Lead your team of Runners to survive a corrupt megacorporation’s intrigue threatening thousands of lives in this new action-strategy game set in the most popular cyberpunk universe of all times – Shadowrun.
User reviews: Mostly Positive (638 reviews)
Release Date: Apr 28, 2015

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Recommended By Curators

"Showed at Gamescom 2014 - Great example of an indie studio handling a well-known IP with flair."
Read the full review here.

Recent updates View all (25)

July 1

Cliffhanger July update

Hoi Chummers,

we have been silent for a while here at Cliffhanger Central, as a consequence of the insolvency procedures involving Cliffhanger Software. We've had a lot on our hands and are still in the process of getting the Cliffhanger Games company into shape, with our main goal being the continuous maintaining and expanding of Shadowrun Chronicles.

For the last few weeks we had to go through a lot of administrative stuff, dealing with banks and trying to come to an agreement with our partners, who were understandably scared about the prospects of Cliffhanger Games also going down. Our equipment was seized and we lost access to our former office, which had us working on an alternative that would allow us to regroup, set up an external server, get our systems running again and get everyone remote access to them, in order to keep working. Things did not come to a stand still; we've went on preparing the next update with the Red Challenge and a bit of crit chance un-nerfing (as well as Mark improving crit chances), but with all our employees enjoying forced holidays and limited access to a joint server, things have not exactly been speeding along either. That being said we are testing the update build and should hopefully be ready to release it in two weeks, as we also have to fix the nasty grouping issue that has been popping up repeatedly.

We've also had meetings and talks with the remaining team to see who would be willing to keep going and how we could work together most effectively. Everyone has been working incredibly hard during the last months and the exhaustion and frustration over the turn of events hurt all of us personally and as a group. Our deliberations had us look back at the mistakes we made and formulate a plan to sustain our vision of an ideal company in a less than ideal world. The emerging vision has certainly energized the team and got the creative and collaborative juices flowing. Now we need to pour this into concrete terms and structures in order to bounce back with full force.

Our current plan is to release an add-on for Chronicles towards the end of October (once you are all done with the no doubt excellent SR:Hong Kong), and we are in the process of discussing and estimating the features and content for that. The rough plot fo the campaign part is done and greenlighted with Catalyst and now we need to detail things out a little more. The fate of Jane (determined by your decision at the end of the campaign) will play a large role in the story to come – currently a slight majority of people have decided to kill her, but with the next update we will make the choice and consequences clearer hopefully, so people how their decision will affect Jane, which may change that. Of course, the winner of our recent band contest will also influence the future of Bozeman (who vanished from the Market) and two more contests in July will determine the fate of a couple of more people such as our fearless reporter Alison Sanborn as the puzzle pieces come together for the fall of the megacorp. Yes, that one is still on and we are building up to it (albeit slowly).

Some more changes are going to be made to the way we operate - we want our players to take a more active role in beta testing (and get out of the frantic balancing patches) and will grant access to our staging servers again. If you are interested in joining this (everyone who had access to the "backer" beta version in the past will have so again) please send a mail to support with your email, steam account name and OS - we love to get feedback, especially from all you experienced players out there.

We are also done with the upgrade to Deluxe edition DLC, it is sitting in Steam's review cue and should hopefully see the light of day soon.

For the Kickstarter backers we already mentioned we would try to save as much of our physical rewards budget as we can for game development and some of you were gracious enough to be willing to forgo the physical rewards completely to support us. Thank you again for that! Thankfully, our friends at Catalyst have agreed to allow us to put up a number of their books in pdf format as a replacement for any physical swag we intended as rewards. We will send out details on this in the coming weeks, but basically you can swap your physical reward tier for a number of coupons of equal value and redeem those for pdfs. We know not everyone will go for this, so we will send out yet another survey about who would be willing to do so.

That is it for now – we will keep you updated as things continue to evolve, of course, but expect us to still be less responsive than we usually are for the next two weeks. There is just SO much stuff to set up and organize, that we are pressed for time.

see you in the shadows
primetide

9 comments Read more

June 18

log out and in again to get chat and grouping to work

we have retstarted the servers ten minutes ago, so if you have not logged out and in again, you cannot be grouped with

0 comments Read more

Reviews

“After spending many, many years playing the pen-and-paper version of the game, I've found that even in Early Access, Cliffhanger Productions' multiplayer-enabled, tactics-focused take on the tech fantasy universe is the purest Shadowrun videogame experience on offer today.”
Destructoid

“The addition of co-operative gameplay could be exactly the kind of addition that the Shadowrun franchise needs.”
Leviathyn

“Shadowrun Chronicles is XCOM with magic”
HardcoreGamer

Digital Deluxe Edition

  • A pre-order for the first campaign update of Shadowrun Chronicles – cause the world of Shadowrun Chronicles will be ever expanding with more missions and new content!
  • An additional character slot
  • A useful extra set of items from grenades to DocWagon cards, weapons and armor and a zero Essence cybeware to get you an edge on the street!
  • Three pets for use in the hub (they are very tame, so they won't follow you into missions) and exclusive clothing items from skull bandanas to stained Soykaf Shirts for the true Runner look!
  • Listen to the music inspired by Shadowrun Chronicles on the bonus soundtrack!
  • Did you always want to try the Shadowrun Tabletop game? The Quick Start Rules give you an introduction to the world and the ruleset of the game. Gather your friends around the table and slip into the Shadows with them!
  • The Boston Adventures bring the Boston Lockdown scenario to your Shadowrun Tabletop group! Get intel on the Boston setting and play a run inspired by the Shadowrun Chronicles: Boston Lockdown Campaign!

RPG SUPER DELUXE PACK

  • A whopping 240+ pages of roleplaying goodness with the Pen and Paper RPG Campaign Book Boston Lockdown as a pdf! Heaps of background intel, stories and adventures. Run your Boston Shadowrun campaign or just find out much more about the background of our game and the tragedy and machinations of the Boston Lockdown.
  • The complete 480 pages strong official Shadowrun 5th edition rulebook as a pdf

    PLUS ALL THE DELUXE GOODNESS:
  • A pre-order for the first campaign update of Shadowrun Chronicles – cause the world of Shadowrun Chronicles will be ever expanding with more missions and new content!
  • An additional character slot
  • A useful extra set of items from grenades to DocWagon cards, weapons and armor and a zero Essence cybeware to get you an edge on the street!
  • Three pets for use in the hub (they are very tame, so they won't follow you into missions) and exclusive clothing items from skull bandanas to stained Soykaf Shirts for the true Runner look!
  • Listen to the music inspired by Shadowrun Chronicles on the bonus soundtrack!
  • Did you always want to try the Shadowrun Tabletop game? The Quick Start Rules give you an introduction to the world and the ruleset of the game. Gather your friends around the table and slip into the Shadows with them!
  • The Boston Adventures bring the Boston Lockdown scenario to your Shadowrun Tabletop group! Get intel on the Boston setting and play a run inspired by the Shadowrun Chronicles: Boston Lockdown Campaign!

Boston Lockdown Official Shadowrun Camapign Book

This adds the official Boston Lockdown Campaign book (240 pages) with heaps of background intel, stories and adventures as pdf to be added to your Shadowrun Deluxe or Standard edition! Run your Boston Shadowrun campaign or just find out much more about the background of our game and the tragedy and machinations of the Boston Lockdown!
A great read at an unbeatable price available only to buyers of Shadowrun Chronicles!
This is the official Shadowrun 5th Edition crossover book, co-created with Catalyst Games!

About This Game

Lead your team of Runners to survive a corrupt megacorporation’s intrigue threatening thousands of lives in this new action-strategy game set in the most popular cyberpunk universe of all times – Shadowrun. Blending X-Com style gameplay with RPG elements in the unique Shadowrun setting and adding an extensive single- and co-op campaign, Shadowrun Chronicles offers the next generation of tactical turn based action games.

Entrapped in a city plagued by a deadly virus, assaulted by the minions of a megacorporation, attacked by infected and with a dragon on a rampage through the city you have to unearth the secret conspiracy that connects it all.

As the leader of your team of Shadowrunners, you will have to use magic, technology and every weapon available to you, to save the lives of thousands in a city at the brink of extinction. Grow you character, plan your missions and control your team in combat or play live co-op with other players to overcome the challenges ahead of you. Meet your fellow runners in the Back Alley or hire henchmen to help you succeed.

Set in the dystopian near future of our world, where magic has awakened and blends with technology, creatures of myth and legend have returned. Elves, Dwarves, Orks and Trolls walk among the neon-lit streets, while the matrix connects everyone and everything as the corporate towers cast their long shadows across the globe. You are a Shadowrunner - a secret operative on the edge of society, hired for the jobs no one wants to be connected with. A cyberpunk rebel surviving by skill and instinct in the shadows of the corporate towers!


Welcome to the dark side of the future, chummer. It’s going to be a hell of a ride.


Featuring

Word of warning: The game is tough - it's designed that way. Running the shadows is never easy and going in guns blazing will certainly get you in trouble!

  • Run and Gun! Gripping and deadly tactical turn-based combat in true Shadowrun style: Choose from a wide array of skills groups, magic, technology and weapons to survive!

  • Teamwork! Build up your team of runners or join with other players in live co-op to find the best combination of skill, magic and technology for survival.
  • You'll never run alone! Team up with friends for your next run or swap stories with other runners in the hangout. Take your friend's characters with you into a mission even when they are not online.
  • Every move counts! Dive behind cover, find alternate routes with clever use of your skills, send your drones or spirits into battle and use any weapon at your disposal to make it out alive.
  • Be who YOU want to be! Create your individual Shadowrunner in a completely level-free character system from over 60 different combat and non-combat skills, unique backgrounds and five metahuman races. Start a muscle-packed former Troll bouncer and become an expert Rigger, sending your drones into combat or complement your spell slinging mage with the abilities of a skillful sniper. The choice is yours!
  • Gear up! Employ a variety of armor, augmentations, cyberware, magic and of course tons of weapons! Lob a grenade at your enemies, blast them with a mana ball or pass them unnoticed by hacking their security systems. Over 50 different enemies from vicious gangers to combat drones and corporate wagemages await!
  • Shape the future! Developed jointly with the tabletop RPG books your actions in the game will shape the future of the whole Shadowrun universe!

Requires internet connection to play!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7/Windows 8.1
    • Processor: 2.0+ GHz or better
    • Memory: 2 GB RAM
    • Graphics: 1024 MB NVidia or ATI graphics card
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Requires internet connection to play
    Recommended:
    • OS: Windows 7/Windows 8.1
    • Processor: 2.5+ GHz or better
    • Memory: 4 GB RAM
    • Graphics: 2048 MB NVidia or ATI graphics card
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Requires internet connection to play
    Minimum:
    • OS: OSX 10.7 +
    • Processor: 2.0+ GH or better
    • Memory: 2 GB RAM
    • Graphics: 1024 MB NVidia or ATI graphics card
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Requires internet connection to play
    Recommended:
    • OS: OSX 10.7 +
    • Processor: 2.5+ GHz or better
    • Memory: 4 GB RAM
    • Graphics: 2048 MB NVidia or ATI graphics card
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Requires internet connection to play
    Minimum:
    • OS: Ubuntu 14.04
    • Processor: 2.0+ GHz or better
    • Memory: 2 GB RAM
    • Graphics: 1024 MB NVidia or ATI graphics card with dedicated drivers
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Requires internet connection to play
    Recommended:
    • OS: Ubuntu 14.04
    • Processor: 2.5+ GHz or better
    • Memory: 4 GB RAM
    • Graphics: 2048 MB NVidia or ATI graphics card with dedicated drivers
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Requires internet connection to play
Helpful customer reviews
21 of 22 people (95%) found this review helpful
73.8 hrs on record
Posted: June 28
This review is mostly for tabletop RPG fans(esp. those who have played SR tabletop).
To all others: this is a really fun, turn-based tactical game in a really cool setting, that plays well in both single-player and multiplayer! So buy it for sure, if you like those kind of games!

OK now for you tabletop RPG fans:
2 things about SR Chronicles I REALLY like:
1) Hackers/Deckers are a completely viable, distinct form of combat all their own. They interfere with opponents’ cyberware & gear which can stun, damage, and debuff opponents. They can also buff allies, giving them bonuses to hit, for example. This is far superior to the tabletop SR game IMO. The great part is they do NOT need any LOS(line of sight), effectively “shooting” thru walls etc. (since they are using the matrix and/or wireless to access opponents), so go ahead & hide your decker behind walls, large cover, etc.
Of course they can also use guns, magic, and/or rigging if built that way, but no NEED to!
2) No Increased # of actions in combat! Just 1 movement + 1 action per player per round. I have been saying for YEARS multiple action passes in combat need to go (in tabletop SR). They slow combat to a crawl. This game all but eliminates them (some few exceptions) which makes combat FAST, and much more FUN. Speed can still give you other bonuses, and yes, in a few cases an extra action, but it’s rare and doesn’t slow combat too much.

As you can infer, it’s skill based, no classes. So you can be a Mage/Hacker/Blademaster if you really want to. You can also just specialize in one or two things if you prefer.

Some very viable builds: Melee (melee does more damage than ranged in this game), Automatics (obvious), Hacking(see above), Spellcasting (tho nerfed compared to tabletop, to balance it). Rigging is said to be one of the best in single player campaign mode, but not good (ie. very challenging) when you get to the endgame/multiplayer. People seem to dislike summoning(they say it does less damage than everything else).

All in all, it is a fun game. If you like turn-based RPGs, tabletop RPGs, or the pencil&paper version of SR, you should definitely check this out! The Boston setting is something different, too. And…Dragons!
---
https://steamcommunity.com/groups/graywalkers : upcoming supernatural, post-apocalyptic, turn-based tactical RPG!
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58 of 87 people (67%) found this review helpful
1 person found this review funny
13.9 hrs on record
Posted: June 10
Do not buy this game!

If I could get my Kickstarter pledge back, I'd take it and run in a heartbeat. Cliffhanger failed to keep their promises at every stage of development, radically reduced the scope of their game, delivered an aborted fetus of an MMO, then promptly filed for bankruptcy.

Shadowrun Returns (plus Dragonfall and Hong Kong) by Harebrained Schemes shouldn't have been punished by having to share an IP with this drek by Cliffhanger Productions. Do yourself a favor and skip this title; if you need to get your Shadowrun fix, buy Shadowrun Returns instead.
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7 of 8 people (88%) found this review helpful
75.9 hrs on record
Posted: June 21
I would recommend this game if you play with a regular group of people (perhaps with something like voice chat) and enjoy interesting characters and a decent story. Me and two of my friends have been playing it all week for several hours each evening and are still looking forward to finishing the storyline, so there should be enough content for all. Note that this is NOT as in depth as some RPGs, but it is still good for fun with friends.
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6 of 7 people (86%) found this review helpful
335.9 hrs on record
Posted: June 23
I am playing SRC since december and it amazes me how small developers team could do such progress in just half year.
Game have many issues right now. It has lags, sometimes grouping issues, sometimes connection problems.
It has still long way to go to be fully scaled MMO game, but I am excited about what it'll become.
Despite all problems I like this game, it's ambience, small details, great community. For me it's worth every cent spent on it and every single minute I played it.
Even with small team and many issues developers are trying to take into account maximum player suggestions.
And as I mentioned before the game has the best community I've ever seen in games.
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7 of 9 people (78%) found this review helpful
18.3 hrs on record
Posted: June 5
I played the first 2 Shadowrun games from Hairbrained and loved them, but I always wished they had some MP component to them so I could play with friends or just other people. Finally this game comes along and it's amazing. It's a bit expensive, but well worth it. As long as new campaigns and missions continue to come out then I can see myself puttting many many hours into it. Especially with the ability to constantly customize you character on the fly.
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