Enter the world of Ahkranox - the first ever genuinely infinite first person roguelike. Become the incarnate form of a sentient Sword, protecting a realm of dreams from the shadows of its own tormented soul, and stand as an eternal guardian against the infinite darkness that threatens to consume all.
Datum vydání: 9. kvě.
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Získejte okamžitý přístup a začněte hrát. Zapojte se do této hry již během jejího vývoje.

Poznámka: Během vývoje se tato hra může výrazně změnit. Pokud Vás hra nyní nezaujala, zkuste počkat, až bude v další fázi vývoje. Více informací zde.

Zpráva od vývojářů:

“We're selling the game for 20% off full price during the Early Access period as a way of saying thank you to the early adopters who have the patience to overlook a few rough edges while we get the game in tip-top shape. Once the game is totally finished and hits v1.0, the price will be going up to the full $24.99, So get in while it's on sale and become a part of our amazing player community!

This game is mostly done, very playable and has an active and wonderful community. We put out updates as often as we can full of new features and extra polish to improve your gaming experience. It won't be too long before we're done, so your patience is appreciated!

What's coming?
- More dungeon types
- More quest types
- More dwelling types
- Weapon and armour crafting
- A totally new, improved magic system
- Boss monsters
- More global multiplayer functionality
- More bug fixes and enhancements
- And more!

To become an active part in our awesome community, be sure to visit our forums at http://www.malevolencegame.com/forum/
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Hotfixes Galore!

15. září

Hi guys! So last update we outlined a plan to put out a major bug fix update and then move onto the next major content update (with the juicy new procedural magic system in it!)

So far we've been plugging away MASSIVELY at bugs and fixing them left, right and centre as you may have seen on the Trello board. But we've got so many significant bugs in our sights that the hotfix has a lot more work involved than we thought.

So, rather than make you wait, we've decided to break the bug fix update into multiple parts (two, possibly three) so that you guys can get the benefits of the bug fixes sooner rather than later. You'll see the first one sometime next week :)

It feels really good to be back on top of things after my recent crises. I've been cutting down bugs all over the place and really making some significant progress, so keep an eye out for the hotfixes and watch as the game gets more and more bug-free!

I'll put out an update outlining the contents of each hotfix as they come out :) until then, keep on rocking!

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Malevolence Podcast - Episode 47

7. září

This week the boys discuss the definition of the Roguelike!
https://www.youtube.com/watch?v=_2XUjLi-Huw
Links for this episode:
Jacenlol's channel
Quest for Glory Series
NFS: Underground 2

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Recenze

“Old school RPG with modern technology? Check. Looking for funding? Check. Is Malevolence: The Sword of Ahkranox worthy of your money? Check.”
The Indie Game Magazine

“As a huge fan of games like the Might and Magic series ... I am pretty excited for this game.”
Capsule Computers

“There’s a glowing green circle on the dungeon floor. Should I stand on it? Of course I should. Green means go. Nothing bad is ever green. So I step into the circle, and it poisons me. But look, that’s OK. Hit points are falling off me in clumps, like hair off the elderly, but over there on the wall is a font of pure, life-giving water. I race toward it and drink: it is also poisoned. Stumbling and reeling, I step back from the vile stuff onto a spike trap and die.”
VentureBeat

O hře



Enter the world of Ahkranox - the first ever genuinely infinite first person roguelike. Become the incarnate form of a magical, sentient Sword, protecting a realm of dreams from the shadows of its own tormented soul, and stand as an eternal guardian against the infinite darkness that threatens to consume all.

In development since 2010 and meticulously inspired by the classic RPG experiences of the early 90s, this turn-based roguelike drops you into the infinite realm of Ahkranox, a dream-world in the mind of a sentient sword. The world is infinite, the loot is infinite, the quests are infinite and the possibilities are infinite. Relive the classic adventure experience of the past in this modern day salute to the pioneers of modern role playing.



Features:

  • A procedurally generated, yet permanent, world to explore.
  • All players experience their own copy of the same world. Share your finds with friends!
  • Plunder an infinite amount of procedurally generated loot.
  • Compete against your fellow adventurers to prove yourself the greatest hero to have lived.
  • Choose from a never-ending supply of quests.
  • Interact with your fellow players through rifts in time.
  • Relive the brutal difficulty and merciless game mechanics of the golden age of video gaming.
  • Claim undiscovered locations as your own for other players to stumble upon.
  • A game without an ending and with no level cap! You live to reach greater heights than your fellows, or you die gloriously!


This game is in early access. What does that mean?

While very playable, and quite feature-rich, this game is not 100% complete yet. We still have some bugs to iron out, and we still have a few features left to complete, but we're not far off! Join the action now and get access to each new feature in our regular updates! Get in early to discover places that no other player has yet found, and make a name for yourself on the leaderboard as one of the mightiest heroes that Ahkranox has yet seen.



So what else do you have planned to add to the game?

  • More dungeon types
  • More quest types
  • More dwelling types
  • Weapon and armour crafting
  • A new, totally updated magic system
  • Boss monsters
  • More global multiplayer functionality
  • More bug fixes and enhancements
  • And more!


What's Next For Ahkranox?

Malevolence was the result of a wonderfully successful Kickstarter campaign, whose stretch goals allowed us to begin early work on Malevolence's first expansion pack, which we will be diving into as soon as the base game is done. Sales from this base game will also go to furthering the development of the expansion pack!



So come on in and join the hundreds of players already enjoying the game, and while you're here, jump on our official forum to share what you find! Remember that if you can see it in your game, everyone else can, too!

Systémové požadavky

    Minimum:
    • OS: Windows XP
    • Processor: 2.0GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 7600 or better (1024MB graphics memory or more. Shader Model 3.0 needs to be supported). Minimum supported resolution 1024×768
    • DirectX: Version 9.0c
    • Hard Drive: 2000 MB available space
    Recommended:
    • OS: Windows 7
    • Processor: 2.8GHz Quad Core
    • Memory: 8 GB RAM
    • Graphics: (DirectX 9.0c) ATI Radeon HD 2900 or NVIDIA GeForce 8800 or better (4096MB graphics memory or more. Shader Model 3.0 needs to be supported). Maximum supported resolution 1440x900.
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 2000 MB available space
Užitečné recenze od zákazníků
82 z 92 osob (89%) ohodnotilo tuto recenzi jako užitečnou
119.3 hodin celkem
Recenze předběžného přístupu
I cannot begin to quantify all the reasons this game appeals to me.

That being said, here are a few things I really enjoy:

It's obvious to me that the people behind this game, have put their heart and souls into it.

It's single character (which is a huge + in my book), First-person, 3D.

The world is persistant. This means if you find a cool location, you can tell others where it is. They'll be able to find, see and experience it themselves.

It is turn-based (huge + for those like me that suffer from tendonitis (carpal tunnel syndrome)).

The world is infinite -- really! No caps on level, and no 'end of the world' to fall off of or bump into.

It has permadeath - only way I play.

Very active developer, updates are released frequently, along with new features.

There are certainly more I have not listed here.

I highly recommend giving it a try
Přidáno: 5. května
Byla tato recenze užitečná? Ano Ne
51 z 56 osob (91%) ohodnotilo tuto recenzi jako užitečnou
110.0 hodin celkem
Recenze předběžného přístupu
I've been playing Malevolence since the Kickstarter release and loving every minute of
it. I'm a great fan of RPG's and roguelikes and Malevolence definately scratches both
itches. I also love when games are unpredictable and you don't know what to expect on
each playthrough.

The game is very old school with some innovative modern touches, the world all
the players play in is truly infinte with each player adventuring in the same version
of the world but discovering areas other players haven't been to yet. When players
discover new areas with online functionality it's possible to claim locations so if other players adventure to the same place it will say who claimed the location. Other online functions are planned and the game has a great community sharing gameplay experiences and finds.

All the loot, quests, dungeons and the world are procedurally generated but the dungeons and world are the same for everyone once an area as been discovered so if players find really cool/difficult dungeons they can share the coordinates and challenge others to clear the dungeon.

Travel in such a vast world is by Griffon and once players have enough gold they can leave the starting area and explore freely going to places far away that have not been discovered by anyone else.

Something else I love about the game is the emergent nature, things just seem to happen to throw spanners in the works and problem solving is often required to complete a quest or dungeon.

The best way to play is permadeath with the gamma turned to zero so the dungeons are truly very dark and torches are essential. With the lights down low exploring can be very intense and I find myself getting drawn into the game. Permadeath also means your name is entered onto the leaderboard so others can see how your adventures are going.

Finally I have to mention the dev team who are the icing on an already delicious cake, updates come frequently and the forums are a hotbed of ideas and player posted challenges which will only grow as the games audience widens. I've seen the game progress from a basic dungeon crawl to something very special indeed and if you value fantastic gameplay and love retro rpg graphics and enjoyed the golden age of RPG gaming then perhaps Malevolence is for you.

I certainly recommend it and wish it all the luck in the world as it goes live on Steam.
Přidáno: 6. května
Byla tato recenze užitečná? Ano Ne
49 z 58 osob (84%) ohodnotilo tuto recenzi jako užitečnou
46.4 hodin celkem
Recenze předběžného přístupu
Walked into the Dungeon of Anhus, slaughtered some orcs and goblins, fled from a minotaur, then promptly fell into a pit trap (instant death). I love this game!

Its challenging and fun and brings back all those old-school feels. Highly recommend!
Přidáno: 5. května
Byla tato recenze užitečná? Ano Ne
41 z 46 osob (89%) ohodnotilo tuto recenzi jako užitečnou
123.8 hodin celkem
Recenze předběžného přístupu
Lots of fun, I've been playing this since the Kickstarter Beta. Wicked loot, infinite exploration and enemies that can be a real challenge. It's a game full of 'just one more': I'll do just one more dungeon level, I'll just find the next town, I'll just see what's over the next hill... and 2 hours later you're still going.
Přidáno: 5. května
Byla tato recenze užitečná? Ano Ne
39 z 44 osob (89%) ohodnotilo tuto recenzi jako užitečnou
150.5 hodin celkem
Recenze předběžného přístupu
This game is freakin' EPIC! I am completely hooked. It is a really awesome nod to the old school RPGs that I used to play back in the day but brought into today with a modern slant. If you are looking for a game to lose several hours of your life without realising it, then grab this game.

Also? As a side note, there is something about it that really tickles my OCD. Anyone else find that?
Přidáno: 6. května
Byla tato recenze užitečná? Ano Ne

Ocenění

- Nominated for Upcoming Indie of the Year in the IndieDB Indie of the Year Awards for 2011
- Nominated for Upcoming Indie of the Year in the IndieDB Indie of the Year Awards for 2012
- Nominated for Indie of the Year in the RPG category of the IndieDB Indie of the Year Awards for 2013