Explore, craft, and survive in this Multiplayer RPG Platformer with permanent death! Featuring many Rogue-like elements, Magicite randomly generates each underground dungeon for you and your friends to delve deep into.
User reviews: Very Positive (4,990 reviews) - 90% of the 4,990 user reviews for this game are positive.
Release Date: Jun 9, 2014

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Magicite

LUNAR NEW YEAR SALE! Offer ends in

-75%
$9.99
$2.49

Buy Magicite - Four Pack

Includes four copies of Magicite - Send the extra copies to your friends

LUNAR NEW YEAR SALE! Offer ends in

-75%
$29.99
$7.49
 

About This Game

Explore, craft, and survive in this Multiplayer RPG Platformer with permanent death! Featuring many Rogue-like elements, Magicite randomly generates each underground dungeon for you and your friends to delve deep into. Chop trees, mine ores, and hunt beasts in order to collect the resources and materials you need to survive the harsh and unforgiving environment. With a ton of character traits, stats, companions, and classes, players will have a different experience each play through! Be prepared to die... A LOT.

Magicite's main influences were Monster Hunter and Spelunky. I loved the resource collection and crafting in Monster Hunter, and of course fighting giant monsters with my friends. Spelunky's brutal yet rewarding platforming was also something that I wanted to capture with Magicite.

Features:
  • Randomly Generated Dungeons - Experience a new dungeon each time you play. Expect tons of trees to chop, ores to mine, plants to harvest, and bugs to catch! Oh and giant monsters.
  • Permanent Death - The game logs all of your stats in a play through, leading the way for achievements and upgrades.
  • Crafting System - Combine any two items to create a new one! For example, Wood + Wood = Plank. There are tons of combinations to discover!
  • Combat System - If you plan on just running in and swinging you sword, you're gonna get wrecked. Take time to craft useful items and examine enemy positioning before executing a well timed attack.
  • Unlockable Races, Hats, & Companions - The more you play, more greater chance you'll unlock awesome new hats with a variety of special effects. Races and Companions can also be unlocked to provide different starting items and stats!
  • Multiplayer - Want to put your friendships to the test? This is the game to do it! Permanent death only occurs when the ENTIRE party has fallen. So if your buddy gets knocked out feel free to run over and help him back up. Or not...

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP, Vista, 7
    • Processor: 1.6Ghz
    • Memory: 512 MB RAM
    • Storage: 450 MB available space
    • Sound Card: Any
    Recommended:
    • OS: Windows 8.1
    • Processor: 2.4 Ghz
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    Minimum:
    • OS: Intel Mac, OS X version Leopard 10.5.8, Snow Leopard 10.6.3 or later
    • Processor: 1.6Ghz
    • Memory: 512 MB RAM
    • Storage: 450 MB available space
    • Sound Card: Any
    Recommended:
    • OS: OS X Mavericks
    • Processor: 2.4 Ghz
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    Minimum:
    • Processor: 1.6Ghz
    • Memory: 512 MB RAM
    • Storage: 450 MB available space
    • Sound Card: Any
    Recommended:
    • Processor: 2.4 Ghz
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
Helpful customer reviews
90 of 143 people (63%) found this review helpful
26 people found this review funny
12.0 hrs on record
Posted: September 3, 2015
Game looks amazing, it has survival, is rough on you until you get powerful things, sharp learning curve, even has different races with bonuses and start items, hats which provide bonuses, magical abilities, magic, melee, range, crafting and more things!
Solid 9/10
It's like Terraria and some roguelike had a baby
Was this review helpful? Yes No Funny
19 of 26 people (73%) found this review helpful
3 people found this review funny
11.0 hrs on record
Posted: November 2, 2015
First of all, let me specify that I recommend playing this game despite its numerous bugs and despite thinking that the game feels slightly "unfinished". Why do I recommend it, then?

Because played cooperatively, this game can be good fun. This holds provided that you manage to play, that is. With the help of the Hamachi software I am being able to play with a friend (but whenever we tried to play with 3 players we failed, and some other friends are unable to make the game work for some reasons).

It's a roguelike: you create a random character, you progress from one biome to another killing monsters, gathering resources, and crafting objects, and you unlock stuff in the process (new races, new abilities...). It's fun, once you understand what you need to do (like increasing your Dex to use ranged weapones, crafting objects to use magic...). And it's incredibly difficult to finish! The last level is a nightmare...!

Pick it up if discounted, and I hope you'll have fun!
Was this review helpful? Yes No Funny
15 of 20 people (75%) found this review helpful
4 people found this review funny
121.8 hrs on record
Posted: October 18, 2015
This. Game. Is. So. Great. Sometimes there are issues connecting with multiplayer, but this game is tons of fun. Totally worth it. Best game I've bought on Steam.
Was this review helpful? Yes No Funny
37 of 62 people (60%) found this review helpful
3 people found this review funny
44.0 hrs on record
Posted: December 10, 2015
Magicite 1.6, which, if I recall correctly is the latest version up until now, was released on February 28, 2015.

It's December right now.

Sadly, I can't say I recommend this game; it's just... Too boring. I should say first that I've played this game for quite a bit of time and had some fun with my friends, but I can't really say I've been enjoying it lately. No updates, slow and RNG-reliant unlocks, no sync between different computers, and the inability to save just make it an off-putting game to play after a while.

Frankly, I think that the game is hard, especially when you first start. There's no guide to help you, nor is there any threshold to keep you safe when you first start a game; it's all randomly generated, which can be a problem. It should be noted that usually you begin with anywhere from 3-6 HP, and most enemies in the starting biome do 1-2 damage.

Even then, a cluttered map due to RNG can take you out quickly in a few hits. I suppose the pause menu (or pressing 'ESC') brings up the controls, but the crafting recipes are all up to you to remember.

There's also no time for newbies to wait either; in the non-town districts, spending more than 5 minutes in there will prompt 5 'Scourge Guardians' to appear, which are basically unkillable enemies which do 9999 damage. Great.

Going back to the crafting recipes, the crafting mechanic is really... boring? Undeveloped? I mean, all you do is combine two things together and you get something else. There's not a lot of variety in what you can craft, at least now, anyway.

Meanwhile, your stats are randomly generated, and usually rerolled when you begin the game until you get a decent start. While it doesn't take too long, it's really an unnecessary time-waste, especially since if you die in that run, restarting gives you the same stats back. If anything, they should have less of an influence in the game.

Another thing to say is that games, especially those which progress pretty far, usually take up to an hour. Between that, there's no ability to save, and even if you do somehow manage to beat the game (which is actually an extremely hard feat the first time you do it, given that most of the good unlockables may be unlocked by beating the game in the first place), there's no telling that you'll unlock something useful. If you leave the game in the middle as well, you won't even unlock anything.

Finally, RNG is too relied upon in the game; many hats give you a % chance to gain an extra stat, all characters, hats and companions have a % chance to whether you'll unlock them (albeit some of them are 100%, but usually those requirements are a pain in the nether-regions to fulfill), the levels themselves are randomly generated, your character's stats and traits are rerolled, and even some of those traits include a % chance for extra resources.

Overall, I would recommend the game, but only if it's on sale. Really, unless you do multiplayer and exploit some glitch to beat the game and unlock a companion called 'Flame of Hope' (which is absurdly OP compared to what you need to do to unlock it), you're not going to have a very fun time with this game because of the difficulty and frustration that comes with it.
Was this review helpful? Yes No Funny
12 of 16 people (75%) found this review helpful
5 people found this review funny
61.3 hrs on record
Posted: August 22, 2015
From what i heard, its made by one guy or something so keep that in mind.

The game is fluid and simple.
Solo game is just as a rougelike works.
You play, experiment with what you have, die to some "♥♥♥♥♥♥♥t" mob(then you look back to your death and learn from it and beat this "♥♥♥♥♥♥♥t" mob)
and then in the end you probably unlock something that will aid you as you retry your journey.
Crafting is simple and can be fast, but just to be sure experiment in town so you dont run out of time out on the fields of battle!

Then you have MULTIPLAYER. before you get to play it youll need to port forward or use hamachi. My friends didn't like this idea so i assume its not very safe. but it works and i liked it.
So in game its good, but i could only try it once because my friends stopped playing beacuse of the rougelike aspect i believe. doesnt matter.
Multiplayer works just like solo, but then better. There is lots of room for experimentation and strategies.

Your team can be dealt into positions. for Example.: the
Warrior: strong melee guy that runs through killing mobs in early game. With really good killing potential in his skills.
Backup: can be mage or archer(very strong classes, but in early game no equipment to be useful)
in early they would be the ones crafting and mining/gathering
there are lots of passive skills that lets you gather more materials or lets you craft better potions etc.
these skills can make your early game easy as heck.
sadly these passives are given randomly at character select which is really weird in multi and solo mode :\
Archer: long range guy can kill mini bosses etc without taking a hit. needs arrows(lots)
Mage: i havent had the chance to play this class because gathering resources to craft wands is very difficult(i always try to kill mobs that are in my way so thats a bad combi)
but i did manage to get a wand once and this guy works almost like an archer but needs no ammo(only mana that regenerates fak yeah?!)
pretty hard to utilise wouldnt try to do it solo

Long post and i has no potato. :[ Very good game. Shame for the multiplayer router shizzle. shame that my friends dont wanna play. I still have quite some hours on this and im really into it.
Was this review helpful? Yes No Funny