Begin a quest for long-lost truth on your vivid journey through a new fantasy world. This open world action RPG requires and rewards your original choices. It starts with your character, includes creativity in combat, and ends with the cultures, cities, and fate of the world.
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發售日: 2014 年 02 月 7 日

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開發人員的訊息:

Why is The Memory of Eldurîm on Early Access?

The magic of Early Access is that it allows gamers and small independent studios to reclaim the game development process. When you buy the Memory of Eldurîm on Early access your money is going directly to the improvement of the game.

How long do plan to be in Early Access?

We have big plans for The Memory of Eldurîm. We want it to be a game that you can always come back to, to see what's new and what we've been adding. We have been working on putting in a story line. Once our story line has been finished and it is ready, we will release it, and bring our game out of Early Access.

What is the current state of the game?

Right now the game is a fully playable. It takes place on a large island that is fully explorable. There are enemies to fight, loot to find, spells to cast, bosses to defeat, and the very early beginnings of what will be our story line. Most importantly, the game is at a state where we update it often with significant changes that improve the gameplay.

What features are you planning to add to the game?

So many features. We will be adding in stealth combat, different combos for different weapon load outs, a lot more armor and weapons, more enemy types, more story line elements, stealth, faction interaction, more landmasses to explore, crafting, mounts, customizable character, improvements to the UI, and more.

We are going to add these features, and more like them for sure - but is there a feature that the community really wants? We are going to set up a system where users can submit ideas to be implemented in the game and vote on which ideas are the best. We want our community to help us determine how to make the Memory of Eldurîm the best gaming experience possible.

What is our pricing strategy during and after Early Access?

The Memory of Eldurîm will be a game you'll purchase only once during and after Early Access. You can buy now with confidence that we won't switch to a new model and leave you feeling cheated. We don't want to sell additional content via DLC, we want to keep content updates free for the life of the game. If our game is successful we would then sell additional games (e.g. The Memory of Eldurîm 2).”
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最近更新 檢視全部(23)

01 月 29 日

Update: Controller Support, Balance Changes, Additional Options, and More!

Hey everyone,

This update brings controller support (for the Xbox 360/X1 controllers, Steam controller mappings to come soon), balance changes, more options in the video and gameplay settings, and lots of bug fixes.




We have a bunch of new quests in the works, and though they didn't quite make it into this update, they will be available in a few short weeks. You can now turn off "sticky sprint" in the options, as well as configuring your chromatic aberration and depth of field settings.

Many bugs have been fixed, but as always, if you encounter any, please post about them in the bug forums, or let us know at help@liminalgames.com

If you're wondering why the update is so large, that's because we are working on some big things that we'll be showing previews of very shortly.

You guys are the best! Stay tuned for big things coming soon.

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2015 年 12 月 19 日

Update: Character Customization

Hey Everyone!

We are excited to release the beginnings of our character customization system. There's still some work to do to make it more complete but there are some good options to get the system up and going.



There is another update coming very soon that will open up the pathway to the temple and the beginning to the over-arching story line will begin.

Some exciting things are coming into the game soon.

We are taking a little time off for Christmas but we will see you guys very soon.

We hope you enjoy the new changes.

Merry Christmas from Liminal Games!

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Follow the Indie RPG Spirit in Search of The Memory of Eldurim

You know the feeling of setting sail beyond the edge of the map, beyond the boundaries of knowledge? So do we. One reason we love video games is that they offer fresh lands to discover.

Discover a new world, its adventures, and its haunting story as you play The Memory of Eldurim. As Liminal Games, an indie studio, we make games specifically for people with their own indie spirit.

People like you--those who long to discover.

Cash in your creativity. Fighting isn’t so much spam-clicking. It’s more of a dance. You will need to recognize openings and to strike in particular ways. You have to think to fight. At least, if you want to win.
Shape a civilization. Save a town from eradication--or eradicate one yourself. Purge a city of thieves--or foment anarchy through political assassinations. Lead or abandon an exodus. Fund a town hall, troubadour’s guild, refugee district...or buy your own estate. Cultivate alliances...or the opposite.
Change the game through the forums. We listen to your input because we believe that you, like us, deserve to be heard. One day, you might tell your friends about how your comment changed the magic system. As proof, you might show them the relic you received in thanks. A communal development strategy should be exciting for all.
Explore an expansive and intricate world. The CRYENGINE makes for some stunning visual scenes. Experience them through your travels across this new world--its sleepy forests, blistering deserts, glittering tundra, submarine ruins, and more.
Seek the Memory of Eldurim. Everyone is missing something, but most cannot remember what it is. It is their only hope against darkness. Seek the Tree of Light on your quest to save the world, rule it, or destroy it.
Count on RPG essentials. We didn’t discard the strengths of the Open World, RPG genre, we simply took them as our starting point. The vision detailed above (that you can add to on the forums) stands on solid RPG essentials. For example, of course your character can level up, but not through a cliche system.

系統需求

    最低:
    • 作業系統: Windows 7 64 bit, Windows 8.1 64 bit
    • 處理器: Core 2 Quad equivalent or better
    • 記憶體: 4 GB 記憶體
    • 圖像: DirectX 11 compatible (GTX 400 series or later/AMD HD 6xxx or later)
    • DirectX: 版本:11
    • Storage: 20 GB 可用空間
    建議配備:
    • 作業系統: Windows 7 64 bit, Windows 8.1 64 bit
    • 記憶體: 8 GB 記憶體
    • DirectX: 版本:11
    • Storage: 20 GB 可用空間
值得參考的用戶評論
3 人之中有 3 人(100%)認為這篇評論值得參考
8.4 記錄時數
張貼於:02 月 4 日
搶先體驗的評論
The Memory of Eldurim is an Action RPG in a fantasy world. As it is still in Early Access, the game has a few bugs and other imperfections here and there, but the developers are quite active in the game community and are willing to take a look at things where they can.

The gameplay itself is mostly what you'd expect from an ARPG. However, there is a fair bit more strategy and planning your attacks than just running in mashing the attack button. You will die, but each death teaches you a bit more about what the particular enemy needs in order to be beaten.

Visually, it's very nice. There are drops in the framerate from time to time, but I'm sure that further updates will help to optimize it and improve the stability of the framerate.

Sound, for the most part, is pretty sparse. The main town has music, but except for the occasional orchestral chord swells, there's not much in the way of ambient music outside of town. Battle music is also present at times, but don't go in expecting hours of music to get stuck in your head (not yet at least).

Overall, this is a good game with the potential to become a magnificent game. I am looking forward to seeing where it goes.

P.S. An update for controller support was recently released. If you have a controller, I highly recommend using it.
這篇評論值得參考嗎? 搞笑
5 人之中有 4 人(80%)認為這篇評論值得參考
2.0 記錄時數
張貼於:01 月 15 日
搶先體驗的評論
I enjoy playing this game a lot. Combat is a little trickier than I like but it is also refreshing that you can't just blow through everything and you need to be a bit more cautious while advancing through the game. Magic system seems interesting and I look forward to playing through updates especially ones that make interaction with NPCs a little more intuitive.
這篇評論值得參考嗎? 搞笑
2 人之中有 2 人(100%)認為這篇評論值得參考
0.5 記錄時數
張貼於:01 月 27 日
搶先體驗的評論
This game has a lot of potential. The environment is breathtaking and leaves you wanting to see more. The inventory system is intuitive and also provides some hints as you grab items from various locations. Visually this game is great. The gameplay mechanics still need a little work. For example, the combat seems a little choppy and needs a little refinement. I'm excited to see what the developers have in store for the future.
這篇評論值得參考嗎? 搞笑
4 人之中有 3 人(75%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
1.7 記錄時數
張貼於:01 月 26 日
搶先體驗的評論
Saw a Soldier with a Greatsword, tryd to kill him to get his sword, he killed me in one hit, made me laugh - because it made sense, loved it.

Want a Good Game? Buy this, play it a few hours, have fun; then wait until its "Done" and have even more fun.

But, be warned, at the moment, its kinda buggy (because early access) - you may fall through floors in some Areas, dont get frustrated.

Looks awesome, is fun. Very Impressiv. I really like it.
這篇評論值得參考嗎? 搞笑
1 人之中有 1 人(100%)認為這篇評論值得參考
1.9 記錄時數
張貼於:01 月 17 日
搶先體驗的評論
Great Game! Graphics look really good even in low quality mode. Really fun to play.
這篇評論值得參考嗎? 搞笑