Braid is a puzzle-platformer, drawn in a painterly style, where you can manipulate the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess.
User reviews:
Very Positive (59 reviews) - 91% of the 59 user reviews in the last 30 days are positive.
Very Positive (4,928 reviews) - 94% of the 4,928 user reviews for this game are positive.
Release Date: Apr 10, 2009

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"...beautiful, entertaining, and inspiring."

— Eurogamer 10/10

Steam Big Picture

About This Game

Braid is a puzzle-platformer, drawn in a painterly style, where you can manipulate the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess. In each world, you have a different power to affect the way time behaves, and it is time's strangeness that creates the puzzles. The time behaviors include: the ability to rewind, objects that are immune to being rewound, time that is tied to space, parallel realities, time dilation, and perhaps more.
Braid treats your time and attention as precious; there is no filler in this game. Every puzzle shows you something new and interesting about the game world.
Key features:
  • Newly added Steam Cloud support
    Save your in-progress game to the cloud, then play where you left off from on any Steam connected computer.
  • Forgiving yet challenging gameplay:
    Braid is a 2-D platform game where you can never die and never lose. Despite this, Braid is challenging — but the challenge is about solving puzzles, rather than forcing you to replay tricky jumps.
  • Rich puzzle environment:
    Travel through a series of worlds searching for puzzle pieces, then solving puzzles by manipulating time: rewinding, creating parallel universes, setting up pockets of dilated time. The gameplay feels fresh and new; the puzzles are meant to inspire new ways of thinking.
  • Aesthetic design:
    A painterly art style and lush, organic soundtrack complement the unique gameplay.
  • Nonlinear story:
    A nonlinear fiction links the various worlds and provides real-world metaphors for your time manipulations; in turn, your time manipulations are projections of the real-world themes into playful "what-if" universes where consequences can be explored.
  • Nonlinear gameplay:
    The game doesn't force you to solve puzzles in order to proceed. If you can't figure something out, just play onward and return to that puzzle later.

System Requirements

Mac OS X
    • Operating System: Microsoft® Windows® XP / Vista / 7
    • Processor: 1.4GHz or faster
    • Memory: 768 MB or more
    • Hard Disk Space: 200 MB or more
    • Video Card: Pixel Shader 2.0
    • DirectX® Version: DirectX® 9.0c
    • Controller Support: Microsoft Xbox 360 Controller for Windows
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel Mac 1.0 GHz or better
    • Memory: 512 MB RAM
    • Graphics: ATI Radeon(TM) 9500 or better, NVIDIA GeForce(TM) FX 5900 or better, Intel GMA 950 or better
    • Hard Drive: 185 MB free space
    • Other Requirements:
Customer reviews
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Very Positive (59 reviews)
Very Positive (4,928 reviews)
Recently Posted
( 5.6 hrs on record )
Posted: June 29
An innovative and fun game that has gaping flaws in it.

#1: Difficulty, there were some challanges and then there were some that needed a youtube guide, the game needs some sort of hint system.

#2: Puzzle pieces: These should have been a bonus and the levels should have been harder to get to the end of without the colletion of them, some levels were a straight shot to the next level with the pieces in puzzles around you. It was too easy to get through without the pieces and too hard with the pieces.

#3: Post game There are 8 stars you need to collect in order to get the second ending. There almost no way someone would just stumble upon a star or know how to get one without looking it up, I bet there are people who went through the whole game and never came back to it completley unaware of these stars. Some require waiting 2 hours others require you to have not completed the game yet. What's that, you have? Only option is to reset all of your effort if you want it. Had it not been for the stars I probably wouldn't have left a negative review but it was so glaringly obvious there was a better ending and I wanted to see it, but I already beat the game so I just looked it up.
Helpful? Yes No Funny
( 8.5 hrs on record )
Pre-Release Review
Posted: June 28
Probably one of my top 5 games of all times, and easily top 10.

Fantastic story with great puzzles. I am currently waiting a few years to forget it and be able to go back in and do it all over again.

I cannot recommend it enough.
Helpful? Yes No Funny
( 5.0 hrs on record )
Posted: June 27
Braid is short and sweet. It's one of those games where you wish there was more content because you enjoyed it so much, but also know that if it was any longer than it is it would loose some of it's spark. The puzzles are clever and the game changes up the core mechanic slightly each world, so not only do you solve every problem in a diffrent way,you also have to approch each problem from a whole new perspective. It's the same feeling you get from solving the first few puzles of Portal streched ever so nicely over a 5 hour campaign. It didn't blow me away, but I'd be lying if I said it didn't leave me more than satisfied.
Helpful? Yes No Funny
( 9.6 hrs on record )
Posted: June 26
Playing the same scenario over and over again has never been this fun.
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( 6.4 hrs on record )
Posted: June 26
Wonderful puzzle platformer. The relation between story and gameplay mechanics in the different chapters is astonishing, and the last level is hands down the most surprising and mindblowing experience I ever had in a video game. Honestly. It may not be all that cinematic or convoluted like in other games that are liked because of this, but for me there was a certain "immediacy" in the whole scene that only this game made achieved for me.
Helpful? Yes No Funny
Capitalist Pig
( 7.9 hrs on record )
Posted: June 26
Excellent game. Honestly, for the current price, is a steal.

+ Very interesting and unique puzzles.
+ You can't die.


- It's rather short. You can finish it in 7 or 10 hours.
- IMO, the story is great, but the ending has something that doesn't get me.

Helpful? Yes No Funny
( 10.3 hrs on record )
Posted: June 26
Best ending ever
Helpful? Yes No Funny
( 5.3 hrs on record )
Posted: June 26
This game is a jewel, some puzzle pieces are a headache to get, but they are worth achieving so you can understand the story. The story is really deep and had to look it up on internet to fully understand it.
Helpful? Yes No Funny
( 2.3 hrs on record )
Posted: June 25
Idk why I can write a review for Braid when I don't own the game
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Most Helpful Reviews  In the past 30 days
68 of 73 people (93%) found this review helpful
4.8 hrs on record
Posted: June 12
(Full review follows below)

  • Game Name: Braid
  • Original Release: 2009
  • Genre Tags: Puzzle-Platformer; 2D; Time-Warp
  • My Overall Grade: B+
  • Estimated Playtime (Campaign): 4-6 hours
  • Multiplayer Aspect: None
  • Recommended To: Established fans of the genre; Those intrigued by the genre; Puzzle game aficionados

Braid is a short and sweet puzzle/platformer with an quasi-innovative time-manipulation aspect. The ability to rewind time not only allows for intriguing gameplay, but also provides a good way for there to be challenging puzzles without the game becoming unnecessarily frustrating. If you like puzzle/platformers, this should be high on your list of games to try.

The game mixes elements of puzzlers and platforming to form its identity. And there is a comfortable familiarity to the game which should feel inviting to most gamers. It starts off mostly focused on thinking-based puzzles and then a little while into the game there does start to be some platforming aspects sprinkled in, where your reaction time and precision abilities will be tested. But for the most part it's pretty mild and not that hard. Again, the time-manipulation also helps alleviate some of the difficulty of the platforming sections. It works out so a large majority of people should have an easy time enjoying Braid.

And as you progress through the game you will unlock different time-manipulation abilities which will need to be used properly to complete your quest. So the gameplay evolves throughout the campaign, keeping things fresh and keeping your mind active.

There isn't much of a story to be mentioned, but the game doesn't really need one. There is a strong influence of old school platformers (i.e.: the early Mario Bros. games). In that vein, there is a basic purpose to your actions, but no need for a sprawling narrative. Your quest in Braid is to traverse hostile lands to rescue a kidnapped princess, what else do you really need to know. Also, there isn’t that much of an immersive atmosphere either. The ambiance feels very nondescript and purely functional. However, none of this is a bad thing; Braid is simply a game that is focused on gameplay, purposefully minimizing the other distractive aspects.

And so I definitely recommend you check out Braid if you’re a fan of the puzzle/platformer genre and are looking for a new game that focuses on gameplay. Also if you are someone who loves a real challenge, the speed-run achievement can give you a nice "run for your money.”

Follow my curation page to see more of my recommendations!
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15 of 17 people (88%) found this review helpful
27 people found this review funny
0.7 hrs on record
Posted: June 23
Braid isn't fun

wait, that's not what i meant to do

od ot tnaem i tahw ton s'taht, tiaw nuf t'nsi diarb

Braid IS fun
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11 of 12 people (92%) found this review helpful
1 person found this review funny
4.0 hrs on record
Posted: June 12
When the great movie critic Roger Ebert said that videogames are not, and will never be art, half the Internet rushed to convince him otherwise. Braid was one of the games they showed him as examples of art in form of videogames. He dismissed it saying he's not "persuaded that I can learn about my own past by taking back my mistakes in a video game", and called the story "prose on the level of a wordy fortune cookie".
There was hardly a worse choice of game to show the movie critic -- not because it's a bad game, but because it relies heavily on hundreds of hours of other games' experience, playing with it, twisting the familiar mechanics, betraying the expectations and subverting the rules. Hours that Ebert obviously never experienced, so the words like "Your princess is in another castle" meant nothing for them, and the subversion that came with them (I'm not going to spoil that) never connected to anything.
I'm not sure what the game's true story is -- it might be about the atomic bomb, or about a creepy stalker with a crush, or about time travel. What I'm sure is, it's about these hours we've spent playing Mario that suddenly turn inside out, showing that what once used to be a simple kid's fun can work as a mature artistsic medium, telling stories and bringing up emotion without a single line of text.
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4 of 4 people (100%) found this review helpful
6.4 hrs on record
Posted: June 3
One of the best and innovative Indie games in history, Braid is a puzzle platformer that which is a very unique game.

Gameplay: Braid is a basic platformer but it gives you a very unique mechanic which is time travel. Anytime throughout the game you can rewind the game in case if you made a mistake or its required to solve the puzzle. Everything gets rewinded even certain enemies and collectibles. Collectibles are puzzle pieces which are spread throughout each world you will have to collect in order to unlock the next few worlds.

Story: I honestly didn't care for the story since the main aspect of this game is the gameplay itself. But from what I can tell is the story is told through books before the start of certain worlds and leaves the story to the player to figure out since it doesn't explain it directly. Therefore the story goes for immersive storytelling which IMO is the best way of storytelling in video games!

On your first playthrough you could beat the game in 3 to 5 hours but still leaves you to find all the collectibles you missed or you can do a dedicated speed run mode through certain levels or the entire game; try beating the game under 45 minutes, pretty tough...

Conclusion: Braid is a beautifully designed Indie game with a very unique platforming mechanics that if you are a fan of the genre you shouldn't miss out on this.

Rating 10/10
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4 of 5 people (80%) found this review helpful
10.3 hrs on record
Posted: June 19
Wow, how could I never have left feedback on my all-time favourite game I have played since 2010 :o
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3 of 4 people (75%) found this review helpful
2.0 hrs on record
Posted: June 7
Most innovative game I have ever found.
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1 of 1 people (100%) found this review helpful
8.5 hrs on record
Posted: June 17
An inventive experience which gives colorful insights on the concepts of time and relationships. Braid challenges the ways players view puzzle-platformer games with a creative style that is consistent and complex level designs.
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1 of 1 people (100%) found this review helpful
8.8 hrs on record
Posted: June 16
There isn't much left to say about this game 8 years after the fact. Yes, it is great and you should play it if you have any interest in puzzle games.
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Most Helpful Reviews  Overall
198 of 227 people (87%) found this review helpful
12.2 hrs on record
Posted: November 25, 2013
Braid is... Not For Everyone

The time twisting, puzzle platformer is brilliantly made, fantastically designed but a killer on the brain. The introduction to the game drip feeds you the information you are required to complete it, and its all down to you to apply the knowledge you have been given.

Now this is where opinions will divide; I enjoyed the challenge and that inspired me to push on. You could argue this game is actually really boring, I would disagree, but essentially it is advanced jumping with time elements. The story is strong, the character is great, albeit eccentrically odd, and the mechanics are near flawless. If you are a naysayer, play this in chunks and it'll win you round.

I think compared to other indie titles this game is perfectly priced at £5 - £10. If you don't enjoy the art style, then anything below that and you have got a steal and its worth a shot.

Steam Achievements, No Trading Cards, Full Controller Support.
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114 of 129 people (88%) found this review helpful
6 people found this review funny
0.1 hrs on record
Posted: December 20, 2014
Sometimes, when watching a film or reading a novel, you feel a burn of emotion deep inside your chest. Something that affects you so profoundly that it moves beyond being just a form of media. It is internalized and remembered forever.

Braid is one of those things. But it isn't just an example of art in gaming, it's a game full of pure genius as well.

The game, at first, comes off as a platformer. There are relatively little instances of hardcore platforming in the game, and they usually only serve as a medium to allow you to interact with the puzzle that you're dealing with. Make no mistake, this is a puzzle game at heart.

The puzzles here are incredibly good, and very well scaled from level to level. The first two levels are relatively easy and will only take you a few minutes, the third is a bit harder, and the last puzzles will make you feel like your brain is deflated. The amount of time that you'll have to put into each puzzle may be debilitating for some, but the sheer joy and pleasure of solving one overcomes any sense of stress that staring at your screen racking your brain may cause. These aren't just run of the mill puzzles, either. There are a number that are, in my mind, some of the best puzzles that I've ever seen in a game.

The art direction is beautiful. The backgrounds are watercolor constructed, they're vibrant and bright, and dark and brooding. The soundtrack is perfectly placed and flooded with beautiful violin work. Each are augmented by an incredibly written preface that comes prior to starting each level. The story is written so broadly and so metaphorically that it can literally be translated to represent whatever the player would like it to. The ending represents one of the epic twists in video game history, and does so in game -- a puzzle in itself.

I literally cannot think of one thing that I dislike about this game. It could be longer, but length can't really be expected from a game that costs so little.

There is so much value stuffed into the 10ish hours that you'll spend playing this game, it's hard to put it into words any other way than just to spout off the cliche of "buy it and experience it yourself". It's an experience to be had, and it's one of the most artistically beautiful exhibits in gaming history that is guaranteed to affect you in a most profound way.
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