Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
I know things have been quiet, but I've been struggling MASSIVELY to get a final couple of bugs fixed over the past few weeks which just kept eluding me over and over, and keeping me from being able to push out the banks/balance update, but I'm very excited to announce that I just sent an updated build to the test team for approval which seems to work just fine!
Anything they find should be a minor fix and I'll be able to get the build out to you all to play with!
Now these two issues have been solved, I can finally finish off the updated magic system, which will be in the next major update after this one!
Thank you all for your patience! And special thanks to those of you who have taken the time to leave supportive comments or give us some lovely positive reviews for the game! We love to read them!
I'll be pushing out the update soon and with it will be one of my customary update videos which will sum up what's in the update. I think you'll be excited!
Hi all! Sorry I've been so quiet. Been working hard on getting this new update together, but it involves a lot of back-end tweaking and so there hasn't been much in the way of pretty new things to show juuuust yet. But soon!
In the meantime, however, I'm virtually done with the banks! One of our test team, Shephard, has helped me out considerably by taking the time to do a video preview of how they work, explaining how you'll be interacting with them when the update goes out, so I thought I'd share it here so you can see!
“Old school RPG with modern technology? Check. Looking for funding? Check. Is Malevolence: The Sword of Ahkranox worthy of your money? Check.”
The Indie Game Magazine
“As a huge fan of games like the Might and Magic series ... I am pretty excited for this game.”
“There’s a glowing green circle on the dungeon floor. Should I stand on it? Of course I should. Green means go. Nothing bad is ever green. So I step into the circle, and it poisons me. But look, that’s OK. Hit points are falling off me in clumps, like hair off the elderly, but over there on the wall is a font of pure, life-giving water. I race toward it and drink: it is also poisoned. Stumbling and reeling, I step back from the vile stuff onto a spike trap and die.”
COPYRIGHT(C)2014 ALEX NORTON - VISUAL OUTBREAK
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