Thrills abound as the ghost-hunters from the hit TV show “Paranormal State” race to solve a terrifying Civil War haunting!
User reviews: Mostly Positive (146 reviews) - 73% of the 146 user reviews for this game are positive.
Release Date: Nov 26, 2013

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About This Game

The Paranormal Research team from the hit A&E TV show "Paranormal State" is called in to investigate a terrifying supernatural event at Poison Spring State Park, historical site to a grisly Civil War battle. Join the team as their newest member, solve this ghostly case, and reunite two wayward spirits in this eerie Adventure game!

  • Scour over 40 locations and 20+ Hidden Object scenes of hauntingly beautiful Poison Spring State Park!
  • Enjoy detailed, hand-painted artwork, full voice-acting, and a story inspired by true events!
  • Detect spiritual occurrences with special gadgets, such as the EMF Meter, the Thermal Cam, and more!
  • Solve 30 spooky puzzles and save the state park in Paranormal State: Poison Spring!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP Service Pack 2
    • Processor: 1.6 GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 1.2+ or compatible graphics card
    • DirectX: Version 9.0
    • Storage: 786 MB available space
    Recommended:
    • OS: Windows 7
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    • Graphics: OpenGL 1.2+ or compatible graphics card
    • DirectX: Version 9.0
    • Storage: 786 MB available space
    Minimum:
    • OS: OSX 10.7 (Lion)
    • Processor: 1.6 GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 1.2+ or compatible graphics card
    • Storage: 786 MB available space
    Recommended:
    • OS: OSX 10.9 (Mavericks)
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    • Graphics: OpenGL 1.2+ or compatible graphics card
    • Storage: 786 MB available space
    Minimum:
    • OS: Ubuntu 12+
    • Processor: 1.6 GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 1.2+ or compatible graphics card
    • Storage: 786 MB available space
Helpful customer reviews
13 of 13 people (100%) found this review helpful
4.3 hrs on record
Posted: September 16, 2015
I hear this is based on some TV show on A&E that I've never seen because our waxen-faced hero there won't shut the ♥♥♥♥ up about it for the first 5 minutes of gameplay. He's the leader of some rag-tag Scooby gang that goes around and uses their dad's spare electronics to pretend ghosts exist. Some ♥♥♥♥'s going down in a state park built on an old Civil War battleground and you get to help them suss it out.

Aside from the fearless leader and the contrived-as-hell plot, this is a very solid game. The graphics are clear and detailed, which you would think would be a regular priority in games where you have to find things. It really does make a huge difference in the item searches, which are a small step backwards from Infected in that you have to find some really obtuse, nonsensical items like shadows and symbols. They're still quite fun and seem easier than in similar games. The puzzles are also great, clearly explained and easy to get the hang of, but still provide a decent challenge. The detail extends to the environments you navigate, with lots of things to examine and learn more about the park from. There are even some hidden objects scattered around the map to find just for fun. I think this one makes a perfect entry-level hidden object game for people new to the genre, and is polished and fun enough for veterans as well. Thumbs up.

Seriously though, he makes that kind of face through the entire game.
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6 of 6 people (100%) found this review helpful
14.1 hrs on record
Posted: November 11, 2015
Storyline: A paranormal investigative team led by Ryan Buell is called to Poison Springs state park due to "hauntings" after an archeologist uncovers some civil war relics. Fictional Poison Springs was the scene of a civil war battle where the union soldiers were to sent to stop a supply shipment to the conferate army. During the course of the investigation, the ghosts of a conferate civil war soldier and a Cherokee girl help guide the team to discover the source of the "hauntings". Of course, the team is also there to stop the "hauntings" as well, and they have called in the help of Lorraine Warren, a renown spiritual exocist.

First I would like to address various reviews which point out this was made in conjunction with A&E (TV network) about a most likely popular show called "Paranormal State". I have never seen the show or even heard of it before reading the reviews (after I played the game). So my opinion about this is: fan service, big deal. Half the anime shows on TV and many games on Steam are fan service. (Shrug) The second thing: It seems everyone points out this game is about the paranormal, and they use the word paranormal when stating, in most cases, why they do not like the premise. Would the word ghosts have been better? I notice no one complains about ghosts. My one and only complaint is this arena of real people being depicted in a fan service fictional game is the developers and A&E really should have used the actual real people to do the voices, not voice actors. It is fan service after all.

Gameplay: This game is more point and click then Hidden Object. Being a fan service game, it is very simple and meant for a wider and most likely non-gaming or at least non-Hidden Object/ point and click gaming audience. There is some backtracking and some relatively pointless back and forth movement as the gamer is the "newest team member" gets sent to the other team members to get equipment or information. Also as the newest member the gamer gets all "the work". This game being designed as a nearly interactive game ends up bordering on annoying for someone like me who is a HO junkie. On one side of that annoyance is team leader Ryan Buell who almost comes off as a jerk by sending his newest member to do all the tasks while he and his team sits about. Yet on the other side of that annoyance is the gamer is interactive in the investigation and gets to play with all the "toys". I must say playing with all the "toys" is actually what made the game for me, as well as the actual real life way the investigation is presented such as research and talking with people. (Though the gamer is only given that information since other team members are responsible for that.)

The gameplay is set up in about 5 scenerios which depending on your point of view may or may not seem out of place or illogical in progression. Maintaining the investigative spirit while playing makes the progression logical, as facts and information are uncovered by the team and pointed out by the helpful ghosts.

Puzzles/Hidden Object scenes: OOOOH .... I really liked the actual puzzles. Those were definitely brain twisters and some out-of-box thinking. Most if I remember correctly were old fashioned logic puzzles, and a couple the hair pulling kind. The Hidden Objects scenes were easy and solvable in a couple of minutes.

Overall: The game was worth the play, and I would rate it family oriented. Nothing too hard, the premise fair enough and for those who are not into "paranormal" just leave "reality" at the door and think ghosts instead. As I said before this is fan service and should be treated as such.
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10 of 16 people (63%) found this review helpful
9.4 hrs on record
Posted: October 20, 2015
Let me begin by establishing that I didn't go into this expecting an amazing experience; I knew this was a cash-grab game, but since it came free with a bundle I'd purchased and I'm a point-and-click fan, I decided to give it a go. Besides, I typically enjoy bad games; sometimes they can be fun for the wrong reasons, and even if they're not very successful they can still be charming. Unfortunately, Paranormal State: Poison Spring isn't enjoyable, fun, successful, OR charming.

When it comes to point-and-click games, there are two major rules that are critical to a game being playable and/or enjoyable, and this game violates both. Rule #1, by far, is that you HAVE to keep in mind what sort of tasks are meant to go on in a location BEFORE you design that location. That means that if you have a scene that takes place in a basement, and one of the necessary puzzle items in said basement is a piece of cloth, do not design the area with extraneous pieces of cloth lying around. I ended up stuck in this location for a ridiculous amount of time because I found several other items that could very well have performed the task of cleaning a dirty mirror -- one of which was not only a suitable cloth but was also ANIMATED and therefor drawing extra attention to itself -- but none of them were clickable because they weren't the 'right' cloth. This leaves the player feeling cheated and frustrated.

The other major rule of point-and-click games is that it's not enough to make a puzzle item capable of doing the job it's been assigned; it needs to be the logical conclusion TO use that item for the job it's been assigned. Paranormal State contains a scene where a trap door opens in a ceiling and reveals the end of a ladder, and when one tries to click on it, the game says it's out of reach. However, this scene takes place in the middle of a large dining area, with lots and lots of chairs surrounding the player. Naturally, the first inclination is to grab a chair for an extra boost.... Buuut no, the game won't allow this. Instead, the player must leave the building, backtrack down a path, go to a different building, head around back, enter the building's storage shed, retrieve a piking hook (because THAT'S the first thing I'd think of to solve this puzzle), and return to the original location to pull the ladder down with the hook. Using this item miiiiight've been more understandable if it was ensured to be in the player's inventory before they arrived at the trap door location, but having been there without it, I had no reason whatsoever to use anything other than the hoard of chairs within arm's reach. It was just busy work to pad out the game.

All in all, I guess it was... kiiind of okay, given that I didn't pay for it? If you get this game for free, I guess it's worth taking a peek if you don't mind wasting your time, but honestly there are far better games out there to waste your time with. I guess more than anything I don't recommend buying it. If you get it for free, eh, then it's whatever, but if you actually trade currency for it you're going to be disappointed.
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2 of 2 people (100%) found this review helpful
7.9 hrs on record
Posted: October 17, 2015
I feel like I should state before I give my review of the game that I got Paranormal State: Poison Spring free through a promotion on an Indie site and that it does not reflect my opinion of the game and that the promotion had nothing to do with giving a review for this game.

I've been playing quite a few hidden object games lately and had run out so I was quite glad to get this. It's a very solid hidden object game though I'm not quite sure on the price or the TV show background. (Who watches TV anymore?)

Pros:
- Great art for the scenery, the objects, and the characters (I will get back to the characters part...)
- I can't recall any objects being reused In the actual hidden object puzzles throughout the entire game, that's impressive.
- Three difficulty to chose from that actually affect the game it self instead of just the hint timer.
- Voice acting done well
- A nice selection of mini games.
- Some replayability (Holy crap a Hidden Object game with some replayability?) This game has something I haven't seen in a hidden object game before, After beating the main story it actually has bonus levels that weren't included in the actual story so they aren't just rehashes. Major points in my book.
- Steam Achievement and Steam Trading Cards
- Between 4 - 6 hours of gameplay for the main story plus the bonus after story.
- Decent story giving you a reason to go from area to area.
Cons:
- Characters (oh the characters...) While the artwork for the characters was amazingly well drawn I found them boring and unmemorable, the only memorable feature about them was the fact that through the entire game the only animation they have is that they blink every few seconds, Even though they could have gone with mouth moving for the voice acting they went with blinking. (WHY WOULD YOU DO THAT?)
- No Quick travel, Which goes with my next point (You have a map telling you where you need to go why can't you just click on that scene? Maybe other Hidden Object Games have spoiled me.)
- Lots of back tracking. (Seriously, Lots.)

Overall Score: 10/10 Even with the things I mentioned in the cons I have to give this game a 10 out of 10 for the things I mentioned in the pros, Especially the replayability due to the actual difficulty differences and the bonus after story. The only real sticking point I can see is the price, Sure I got it for free but 10$ feels like a lot for a Hidden Object game although I understand they have to pay the artists, programmers and voice actors hidden object games get really low in price on steam so it might make the difference to many between buying it or not. If you like Hidden Object games and the price doesn't bother you Buy it, it's great. If that price is a bit much pick it up on sale it's well worth it.
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2 of 2 people (100%) found this review helpful
8.6 hrs on record
Posted: December 13, 2015
Pros :
  • Easy achievements. Perfect for achievement hunter.
  • Trading Cards.
  • Rather long gameplay & bonus game. As a fan of HOG, I like it.

Cons :
  • Bad voice acting. Especially Ryan's voice. They are not live up to their role.
  • Some objectives are missing dialog, Makes me confused of what to do.
  • I've experienced a bug in bonus game where the stairs in the bar didn't appeared and somehow appeared after I re-entered the bar multiple times. The hint pointed the ceiling but nothing can be clicked.

    Neutral :
    The minigames are too easy. Maybe some of you like easier puzzle, but not in my case. I prefer harder puzzle.

    10/10 for easy achievement and trading cards :D
    I recommend this game for achievement hunters out there.
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