Once upon a time there was a great civilization that ruled the surface of the planet that Deephaven resides in; how unfortunate that they all were driven to the depths by hordes of montrous Lovecraftian-esque beings so that we could play with their fates as they struggle from one level to the next with no clue how they will retake their formal realm.
However the player attracted the particular interest of these foul lifeforms so that they continually chase him or her through each district, promising death should they tarry, isn't really important.
What is important is that this doesn't stop the poor soul from living out their day-to-day existence in an almost capricious manner, an adventurer of Deephaven is openly encouraged to:
- Massacre your fellow villagers for pittances of gold.
- Put the starving out of their misery.
- Deforest everything.
- Kill the indecisive.
- Eat raw chicken.
And a host of other atrocities! All the way from:
- Brewing your own potions, like you ignored the "don't try this at home" statement on Bill Nye's chemistry experiment.
- Pretend to be Alice, and drink it even if you don't know what it does.
- Hunt the wildlife until they're endangered, and not stop there.
- Harness magical equipment without proper testing.
- Play with poison.
To the worst of all, for a resident of Deephaven leaves waste of all kinds behind; with no control over their biological functions and an obsessive desire to drop that item just to pick up this one, these war-mongering humanoids are a blight to sapience.
No wonder the Scourge wants to get rid of them... But why should that stop us, you ask? An excellent question! It obviously shouldn't, so buckle on your mining cap and take control of your pixelated destiny, destroy the invaders of your home!
Side-effects of playing Magicite are undocumented in the wake of the recent planetary invasion, please disregard any and all negative symptoms in favor of overthrowing your new rulers.
All hail the Scourge Empire!
Yours truly, a subjugated surface-dweller.