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A simple game of touch, pleasure and joy. ON SALE TO CELEBRATE THE IGF NUOVO AWARD! Luxuria Superbia is a colorful, musical journey made to fill you with joy. Exciting designs explode from your touch as you glide through playful stylized flowers. It’s all about the experience and the interaction.
Release Date: Nov 5, 2013
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Luxuria Superbia wins IGF Nuovo

March 27th, 2014

Luxuria Superbia has won the Independent Games Festival Nuovo award. Nuovo is the award for indie games that are too indie to fit anywhere else. It's the fourth time a game of ours was nominated. But the first time it won.

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Linux version now includes configuration window

February 18th, 2014

The current version of Luxuria Superbia 1.18 was built with Unity 4.3.4 and includes a configuration screen on startup now, just like the Windows and Mac OS X builds. So Linux users too can now choose resolution and window mode and configure the controls before starting the game.
No other changes were made.

Enjoy!
(and do let us know if you notice any issues)

Michael & Auriea.

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Reviews

“Luxuria Superbia is a bright, vibrant game that will make you smile as much as it will make you blush.”
The Verge

“It could easily have been some intellectual erotic essay, some lofty treatise on libidinous imagery. It isn't, it's fun, and challenging and kind of raunchy.”
The Guardian

“What if Georgia O’Keefe and Claude Monet had a videogame love-child?”
iHobo

About the Game

A simple game of touch, pleasure and joy.

ON SALE TO CELEBRATE THE IGF NUOVO AWARD!

Luxuria Superbia is a colorful, musical journey made to fill you with joy. Exciting designs explode from your touch as you glide through playful stylized flowers. It’s all about the experience and the interaction.

There’s twelve flower-like tunnels and a garden with a temple.
In the garden, you select a flower by turning the dial.
When you complete a flower the next one is unlocked.

A flower always starts out colorless.
But when you touch it, color fills the tunnel.
Stay in the glowing flower as long as possible!

Play slowly and gently to get a high score.
Just pushing through as fast as you can will result in failure.
The game wants you to take it easy and be playful.

The blush you cause to a flower imbues the garden too.
For each flower, there’s a column in the temple.
Time spent in a blooming flower makes its column grow.
The garden starts blank, just like the tunnels.
But over several journeys, it flourishes with color.

Bring color to the flowers, bring joy and beauty to the garden!

PC System Requirements

    Minimum:
    • OS: XP
    • Processor: 1 Ghz
    • Memory: 500 MB RAM
    • Hard Drive: 250 MB available space
    Recommended:
    • OS: 7
    • Processor: 2 Ghz
    • Memory: 2 GB RAM
    • Graphics: Geforce or Radeon
    • Hard Drive: 500 MB available space

Mac System Requirements

    Minimum:
    • OS: 10.6.6
    • Processor: 1 Ghz
    • Memory: 500 MB RAM
    • Hard Drive: 250 MB available space
    • Additional Notes: If the game crashes or hangs on startup, please disable Steam Community In-Game in the game's properties.
    Recommended:
    • OS: 10.6.8
    • Processor: 2 Ghz
    • Memory: 2 GB RAM
    • Graphics: Geforce or Radeon
    • Hard Drive: 500 MB available space
    • Additional Notes: If the game crashes or hangs on startup, please disable Steam Community In-Game in the game's properties.

Linux System Requirements

    Minimum:
    • Processor: 1 Ghz
    • Memory: 500 MB RAM
    • Hard Drive: 250 MB available space
    Recommended:
    • Processor: 2 Ghz
    • Memory: 2 GB RAM
    • Graphics: Geforce or Radeon
    • Hard Drive: 500 MB available space
Helpful customer reviews
79 of 100 people (79%) found this review helpful
295 products in account
3 reviews
1.2 hrs on record
Sex on Acid Simulator 2014
Posted: January 29th, 2014
Was this review helpful? Yes No
54 of 64 people (84%) found this review helpful
78 products in account
8 reviews
4.6 hrs on record
I think I just gave the computer an ♥♥♥♥♥♥.

I was worried; this company's games usually put message over gameplay, but Luxuria Superbia is intuitive and relaxing, even without a joystick (although I think that would make it better).

There's an option to turn off the text, if you get tired of sexy encouragement. The "stimulate it -- but not too much at once" mechanic is a lot more fun than you'd think from just reading about it; you want to keep the flowers at a good level of happy and blushing, but not just steamroller ahead for the goal...

...or it gets sort of dissatisfied, shuts you out and tells you "that's OK; these things happen."

Frankly, I feel like the better I get at this game, the more likely I am to be spared when Skynet becomes self-aware. Or SHODAN: call me!


edit: Oh, I didn't realize you couldn't say that on Steam. I assisted the computer in climaxing as I would a very special ladyfriend. "La petite mort;" that's what I meant to say.
Posted: January 29th, 2014
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28 of 34 people (82%) found this review helpful
307 products in account
15 reviews
2.8 hrs on record
This game makes me feel very happy and very, very confused. Never thought I would get so much enjoyment and pleasure out of "pleasing flowers." ... *ahem* Yeah.

This game is very sexual, very erotic, and yet, doesn't strike me as lustful or dirty. The controls (Oscillating both analogs on xbox controllers) feels just as provocative as you could expect, and everything just works together. The gameplay is very simple, but again, it all matches the theme and the feel. It all stays fantastically consistent.

Now, I'm off to take a cold shower.
Posted: January 31st, 2014
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33 of 48 people (69%) found this review helpful
1,065 products in account
130 reviews
0.4 hrs on record
Have you ever wanted to have sex with flower?
Posted: February 13th, 2014
Was this review helpful? Yes No
56 of 94 people (60%) found this review helpful
29 products in account
7 reviews
2.0 hrs on record
I really, really like this game; most steam users will not (hence the thumbs down). Why?

It is colorful, highly sexual without having any actualy pornographic images (though the text leaves little to the imagination), has an unusual, electronic and reactive soundtrack, and is less a game than an experience. I happened to think it was a somewhat snide concept, innovative for it's genre, and immersive in an artistic way, and I took it on that level. I like it.

On the other hand, it is not a game built for the PC, but a touch screen, and as I understand it, it hasn't been altered in any way to improve gameplay for a PC. It has no plots, no really deep puzzles, isn't really a simulation (unless you count stimulation), and is graphically on par with a nicely done flash game. It also has little replay value (unless it happens to fulfill some other needs in your life), and can be played through in under an hour. In other words, it was built for casual gamers, and it is casual gamers who shall play it. Because of this, while I like it, I can't in good conscience recommend it to the Steam community, which prides itself on technologically and graphically superior games and/or immersive, story-driven games.

Great for: people who really like experimental games, colorful and design-heavy images, and simple gameplay (and innuendo).

Not great for: Most computer gamers (I.E., if you want at least an hour of gameplay, to make use of your graphics card, and/or some kind of plot to your diversions).
Posted: January 30th, 2014
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Awards

Winner of the Nuovo Award in IGF 2014


Finalist in Amaze 2014


Finalist in IndieCade 2013


Jury's Honorable Mention IMGA 2014