Braid is a puzzle-platformer, drawn in a painterly style, where you can manipulate the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess.
User reviews:
Recent:
Very Positive (51 reviews) - 82% of the 51 user reviews in the last 30 days are positive.
Overall:
Very Positive (5,027 reviews) - 94% of the 5,027 user reviews for this game are positive.
Release Date: 10 Apr, 2009

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14,99€

Packages that include this game

Buy Indie Game The Movie Bundle

Includes 5 items: Indie Game: The Movie, Indie Game: The Movie Special Edition DLC, Super Meat Boy, FEZ, Braid

Buy Braid Soundtrack

 

Reviews

"...beautiful, entertaining, and inspiring."

— Eurogamer 10/10

Steam Big Picture

About This Game

Braid is a puzzle-platformer, drawn in a painterly style, where you can manipulate the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess. In each world, you have a different power to affect the way time behaves, and it is time's strangeness that creates the puzzles. The time behaviors include: the ability to rewind, objects that are immune to being rewound, time that is tied to space, parallel realities, time dilation, and perhaps more.
Braid treats your time and attention as precious; there is no filler in this game. Every puzzle shows you something new and interesting about the game world.
Key features:
  • Newly added Steam Cloud support
    Save your in-progress game to the cloud, then play where you left off from on any Steam connected computer.
  • Forgiving yet challenging gameplay:
    Braid is a 2-D platform game where you can never die and never lose. Despite this, Braid is challenging — but the challenge is about solving puzzles, rather than forcing you to replay tricky jumps.
  • Rich puzzle environment:
    Travel through a series of worlds searching for puzzle pieces, then solving puzzles by manipulating time: rewinding, creating parallel universes, setting up pockets of dilated time. The gameplay feels fresh and new; the puzzles are meant to inspire new ways of thinking.
  • Aesthetic design:
    A painterly art style and lush, organic soundtrack complement the unique gameplay.
  • Nonlinear story:
    A nonlinear fiction links the various worlds and provides real-world metaphors for your time manipulations; in turn, your time manipulations are projections of the real-world themes into playful "what-if" universes where consequences can be explored.
  • Nonlinear gameplay:
    The game doesn't force you to solve puzzles in order to proceed. If you can't figure something out, just play onward and return to that puzzle later.

System Requirements

Windows
Mac OS X
    • Operating System: Microsoft® Windows® XP / Vista / 7
    • Processor: 1.4GHz or faster
    • Memory: 768 MB or more
    • Hard Disk Space: 200 MB or more
    • Video Card: Pixel Shader 2.0
    • DirectX® Version: DirectX® 9.0c
    • Controller Support: Microsoft Xbox 360 Controller for Windows
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel Mac 1.0 GHz or better
    • Memory: 512 MB RAM
    • Graphics: ATI Radeon(TM) 9500 or better, NVIDIA GeForce(TM) FX 5900 or better, Intel GMA 950 or better
    • Hard Drive: 185 MB free space
    • Other Requirements:
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (51 reviews)
Overall:
Very Positive (5,027 reviews)
Recently Posted
rhythmicSmasher
( 0.9 hrs on record )
Posted: 8 August
Good game. Had fun even though some of the puzzles became headaches.
Helpful? Yes No Funny
The Blue Pill
( 2.4 hrs on record )
Posted: 4 August
Pure hype. Just an obnoxiously convoluted puzzle game. And I love puzzle games, but come on. This has a lot of those obnoxious point-and-click tropes, where they have "cleverly" (read "annoyingly" to anyone whose confidence in their own intelligence doesn't need to be reinforced by figuring out infuriatingly contrived puzzles) hidden things that seem like part of the backdrop, and make them necessary elements of gameplay. There is also no instruction to guide you, and tell you things such as "the further you drop onto an enemy, the further you bounce back up", which is QUENTESSENTIAL KNOWLEDGE for completing THE FIRST DAMN WORLD. And while I understand that at least SOME people enjoy the point and click elements, because it makes them feel smart when they find them, I don't think anyone enjoys sitting around for two hours, trying to desperately realize things such as the long drop onto an enemy = high bounce. That should be part of the game's nonexistent tutorial.

Anyone who calls this "fun" probably just needs to see a shrink about their confidence in their own intelligence. I can't possibly see why anyone would put up with the level of shenanigans this game brings, unless they DESPERATELY, PAINFULLY needed to feel better about how smart they were.

Meanwhile, me and my friends, most of whom consider themselves intellectuals, found this game to be very dull and trite. For all the internet hype around this game, nobody I personally know enjoyed it. Just goes to show you, you buy enough good reviews from the right people, or get the right person as your fanboy, and you can have just all kinds of undeserved money and praise.
Helpful? Yes No Funny
VOTE Cave Johnson for President!
( 4.6 hrs on record )
Posted: 3 August
From the many positive reviews of this game, I was expecting a great puzzle game that used the ability to go back in time as its main puzzle-solving technique. And this game did it pretty well. The main problem I have with the game is that you can pass levels without having to solve the puzzle. It is nice to let players continue the game if they can't solve hard puzzles, but if you can go through most of the levels without trying to solve the puzzles, the game isn't very fun.

So although the game did a good job of utilizing a unique power as the tool of the game, I didn't enjoy playing it.
Helpful? Yes No Funny
Nicobay le pokemon
( 0.9 hrs on record )
Pre-Release Review
Posted: 3 August
didnt liked it
Helpful? Yes No Funny
SVK PETO
( 10.0 hrs on record )
Posted: 3 August
+manipulate the flow of time
Helpful? Yes No Funny
Candy
( 1.1 hrs on record )
Posted: 1 August
Novel quickly gives way to boring. Skip the game, buy the soundtrack.
Helpful? Yes No Funny
mrxjn
( 3.5 hrs on record )
Posted: 30 July
Amazing game.. reallt. I looks like a platform game but trust me it isn't. This is a wondful puzzler for adults. A must have.
Helpful? Yes No Funny
dafran
( 10.4 hrs on record )
Posted: 29 July
A perfect puzzle game - original and clever and with great atmosphere. For me 10/10.
Helpful? Yes No Funny
JGarm
( 7.9 hrs on record )
Posted: 27 July
Beautiful.
Helpful? Yes No Funny
jon.isidoridy
( 12.6 hrs on record )
Posted: 27 July
Excellent game. Simple yet thought-provoking. Love the time rewind. One of my favorite side scrollers; up there with Child of Light, Ori and the Blind Forest, and Limbo.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
Recommended
10.4 hrs on record
Posted: 29 July
A perfect puzzle game - original and clever and with great atmosphere. For me 10/10.
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2 of 2 people (100%) found this review helpful
Recommended
10.0 hrs on record
Posted: 3 August
+manipulate the flow of time
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
1 person found this review funny
Recommended
4.6 hrs on record
Posted: 12 July
Incredible gameplay...

It's pretty hard but it worth it.
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2 of 3 people (67%) found this review helpful
Recommended
5.0 hrs on record
Posted: 11 July
The magaical moment of success after spending hours on a section is truly amazing.
I've been playing my second time, just to go through the story.
Artistically pleasing, not a fan of retro nonetheless.

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2 of 3 people (67%) found this review helpful
2 people found this review funny
Recommended
9.3 hrs on record
Posted: 13 July
I remember playing this game way back when it was new at a friend's house. I'll never forget the frustration we felt as an entire room full of teenagers struggled to get some of the game's trickier puzzle pieces, or the cheers that went up when a puzzle was finally untangled, or the audible gasps elicited by the game's final level.

Part of me was worried that buying the game now, seven years later, and playing it would dull some of those memories. I was worried it wouldn't be as good as I remembered. But to my relief, it's just as difficult and rewarding and strange as I remembered. This game always triggers some weird and almost indescribable emotions from me, and I'm never sure if that's due to the unique score, the hauntingly vague story, my own nostalgia, or a mixture of all three.

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3 of 6 people (50%) found this review helpful
1 person found this review funny
Not Recommended
3.8 hrs on record
Posted: 17 July
A great many people were enamored by Braid but personally it never struck a chord with me. I used to be an avid player of games on Newgrounds and I've seen all the mechanics in Braid on display and more refined in flash games of years passed. Its not that Braid is a bad game, I just don't feel that it brought enough to the table for me.
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Most Helpful Reviews  Overall
198 of 228 people (87%) found this review helpful
Recommended
12.2 hrs on record
Posted: 25 November, 2013
Braid is... Not For Everyone

The time twisting, puzzle platformer is brilliantly made, fantastically designed but a killer on the brain. The introduction to the game drip feeds you the information you are required to complete it, and its all down to you to apply the knowledge you have been given.

Now this is where opinions will divide; I enjoyed the challenge and that inspired me to push on. You could argue this game is actually really boring, I would disagree, but essentially it is advanced jumping with time elements. The story is strong, the character is great, albeit eccentrically odd, and the mechanics are near flawless. If you are a naysayer, play this in chunks and it'll win you round.

I think compared to other indie titles this game is perfectly priced at £5 - £10. If you don't enjoy the art style, then anything below that and you have got a steal and its worth a shot.

Notes
Steam Achievements, No Trading Cards, Full Controller Support.
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115 of 132 people (87%) found this review helpful
7 people found this review funny
Recommended
0.1 hrs on record
Posted: 20 December, 2014
Sometimes, when watching a film or reading a novel, you feel a burn of emotion deep inside your chest. Something that affects you so profoundly that it moves beyond being just a form of media. It is internalized and remembered forever.

Braid is one of those things. But it isn't just an example of art in gaming, it's a game full of pure genius as well.

The game, at first, comes off as a platformer. There are relatively little instances of hardcore platforming in the game, and they usually only serve as a medium to allow you to interact with the puzzle that you're dealing with. Make no mistake, this is a puzzle game at heart.

The puzzles here are incredibly good, and very well scaled from level to level. The first two levels are relatively easy and will only take you a few minutes, the third is a bit harder, and the last puzzles will make you feel like your brain is deflated. The amount of time that you'll have to put into each puzzle may be debilitating for some, but the sheer joy and pleasure of solving one overcomes any sense of stress that staring at your screen racking your brain may cause. These aren't just run of the mill puzzles, either. There are a number that are, in my mind, some of the best puzzles that I've ever seen in a game.

The art direction is beautiful. The backgrounds are watercolor constructed, they're vibrant and bright, and dark and brooding. The soundtrack is perfectly placed and flooded with beautiful violin work. Each are augmented by an incredibly written preface that comes prior to starting each level. The story is written so broadly and so metaphorically that it can literally be translated to represent whatever the player would like it to. The ending represents one of the epic twists in video game history, and does so in game -- a puzzle in itself.

I literally cannot think of one thing that I dislike about this game. It could be longer, but length can't really be expected from a game that costs so little.

There is so much value stuffed into the 10ish hours that you'll spend playing this game, it's hard to put it into words any other way than just to spout off the cliche of "buy it and experience it yourself". It's an experience to be had, and it's one of the most artistically beautiful exhibits in gaming history that is guaranteed to affect you in a most profound way.
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68 of 75 people (91%) found this review helpful
Recommended
4.8 hrs on record
Posted: 12 June
AT A GLANCE
(Full review follows below)

  • Game Name: Braid
  • Original Release: 2009
  • Genre Tags: Puzzle-Platformer; 2D; Time-Warp
  • My Overall Grade: B+
  • Estimated Playtime (Campaign): 4-6 hours
  • Multiplayer Aspect: None
  • Recommended To: Established fans of the genre; Those intrigued by the genre; Puzzle game aficionados

REVIEW
Braid is a short and sweet puzzle/platformer with an quasi-innovative time-manipulation aspect. The ability to rewind time not only allows for intriguing gameplay, but also provides a good way for there to be challenging puzzles without the game becoming unnecessarily frustrating. If you like puzzle/platformers, this should be high on your list of games to try.

The game mixes elements of puzzlers and platforming to form its identity. And there is a comfortable familiarity to the game which should feel inviting to most gamers. It starts off mostly focused on thinking-based puzzles and then a little while into the game there does start to be some platforming aspects sprinkled in, where your reaction time and precision abilities will be tested. But for the most part it's pretty mild and not that hard. Again, the time-manipulation also helps alleviate some of the difficulty of the platforming sections. It works out so a large majority of people should have an easy time enjoying Braid.

And as you progress through the game you will unlock different time-manipulation abilities which will need to be used properly to complete your quest. So the gameplay evolves throughout the campaign, keeping things fresh and keeping your mind active.

There isn't much of a story to be mentioned, but the game doesn't really need one. There is a strong influence of old school platformers (i.e.: the early Mario Bros. games). In that vein, there is a basic purpose to your actions, but no need for a sprawling narrative. Your quest in Braid is to traverse hostile lands to rescue a kidnapped princess, what else do you really need to know. Also, there isn’t that much of an immersive atmosphere either. The ambiance feels very nondescript and purely functional. However, none of this is a bad thing; Braid is simply a game that is focused on gameplay, purposefully minimizing the other distractive aspects.

And so I definitely recommend you check out Braid if you’re a fan of the puzzle/platformer genre and are looking for a new game that focuses on gameplay. Also if you are someone who loves a real challenge, the speed-run achievement can give you a nice "run for your money.”

Follow my curation page to see more of my recommendations!
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93 of 126 people (74%) found this review helpful
Recommended
32.4 hrs on record
Posted: 2 August, 2013
An intellectually stimulating combination of symbolic game design, brilliant visuals, an immersive soundtrack, and a post-modern story that will leave you pondering its implications for months. I consider this the best videogame ever made.
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