Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
This week's update brings another boss into the game. He resides in the heart of the mountain on the far side of the island.
-New Boss: Arboreal Warden.
-Arboreal Warden area reworked.
-Reworked Ikhor Sickness Mechanic.
-Weapons now affect spell effectiveness.
-Armor now affects Ikhor dispersion rate.
-Fixed various bugs including the door crash.
The tree boss is back. He is still in his first state and we will likely see him get tweaked as time goes on. There are some minor collision issues and we do want to add in a large health bar for all boss fights, as right now he is so large it is tough to see his health.
The changes to Ikhor are going to allow us to get a lot more done in the way of spells. We have already begun work on several additional spells and future updates will bring them your way.
We are going to start work on balancing the game. Nearly every value of damage and health will be addressed.
Hey everyone. We had a good week and got in some much needed content.
-New Spell Added: Regrowth
-Ikhor pool increases with Ikhor usage.
-New animations for dual wielding swords.
-Added in numerous sound effects.
-Various bug fixes.
It was a good week. We have been very busy with preparing for the GDC. We'll keep you updated on our progress and will still try to get an update out next week.
Thank you all very much!
The Memory of Eldurim™ and Liminal Games™ are registered trademarks of Liminal Games, Inc. All rights reserved.
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