A simple game of touch, pleasure and joy. Luxuria Superbia is a colorful, musical journey made to fill you with joy. Exciting designs explode from your touch as you glide through playful stylized flowers. It’s all about the experience and the interaction. There’s twelve flower-like tunnels and a garden with a temple.
用户评测: 多半好评 (160 篇评测)
发行日期: 2013年11月5日
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6月3日

A new Tale of Tales in the making!

Even though we still have a lot of work to do, we have set up a page here on Steam for our new game in production, called Sunset. Please have a look and let us know what you think so far.

We're making this game for you. So we really want to know.

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评测

“Luxuria Superbia is a bright, vibrant game that will make you smile as much as it will make you blush.”
The Verge

“It could easily have been some intellectual erotic essay, some lofty treatise on libidinous imagery. It isn't, it's fun, and challenging and kind of raunchy.”
The Guardian

“What if Georgia O’Keefe and Claude Monet had a videogame love-child?”
iHobo

关于这款游戏

A simple game of touch, pleasure and joy.

Luxuria Superbia is a colorful, musical journey made to fill you with joy. Exciting designs explode from your touch as you glide through playful stylized flowers. It’s all about the experience and the interaction.

There’s twelve flower-like tunnels and a garden with a temple.
In the garden, you select a flower by turning the dial.
When you complete a flower the next one is unlocked.

A flower always starts out colorless.
But when you touch it, color fills the tunnel.
Stay in the glowing flower as long as possible!

Play slowly and gently to get a high score.
Just pushing through as fast as you can will result in failure.
The game wants you to take it easy and be playful.

The blush you cause to a flower imbues the garden too.
For each flower, there’s a column in the temple.
Time spent in a blooming flower makes its column grow.
The garden starts blank, just like the tunnels.
But over several journeys, it flourishes with color.

Bring color to the flowers, bring joy and beauty to the garden!

系统需求

PC
Mac
Linux
    Minimum:
    • OS: XP
    • Processor: 1 Ghz
    • Memory: 500 MB RAM
    • Hard Drive: 250 MB available space
    Recommended:
    • OS: 7
    • Processor: 2 Ghz
    • Memory: 2 GB RAM
    • Graphics: Geforce or Radeon
    • Hard Drive: 500 MB available space
    Minimum:
    • OS: 10.6.6
    • Processor: 1 Ghz
    • Memory: 500 MB RAM
    • Hard Drive: 250 MB available space
    • Additional Notes: If the game crashes or hangs on startup, please disable Steam Community In-Game in the game's properties.
    Recommended:
    • OS: 10.6.8
    • Processor: 2 Ghz
    • Memory: 2 GB RAM
    • Graphics: Geforce or Radeon
    • Hard Drive: 500 MB available space
    • Additional Notes: If the game crashes or hangs on startup, please disable Steam Community In-Game in the game's properties.
    Minimum:
    • Processor: 1 Ghz
    • Memory: 500 MB RAM
    • Hard Drive: 250 MB available space
    Recommended:
    • Processor: 2 Ghz
    • Memory: 2 GB RAM
    • Graphics: Geforce or Radeon
    • Hard Drive: 500 MB available space
有价值的用户评测
8 人中有 8 人(100%)觉得这篇评测有价值
0.2 小时(记录在案的)
优点:
+ 上佳的风格
+

缺点:
- 单调的游戏方式
- 糟糕的寓意
-

很难说明Luxuria Superbia是一个什么类型的游戏,想通过宣传片来了解的玩家估计会失望。从宣传片来看,无论是画面里不断绽放的花朵,突然出现的眼睛,还是不停变换色彩的彩虹,配合飘渺的背景女声吟唱,给人的是一种迷幻,抽象的视觉刺激。然而对于游戏的玩法,宣传片甚至加重了玩家的一头雾水。据制作方的言论,它是一个“关于触摸,享受与愉悦的简单游戏。”,宣传片里则称“是一次从感官层面出发,上升到精神层面的音乐旅行。” 实际上,配合宣传片与截图,这种语焉不详的说法仍然让玩家难以理解。因为游戏的过程,只是操作鼠标在一个向前行进的通道里乱晃罢了。
是的,虽然有12个关卡,但每关的游戏方式完全一致:操控鼠标间歇性地接触墙壁,使其保持一定程度的“活跃”————不能太频繁也不能太忽视。在稳定地保持了一定时间后,过关。

那么,这个游戏到底想要讲什么呢?相信玩了两关的玩家都会恍然大悟。想想那些颓靡的歌声,梦幻似的色彩,暗示性的文字,以及游戏的方式,实际上,整个游戏就是一个对“SEX"的隐喻。。。玩家控制的鼠标指代♂,而墙壁则是♀。“墙壁”需要保持一定程度的“兴奋”,太冷淡太热烈,都会使游戏失败。游戏持续得越久,得分就越高;而得分越高,色彩会愈发迷幻,图案也会越发荒诞抽象,象征着从感观层面上升到了精神层面。并在最后的激烈晃动与一片空白中结束。尽管这种暗示着实让人不太舒服,但至少在艺术上,还是很具魅力的。说回来,其实标题已经告诉了我们,luxuria和superbia都来自于拉丁语中的七宗罪,分别代表色欲与傲慢。前者说明了游戏的主题,后者则提醒了游戏的方式。

综上,该游戏还是很好地履行了该比利时制作组一贯的“非游戏的游戏”的制作理念,同时较为舒缓地表现了一个让人有些困扰的题材。大概,我们可以称它为一次先锋艺术与游戏结合的践行;但作为一款游戏,其过于单调的游戏过程,还是令它显得不怎么有趣。
发布于:9月20日
这篇评测是否有价值?
28 人中有 26 人(93%)觉得这篇评测有价值
1.3 小时(记录在案的)
Fair warning, this review might get weird. But that's sort of hard to do when you're talking about a game that is a giant metaphor for sex. Luxuria Superbia is a game about making love, thinly disguised behind the notion of making flowers "bloom", placing you in the "role" of a hypothetical ♥♥♥♥♥ flying through an infinite ♥♥♥♥♥♥. It's both incredibly strange yet oddly alluring, like something you know you shouldn't enjoy but can't quite pull yourself away from it. All the same, it fails entirely at being anything more than a very unusual art project; hyper sexualized (though not at all pornographic) and occasionally even beautiful, but shallow and tedious as an actual game.

Though I'm hesitant to say you actually "play" Luxuria, interaction comes in the form of you flowing through colorful tunnels, with burst to life as you touch petals that come along the path, with the goal being to keep as much color showing without entirely filling up every side and "finishing" the flower too soon (which results in a disappointed message on screen asking you "what went wrong"). The longer you can stay in a flower the more points you get (which are gained faster when more color is on screen), and the happier the "flower" will be at the end. That's really all there is to the "game", which straddles the line between interactive entertainment, and something you'd find on a perverted corner of the internet. Every moment is tinged with a highly suggestive undertone, though I wouldn't call it subtle, for as soon as you begin to get deeper into a flower much of any pretense is abandoned as the developer makes sure you know exactly what they are symbolizing.

Playing Luxuria Superbia made me feel dirty, like I was a kid stumbling upon his father's secret magazines and proceeding to throw away my innocence. It's awkward and maybe a little uncomfortable to sit through, but at the very least I can't knock it for being anything but unique and artistic. Once you get past the erotic outer layers though, you are still left with an incredibly boring and ultimately pointless experience that grows tiresome before you bring your first flower to completion. I couldn't say quite how I feel about the analogies the game presents, but my opinion of the portion that makes it a game at all is very clear, that being one which I couldn't wait to abandon and really have no explanation for why I started in the first place.

Let's just say Luxuria Superia is weird, and you would probably be best to leave it by the wayside in favor of more traditional forms of pleasure.
发布于:7月3日
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
0.8 小时(记录在案的)
...Do I really want to attempt this.

Yes. Yes, I suppose I do.

Okay, deep breath, annnnnnd go. Luxuria Superbia is a game in which you must tease, tickle, and stimulate the sensuous concavities of several flowers, engorging them with color and causing them to experience untold delights as you make them burst forth with fertility. It is a thin, laughing veneer of gardening on top of a Beginner's Female ♥♥♥♥♥♥ Instructional Video, and it is gorgeous and rich and every 13 year old should be given a copy as part of a solemn adulthood how-not-to-suck-at-this ritual.

As you pleasure the petals, they will go from pale white to rich with color - the more brightly colored they are, the more pleasure the flower derives, the more fertile it becomes when it experiences its final climactic rush, and the faster your score piles up. Delivering too much pleasure too quickly, however, causes the flower to burst early, resulting in a failure; ideally, you'll attend to every spot equally, tapping lightly and driving the flower to greater and greater heights of ecstasy before the eventual plunder. Along the way, the flower will goad you on, dropping euphemisms ranging from the charming and playful to the uncomfortably surreal. While each flower plays roughly the same, they each come with their own surreal visuals, their own beat-heavy background music, and their own sensual banter, all of which combines to give each of them a memorable personality and an image uniquely their own.

In the end, the game ends up feeling a little short and a little meaningless, but it's an exhilarating and unique rush along the way. Top marks to Tale of Tales for attempting something as unorthodox and unconventional as this; even if the game's appeal vanishes the minute you finish, it's certainly something you can look back on fondly. If you like boundary-pushing weirdness, definitely give it a go.

For the records, the touch controls of the tablet version are far, far superior to the gamepad controls of the computer version, but you should get a pretty solid experience regardless.
发布于:7月30日
这篇评测是否有价值?
9 人中有 5 人(56%)觉得这篇评测有价值
0.9 小时(记录在案的)
Plant sex. 10/10
发布于:5月5日
这篇评测是否有价值?
2 人中有 1 人(50%)觉得这篇评测有价值
0.2 小时(记录在案的)
this game is just... uh....

the controls and visuals are nice enough and it could be quite enjoyable and relaxing... but the entire sexual aspect and the constant messages coming up utterly kill any enjoyment or desire to continue playing.

if you're looking for an abstract sex simulator full of really cliche and embarassing sexytalk from your computer, knock yourself out. (no, really. please injure yourself. you kinda deserve it)
发布于:7月8日
这篇评测是否有价值?