Gdy losy świata wiszą na włosku, do akcji wkracza niezwykły bohater! Imponująca pod względem wizualnym gra przygodowa The Whispered World jest po raz pierwszy dostępna w edycji specjalnej. Daj się oczarować tej grze, charakteryzujące się wieloma animowanymi szczegółami oraz fantastycznymi postaciami.
Recenzje użytkowników: W większości pozytywne (309) - 72% z 309 recenzji użytkowników dla tej gry jest pozytywnych.
Data wydania: 6 Maj, 2014

Zaloguj się, aby dodać tę pozycję do listy życzeń, zacząć ją obserwować lub oznaczyć ją jako ignorowaną

Kup The Whispered World Special Edition

JESIENNA WYPRZEDAŻ! Koniec oferty: 1 grudnia


Pakiety zawierające tę grę

Kup Daedalic Adventure Bundle

Zestaw 5 produktów: Deponia, Edna & Harvey: Harvey's New Eyes, Memoria, The Night of the Rabbit, The Whispered World Special Edition

JESIENNA WYPRZEDAŻ! Koniec oferty: 1 grudnia

Kup The Daedalic Armageddon Bundle

Zestaw 11 produktów: Deponia, Chaos on Deponia, Goodbye Deponia, The Whispered World Special Edition, The Dark Eye: Chains of Satinav, A New Beginning - Final Cut, Memoria, The Night of the Rabbit, Edna & Harvey: The Breakout, Edna & Harvey: Harvey's New Eyes, 1954 Alcatraz

JESIENNA WYPRZEDAŻ! Koniec oferty: 1 grudnia


Rekomendowane przez kuratorów

"One of my favourite adventure games. Incredibly charming, interesting and challenging. Beware of the horrible voice actor though."

Najnowsze aktualizacje Wyświetl wszystkie (2)

29 czerwca

Silence: The Whispered World 2 - Cinematic Trailer

Hi folks

We are proud to present our new cinematic trailer for The Whispered World 2 - Silence. Take a look:

After losing his little sister Renie in the hazardous real world, Noah now hopes to find her again in Silence.


Wir sind stolz darauf, euch unseren neuen Trailer zu The Whispered World 2 - Silence vorzustellen zu können. Schaut her:

Nachdem er seine kleine Schwester Renie in der gefährlichen Welt verloren hatte, hofft Noah nun, sie in Silence wiederzufinden.

The Daedalic Team

Komentarzy: 4 Więcej


“Don't whisper, cheer at the top of your lungs: Outstanding!”
86 – GameStar

“Nothing says epic fantasy adventure like gorgeous, hand-painted backgrounds. […] More please!”

“The story of The Whispered World is realized with an amazing eye for detail and the hilarious writing breathes life into its melancholic hero and his upbeat sidekick perfectly. […] Very good!”
84 – 4Players

O tej grze

Gdy losy świata wiszą na włosku, do akcji wkracza niezwykły bohater!
Imponująca pod względem wizualnym gra przygodowa The Whispered World jest po raz pierwszy dostępna w edycji specjalnej. Daj się oczarować tej grze, charakteryzujące się wieloma animowanymi szczegółami oraz fantastycznymi postaciami.

Przygody Sadwicka rozpoczynają się, gdy chłopiec wyrusza w drogę, aby zrozumieć nękające go koszmary. W snach chłopiec jest prześladowany przez niebieskiego potworka i widzi upadek świata.
Wyrocznia Shana potwierdza jego najgorsze obawy: przepowiada nie tylko koniec świata, ale także mówi, że to Sadwick jest przyczyną zagłady.
Staw czoła przepowiedni i przeżyj niepowtarzalną przygodę!

Wersja specjalna zawiera komentarze audio, w których można zobaczyć Jana "Poki" Muller-Michaelisa oraz Marco Hullena, jak również orkiestrową ścieżkę dźwiękową i nieblokowane osiągnięcia.

Główne opcje:

  • Rozwiąż tajemnicze i fascynujące zagadki
  • Poznaj wiele wspaniałych postaci w intrygującym świecie
  • Komentarze audio "Poki" i Marco Hullena, twórców gry
  • Niezapomniana historia

Wymagania systemowe

Mac OS X
    • System operacyjny: Windows XP (SP3)
    • Procesor: 2.5 GHz (Single Core) or 2 GHz (Dual Core)
    • Pamięć: 1 GB RAM
    • Karta graficzna: OpenGL 2.0 compatible with 256 MB RAM, Shader Model 2.0 Support (Shared Memory is not recommended)
    • DirectX: Wersja 9.0c
    • Miejsce na dysku: 1700 MB dostępnej przestrzeni
    • Karta dźwiękowa: DirectX 9.0c compatible
    • System operacyjny: Windows Vista/7/8-32bit
    • Procesor: 2.5 GHz (Single Core) or 2 GHz (Dual Core)
    • Pamięć: 2 GB RAM
    • Karta graficzna: OpenGL 2.0 compatible with 512 MB RAM, Shader Model 2.0 Support (Shared Memory is not recommended)
    • DirectX: Wersja 9.0c
    • Miejsce na dysku: 1700 MB dostępnej przestrzeni
    • Karta dźwiękowa: DirectX 9.0c compatible
    • System operacyjny: Lion (10.7)
    • Procesor: 2 GHz (Dual Core) Intel
    • Pamięć: 1 GB RAM
    • Karta graficzna: OpenGL 2.0 compatible with 256 MB RAM, Shader Model 2.0 Support (Shared Memory is not recommended)
    • Miejsce na dysku: 1800 MB dostępnej przestrzeni
Pomocne recenzje klientów
39 z 50 osób (78%) uważa, że ta recenzja jest pomocna
Według 2 osób ta recenzja jest zabawna
11.0 godz. łącznie
Zamieszczono: 19 września
"I should have fed him in time..."

The Whispered World is one of Daedalic Entertaintment's adventure titles, and promises a lot as it starts, yet fails to keep any of those promises throughout the game itself. I wasn't expecting an experience as grand as Memoria, but at least hoping for the kind of quality in story and display of beauty as we encountered in Chains of Satinav. What I encountered, was beautiful potential spent badly on a sad little clown.

The storybook opens and a worn-out narrator warns us that this will be the last story that he'll be telling ever. Then, we meet Sadwick: the sad little clown. He is a misanthropic, pessimistic and annoying little boy who runs a circus alongside his brother Ben and his grandfather. One morning, Sadwick jumps down from his bed, shaken and terrified of a nightmare that indicates the world is ending. Oh, wait! According to a messenger of the King that Sadwick will be meeting in the forest, the world IS ending for reasons that we are not aware yet. The messenger Bobby advices Sadwick to seek Shana, a mythical oracle that resides in the forest who can interpret Sadwick's dream. With a quest at hand, Sadwick's journey towards the unknown starts...

I'll start with my most basic complaint: the game doesn't work properly! There is an odd clicking bug that starts the minute you run the game, and keeps haunting you until the very end. You have to click on something 5-6 times for the game to acknowledge that you are clicking on it. It is hellishly annoying for a POINT AND CLICK adventure game. The puzzles themselves are obscure and random enough, and you never know whether you're trying the wrong item combination, or just game doesn't register your clicking. On that manner, it is impossible to finish the game without divine persistency and a walkthrough.

The background art and the interface music are pretty, as if taken from a German folktale. But characters and the style of art chosen to illustrate them are off putting. Animations are broken half the time, and the lip synch with the audio is non-existent. It takes forever for Sadwick to walk with the given animation. It seems all these issues are commonly known for the "Special Edition" and no solution has been offered for now.

As a character, our protagonist Sadwick is incredibly annoying and lacks personal depth. His voice is off putting - and drives you insane since we'll be with him only until the end of game. There is no logical correlation between story progression and any kind of visible personal growth either. Nothing justifies his choices, and nothing explains them either. There is also no observable reason to Sadwick's endless vailing or suffocating pessimism to begin with. Sadwick is a character which is impossible to empathize with. He is basically shallow.

As for Spot's - Sadwick's victimized caterpillar - transformations and the way that Sadwick treats him, I found it to be disgusting. Poor little thing is literally tortured to even achieve given transformations! He is sliced, pressed and burned numerous times without even a single complain! He is even nailed to a rack as part of a puzzle nearing the end of the game. If I were to be Spot, I'd tell Sadwick: "♥♥♥♥ you! ♥♥♥♥ you for being a selfish and miserable fool! ♥♥♥♥ you for putting me through all these ordeals! You don't deserve neither my loyalty nor my affection! I'm done with you, Sadwick! Go play the part of the sadistic ♥♥♥♥♥♥♥ on someone else! ♥♥♥♥ you!” Whew, sorry. I gotta get that off my chest.

I definitely don't recommend this game, for its broken controls, its annoying protagonist, its sick sense of humor, and definitely for its dramatized yet shallow ending. Sorry, guys and gals. I finished this game through sheer willpower and an obsession for completing a story that I started. I love the next Daedalic adventure just as you do, but this one doesn't worth it.

Please also check out Completing the Backlog's Curator page here - follow for regular updates on reviews for other games!
Czy ta recenzja była pomocna? Tak Nie Zabawna
13 z 14 osób (93%) uważa, że ta recenzja jest pomocna
12.4 godz. łącznie
Zamieszczono: 18 sierpnia
I found this to be a very charming point-and-click adventure game. The focus of the story is on a depressive child clown by the name of Sadwick, who departs from his family circus to avert the end of the world from coming to pass.

The story is more of a whimsical one, but the game is not a comedy and does take itself seriously. You get a nice amount of character growth from Sadwick and the course of the story has you meet new and interesting characters in each scene along the way. The amount of depth to each character you meet was pleasantly surprising, and at least a few really made for some happy smile-inducing moments and the German voice acting is quite expressive (see my note below) . The environments are very beautifully drawn and in-game animations are very good too. There are some cutscenes which have less polish, looking maybe more like a 90's cartoon but overall did not detract from the experience for me. The music is quite good, even if some of the tracks are re-used a few too many times.

Game ran just fine, but doesn't alt-tab too well. Saving, mouse controls, the GUI are all perfectly fine. The game has no failstates, and you can hold Spacebar to highlight interactables. This game does have a fair few number of puzzles that are not easy to intuit the solutions for, so you will likely have to resort to a guide more often than you'd like. This is par for the course in adventure games, although the par is a bit high in this game.

I also wanted to address a few complaints I saw a lot in other people's reviews.

Performance : Many users complained of the game failing to launch, launching to a black screen, or crashing. I never once had any such issue. I hope others who do are able to resolve theirs.

Sadwick's walking speed : Some users complained that Sadwick walks too slow. In most adventure games you can double-click on screen transitions to automatically trigger them. You can do that in this game too, so its possible those users did not know. Sadwick walks at a fine pace otherwise, no scene is especially large bar one and even then the transitions in that area are numerous.

Voice acting : I heard that the English dub VA for Sadwick is unbearable and whiny. Given his personality in the game I could see why this might be, so I used the original German voice acting and enjoyed it thoroughly. I have no problems with using the German VA.

Broken audio : Some users comment that audio seems to cut off abruptly at the end of some spoken lines. I cannot comment on the English audio, but this is sometimes noticeable in the German audio. I did not find it common enough nor disruptive enough to say it was any significant detriment, although the developers should fix it if so.

Controls : Some users complain the game fails to register mouse clicks. I never had this happen, but you do have to hold down the mouse button to open the small interaction menu.

Story : Some people just don't like the premise or character personality, or how the game ends. That's fine, its just down to taste. I enjoyed it, others will not.

All in all, I would recommend it. I very much enjoyed myself. About 10-12 hrs playtime.
Czy ta recenzja była pomocna? Tak Nie Zabawna
9 z 10 osób (90%) uważa, że ta recenzja jest pomocna
9.7 godz. łącznie
Zamieszczono: 8 września
tl;dr: Some really fantastic artwork and an interesting world with fun secondary characters to explore. That aside, this game misses too many marks to be really good, and becomes almost a chore towards the end, mostly due to the old bane of point & clicks: illogical puzzles and rushed final chapters.

It's a mostly melancholic story with great moments of bleak humour, one that promises to be interesting but loses steam along the way. There is some fun writing to be found in it (I do love me some Talking Rocks and any and all quips they feel like making are fine by me), but the story becomes weirdly convoluted in the last chapter. The world building is fascinating nonetheless, and along with the gorgeous art they are clearly the highlights of the experience. As for the english voice over, it has some bad moments but it's mostly alright. The hero's voice may take some getting used to though.

For me the major let down is that too many of the puzzles are really unintuitive and illogical, and there is only that much drudgery I'm willing to accept in my play. I don't care if that was fine when Lucas Arts did it, it isn't fine now, especially not if you expect me to traverse multiple screens with a really slow character to try out totally random things that follow no internal logic whatsoever. It gets worse as the chapters progress, and by the last one you'll have too many moments of being hard pressed to figure out what to do next without immense patience or a walkthrough. Any guidance, even subtle indications, would have helped, but they are as lacking as any type of a hint system.

On a positive note, if you were worried about bugs the "Special Edition" seems to have taken care of most of the previous problems. Just bear in mind that this is an older game so there are limited resolutions offered - expect black bars if you have a wide screen. High DPI displays will also need to disable display scaling to be able to play in fullscreen.

So would I suggest it?
Probably not. I'm usually a sucker for projects of love even if they end up being lovable trainwrecks, and this game oozes love for its unlikely world-weary child hero and its odd world. But halfway through it just stopped being fun to actually play, there were one too many misses and not enough hits. While I don't regret the time I spent with it, I still can't recommend it and I'd suggest waiting for a steep discount if you decide to try it yourself.
Czy ta recenzja była pomocna? Tak Nie Zabawna
5 z 7 osób (71%) uważa, że ta recenzja jest pomocna
7.2 godz. łącznie
Zamieszczono: 16 czerwca

- The best sighing I've ever heard
- Nice art
- Quite interesting puzzles
- Ending actually impressed me compared to the story quality in general and taking into account that I skipped or avoided talking to other characters as much as possible

- Characters are extremely negative and depressed it gets annoying very fast
- Constant complaining made me skip through a lot of dialogues
- Poor story
- Some solutions are extremely lame Torturing Spot, really???
- Weird point and click controlling
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
9.2 godz. łącznie
Zamieszczono: 25 sierpnia
I discovered The Whispered World after beating all three Deponia titles and ending up plowing through Daedalic's game catalog. This title struck out and I decided to purchase it due to the abundance of positive reviews. I had a nice time completing The Whispering World, but I expected more. The game is mediocre at best, containing certain pros and cons that end up making for a experience that is only memorable due to it's unexpected ending. Basically, it functions as a normal point&click game, this one being set in a fantasy world full of queer creatures and interesting places to visit and explore.
The art design is a positive aspect of this title, with original scenarios and striking detail existing in them. However, the low resolution at which the game runs can lower the bar for some gamers.
The achievements are easily obtainable and take, at maximum two playthroughs to complete them.
Negatively, a hint system or something related would be appreciated. Countless times did I get stuck and had to look for a playthrough in order to continue the main quest. Also, the voice acting is of a poor-medium quality. Sadwick himself proves, after hours of hearing him talk, to have an annoying voice, something that can be game breaking for some.
TWW does not offer any reason to replay it's main story, besides an achievement or two. The story is not good nor as it is bad. Just don't get your hopes up. The usage of Spot, Sadwick's pet, is original and distinguishes the game from other point&click titles. I did not have any problems running TWW, no crashes nor black screens. Many players report those problems, so beware of that.

All and all, I do recommend The Whispering World to the average point&click gamer. It can be an enjoyable title and besides, a sequel is in the works.

Czy ta recenzja była pomocna? Tak Nie Zabawna