In the old days man tried to catch a glimpse of the future in the strangest of ways. Experience the ancient Swedish phenomena of year walking through a different kind of first person adventure that blurs the line between two and three dimensions, as well as reality and the supernatural.
User reviews: Very Positive (509 reviews)
Release Date: Mar 6, 2014

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Recommended By Curators

"An intense and haunting point and click adventure that is elegantly and beautifully delivered."

Reviews

9/10 – Edge

9/10 – Eurogamer

5/5 – The Telegraph

About This Game

In the old days man tried to catch a glimpse of the future in the strangest of ways.

Experience the ancient Swedish phenomena of year walking through a different kind of first person adventure that blurs the line between two and three dimensions, as well as reality and the supernatural.

Venture out into the dark woods where strange creatures roam, on a vision quest set in 19th century Sweden. Solve and decipher cryptic puzzles, listen for clues, and learn about mysterious folklore creatures in the built-in encyclopedia as you seek to foresee your future and find out if your loved one will ever love you back.

Mysteries and clues await everywhere in Year Walk, but to fully understand the events that took place on that cold New Year's Eve, you will have to delve deeper than the adventure and lose yourself between fact and fiction.


This edition of Year Walk features several new additions:
• New locations within the game
• Map
• Updated art
• New puzzles
• Integrated Encyclopedia about the mysterious myths and creatures encountered in the game
• Hint system
• Steam Achievement Puzzles
... and more!

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: Pixel Shader 2.0, 256 MB
    • Hard Drive: 1100 MB available space
    Recommended:
    • OS: Windows 7 (or later)
    • Processor: 3 GHz
    • Memory: 4 GB RAM
    • Graphics: Pixel Shader 2.0, 1GB
    • Hard Drive: 1100 MB available space
    Minimum:
    • OS: OS X v10.5 Leopard
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: Pixel Shader 2.0, 256 MB
    • Hard Drive: 1100 MB available space
    Recommended:
    • OS: OS X v10.7 Lion (or later)
    • Processor: 3 GHz
    • Memory: 4 GB RAM
    • Graphics: Pixel Shader 2.0, 1GB
    • Hard Drive: 1100 MB available space
Helpful customer reviews
41 of 43 people (95%) found this review helpful
2.3 hrs on record
Posted: August 1
Descending through Year Walk is liking having an ice cube put down the back of your shirt, then being pushed into the Antarctic Ocean. It's chilling and unnerving in a way that messes with your head, transcending its own existence into something that feels tangible; too close for comfort and so well crafted it causes you to second guess your own instincts that this is nothing but fantasy. As I sat staring at "The End" plastered across my screen, I could still feel my quickened pulse as I tried to shake the feeling of being on edge, something no piece of entertainment in any medium has managed in what feels like a very long time.

Year walking is a practice (largely found in Sweden) in which a ritual is performed by the walker through which they are given a glimpse through time at what the future holds. However, it comes at a grave cost, and there is no guarantee the walker will even make it through alive.

Walking through a forest at midnight, snow blanketing the ground around you, you come face to face with the horrors that befall those that dare to year walk: The Watchers, twisted and greedy spirits, who demand their sacrifice for showing you what is to come. The deeper you get, the more vile and disturbing these encounters become, before you finally enter the church and see your fate.

This is when the game first ends, but it also marks the point at which the game truly begins. Up to this point you've been bustled along through this story with little in the way of explanation or reason. It's artistically brilliant and frightening to be sure, but all the same largely disconnected and without any real purpose, meant to alarm but ultimately lacking any substance. It's not then until you begin to walk again and the curtain is pulled away that the pieces fall into place and the true meaning behind your circumstances become clear. Terrifyingly so.

Year Walk is a master at what it tries to be. It lets nothing on and leaves you wandering in the dark for a good while, which only makes it more unnerving when it finally lays its cards on the table. The expert use of Swedish folklore ties its world and ours together as it attempts to break the forth wall as it weaves together fantasy and psychological horror into a brief but immensely compelling narrative. If you've gotten this far you've likely realized I've said a lot of nothing in all these words, and that's entirely intentional, as to say what makes Year Walk so brilliant would be to completely ruin it the experience. No, this is one walk that you have to take for yourself, though I promise you won't regret it.
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23 of 24 people (96%) found this review helpful
3.8 hrs on record
Posted: October 19
Year Walk is one of those games that can stick with you for longer than usually. Between the tragic story, dark world and haunting atmosphere it's a very unique experience. With gameplay and other technicalities pushed aside, there's nothing to distract you from immersing yourself in the game. And when you think you're finished, in a very self-referential twist the game reveals another layer of itself to complete the story. Striking and distinct audiovisual side perfectly complements the setting and folklore elements, making the game just as beautiful as it is grim and unnerving. Some criticize it for being quite short. While this is true, it doesn't have to be seen as something negative - the game is polished to the point of being virtually perfect, with no unnecessary content to better capture the essence of its meaning. I have absolutely nothing negative to say about it. It left me astounded and reflective. I have a feeling I'll be thinking about it for quite a while.
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20 of 21 people (95%) found this review helpful
2.0 hrs on record
Posted: June 29
Haunting. Were I to sum up my feelings on my time with Year Walk, I could think of no other term or phrase that better exemplifies my experience. In the brief time that it takes to complete this surreal journey, I could barely pull myself away from my computer.

Year Walk is a story of a Love that cannot be, and a man who seeks to know if his love may ever be returned in kind. What follows is a bizarre foray into Scandinavian folklore, of moving through time itself to see one’s future, and facing the terrifying creatures that block your path.

You’re limited to a two dimensional plane, from which you can move left and right, and to and from connected planes . The entirety of the map is relatively small, with around a dozen or so total planes from which you can move about freely. Given the game’s previous touch screen interface, it’s important to remember as such while trying to figure out puzzles. The game expects you to move your cursor like you would your finger, often quickly and in succession. Mind you, this never becomes a problem, as there are no reflexive puzzles to speak. I just feel it’s worth keeping in mind, as first starting out, it felt a bit odd solving puzzles in that manner using a standard mouse.

Given this title’s origins on mobile platforms, it is important to know that any limitations this may bring to its mechanics do not extend to its presentation. The world you explore is gorgeous, and the orchestral score and sound design is superbly unsettling, to the point where I could visibly see goose bumps forming on my arms. The visual design itself is equally divine, and combined, make even the occasional jump scare give me a notable fright. While I would recommend this for the score alone, several of the puzzles require you to recognize subtleties in sounds, and so headphones are a must.

The experience is short; it took me two hours to finish everything, and that was with plenty of incompetency on my part in regards to what I should be doing. Luckily, new to the PC port, there is a map system that always pinpoints your exact location. And there’s a hint system should you ever become lost on what you should be doing next. There’s also a series of journal entries that better explains the horrors you experience. While I would personally recommend waiting on these reads until after finishing the game, at the very least, you should refrain from looking at individual entries until you’ve successfully passed their respective portions of the game.

In fact, the journal provides something I often find lacking in other similarly surrealistic titles: explanation. The journal provides a background on the Scandinavian mythos that you will encounter in the game, and the entire experience is better for it.

Even given the very short length of the journey, I wholeheartedly recommend it as one that any interested in the bizarre and the macabre should pick up. It is spectacular, and I was glued to my computer screen for the entire duration. My time spent in these woods will remain with me for some time.
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20 of 21 people (95%) found this review helpful
1.5 hrs on record
Posted: November 1
Year Walk is one of those rare bits of media that lingers in your mind long after you've finished it. It makes you feel like a part of you is missing after you've finished it and, like a junkie, you become desperate for more. Don't let the "ending" fool you. There's more. Find the Journal. Open the box. It's not too late.

You know what to do.
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11 of 11 people (100%) found this review helpful
3.7 hrs on record
Posted: July 12
Year walk starts as a puzzle game, only to reveal a backstory that is inspired heavily upon scandinavian folklore and depending on your immersion to the game and your general way of thinking, has the potential to haunt you for days. You start off as a mysterious person who has decided to try what is called "year walking" in order to predict your future. This entails staying alone in the dark without food/water during new year's eve, and when the clock strikes midnight, you take a walk in the forest surrounding your cabin. As you explore, you meet strange creatures, that taunt you with puzzles which you have to solve in order to be allowed for a glimpse of what the future holds. Little do you know that this knowledge comes with consequences.

Year walk's art looks beautiful and in combination with the soundtrack, it creates a haunting and creepy atmosphere. You essentialy walk around in a 2d first person view environment, trying to make sense of the strange things you encounter. Many of them have a meaning towards solving the creature's riddles, so make sure to note down important stuff. Depending on your puzzle skills, you can find them easy or difficult, but there are hint and guide options for the latter, and I believe your overall experience will not be ruined either way. Also, the game's duration is rather small, probably under 3 hours, however I strongly recommend it, especially to avid puzzle gamers and anyone who enjoys a particularly well set backstory.

+ Great art style
+ Creepy atmosphere
+ Great story
+ Simple, but cryptic puzzles

- A few jumpscares (might be a + depending on your taste)
- Short duration
- Puzzles can be frustrating without hint use for some people
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10 of 10 people (100%) found this review helpful
3.4 hrs on record
Posted: September 3
This game is hard to describe. At once serene, surreal, and disturbing. Unexpected and unnerving. And yet somehow delightful. I won't soon forget this one.

It's not a very long game, but after you've finished it... it's not over. You'll see.
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24 of 36 people (67%) found this review helpful
8.4 hrs on record
Posted: October 16
She died.
But she didn't.
I killed him.
And I didn't.
But it happened before I was born.
Last year I Year Walked in the future
So I think I died,

But I didn't.

10/10 for creepy, 10/10 for jumpscares, 10/10 for lore
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8 of 9 people (89%) found this review helpful
2.7 hrs on record
Posted: October 6
A minimalist, atmospheric, pretty, challenging horror puzzle game.

Year Walk captures the eerie essence of a supernatural Scandinavian forest by night, and really succeeds in the horror aspect. There is a tension that accompanies the cold sounds and bleak environs. I was very impressed by the artistic style of Year Walk. It was minimalist, bleak but also beautiful. The colours aren't vibrant but they needn't be - hell they *shouldn't be*. This is the snowy wilderness of Scandinavia. I expect white, greys, blacks. Purples and reds are also used sparingly and effectively. The puzzles can be difficult, which I find helps the game a lot. It's a bit of a throwback to when games just sort of left you to it, with few or no hints. You're pretty much on your own in Year Walk, and I had to consult a walkthrough a couple of times. Some puzzles require some thought, and I found myself utilising the whole map to complete the puzzles, so no wasted space there at all.


The story is a difficult aspect to critique because I feel the gameplay tells the story itself. So to critique the way I play the game is to critique the story. That being said, there is some backstory, which is told through some basic dialogue at the beginning of the game, and there is an encyclopaedia which accompanies you in the game, which is pretty critical to completing the game - but the information in the (very small) encyclopaedia helps give background also. I find this method of story telling to be quite innovative and also found it really help immerse me in the game. The controls are basic - arrow keys for navigation, mouse for point/click. Can't really go wrong there.

In conclusion, Year Walk is a quirky, beautiful little game. Not particularly long, but it achieves a lot in that short time, particularly in regards to puzzle solving, immersion, horror and artistry.
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8 of 10 people (80%) found this review helpful
2.2 hrs on record
Posted: October 13
It blew my mind and softened my stool.
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5 of 5 people (100%) found this review helpful
3.8 hrs on record
Posted: November 29
***MADE TO BE PLAYED >TWICE< - THE FIRST ENDING IS NOT THE ENDING***
I wonder how many people miss that part. At any rate, I walked into this game with no insight into what I was going to experience. The "first" playthough was short (about 90 minutes or so) and compelling, but then you are invited to walk again. Do it. The true ending is at the end of the "second" playthrough.

Non-spoiler tip: After your first paythrough. Read the journal. Read the journal.

***NOT A HORROR GAME***
While Steam has this listed as a Horror game; it is not. There are a few moments that may take you by surprise or have some troubling imagery, but this is not a scary game. It's a mindful journey through Scandinavian folklore.

I enjoyed this experience, and would recommend it to others.
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6 of 7 people (86%) found this review helpful
2.8 hrs on record
Posted: October 12
This game is lovely and creepy and smart and relaxing and depressing and pretty and scary all at the same time. You should play it.


Pros:

I may just be a dummy, but I actually found the puzzles kind of hard. They are very much "think-outside-the-box" type puzzles, and my brain don't always work that way. I had to use the hints a lot.

Fantastic atmosphere and visuals.

Clever story-within-a-story that will make you question reality itself...

Achievements that you will actually want to try to unlock because they are a major part of the game.


Cons:

There were a couple cut-scenes that felt very jarring and out of place because they were in a completely different visual style from the rest of the game.
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4 of 4 people (100%) found this review helpful
6.0 hrs on record
Posted: June 24
I'm not normally one for puzzle games, I don't have the patience, but I thoroughly enjoyed getting to the bottom of this title. The game in itself is very short so how much you'll get out of Year Walk really is down to your skills in problem solving, I'm rubbish so it took me ages! Once you do know your way around, the game can then be finished very quickly but getting to the end credits is just one part of the puzzling goodness.

There are yet more mysteries to unravel on completion of the game and even the achievements themselves are conundrums that need to be solved. The art style is excellent and the music is wonderfully unsettling.

Highly recommended.
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4 of 4 people (100%) found this review helpful
2.2 hrs on record
Posted: June 24
Year Walk is a gorgeous, atmospheric game based around folklore from Sweden. Originally published for iOS, I feel the game translates well to the PC platform. The game itself has controls that, while different than the standard WASD, are simple enough to get used to after a minute or so of walking around the forest. Overall, the game is short, creepy, educational, and worth playing multiple times because each playthrough reveals yet another layer of story to an already well-written and immersive game.

Highly recommend this; it's on sale during this year's (2014) Summer Sale! You should pick it up ASAP.
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4 of 4 people (100%) found this review helpful
3.3 hrs on record
Posted: November 1
If you're into creepy mythologic stories, (this one touches swedish/scandinavian folklore) you should give it a go. The game is rather short, but it does its job. I had a jump-scare at some point, but the rest is just chills down the spine, "oh my god did stuff like this really happen", kind of game. I loved it, the only SHORTcoming being its length.
The artwork is wonderful and so is the music. 10/10 no regrets!
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4 of 4 people (100%) found this review helpful
14.5 hrs on record
Posted: July 1
Though it took me a while to finish it because I was too much of a wuss to play without having company, I really, REALLY enjoyed this game. It's so gorgeous and stylistic while having simple controls but with such an impressive plot. It knew how to give me chills at the right time and I think I spent half of the game with my jaw open. I thoroughly enjoyed the way small things in the game ended up being core elements to the story and tied into a majorly interesting ending. Not to mention the game gave some interesting thoughts to debate on. (TLDR: super impressive!)
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5 of 6 people (83%) found this review helpful
2.2 hrs on record
Posted: October 4
It seems like Year Walk should be a hard game to recommend. Scary enough that people who aren't horror fans might not like it, but probably not scary at all to horror diehards. And it's short - finished my playthrough in about 2 hours, and aside from redoing one puzzle (that I can't go into detail on because spoilers), there's not much replay value.

But, I was impressed by how they used a somewhat cartoonish, paper cutout art style but still evoked a sense of dread. Puzzles were occasionally tricky but usually made sense after a few minutes of thinking about it. And I enjoyed the story and the various methods they used to narrate it. If you don't mind the price or can wait to get it on sale, it's worth a try.
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3 of 3 people (100%) found this review helpful
2.1 hrs on record
Posted: July 25
This proves that Point-and click adventure games are still alive and beating. Its filled to the brim with Atmosphere,even the littlest of things can make you jump out of your seat. Sound is excelent for the setting and the artstyle is gorgeous. I reccomend everyone get their hands on this,since its only $6,unless your skitish,then you may have a heart atack....like when the singer suddenly got a close up......urgh,just plain scary.

8.8/10
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3 of 3 people (100%) found this review helpful
11.7 hrs on record
Posted: November 30
https://www.youtube.com/watch?v=k-a_kCWYI5Q

This is it from me. i had the goosebumps all freaking time.
who doesn't enjoy following the blood stains after all, right..?
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3 of 3 people (100%) found this review helpful
1.1 hrs on record
Posted: December 8
Now i understand how south park charaters feels like..this game also gave me massive headache. :/
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3 of 3 people (100%) found this review helpful
3.0 hrs on record
Posted: December 17
Chilling, haunting and atmospheric. Are a few of many words that can be used to describe this game. It's incredibly difficult to fully encompass what this game is about without experiencing it for yourself. The game itself can be completed in as little as 20 minutes, but it's highly unlikely that you'll complete it in that amount of time during the first few playthroughs. The game has many mysteries that you won't fully comprehend until you've invested quite a few hours into discovering what they truly are. I won't give too much away, but pay close attention as the end credits roll for the 'end' is not what it seems. Find the Journal, It's not too late !!
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