Begin a quest for long-lost truth on your vivid journey through a new fantasy world. This open world action RPG requires and rewards your original choices. It starts with your character, includes creativity in combat, and ends with the cultures, cities, and fate of the world.
Рецензії користувачів: змішані (усього 82)
Дата виходу: 7 лют 2014
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Why is The Memory of Eldurîm on Early Access?

The magic of Early Access is that it allows gamers and small independent studios to reclaim the game development process. When you buy the Memory of Eldurîm on Early access your money is going directly to the improvement of the game.

How long do plan to be in Early Access?

We have big plans for The Memory of Eldurîm. We want it to be a game that you can always come back to, to see what's new and what we've been adding. We have been working on putting in a story line. Once our story line has been finished and it is ready, we will release it, and bring our game out of Early Access.

What is the current state of the game?

Right now the game is a fully playable. It takes place on a large island that is fully explorable. There are enemies to fight, loot to find, spells to cast, bosses to defeat, and the very early beginnings of what will be our story line. Most importantly, the game is at a state where we update it often with significant changes that improve the gameplay.

What features are you planning to add to the game?

So many features. We will be adding in stealth combat, different combos for different weapon load outs, a lot more armor and weapons, more enemy types, more story line elements, stealth, faction interaction, more landmasses to explore, crafting, mounts, customizable character, improvements to the UI, and more.

We are going to add these features, and more like them for sure - but is there a feature that the community really wants? We are going to set up a system where users can submit ideas to be implemented in the game and vote on which ideas are the best. We want our community to help us determine how to make the Memory of Eldurîm the best gaming experience possible.

What is our pricing strategy during and after Early Access?

The Memory of Eldurîm will be a game you'll purchase only once during and after Early Access. You can buy now with confidence that we won't switch to a new model and leave you feeling cheated. We don't want to sell additional content via DLC, we want to keep content updates free for the life of the game. If our game is successful we would then sell additional games (e.g. The Memory of Eldurîm 2).”
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24 квітня

The Memory of Eldurim Update.

Hello everyone!

It took a bit longer but we have our update out and ready to go.



This is the first iteration of the balancing update. With it comes the groundwork for a more complete and dynamic combat system. Our goal is to give the player as much control over the type of combat he or she wants to engage in.

We have added in damage types. While they aren't doing a whole lot right now, we will be able to to use them to build a system full of weapons and armors that interact with each other in interesting ways. Eventually you'll need to think about the enemy you are facing and choose wisely on how you want to conquer.

Work continues on the interior of the archives as well as several new areas to come. In the future we are looking towards getting a basic crafting system in and a more dynamic combat system.

Let us know what you think on our forums and keep in touch with us on twitter (@liminalgames) and youtube. We also stream each week on twitch.tv/ekcell.

Changelog:
-Weapon damage balanced.
-Armor value balanced.
-Starting stats balanced.
-Health values of enemies balanced.
-Added in damage types. (Slashing, Crushing, and Piercing, UI is not displaying the type yet but types are present and interacting with armor)
-Added in new animations for 1 handed mace move set(Early versions, modifications will be made).
-Changed greatsword power attack animation.
-Dramatically decreased CPU load. (Expect large frame rate improvement).
-Added in weapon Quality and Condition (Note, you won't be able to find higher tier weapons just yet, but they will be added in very soon, additional balancing required)
-Rescaled armor effectiveness. Armor rating now more effective at reducing damage.
-Additional artwork added to the exterior of the archives.

Коментарів: 5 Читати далі

31 березня

Weekly Update: 3/31/2015

We have set up our office in a new location and have been busy developing. This week brings in some pretty good new stuff.



Changelog:
-Added in a new weapon type: Greatswords.
-Bandits can wield greatswords.
-New Idle animation.
-New art and environment assets added to the Archives (all outdoor)
-Additional performance increases

-Fixed multiple bugs.
-Fixed some graphical issues.

The new weapon in the game makes for some good fun. It's pretty powerful right now. The balancing update is coming along nicely. The new update will bring in a host of changes that will impact nearly every aspect of the game in at least a small way.

We'll be seeing you soon.

Коментарів: 2 Читати далі
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Про цю гру

Follow the Indie RPG Spirit in Search of The Memory of Eldurim

You know the feeling of setting sail beyond the edge of the map, beyond the boundaries of knowledge? So do we. One reason we love video games is that they offer fresh lands to discover.

Discover a new world, its adventures, and its haunting story as you play The Memory of Eldurim. As Liminal Games, an indie studio, we make games specifically for people with their own indie spirit.

People like you--those who long to discover.

Cash in your creativity. Fighting isn’t so much spam-clicking. It’s more of a dance. You will need to recognize openings and to strike in particular ways. You have to think to fight. At least, if you want to win.
Shape a civilization. Save a town from eradication--or eradicate one yourself. Purge a city of thieves--or foment anarchy through political assassinations. Lead or abandon an exodus. Fund a town hall, troubadour’s guild, refugee district...or buy your own estate. Cultivate alliances...or the opposite.
Change the game through the forums. We listen to your input because we believe that you, like us, deserve to be heard. One day, you might tell your friends about how your comment changed the magic system. As proof, you might show them the relic you received in thanks. A communal development strategy should be exciting for all.
Explore an expansive and intricate world. The CRYENGINE makes for some stunning visual scenes. Experience them through your travels across this new world--its sleepy forests, blistering deserts, glittering tundra, submarine ruins, and more.
Seek the Memory of Eldurim. Everyone is missing something, but most cannot remember what it is. It is their only hope against darkness. Seek the Tree of Light on your quest to save the world, rule it, or destroy it.
Count on RPG essentials. We didn’t discard the strengths of the Open World, RPG genre, we simply took them as our starting point. The vision detailed above (that you can add to on the forums) stands on solid RPG essentials. For example, of course your character can level up, but not through a cliche system.

Вимоги до системи

    Minimum:
    • OS: Windows 7 64 bit, Windows 8.1 64 bit
    • Processor: Core 2 Quad equivalent or better
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 compatible (GTX 400 series or later/AMD HD 6xxx or later)
    • DirectX: Version 11
    • Hard Drive: 20 GB available space
    Recommended:
    • OS: Windows 7 64 bit, Windows 8.1 64 bit
    • Memory: 8 GB RAM
    • DirectX: Version 11
    • Hard Drive: 20 GB available space
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