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Meltdown is a tactical arcade shooter featuring both singleplayer and intense online multiplayer. Become the most skilled soldier, choose your weapons, get the best upgrades, buckle up and start your mission. Be careful, each enemy has it’s own combat style, special AI and gear. Adapt to them to survive!
Release Date: Jun 5, 2014
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$6.99

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Recent updates View all (3)

Meltdown is now available on Steam with a major update

June 11th, 2014

Since June 5, Meltdown is officially available after three months of Early Access period. This time has been used by the developers to improve as many things as possible through a major update that brought the following elements:

Gameplay:
- Added long awaitied Armor System that features 34 different upgradable body parts with unique perks
- Players are now invulnerable while in the Level-up zoom-In Slow-Mo effect
- Tweaked some skills/perks

Multiplayer:
- You asked for it, you got it: added password protected game hosting option
- Connection bug fixes

Graphics:
- Improved in-game graphics mode switching

Other:
- Improved memory & resource management

This version is not backwards online-compatible with previous versions, you cannot play with people on version lower than 1.5

We hope you'll like it. We keep working to improve the game. Free content will keep coming. Thank you for your support!

4 comments Read more

April 1 Update Change Log

April 1st, 2014

1.45 Patch Notes:

Gameplay:
-made bullets faster
-characters are safe from projectiles while dodging
-characters are safe from projectiles while pushed back and on the ground

Graphics:
-tweaked motion blur effect to be less intense when zooming in
-added self shadows for characters on "Very High"/"Ultra" settings
-improved effects rendering pipeline
-added SSAO on "Ultra" settings

Multiplayer:
-re-made connection process to be more solid and less error-prone
-improved gamestate syncing
-improved player connect/disconnect events

Other:
-prestige bug fixes
-save bug fixes
-achievements bugfixes

This version is not backwards online-compatible with previous versions, you cannot play with people on version 1.4

We keep working hard to try to give you the best possible game.
The feedback is awesome so far so thank you all, Meltdown players!

5 comments Read more

About the Game

Meltdown is a tactical arcade shooter featuring both singleplayer and intense online multiplayer.

Set against a captivating sci-fi backdrop, the action game invites players to follow its main character, Zed, as he tries to shoot his way out of the remote space station that he has been trapped on as a result of a system malfunction.

During the course of the adventure, players can collect loot and level-up their character as they make their way through randomly generated levels. They can choose to play single player or co-op multiplayer, while experiencing an engaging gameplay, matching their gaming skills and style.

Clear all the missions and run the prestige mode !

Key Features:

  • Online Cross-Platform Co-Op Up to 4 Players
  • 30 Random Generated Levels
  • 3 Specializations (Specialist/Soldier/Medic)
  • 3 Big Boss Battles
  • Wave-Attack arena challenges

PC System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: 2.0 GHz Dual Core Processor
    • Memory: 1 GB RAM
    • Graphics: Integrated Graphics (256MB)
    • DirectX: Version 9.0
    • Hard Drive: 250 MB available space
    Recommended:
    • OS: Windows 7 / Windows 8
    • Processor: 3.0GHz i5 Dual Core or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GTX 650 Radeon HD 3600 (1GB)
    • DirectX: Version 9.0
    • Hard Drive: 1 GB available space

Mac System Requirements

    Minimum:
    • OS: OS X Mountain Lion
    • Processor: 2.0 GHz Dual Core Processor
    • Memory: 1 GB RAM
    • Graphics: Integrated Graphics (256MB)
    • Hard Drive: 250 MB available space
    Recommended:
    • OS: OS X Mavericks
    • Processor: 3.0GHz i5 Dual Core or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GTX 650 Radeon HD 3600 (1GB)
    • Hard Drive: 1 GB available space

Linux System Requirements

    Minimum:
    • OS: Ubuntu 12.04 or Equivalent
    • Processor: 2.0 GHz Dual Core Processor
    • Memory: 1 GB RAM
    • Graphics: Integrated Graphics (256MB)
    • Hard Drive: 250 MB available space
    Recommended:
    • OS: Ubuntu 14.04 or Equivalent
    • Processor: 3.0GHz i5 Dual Core or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GTX 650 Radeon HD 3600 (1GB)
    • Hard Drive: 1 GB available space
Helpful customer reviews
33 of 49 people (67%) found this review helpful
930 products in account
171 reviews
4.9 hrs on record
If there's such a thing as a video game dictionary, you'd find a picture of Meltdown listed under "repetitive design". The mechanics are solid, the graphics decent, and the music almost catchy, but it never changes even a slight bit from the very first level in the game. It's almost as if the developers created a single level and felt that was enough to sustain the entire game, repeating it to incessant amounts to pad the experience which might as well begin and end in the few minutes it takes you to complete the tutorial.

Meltdown is an isometric shooter that favors simplicity for complex mechanics or enemies. Enemy AI is mostly nonexistent, weapons are self explanatory, and the leveling system generous enough that you'll never need to choose between upgrades as you have more than enough points to level them all with more to spare. And if I'm being completely honest, the basic design is actually enjoyable to an extent (at least in coop), but its design is so stagnant, so painfully repetitive that it was literally on the verge of putting me to sleep as I struggled to retain interest while playing through what felt like the exact same level I'd played a dozen times before. Enemies, encounter designs, environments and level layouts; they're all exactly the same from each level to level, leaving on to wonder what exactly the point of continuing is.

Rending progression even more useless, is how you are restricted from so much until you prestige your character (which first requires you level up every skill tree), which then completely erases all progress you've made (including unlocked missions) and expects you to play it all again with nothing more to show for it but a new color on your username. It's incredibly poor design decisions like this that make Meltdown feel as if the developers didn't bother to think how the player would take this forced repetition past that which you experience by default going through the game, as if they expected them not only to endure the grind but actually enjoy it.

To be entirely fair, there are actually a few interesting ideas presented with Meltdown (such as the automatic cover system), but they are so entirely useless that there really is no need for them to be in the game at all. So many elements seem out of place or pointless, making an even bigger case for the game being less than finished or thought out.

Meltdown at its core is a solid, if largely unremarkable, coop focused isometric shooter, but the amount of content it contains wouldn't fill the average demo. It's one of the worst offenders at artificially padding a game's length by reusing the same content I've ever seen, and isn't worth bothering with for anymore than a mindless time waster. Even as that it fails to entertain, with the most enjoyment to be found in the numerous moments the game decides to break and glitch you and enemies onto objects.

Who knew getting stuck on a wall could be so much fun.
Posted: June 30th, 2014
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8 of 10 people (80%) found this review helpful
711 products in account
53 reviews
4.0 hrs on record
Early Access Review
https://www.youtube.com/watch?v=EK7RfjsqQBQ

Well, you can't "review" and Early Access game, although I have given my full thoughts and impressions on the title in it's current state (12/03/14) in the above video.

Hope this helps some of you decide if it's worth getting or not! (hint: Buy it. Buy it right now.)
Posted: March 12th, 2014
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8 of 10 people (80%) found this review helpful
364 products in account
11 reviews
15.1 hrs on record
Early Access Review
Read the official description of the game and be ensured that everything mentioned there has been done right by the developers. It's fun to play alone, it's awesome with three others. Gameplay is smooth and simple. There's tons of stuff to unlock and configure and it's seems like they're not done yet. For that price ... you can't go wrong anyway.
Posted: March 6th, 2014
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5 of 5 people (100%) found this review helpful
367 products in account
23 reviews
15.3 hrs on record
Early Access Review
Played it already for more than 4 hours. It is just addicting for such a simple old-school idea. Controlling works perfect and even gives you some space for tactics. Try playing with Xbox-Controller, as it simplifies the movement considerable. Graphics are nothing special, but I like the plaine colourfull design. Regarding the level-up system, you can see it comes from Android, but as I don't have to pay more than the initial 4 EUR, I don't really care. Did I mention that the Coop runs great too? Considering what it is and what's the purpose of such a little time waster, I'll give it clearly 8/10!
Posted: March 17th, 2014
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5 of 5 people (100%) found this review helpful
738 products in account
27 reviews
2.3 hrs on record
Early Access Review
Really fun arcade action game with just enough Upgradeable things to keep you playing. For the price you cannot go wrong. Graphics are nice and polished and the gameplay is tight. The difficulty ramps up in quite a balanced fashion. And there are actually people to play coop with on most of the time.

It's not an amazing game, but for what it tries to be it is spot on and polished well.

If you like quick lunch break play sessions with a progression system and it looks fun, I would for sure recommend it.
Posted: March 6th, 2014
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35 of 44 people (80%) found this review helpful
283 products in account
68 reviews
3.9 hrs on record
Early Access Review
EDIT: For an Android Port , this game is doing good so far , it has 100% redefinable keys , the graphics are great , i can compare the gameplay to ( Bastion ) its a lot similar to that game , but not with the same story ofcourse
There are a alot of weapons to choose from , and can be upgraded , 3 hero class skill trees Medic soldier and specialist, you can choose 2 range weapons to switch between and 1 melee to brawl with
so far i see 30 missions with the caption of ( Coming soon ) hencing they would add more
Once you reach level 30 with your character you can play ( wave attack ) which is basically a survival mode
Quick play mode : randomly generates a mission based on your Skills , which is pretty cool and gives a great challenge

to talk about the Online gameplay of the game , so far so good i guess , it doesnt have a chat system yeah .. i hope they'd added that later on , still on early access lets not forget that
ah you cant really stay in the same host with a friend to play the missions over and over , you just choose which mission you wanna play and then find hosts , its easy to find servers really and it was just newly released so thats a great sign , you can join on-going games or host your own, or just simply press the ( Y ) button ( not sure which on keyboard ) to go offline and play singleplayer to get scores or whatever you want
Skill binding tree is good , not really that creative or many things to pick on from but good enough for an early state i guess , altho i compared it to bastion but that wast really just on the outer game like the way character moves and such not the same story like game or other features but it kinda has the same engine with melee weapon + range weapon and switching between. there is a prestiege mode
i would rate this game a 8/10 judging on the few things i did not like this game is really great and i like it , would really love to see how it launches later on with all the features they are going to add


a thumbs down to the one bad feature , everytime you level up the game goes slow motion and zooms to your character , and i played it online we were 4 , everytime someone levels up it zooms in to him with slow motion which is kinda really .. annoying :| well i guess the game is pretty great except for this part
Posted: March 5th, 2014
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