additional Notes: If the game crashes or hangs on startup, please disable Steam Community In-Game in the game's properties.

Linux System Requirements

    Minimum:
    • Processor: 1 Ghz
    • Memory: 500 MB RAM
    • Hard Drive: 250 MB available space
    Recommended:
    • Processor: 2 Ghz
    • Memory: 2 GB RAM
    • Graphics: Geforce or Radeon
    • Hard Drive: 500 MB available space
Helpful customer reviews
18 of 19 people (95%) found this review helpful
919 products in account
167 reviews
1.3 hrs on record
Fair warning, this review might get weird. But that's sort of hard to do when you're talking about a game that is a giant metaphor for sex. Luxuria Superbia is a game about making love, thinly disguised behind the notion of making flowers "bloom", placing you in the "role" of a hypothetical penis flying through an infinite ♥♥♥♥♥♥. It's both incredibly strange yet oddly alluring, like something you know you shouldn't enjoy but can't quite pull yourself away from it. All the same, it fails entirely at being anything more than a very unusual art project; hyper sexualized (though not at all pornographic) and occasionally even beautiful, but shallow and tedious as an actual game.

Though I'm hesitant to say you actually "play" Luxuria, interaction comes in the form of you flowing through colorful tunnels, with burst to life as you touch petals that come along the path, with the goal being to keep as much color showing without entirely filling up every side and "finishing" the flower too soon (which results in a disappointed message on screen asking you "what went wrong"). The longer you can stay in a flower the more points you get (which are gained faster when more color is on screen), and the happier the "flower" will be at the end. That's really all there is to the "game", which straddles the line between interactive entertainment, and something you'd find on a perverted corner of the internet. Every moment is tinged with a highly suggestive undertone, though I wouldn't call it subtle, for as soon as you begin to get deeper into a flower much of any pretense is abandoned as the developer makes sure you know exactly what they are symbolizing.

Playing Luxuria Superbia made me feel dirty, like I was a kid stumbling upon his father's secret magazines and proceeding to throw away my innocence. It's awkward and maybe a little uncomfortable to sit through, but at the very least I can't knock it for being anything but unique and artistic. Once you get past the erotic outer layers though, you are still left with an incredibly boring and ultimately pointless experience that grows tiresome before you bring your first flower to completion. I couldn't say quite how I feel about the analogies the game presents, but my opinion of the portion that makes it a game at all is very clear, that being one which I couldn't wait to abandon and really have no explanation for why I started in the first place.

Let's just say Luxuria Superia is weird, and you would probably be best to leave it by the wayside in favor of more traditional forms of pleasure.
Posted: July 3rd, 2014
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8 of 9 people (89%) found this review helpful
1,293 products in account
3 reviews
1.6 hrs on record
most disturbing game I ever played... 10/10
Posted: March 31st, 2014
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6 of 6 people (100%) found this review helpful
846 products in account
15 reviews
1.6 hrs on record
I have never felt quite so awkward and uncomfortable while playing a game before.

The game does have a semi-entertaining mindless coloring aspect to it though. Essentially, you use your mouse to try to add color to the "flower" that doesn't really look all that terribly much like a flower, while some levels have other leaves growing on the petals that take away the color on that petal if you hit them with your mouse. There's really no real challenge of any kind involved, nor is any real concentration required. Basically, keeping your mouse moving and watching the color grow is all that there is to it.

Beyond that, there is also nothing that you're really working for at all, except to maybe take a longer amount of time coloring in the flower next time in order to score higher. Even when the game is "beaten," there's nothing special that happens. You just are given the same screen from which to choose a level to play. From what I've read, if it was accurate information, this was developed as a game for touch-screen tablets and such, and that would make perfect sense. Unfortunately, it's the right kind of game for that, but not really for standard computers.

As for the awkwardness, well, let's just say that this game is about as sexual as it could get without showing any skin, as it urges you to hit the right spot and make it feel so good while you kiss it slowly, and so on. I'm still not quite sure if it's really some x-rated simulator masking as a flower game or not, but needless to say, playing it with family in the room made me feel really weirded out.

So, for all the reasons detailed here, I really can't recommend it. For my part, I'm just glad that I got it in a bundle, because the small amount of positives come nowhere near approaching the negatives as far as this game is concerned. The only reason I even found myself continuing to play it at all is that it took so little time that I was willing to hold out and see if there was more to it later on. Now I kind of regret that, but at least I can delete it knowing for sure that I didn't miss anything.
Posted: March 5th, 2014
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4 of 4 people (100%) found this review helpful
102 products in account
3 reviews
0.1 hrs on record
This is what my nightmares are like. I think this gave my PC AIDS.
Posted: March 8th, 2014
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4 of 4 people (100%) found this review helpful
194 products in account
8 reviews
0.2 hrs on record
Have you ever wanted to have sex with a flower?
If that's the case, your finest dream is about to come true!

Well, seriously, that's the concept of this game, and while I do appreciate its development value (the music, coulors, originality) I found it very hard and rather pointless to please flowers.

Maybe I'm not deep enough for this stuff? I don't know.

Anyway, this could be a nice way to pass some unproductive time with your smartphone, where you could actually touch the flower whenever it wants, giving it a real pleasure. With the computer it just feels.. well, wrong.

If you like pretty colours and somewhat.. erm.. sensual? experience, without much else around, you may enjoy this one.

Edit: Oh wait, maybe it's a ♥♥♥♥♥♥ after all? Who knows...!?
Posted: April 14th, 2014
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63 of 76 people (83%) found this review helpful
92 products in account
9 reviews
4.6 hrs on record
I think I just gave the computer an ♥♥♥♥♥♥.

I was worried; this company's games usually put message over gameplay, but Luxuria Superbia is intuitive and relaxing, even without a joystick (although I think that would make it better).

There's an option to turn off the text, if you get tired of sexy encouragement. The "stimulate it -- but not too much at once" mechanic is a lot more fun than you'd think from just reading about it; you want to keep the flowers at a good level of happy and blushing, but not just steamroller ahead for the goal...

...or it gets sort of dissatisfied, shuts you out and tells you "that's OK; these things happen."

Frankly, I feel like the better I get at this game, the more likely I am to be spared when Skynet becomes self-aware. Or SHODAN: call me!


edit: Oh, I didn't realize you couldn't say that on Steam. I assisted the computer in climaxing as I would a very special ladyfriend. "La petite mort;" that's what I meant to say.
Posted: January 29th, 2014
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Awards

Winner of the Nuovo Award in IGF 2014


Finalist in Amaze 2014


Finalist in IndieCade 2013


Jury's Honorable Mention IMGA 2014