Begin a quest for long-lost truth on your vivid journey through a new fantasy world. This open world action RPG requires and rewards your original choices. It starts with your character, includes creativity in combat, and ends with the cultures, cities, and fate of the world.
User reviews:
Overall:
Mostly Positive (130 reviews) - 73% of the 130 user reviews for this game are positive.
Release Date: Feb 7, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why is The Memory of Eldurîm on Early Access?

The magic of Early Access is that it allows gamers and small independent studios to reclaim the game development process. When you buy the Memory of Eldurîm on Early access your money is going directly to the improvement of the game.

How long do plan to be in Early Access?

We have big plans for The Memory of Eldurîm. We want it to be a game that you can always come back to, to see what's new and what we've been adding. We have been working on putting in a story line. Once our story line has been finished and it is ready, we will release it, and bring our game out of Early Access.

What is the current state of the game?

Right now the game is a fully playable. It takes place on a large island that is fully explorable. There are enemies to fight, loot to find, spells to cast, bosses to defeat, and the very early beginnings of what will be our story line. Most importantly, the game is at a state where we update it often with significant changes that improve the gameplay.

What features are you planning to add to the game?

So many features. We will be adding in stealth combat, different combos for different weapon load outs, a lot more armor and weapons, more enemy types, more story line elements, stealth, faction interaction, more landmasses to explore, crafting, mounts, customizable character, improvements to the UI, and more.

We are going to add these features, and more like them for sure - but is there a feature that the community really wants? We are going to set up a system where users can submit ideas to be implemented in the game and vote on which ideas are the best. We want our community to help us determine how to make the Memory of Eldurîm the best gaming experience possible.

What is our pricing strategy during and after Early Access?

The Memory of Eldurîm will be a game you'll purchase only once during and after Early Access. You can buy now with confidence that we won't switch to a new model and leave you feeling cheated. We don't want to sell additional content via DLC, we want to keep content updates free for the life of the game. If our game is successful we would then sell additional games (e.g. The Memory of Eldurîm 2).”
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Recent updates View all (23)

January 29

Update: Controller Support, Balance Changes, Additional Options, and More!

Hey everyone,

This update brings controller support (for the Xbox 360/X1 controllers, Steam controller mappings to come soon), balance changes, more options in the video and gameplay settings, and lots of bug fixes.




We have a bunch of new quests in the works, and though they didn't quite make it into this update, they will be available in a few short weeks. You can now turn off "sticky sprint" in the options, as well as configuring your chromatic aberration and depth of field settings.

Many bugs have been fixed, but as always, if you encounter any, please post about them in the bug forums, or let us know at help@liminalgames.com

If you're wondering why the update is so large, that's because we are working on some big things that we'll be showing previews of very shortly.

You guys are the best! Stay tuned for big things coming soon.

8 comments Read more

December 19, 2015

Update: Character Customization

Hey Everyone!

We are excited to release the beginnings of our character customization system. There's still some work to do to make it more complete but there are some good options to get the system up and going.



There is another update coming very soon that will open up the pathway to the temple and the beginning to the over-arching story line will begin.

Some exciting things are coming into the game soon.

We are taking a little time off for Christmas but we will see you guys very soon.

We hope you enjoy the new changes.

Merry Christmas from Liminal Games!

6 comments Read more
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About This Game

Follow the Indie RPG Spirit in Search of The Memory of Eldurim

You know the feeling of setting sail beyond the edge of the map, beyond the boundaries of knowledge? So do we. One reason we love video games is that they offer fresh lands to discover.

Discover a new world, its adventures, and its haunting story as you play The Memory of Eldurim. As Liminal Games, an indie studio, we make games specifically for people with their own indie spirit.

People like you--those who long to discover.

Cash in your creativity. Fighting isn’t so much spam-clicking. It’s more of a dance. You will need to recognize openings and to strike in particular ways. You have to think to fight. At least, if you want to win.
Shape a civilization. Save a town from eradication--or eradicate one yourself. Purge a city of thieves--or foment anarchy through political assassinations. Lead or abandon an exodus. Fund a town hall, troubadour’s guild, refugee district...or buy your own estate. Cultivate alliances...or the opposite.
Change the game through the forums. We listen to your input because we believe that you, like us, deserve to be heard. One day, you might tell your friends about how your comment changed the magic system. As proof, you might show them the relic you received in thanks. A communal development strategy should be exciting for all.
Explore an expansive and intricate world. The CRYENGINE makes for some stunning visual scenes. Experience them through your travels across this new world--its sleepy forests, blistering deserts, glittering tundra, submarine ruins, and more.
Seek the Memory of Eldurim. Everyone is missing something, but most cannot remember what it is. It is their only hope against darkness. Seek the Tree of Light on your quest to save the world, rule it, or destroy it.
Count on RPG essentials. We didn’t discard the strengths of the Open World, RPG genre, we simply took them as our starting point. The vision detailed above (that you can add to on the forums) stands on solid RPG essentials. For example, of course your character can level up, but not through a cliche system.

System Requirements

    Minimum:
    • OS: Windows 7 64 bit, Windows 8.1 64 bit
    • Processor: Core 2 Quad equivalent or better
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 compatible (GTX 400 series or later/AMD HD 6xxx or later)
    • DirectX: Version 11
    • Storage: 20 GB available space
    Recommended:
    • OS: Windows 7 64 bit, Windows 8.1 64 bit
    • Memory: 8 GB RAM
    • DirectX: Version 11
    • Storage: 20 GB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Mostly Positive (130 reviews)
Recently Posted
Jack n' the box
( 2.2 hrs on record )
Early Access Review
Posted: April 5
sdxfg
Helpful? Yes No Funny
0perator 88
( 9.2 hrs on record )
Early Access Review
Posted: March 30
Feels very early access, cause it is. Some fun boss fights, (although one of the later bosses seems to be one of the easiest.)
Some fun weapons and good game mechanics, I hope to see a lot more gear and areas to explore because the map feels VERY small.
I'd say wait unless you want to support the devs. They are pretty alright people for Devs.
Helpful? Yes No Funny
Jolly Rancher
( 8.5 hrs on record )
Early Access Review
Posted: March 26
This game is early, but there's enough content here to have some fun, and see where it looks like the game will someday be. The combat is fun, the quests vary between completely awful to fairly interesting, and the loot is quite creative, but where this game really shines is in the world design. At the moment the entire game takes place on a fairly tiny (by modern RPG standards) island. But this island is packed. You can tell they took an awful lot of time hand crafting everything, there's a ton of detail and secrets, and really a lot more creativity than I've ever seen in a medieval RPG world. The joy of exploring the various locations is why I'm so willing to recommend this game, despite it's early state. If you're the type of person that likes looking through every nook and cranny in a map and are delighted when there's actually stuff there to find, this is definitely a game for you. There are definitely a lot of wrinkles to smooth out, but it's completely clear there's a gem here that can already be enjoyed.
Helpful? Yes No Funny
swegsy
( 0.4 hrs on record )
Early Access Review
Posted: March 26
Lovechild of Dark Souls and Skyrim
Helpful? Yes No Funny
Lone Wolf 彡
( 0.6 hrs on record )
Early Access Review
Posted: February 27
+ Nice atmosphere

- Terrible optimization
- Terrible animations
- Terrible enemy ai
- Terrible combat system
- No voice acting
- No quest log

+- Graphics hurt my eyes

Seems they did nothing in 2 years. Don't waste your money.
Helpful? Yes No Funny
Rusty Shackleford
( 1.0 hrs on record )
Early Access Review
Posted: February 5
As of this writing, The Memory of Eldurim is in early access, so the issues I have with it will probably be taken care of by the games actual release. With that in mind, it's not worth purchasing right now. The foundation is there, but it definitely needs a lot of work before it's actually worth spending money on.

The combat has a familiar stamina system. It operates very much in the same was as Demons/Dark Souls, with one stamina bar thats used for both attacking and blocking. It's neither good or bad, it's just a point. The wieght of weapon swings feel off, though. Swinging something like a simple sword is just as slow and cumbersome as swinging a claymore. While this may be great for people who like big heavy weapons, it defeats the purpose of using a smaller, one handed weapon. The only upside to one handed weapons is the ability to carry a shield in the off hand, but the blocking also leaves quite a bit to be desired. Actually raising your sheild to block takes an embarrassingly long time, which is absolutely unforgiving early on when you come across the occasional monster that can't be interrupted. Furthermore, even if you do manage to raise your sheild in time, they hardly block enough damage to make the effort worth it. Instead, I found it was often a better choice to just dodge, even though it eats up a suprising amount of stamina to do so. Back on the offensive side, the weapons feel appropriately powered, but the hit detection is all over the place. It doesn't take a whole lot of damage for anyone, player included, to fall, so it's a definite problem when one in three blows actually land, despite standing directly in front of your target.

The game world is well crafted and beautiful, but it feels very empty. Right now it's pretty routine to find buildings that you can enter with absolutely nothing inside them. There also isn't quite a lot of story yet so there isn't a lot to draw someone. Again, these aren't really issues so much as just something to acknowledge. These things will surely be fleshed out with the actual release.

As it is, there is just enough here to jump in, explore and hack down some enemies while gaining loot. The loot is satisfying, but it's still not enough to make up for the poor combat system. There's no mistaking this for a fully fledged product, but the foundation is decent. I'll definitely be coming back to check it out again once the issues are addressed, but I couldn't recommend spending money on it in its current state.
Helpful? Yes No Funny
Cedar-redaC
( 12.8 hrs on record )
Early Access Review
Posted: February 4
The Memory of Eldurim is an Action RPG in a fantasy world. As it is still in Early Access, the game has a few bugs and other imperfections here and there, but the developers are quite active in the game community and are willing to take a look at things where they can.

The gameplay itself is mostly what you'd expect from an ARPG. However, there is a fair bit more strategy and planning your attacks than just running in mashing the attack button. You will die, but each death teaches you a bit more about what the particular enemy needs in order to be beaten.

Visually, it's very nice. There are drops in the framerate from time to time, but I'm sure that further updates will help to optimize it and improve the stability of the framerate.

Sound, for the most part, is pretty sparse. The main town has music, but except for the occasional orchestral chord swells, there's not much in the way of ambient music outside of town. Battle music is also present at times, but don't go in expecting hours of music to get stuck in your head (not yet at least).

Overall, this is a good game with the potential to become a magnificent game. I am looking forward to seeing where it goes.

P.S. An update for controller support was recently released. If you have a controller, I highly recommend using it.
Helpful? Yes No Funny
codester_8
( 0.6 hrs on record )
Early Access Review
Posted: January 27
This game has a lot of potential. The environment is breathtaking and leaves you wanting to see more. The inventory system is intuitive and also provides some hints as you grab items from various locations. Visually this game is great. The gameplay mechanics still need a little work. For example, the combat seems a little choppy and needs a little refinement. I'm excited to see what the developers have in store for the future.
Helpful? Yes No Funny
Teyloune
( 1.7 hrs on record )
Early Access Review
Posted: January 26
Saw a Soldier with a Greatsword, tryd to kill him to get his sword, he killed me in one hit, made me laugh - because it made sense, loved it.

Want a Good Game? Buy this, play it a few hours, have fun; then wait until its "Done" and have even more fun.

But, be warned, at the moment, its kinda buggy (because early access) - you may fall through floors in some Areas, dont get frustrated.

Looks awesome, is fun. Very Impressiv. I really like it.
Helpful? Yes No Funny
jwest81
( 1.9 hrs on record )
Early Access Review
Posted: January 17
Great Game! Graphics look really good even in low quality mode. Really fun to play.
Helpful? Yes No Funny
Cemlub
( 8.8 hrs on record )
Early Access Review
Posted: January 16
Gorgeous game! The game creators look like they want to make this a top tier game. Seems to be getting closer to a beta release. I really like the direction this game is going.
Helpful? Yes No Funny
Maisre
( 2.0 hrs on record )
Early Access Review
Posted: January 15
I enjoy playing this game a lot. Combat is a little trickier than I like but it is also refreshing that you can't just blow through everything and you need to be a bit more cautious while advancing through the game. Magic system seems interesting and I look forward to playing through updates especially ones that make interaction with NPCs a little more intuitive.
Helpful? Yes No Funny
Acearl
( 0.8 hrs on record )
Early Access Review
Posted: January 9
I was gifted this game because I made the mistake of putting it on my wishlist. The game is unplayable at this state (and I know it is early acces so shut up you people out there). Sure you can swing your sword back and forth but that isnt what I really came for. I wanted a story to get emeresed in and learn of a new culture and history I would have never been exposed to before. To mention also the full combat system isnt quite done, it LOOKS like they spent most of their time on graphics and not gameplay (default set to untra high). It wasnt much fun to play with a little lazor and not much else to do or go on... It has great potential but with no tutorial or much of any story I recomend you wait until the game is actualy finished. ALSO TO NOTE BUGS!!

Woke up on the wrong side of bed and fell out of the freaking map world. Good Game *(claps), good game.

I attacked a guard out of bordom and I got knocked into a tree and spazzed the hell out. Im sure my arm reached the top of the castle.
Helpful? Yes No Funny
Mini
( 0.1 hrs on record )
Early Access Review
Posted: January 5
The developer sent us a code for this game so I was expecting something terrible! Tbf, it isn't bad. The graphics look great! The world looks beautiful and the idea for an open world questing game, with no real STORY just go and explore is a good idea. Unfortunately, since it is in early access the game has it's problems. The animations are pretty janky and there's no quest log which is a bit of bummer. BUT if the developer sticks to it I'm sure the game will come along nicely. Here's our video: https://www.youtube.com/watch?v=QyT1dBEKcLs
Helpful? Yes No Funny
Darklight221
( 0.7 hrs on record )
Early Access Review
Posted: December 26, 2015
As said in other post this game seems like its in Alpha state. I do like the game it shows flexibility and potential that other games have not over 10 months later they are still in this state i think they need to push for a faster production rate. The rate that they are working at makes me think that this game will eventually slow to a halt and become dead. I could be wrong but they need to be alot more productive.

I would like to leave the game in my library and wait and see but too many Early Access games are sitting dead in my library for me to trust it. So i have no choice to return this game and spend my money elsewhere.

HOWEVER, I will repurchase this game if the devs could make some major strides in this game.

Pros: Graphics, enviornment, that Dark Souls feel and combat, the Shard spell system (one of my fav aspects) and how i dont feel like im a train on the tracks with story line. No class or weapon restrictions

Cons: No quest log, no tutorial, no journal to even remind a player where they have been or gone, the silent combat where i dont hear my swords slashing or even hitting with my shield. For time its been out there isn't enough material for me to feel comfortable that it will last or even go into beta. Also the issue of save wipes and such also bugs me whenever devs do that but thats my own peeve i do realize as a beta/alpha tester that this is something that is common in the evolution of the game.

I leave this game with a positive review that could change just because i realize the vision and potential but dont feel comfortable investing into this game time or cash wise
Helpful? Yes No Funny
Hypermicrobe
( 7.4 hrs on record )
Early Access Review
Posted: December 25, 2015
I'm going to make this short and sweet.This game combines the open world exploration experience of Skyrim with the combat of Dark Souls. Also, despite it being listed as single-player, the devs have indicated in the forums that they are going to implement co-op (isn't a co-op rpg skyrim/dark souls experience what everyone wants?). This is an extremely early access game. There isn't a lot to do in it right now. However, the concept behind it is genius. Go check out the forums. The devs seem to be listening to their community. I recommend this game despite it's incomplete status because of its concept. I see a few reviews saying things of the sort "I don't recommend it right now." However, we need people to support this game so that it can achieve its potential. If your looking for a completed game, then this isn't it (hence early access). But if your looking to back something of the sort I've described, then give it a shot. I could see this game, easily going for $60 at full release. I know a lot of people have been burned on "early release titles" lately. This is one that I'm willing to risk it for.
Helpful? Yes No Funny
Dingonek
( 1.1 hrs on record )
Early Access Review
Posted: December 25, 2015
It's clunky and barebones at the moment, but still very fun.

Has a ton of potential for the future. I'd say it's a pretty good investment.
Helpful? Yes No Funny
Hypocritical_Oath
( 0.6 hrs on record )
Early Access Review
Posted: December 24, 2015
Good start, mechanics felt like the witcher 3 in terms of combat, but a bit more clunky and much more bare bones. The controls are a bit clunky as well. I liked my time with it, then I got stuck after falling off a ledge, so guess I'll end my current playtime here until the game gets more updates.

The RPG systems seem to be in their infancy, only gear and a neat magic system seem to be available at the moment. The quests a bit meh, the writing could definitely be more concise and precise in what the characters want you to do instead of just implying it. Also greatswords sell for a ♥♥♥♥♥♥♥♥, so pick them up whenever possible. Also the only town that seems to have had much thought put into it is the first one, the one I found beyond the stone bridge was basically just houses and squashes and that's about it.

Wouldn't buy at this point in time, it's not worth the money, imo. However maybe 6 months or a year down the line I think this game could really be something to see. It has a hell of a lot of potential, and I just hope the devs don't squander this potential. Will change this review to recommend when I feel I can justify the price of the game, until then it's probably not worth the purchase unless you want to get in on the ground floor for whatever reason.
Helpful? Yes No Funny
Drex
( 0.7 hrs on record )
Early Access Review
Posted: December 24, 2015
I wish there were a "Not right now" option for recommending a game, espeically with all these early access games, but for now I will just say I do not recommend this game. Don't get me wrong, it has a TON of potential. I can really see where the game could go...in a few years. Which is exactly the problem. It will take quite a long time for this game to really reach its potential. I say give it a year at least, maybe two and see how things are then.

I know it's early access, but I didn't realize it was quite this early. I would almost not call this game in an alpha state just yet. It is more like a pre-alpha, behind closed doors only test phase in its current form. For me it was just too early access.

The good:
The enviornemtns look awesome. They are creative, varied and make you want to just explore around, since it's an open world you can definitely do just that.

The combat has a decent start. It has a sort of Dark Souls vibe with how attacks work and change with each weapon you use.

The spells seemed interesting and I liked that you could use two different stones to get various different spells for a decent level of customization.


The bad (most if not all of these will probably be fixed at some point):
No quest log. There are quests and the quest log is there, but the log is currently not working so it can be hard to remember what to do unless you write it down.

No interactive map. It's basically just a still image. At least an indicator of my current location would be awesome.

No voice acting. I don't want to totally put the game down for that. Obviously voice acting is a huge undertaking and maybe the game will eventually have it, maybe it wont. Just be aware that you will have to do a lot of reading here.

No customizable controls. That wouldn't be so bad, but the hotkeys (in my opinion) are very strangely set up.

No controller support (yet). I don't know if controller support is planned but this game really would feel a lot better with a controller in my opinion.

The game doesn't save your position. When you quit or the game crashes or whatever, you start back in the hut you started the game in. You do keep all your items though, so I found it kind of strange that it doesn't save your position when you quit.

The game crashes fairly often. I had two crashes in about an hour.

Enemies are a bit easy. While I said it did have a Dark Souls vibe, the AI is a bit weak. The first several enemies I ran in to just walk at you and attack. If you time it right you can use this huge greatsword I found and one shot the enemy before it even gets one attack off. This changed a tiny bit when I ran in to a few shield enemies but it still wasn't that challenging.

There are several areas you will explore just to find nothing there. I went in to a cave with some skeletons, worked my way to the back and found...a wall with a crack in it that looked like it had something behind it but I couldn't break it no matter what I tried. So then I found another path in to the same cave but at a different area. That path had no enemies and led straight to a dead end with nothing in it. So I turned back around, found yet another cave, walked through it, killed an enemy or two, swam in some water, and found a way out. It led to this high narrow bridge like thing. I followed that all the way to the end and...nothing, the bridge just suddenly stops at a massive drop off.
Helpful? Yes No Funny
Ulysses
( 7.1 hrs on record )
Early Access Review
Posted: December 17, 2015
Definitely worth a look if your computer can run it, and if it does everything it promises to do, it could end up being one of the best RPGs on Steam.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
7 of 9 people (78%) found this review helpful
Recommended
12.8 hrs on record
Early Access Review
Posted: February 4
The Memory of Eldurim is an Action RPG in a fantasy world. As it is still in Early Access, the game has a few bugs and other imperfections here and there, but the developers are quite active in the game community and are willing to take a look at things where they can.

The gameplay itself is mostly what you'd expect from an ARPG. However, there is a fair bit more strategy and planning your attacks than just running in mashing the attack button. You will die, but each death teaches you a bit more about what the particular enemy needs in order to be beaten.

Visually, it's very nice. There are drops in the framerate from time to time, but I'm sure that further updates will help to optimize it and improve the stability of the framerate.

Sound, for the most part, is pretty sparse. The main town has music, but except for the occasional orchestral chord swells, there's not much in the way of ambient music outside of town. Battle music is also present at times, but don't go in expecting hours of music to get stuck in your head (not yet at least).

Overall, this is a good game with the potential to become a magnificent game. I am looking forward to seeing where it goes.

P.S. An update for controller support was recently released. If you have a controller, I highly recommend using it.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
8.5 hrs on record
Early Access Review
Posted: March 26
This game is early, but there's enough content here to have some fun, and see where it looks like the game will someday be. The combat is fun, the quests vary between completely awful to fairly interesting, and the loot is quite creative, but where this game really shines is in the world design. At the moment the entire game takes place on a fairly tiny (by modern RPG standards) island. But this island is packed. You can tell they took an awful lot of time hand crafting everything, there's a ton of detail and secrets, and really a lot more creativity than I've ever seen in a medieval RPG world. The joy of exploring the various locations is why I'm so willing to recommend this game, despite it's early state. If you're the type of person that likes looking through every nook and cranny in a map and are delighted when there's actually stuff there to find, this is definitely a game for you. There are definitely a lot of wrinkles to smooth out, but it's completely clear there's a gem here that can already be enjoyed.
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 180 days
12 of 13 people (92%) found this review helpful
Recommended
7.4 hrs on record
Early Access Review
Posted: December 25, 2015
I'm going to make this short and sweet.This game combines the open world exploration experience of Skyrim with the combat of Dark Souls. Also, despite it being listed as single-player, the devs have indicated in the forums that they are going to implement co-op (isn't a co-op rpg skyrim/dark souls experience what everyone wants?). This is an extremely early access game. There isn't a lot to do in it right now. However, the concept behind it is genius. Go check out the forums. The devs seem to be listening to their community. I recommend this game despite it's incomplete status because of its concept. I see a few reviews saying things of the sort "I don't recommend it right now." However, we need people to support this game so that it can achieve its potential. If your looking for a completed game, then this isn't it (hence early access). But if your looking to back something of the sort I've described, then give it a shot. I could see this game, easily going for $60 at full release. I know a lot of people have been burned on "early release titles" lately. This is one that I'm willing to risk it for.
Was this review helpful? Yes No Funny
29 of 45 people (64%) found this review helpful
Not Recommended
0.7 hrs on record
Early Access Review
Posted: December 24, 2015
I wish there were a "Not right now" option for recommending a game, espeically with all these early access games, but for now I will just say I do not recommend this game. Don't get me wrong, it has a TON of potential. I can really see where the game could go...in a few years. Which is exactly the problem. It will take quite a long time for this game to really reach its potential. I say give it a year at least, maybe two and see how things are then.

I know it's early access, but I didn't realize it was quite this early. I would almost not call this game in an alpha state just yet. It is more like a pre-alpha, behind closed doors only test phase in its current form. For me it was just too early access.

The good:
The enviornemtns look awesome. They are creative, varied and make you want to just explore around, since it's an open world you can definitely do just that.

The combat has a decent start. It has a sort of Dark Souls vibe with how attacks work and change with each weapon you use.

The spells seemed interesting and I liked that you could use two different stones to get various different spells for a decent level of customization.


The bad (most if not all of these will probably be fixed at some point):
No quest log. There are quests and the quest log is there, but the log is currently not working so it can be hard to remember what to do unless you write it down.

No interactive map. It's basically just a still image. At least an indicator of my current location would be awesome.

No voice acting. I don't want to totally put the game down for that. Obviously voice acting is a huge undertaking and maybe the game will eventually have it, maybe it wont. Just be aware that you will have to do a lot of reading here.

No customizable controls. That wouldn't be so bad, but the hotkeys (in my opinion) are very strangely set up.

No controller support (yet). I don't know if controller support is planned but this game really would feel a lot better with a controller in my opinion.

The game doesn't save your position. When you quit or the game crashes or whatever, you start back in the hut you started the game in. You do keep all your items though, so I found it kind of strange that it doesn't save your position when you quit.

The game crashes fairly often. I had two crashes in about an hour.

Enemies are a bit easy. While I said it did have a Dark Souls vibe, the AI is a bit weak. The first several enemies I ran in to just walk at you and attack. If you time it right you can use this huge greatsword I found and one shot the enemy before it even gets one attack off. This changed a tiny bit when I ran in to a few shield enemies but it still wasn't that challenging.

There are several areas you will explore just to find nothing there. I went in to a cave with some skeletons, worked my way to the back and found...a wall with a crack in it that looked like it had something behind it but I couldn't break it no matter what I tried. So then I found another path in to the same cave but at a different area. That path had no enemies and led straight to a dead end with nothing in it. So I turned back around, found yet another cave, walked through it, killed an enemy or two, swam in some water, and found a way out. It led to this high narrow bridge like thing. I followed that all the way to the end and...nothing, the bridge just suddenly stops at a massive drop off.
Was this review helpful? Yes No Funny
11 of 14 people (79%) found this review helpful
Recommended
5.7 hrs on record
Early Access Review
Posted: November 29, 2015
This game is a fantastic game. It still needs some work here and there, but the developers are working very hard.

Good:
Visuals are stunning and they are very well done.
Weapon combat reminds me of dark souls - very tactical and much like a game of chess
Skill system makes sure that every time you swing, you become stronger (i.e. weapon damage increases)

Needs work:
Some bugs here and there pop up concerning items and AI
The magic spells seem underpowered and not useful (but I'm sure they will get better with time)

Overall, I have been enjoying this game thoroughly, and I'm excited to see where this game goes!
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5 of 7 people (71%) found this review helpful
Recommended
0.7 hrs on record
Early Access Review
Posted: December 26, 2015
As said in other post this game seems like its in Alpha state. I do like the game it shows flexibility and potential that other games have not over 10 months later they are still in this state i think they need to push for a faster production rate. The rate that they are working at makes me think that this game will eventually slow to a halt and become dead. I could be wrong but they need to be alot more productive.

I would like to leave the game in my library and wait and see but too many Early Access games are sitting dead in my library for me to trust it. So i have no choice to return this game and spend my money elsewhere.

HOWEVER, I will repurchase this game if the devs could make some major strides in this game.

Pros: Graphics, enviornment, that Dark Souls feel and combat, the Shard spell system (one of my fav aspects) and how i dont feel like im a train on the tracks with story line. No class or weapon restrictions

Cons: No quest log, no tutorial, no journal to even remind a player where they have been or gone, the silent combat where i dont hear my swords slashing or even hitting with my shield. For time its been out there isn't enough material for me to feel comfortable that it will last or even go into beta. Also the issue of save wipes and such also bugs me whenever devs do that but thats my own peeve i do realize as a beta/alpha tester that this is something that is common in the evolution of the game.

I leave this game with a positive review that could change just because i realize the vision and potential but dont feel comfortable investing into this game time or cash wise
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7 of 11 people (64%) found this review helpful
1 person found this review funny
Recommended
1.7 hrs on record
Early Access Review
Posted: January 26
Saw a Soldier with a Greatsword, tryd to kill him to get his sword, he killed me in one hit, made me laugh - because it made sense, loved it.

Want a Good Game? Buy this, play it a few hours, have fun; then wait until its "Done" and have even more fun.

But, be warned, at the moment, its kinda buggy (because early access) - you may fall through floors in some Areas, dont get frustrated.

Looks awesome, is fun. Very Impressiv. I really like it.
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4 of 7 people (57%) found this review helpful
Recommended
2.0 hrs on record
Early Access Review
Posted: January 15
I enjoy playing this game a lot. Combat is a little trickier than I like but it is also refreshing that you can't just blow through everything and you need to be a bit more cautious while advancing through the game. Magic system seems interesting and I look forward to playing through updates especially ones that make interaction with NPCs a little more intuitive.
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7 of 13 people (54%) found this review helpful
Recommended
24.1 hrs on record
Early Access Review
Posted: November 6, 2015
This is a great game. While playing it I get the feeling I am playing an Elder Scrolls game in terms of moving around and following directions. The combat system is different when other computer games. Though the leveling of the system reminds me of Final Fantasy II, a game that I had a lot of fun playing. The graphics look great on my laptop. I always look forward to updates because I like to find the new items and areas to explore. So I highly recommend getting this game.

I have recently got a new computer and the whole game has improved for me. When I installed Fallout 4 it plays in Ultra graphics this incredible game play's in High graphics. As I have said this game is great. I enjoy it a lot, I do like that the game has a mix of difficult and easy enemies.
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3 of 6 people (50%) found this review helpful
Recommended
1.1 hrs on record
Early Access Review
Posted: December 25, 2015
It's clunky and barebones at the moment, but still very fun.

Has a ton of potential for the future. I'd say it's a pretty good investment.
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Most Helpful Reviews  Overall
126 of 150 people (84%) found this review helpful
Recommended
0.9 hrs on record
Early Access Review
Posted: February 9, 2014
Shall keep this short.
Some nice ideas but feels like a group of friends have thrown a canvas together for testing purposes, not much more as it stands. When you boot the game it does state "this version is a pre-alpha prototype" which pretty much hits the nail on the head but doesn't sound nearly as charming as 'early access' now does it. :)

Fingers crossed this project doesn't get abandoned like lots of other 'early access' releases.
Will definitely be kept installed to see how it progress but for now I would suggest holding off. Unless you have the spare cash and don't mind supporting 'ideas' and not expecting a complete or close-to complete product.

@devs Keep listening to the community and pumping out the patches and content, because it could well turn into something lovely. Got a very risen/gothic vibe about it and I say this in the nicest possible way.

edit: This review was made with the inital version of the game. I have not had the time to go back and see whats been changed yet. afaik progress so far has been more behind the scenes work for future content. I would still advise to wait and see what the team produces in the future.
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80 of 89 people (90%) found this review helpful
Recommended
66.7 hrs on record
Early Access Review
Posted: September 23, 2014
First, let me just say that most other reviews came from a while ago, and dont reflect recent changes, or don't mention the unstable alpha branch that has been updated. With that in mind, please continue.


I'd like to mention something that has been gone over in other reviews. Yes, at the time, this game is not complete yet, and it has a ways to go. The official release branch has not been updated since February, and the devs were quiet for many months after that.

However, the dev team has gotten their engine overhaul almost complete, and have begun an unstable alpha build that they've been releasing updates for on Steam quite regularly. With the updates that I'm sure will be soon added to the game, I'm confident this game will be worth the $20, but if you expect a mostly feature complete game, do not play this yet. Buy it, hold on to it, and play it once it's closer to release.

I'll make sure to update this review once sufficient changes are made.
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40 of 43 people (93%) found this review helpful
2 people found this review funny
Recommended
6.6 hrs on record
Early Access Review
Posted: February 9, 2015
You'll notice a lot of the negative reviews are from a while ago and don't really reflect what this game has evolved into. The devs have really been hitting the updates hard and the game has made tremendous strides. The graphics alone are breathtaking and the combat and gameplay are really starting to come along. Currently, there is a lot to do and explore in the game and it's fun to just lose yourself in the beautiful world they created. I honestly see great potential in this game as it moves forward and I'm excited to see what each new updated brings.

What's great about this early access games is the devs are really involved. They update the game regularly and take feedback from the community. Just go to the discussions and you see the devs interacting with the players and taking their suggestions and implementing some of them in the game. I don't get the feeling that this is some fly-by-night group, and they seem to care about their product. Overall I am satisfied with my purchase and I highly recommend this game to open world RPG enthusiasts.
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39 of 42 people (93%) found this review helpful
Recommended
28.5 hrs on record
Early Access Review
Posted: November 7, 2014
This game is Early Access.

Early Access. Pre-Alpha. I might even go so far as to say its just post-Prototype. This is not simply playing a game, for now it is mainly just testing the game systems and giving feedback and reporting bugs. The main quest only recently got implemented because they ugraded to a newer version of CryEngine, which honestly has made the lighting effects and general graphics of the game much more beautiful than its earlier version.

This game is Early Access.

The game is challenging, enemies hit hard, you have to roll and block. Hacking-and-Slashing will get you dead. There are only 2 spells in the game currently, a heal spell and a light spell, however I believe the developers have said that spells will be receiving attention sometime within the next month.

This game is Early Access.

There are framerate problems and certain things still need to be balanced. Animations are meh. However, they update this game consistently every other week, in fact, its more common for them to provide an update of some sort EVERY week. This is a team of maybe 3 to 5 people and its clear that they are working hard.

This game is Early Access.

Please do not buy this game if you are going to clutter the forums with complaints about how its in an early state. Its advertised as being in an early state, it says Early Access in bright blue all over the reviews and the page. There are features that haven't been implemented yet, such as Co-op.

Please DO buy this game if you want to support an indie developer in making a beautiful, third-person, open-world, Co-op RPG and you want to offer suggestions and feedback.

TL;DR This game is Early Access.
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25 of 27 people (93%) found this review helpful
1 person found this review funny
Recommended
16.5 hrs on record
Early Access Review
Posted: April 29, 2015
Heres a few things to think about if you're on the fence about this one.

The Devs on this game are active, they actually reply to you're coments, and suggestions ( often just hours after you're original post ), and they don't avoid, nor come up with excuses.
Its a comprehensive fix, and the elaboration is there.
Now this is pretty significant when you're talking about an ER game from my personal experience.

The updates are regular, I've had this game for only 3 months and yep, you guessed it, 3 updates ( one of them game changing, and new items and spells to boot ).

The actual gameplay is already fun, whether you're talking about leveling up you're blade skill ( swordblood I think ) by hitting things repeatedly, or zapping a stone golem from a distance to level you're stormblood skill, the action is quick and frenetic, and more importantly it works.

The magic sytem is fresh, and unique, its called Icor, look it up in the forums because I'm not going to ramble on about it here, suffice it to say, if you're sick of watching you're mana bar refill, you should take notice.

The visuals are quite nice, we have realtime shadows, full day/night cycles, fog in the graveyard, and when you overdraw on the magic ( see icor ), I realy appreciate the route these guys are taking, it may not be groundbreaking, but again it works.

Now this game isn't finished, and it shows.
There are void spots, some places are empty, most NPC's just feel like placeholders, yadda yadda yadda.
Its EA so all this stuff will go away, but its there.

Also You might want to double check you're system specs to the recomended.
If you have a gaming pc, and you know whats in it then I'm preaching to the choir here.
But if you don't know what a 3d card is, do not buy this game !
Do some research, please, you will save yourself some frustration, and you'll lean something as well.

With all this, I am recomending this game as an Early Release to my friends, and anyone who is interested.
I'm not saying you should get it, but if you do, and you can run it you wont be disappointed ( unless you just want to complain about stuff ).
It pretty much does what it says, and what you'de expect it to do as an Early Release.
Pluss its got some cool gameplay which is saying alot for any game nowadays.
I'm glad I got it, and I'm going to watch it grow ( and it is growing ), its a different game from then till now, and I'm quite pleased with my purchase, and the progress.

Against my better judgement, and at the risk of sounding a bit over enthusiatic, I have to again pont to the gameplay on this one, so if you don't want to hear me rambling on skip this one.

That feeling you got when you found something in a game that scared the crap out of you, and then it just utterly destroys you, then you get to respawn and either a) try it again, or b) maybe do something new ( which could take days ).
Now, thats a pretty big incentive to play any game on its own, but when its fun ( game play ), and you dont mind ( visuals, stuff to do, places to go ), well to me thats important, and should be noted.
This game already has that, and theres not that much stuff in this game.
This is a big deal on finished games, and I realy hope I get to see a whole world to run around in.
If these guy's make it big, this game could be fantastic.
And with time ( as with any game ), who knows where the public will take it.

So there you have it, I'de say good, not great......yet.
Just make sure you're pc can run it first please.
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28 of 35 people (80%) found this review helpful
Recommended
4.1 hrs on record
Early Access Review
Posted: February 12, 2014
An Early Access Pre Alpha Game!!!

That being said if you love Elder Scrolls especially Skyrim and can't wait for an Elder Scrolls VI (not ESOnline, and actual ES6) and if you have the time and patience to help these guys develop a really nice game with a huge amount of potential then defenitely get this game. I've only been playing a little bit, and have already noticed a bug or 2 and had a crash, but I do really like this game and the potential it has. As I said before, this game can be truly awesome. Please, if you have the time and patience help this game to reach it's true potential buy buying and playing it.
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26 of 32 people (81%) found this review helpful
Recommended
2.0 hrs on record
Early Access Review
Posted: July 27, 2014
Should you buy The Memory of Eldurim?

Yes

If you love Open-World Adventure games like The Elder Scrolls series or The Witcher series then you'll love The Memory of Eldurim. The game drops you into a village and tells you to go do what you like. So far there are no real quests, except ones that you make yourself. The game's graphics are beautifully realistic, as only the Cry and Frostbite engines can offer, but not to taxing on your computers hardware, meaning my med-tier laptop can handle high settings and still maintain 40 fps. Finally, the alpha state of the game means that anything can change and anything can be added. Maybe the next update will include dragons. Maybe trolls and dwarfs. Or maybe even Tom Hanks. Only time will tell, and I will be spending that time playing this game.

EDIT1
Due to some recent changes in the game my framerate has now dropped to a staggering 13 fps. While this puts me off from enjoying the game I still am excited about the recent updates and I hope to see some optimization patches for the game so I may continue playing.
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23 of 27 people (85%) found this review helpful
2 people found this review funny
Recommended
26.5 hrs on record
Early Access Review
Posted: February 25, 2015
NOTE: The majority of all the negative reviews were written before a lot of the newer content was added into the game, and as such DOES NOT reflect the games current status. While it is to be expected, and apparently many didn’t get the memo, that an early access game is not the same as pre-purchasing one. It’s a different yet rewarding and enjoyable experience to be part of. Plus, the devs are awesome and always willing to answer your questions or receive any feedback you might have for them here in the forums or over at their weekly twitch stream. I've really enjoyed playing the game: interacting with the devs and other supporters, and you could too.

When thinking about whether or not you want to purchase this game, keep in mind the following:

  • Do you hate paying for DLC and would rather enjoy free content updates in a game? Check!

  • Are you like me who wants to explore and conquer a gorgeous and ever growing open world universe? Check!

  • Isn't it great when the Devs actually respond to your feedback on the forums? Check!

  • Would YOU like to help shape an Open World RPG universe? Check!

  • Isn't it satisfying when your play style wasn't given the short end of the stick? Check!

  • Do you enjoy games with deep combat systems which gives you a real sense of dynamism and strategy? Check!

  • Would you like it if no effort you put into your character will be wasted? Whatever you do will improve some aspect about you! Check!

The following features are currently being developed:
  • Want to be take part in guilds to earn the top title to wield influence over others? Check!

  • Want to be part of a modding community for the game? Check!

  • Do you like crafting and mining to create new and exciting equipment? Check!

  • Want a multiplayer experience where you can play alongside or against your friends and other players? Check!

  • This and so much more is just waiting for your support!

My time with The Memory of Eldurim has been a satisfying and rewarding early access game experience that would satisfy any serious gamer with a patient eye for epic role-playing games. It’s obvious that the team at Liminal Games are passionate and talented developers who are committed to making this game the absolute best it can be. Their commitment to this game is proven by the frequent quality updates like this: improving upon already existing features; adding in new and exciting ones; updating their placeholder animations with professionally created ones; and also by adding new HUGE and beautiful areas to explore and conquer. It’s always exciting to see what future updates will bring us!

It's great to know that these guys are serious about delivering us the best experience possible. You know that you're getting your moneys worth when you buy this game, and the piece of mind that they'll continue to pump out great content as they have been!

Or in the words of Bryan, a developer of MOE:

"We don't have any reason to right now [stop developing] we have every reason to continue." (hear for yourself)

I highly recommend you support this great game now and not wait to buy it!
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20 of 23 people (87%) found this review helpful
Recommended
5.8 hrs on record
Early Access Review
Posted: February 12, 2015
This game looks better than some triple A games currently out, which is kind of saying something for an indie group. It reminds me of Skyrim with the feel of farcry. I could see this being a game where after you gain an intimate knowledge of the layout of the terrain it gains a sort of nostalgic quality. Maybe because it has this appeal to kind of wander around and explore, AND since its more vibrant than Skyrim it has a minimal copypasta feel to it.

The combat mechanics are a good mix of RPG and action elements. And I'm happy to see this game has an asymetrical magic system that is different from the typical kind of system where players get a fire spell and an ice spell and the only difference is the color. My main qualm with a lot of other games with action and RPG elements is that they usually tend to gravitate to RPG or Action, whereas here we see a true blending. The formula looks like it has deeper potential than even Skyrim or Oblivion. In fact its like they took the best lessons from Skyrim and Dark Souls and are blending them in a hardcore fashion.

Clearly it looks far from finished though which isn't a bad thing (because its obviously already beautiful), it means there is a lot of room for growth. I think its worthing buying as is, and definately worth buying just to see what it becomes.

One last thought to expand on my first comment: Most indie games sacrifice great graphics in favor of faster development cycles and thoroughly fleshed out game mechanics. Almost all 2d platformers, Minecraft, terraria, Don't Starve, FTL: Faster than light etc. are some examples. Therefore I have to give major props to this team for attempting to sacrifice nothing for a great gaming experience. Its a huge challenge. I develop software professionaly too in a non-game industry and I'm aware that a lot of triple A games will have entire teams of guys dedicated to graphics alone, teams probably larger than this entire dev team who also is doing all the different aspects involved in coding a game not just the graphics. It means too that since they have accomplished so much already I can see that they have majorly invested themselves in finishing. Now or later this game is going to be a finished bomb-shell and people are going to wonder how it snuck up on them.
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21 of 26 people (81%) found this review helpful
Recommended
29.0 hrs on record
Early Access Review
Posted: February 14, 2015
This is already a great game and all indications show it will only get better. Progression is very natural. This is not a game that will hold your hand. Combat and magic systems are well founded. Updates are regular.
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