In a nutshell:
A charming little 2D side-scrolling platformer with a solid foundation in gameplay for anyone who enjoys the genre. Although you begin your journey with just a generic playable character armed with an axe and a few random items, after harvesting enough wood, stone and precious metal to craft more advanced tools and weaponry to better slay a variety of enemies, you will quickly unlock more playable characters, pets and hats with different traits, and you will be inclined to try the whole journey again. The game is fun and plays well as it is, and the new contents/improvements constantly being added definitely makes it a value-buy in the long run.
You will move, dash, jump and double-jump to get you across from the entrance on the left to an exit located to the right, stopping briefly to chop down trees for wood, mine some stones/ores and to harvest herbs and mushrooms. You will encounter slimes, boars, skeletons, spiders and many other type of enemies, and you may choose to engage them with well-timed slashes of your item in hand (i.e not necessarily a proper weapon), snipe with your bow and arrow or simply introduce them to one or all three types of elemental magic attacks should you desire. Gain experience to level up for better stats and special skills to aid you in slaying the final boss at the end, but with permanent death, it is likely that it will take you more than a couple of tries with one of many unlockable characters before you succeed. Get friends to play together and it will be even more enjoyable, depending on who survives better.
Numerous examples have shown that pixel-art graphics can be part of a successful product, and Magicite have no problems being one such product. The colour palettes used varies according to the biomes, but are generally colourful and goes well with the background tunes of the respective biomes.
Highly recommended for the gameplay as a platformer, as well as replay value for the almost constant streams of new contents from the developer.