รายการแนะนำ ข่าวสาร
สำหรับคุณ
Lead your team of Runners to survive a corrupt megacorporation’s intrigue threatening thousands of lives in this new action-strategy game set in the most popular cyberpunk universe of all times – Shadowrun.
บทวิจารณ์จากผู้ใช้:
ล่าสุด:
ผสมกัน (14 บทวิจารณ์) - 64% จาก 14 บทวิจารณ์จากผู้ใช้ใน 30 วันล่าสุดนี้ เป็นแง่บวก
โดยรวม:
ผสมกัน (906 บทวิจารณ์) - 68% จาก 906 บทวิจารณ์จากผู้ใช้สำหรับเกมนี้ เป็นแง่บวก
วันวางจำหน่าย: 28 เม.ย. 2015

เข้าสู่ระบบ เพื่อเพิ่มผลิตภัณฑ์นี้ลงในสิ่งที่อยากได้ของคุณ ติดตาม หรือทำเครื่องหมายเป็นยังไม่สนใจ

ซื้อ Shadowrun Chronicles - Boston Lockdown

เทศกาลลดราคาฤดูร้อน! ข้อเสนอจะจบลง 4 กรกฎาคม

ซื้อ Shadowrun Chronicles: Deluxe Package

เทศกาลลดราคาฤดูร้อน! ข้อเสนอจะจบลง 4 กรกฎาคม

ซื้อ Shadowrun Chronicles: Deluxe RPG Package

เทศกาลลดราคาฤดูร้อน! ข้อเสนอจะจบลง 4 กรกฎาคม

 

อัปเดตล่าสุด ดูทั้งหมด (36)

29 มีนาคม

Last Call for Shadowrun Merchandise!

Hi all!
We are locking down the backer kit orders and merchandise pre-orders on the 4th of April 2016.

If you haven’t taken the chance to grab some cool Shadowrun Merchandise, please do so asap!

After the 4th, no further orders can be placed as we will be sending the final numbers to the manufacturers.

Cheers!

3 ความเห็น อ่านเพิ่มเติม

24 กุมภาพันธ์

"Missions" DLC for Shadowrun Chronicles released

Today we released the new Missions DLC, which offers players randomized missions to play against various enemy factions.
We are also releasing a webshop soon with cool Shadowrun merchandise, so keep checking back for announcements.

We also have patched the game and changed balancing for Shaman summons as well as pre-infected campaign weapon flavours.

19 ความเห็น อ่านเพิ่มเติม

บทวิจารณ์

“After spending many, many years playing the pen-and-paper version of the game, I've found that even in Early Access, Cliffhanger Productions' multiplayer-enabled, tactics-focused take on the tech fantasy universe is the purest Shadowrun videogame experience on offer today.”
Destructoid

“The addition of co-operative gameplay could be exactly the kind of addition that the Shadowrun franchise needs.”
Leviathyn

“Shadowrun Chronicles is XCOM with magic”
HardcoreGamer

Deluxe Edition

  • Includes the INFECTED Add-On campaign!
  • An additional character slot
  • A useful extra set of items from grenades to DocWagon cards, consumables and armor and zero Essence cybeware to get you an edge on the street! (see below for full list)
  • Three pets for use in the hub (they are very tame, so they won't follow you into missions) and exclusive clothing items from skull bandanas to stained Soykaf Shirts for the true Runner look!
  • Listen to the music inspired by Shadowrun Chronicles on the bonus soundtrack!
  • Did you always want to try the Shadowrun Tabletop game? The Quick Start Rules give you an introduction to the world and the ruleset of the game. Gather your friends around the table and slip into the Shadows with them!
  • The Boston Adventures bring the Boston Lockdown scenario to your Shadowrun Tabletop group! Get intel on the Boston setting and play a run inspired by the Shadowrun Chronicles: Boston Lockdown Campaign!

Deluxe RPG Edition

  • A whopping 240+ pages of roleplaying goodness with the Pen and Paper RPG Campaign Book Boston Lockdown as a pdf! Heaps of background intel, stories and adventures. Run your Boston Shadowrun campaign or just find out much more about the background of our game and the tragedy and machinations of the Boston Lockdown.
  • The complete 480 pages strong official Shadowrun 5th edition rulebook as a pdf

    PLUS ALL THE DELUXE GOODNESS:
  • The INFECTED! Add On Missions
  • An additional character slot
  • A useful extra set of items from grenades to DocWagon cards, consumables and armor as well as zero Essence cybeware to get you an edge on the street!
  • Three pets for use in the hub (they are very tame, so they won't follow you into missions) and exclusive clothing items from skull bandanas to stained Soykaf Shirts for the true Runner look!
  • Listen to the music inspired by Shadowrun Chronicles on the bonus soundtrack!
  • Did you always want to try the Shadowrun Tabletop game? The Quick Start Rules give you an introduction to the world and the ruleset of the game. Gather your friends around the table and slip into the Shadows with them!
  • The Boston Adventures bring the Boston Lockdown scenario to your Shadowrun Tabletop group! Get intel on the Boston setting and play a run inspired by the Shadowrun Chronicles: Boston Lockdown Campaign!

เกี่ยวกับเกมนี้

Lead your team of Runners to survive a corrupt megacorporation’s intrigue threatening thousands of lives in this new action-strategy game set in the most popular cyberpunk universe of all times – Shadowrun. Blending X-Com style gameplay with RPG elements in the unique Shadowrun setting and adding an extensive single- and co-op campaign, Shadowrun Chronicles offers the next generation of tactical turn based action games.

Entrapped in a city plagued by a deadly virus, assaulted by the minions of a megacorporation, attacked by infected and with a dragon on a rampage through the city you have to unearth the secret conspiracy that connects it all.

As the leader of your team of Shadowrunners, you will have to use magic, technology and every weapon available to you, to save the lives of thousands in a city at the brink of extinction. Grow you character, plan your missions and control your team in combat or play live co-op with other players to overcome the challenges ahead of you. Meet your fellow runners in the Back Alley or hire henchmen to help you succeed.

Set in the dystopian near future of our world, where magic has awakened and blends with technology, creatures of myth and legend have returned. Elves, Dwarves, Orks and Trolls walk among the neon-lit streets, while the matrix connects everyone and everything as the corporate towers cast their long shadows across the globe. You are a Shadowrunner - a secret operative on the edge of society, hired for the jobs no one wants to be connected with. A cyberpunk rebel surviving by skill and instinct in the shadows of the corporate towers!


Welcome to the dark side of the future, chummer. It’s going to be a hell of a ride.


Featuring

Word of warning: The game is tough - it's designed that way. Running the shadows is never easy and going in guns blazing will certainly get you in trouble!

  • Run and Gun! Gripping and deadly tactical turn-based combat in true Shadowrun style: Choose from a wide array of skills groups, magic, technology and weapons to survive!

  • Teamwork! Build up your team of runners or join with other players in live co-op to find the best combination of skill, magic and technology for survival.
  • You'll never run alone! Team up with friends for your next run or swap stories with other runners in the hangout. Take other player's characters with you into a mission as henchmen
  • Every move counts! Dive behind cover, find alternate routes with clever use of your skills, send your drones or spirits into battle and use any weapon at your disposal to make it out alive.
  • Be who YOU want to be! Create your individual Shadowrunner in a completely level-free character system from over 60 different combat and non-combat skills, unique backgrounds and five metahuman races. Start a muscle-packed former Troll bouncer and become an expert Rigger, sending your drones into combat or complement your spell slinging mage with the abilities of a skillful sniper. The choice is yours!
  • Gear up! Employ a variety of armor, augmentations, cyberware, magic and of course tons of weapons! Lob a grenade at your enemies, blast them with a mana ball or pass them unnoticed by hacking their security systems. Over 50 different enemies from vicious gangers to combat drones and corporate wagemages await!
  • Shape the future! Developed jointly with the tabletop RPG books your actions in the game will shape the future of the whole Shadowrun universe!

Requires internet connection to play!

ความต้องการระบบ

Windows
Mac OS X
SteamOS + Linux
    ขั้นต่ำ:
    • ระบบปฏิบัติการ: Windows 7/Windows 8.1
    • หน่วยประมวลผล: 2.0+ GHz or better
    • หน่วยความจำ: แรม 2 GB
    • กราฟิก: 1024 MB NVidia or ATI graphics card
    • เครือข่าย: การเชื่อมต่ออินเทอร์เน็ตแบบบรอดแบนด์
    • หน่วยบันทึกข้อมูล: พื้นที่ว่างที่พร้อมใช้งาน 3 GB
    • หมายเหตุเพิ่มเติม: Requires internet connection to play
    แนะนำ:
    • ระบบปฏิบัติการ: Windows 7/Windows 8.1
    • หน่วยประมวลผล: 2.5+ GHz or better
    • หน่วยความจำ: แรม 4 GB
    • กราฟิก: 2048 MB NVidia or ATI graphics card
    • เครือข่าย: การเชื่อมต่ออินเทอร์เน็ตแบบบรอดแบนด์
    • หน่วยบันทึกข้อมูล: พื้นที่ว่างที่พร้อมใช้งาน 3 GB
    • หมายเหตุเพิ่มเติม: Requires internet connection to play
    ขั้นต่ำ:
    • ระบบปฏิบัติการ: OSX 10.7 +
    • หน่วยประมวลผล: 2.0+ GH or better
    • หน่วยความจำ: แรม 2 GB
    • กราฟิก: 1024 MB NVidia or ATI graphics card
    • เครือข่าย: การเชื่อมต่ออินเทอร์เน็ตแบบบรอดแบนด์
    • หน่วยบันทึกข้อมูล: พื้นที่ว่างที่พร้อมใช้งาน 3 GB
    • หมายเหตุเพิ่มเติม: Requires internet connection to play
    แนะนำ:
    • ระบบปฏิบัติการ: OSX 10.7 +
    • หน่วยประมวลผล: 2.5+ GHz or better
    • หน่วยความจำ: แรม 4 GB
    • กราฟิก: 2048 MB NVidia or ATI graphics card
    • เครือข่าย: การเชื่อมต่ออินเทอร์เน็ตแบบบรอดแบนด์
    • หน่วยบันทึกข้อมูล: พื้นที่ว่างที่พร้อมใช้งาน 3 GB
    • หมายเหตุเพิ่มเติม: Requires internet connection to play
    ขั้นต่ำ:
    • ระบบปฏิบัติการ: Ubuntu 14.04
    • หน่วยประมวลผล: 2.0+ GHz or better
    • หน่วยความจำ: แรม 2 GB
    • กราฟิก: 1024 MB NVidia or ATI graphics card with dedicated drivers
    • เครือข่าย: การเชื่อมต่ออินเทอร์เน็ตแบบบรอดแบนด์
    • หน่วยบันทึกข้อมูล: พื้นที่ว่างที่พร้อมใช้งาน 3 GB
    • หมายเหตุเพิ่มเติม: Requires internet connection to play
    แนะนำ:
    • ระบบปฏิบัติการ: Ubuntu 14.04
    • หน่วยประมวลผล: 2.5+ GHz or better
    • หน่วยความจำ: แรม 4 GB
    • กราฟิก: 2048 MB NVidia or ATI graphics card with dedicated drivers
    • เครือข่าย: การเชื่อมต่ออินเทอร์เน็ตแบบบรอดแบนด์
    • หน่วยบันทึกข้อมูล: พื้นที่ว่างที่พร้อมใช้งาน 3 GB
    • หมายเหตุเพิ่มเติม: Requires internet connection to play
บทวิจารณ์จากผู้ซื้อ
ระบบบทวิจารณ์จากผู้ซื้อได้รับการอัปเดตแล้ว! เรียนรู้เพิ่มเติม
ล่าสุด:
ผสมกัน (14 บทวิจารณ์)
โดยรวม:
ผสมกัน (906 บทวิจารณ์)
โพสต์ล่าสุด
Roasted Garlic
( 1.1 ชม. ในบันทึก )
โพสต์: 24 มิถุนายน
A pale imitation of X:COM. The combat is lackluster, the AI has no tactics to speak of, and the voice acting is terrible. Overall it's just bland. Even if you're a fan of Shadowrun lore, it's not worth it.
เป็นประโยชน์? ใช่ ไม่ ขำขัน
Arkhold
( 180.0 ชม. ในบันทึก )
โพสต์: 24 มิถุนายน
Friendly community. Shadowrun Universe. Happy.
เป็นประโยชน์? ใช่ ไม่ ขำขัน
waller.c.brian
( 154.2 ชม. ในบันทึก )
โพสต์: 23 มิถุนายน
Likes: Ease of character creation.

Dislikes: Limited (if any) racial modifiers; Riggers are neutered; Deckers are neutered; No Matrix interfacing; No Astral interfacing; Riggers are neutered; Some weapons are maxed (pistols and blades), while others are nerf'd (Seriously, an LMG that does less dps than a heavy pistol?); Riggers are neutered; And, last but definitely not least, I need vehicles, not radio controlled toys. Gimme a Stonewall, for fragsake!

Now, I realize the game is still "new"-ish, and all, but Devs, please... I've been running the shadows for nearly thirty years, now, and I *need* you guys to open the Matrix, the Astral Planes, and give me *SOMETHING*, Hell, I'll take a rigged and armed Eurocar Westwind. Just, please, get rid of the toy drones, and let us RIG.
เป็นประโยชน์? ใช่ ไม่ ขำขัน
Anel - Jamie - Gorgeous
( 0.2 ชม. ในบันทึก )
โพสต์: 20 มิถุนายน
I love the shadowrun series and have played every game from tabletop to the original on the super nintendo.

Sadly I cannot recommend this game as it never lets you start it up to play it.

In this day and age games you have paid for should be easily accesable and require 0 effort to beable to play straight off the bat.

Sadly all this game has left me is dissapointed it is incapable of managing that (probably the most basic requirement for any game).
เป็นประโยชน์? ใช่ ไม่ ขำขัน
emgee
( 7.2 ชม. ในบันทึก )
โพสต์: 18 มิถุนายน
ผลิตภัณฑ์ได้รับมาฟรี
Im a big fan of turn based strategie and rpg in the likes of xcom, AoW, HoMM, Final Fantasy and so on. So a friend of mine got me this game to play co-op.

The first few hours i had the hope the deapth of the game and story will unvail, but after nearly 5 h of gameplay -nothing- had changed. The same town, the same items, the same dialogs (i didn't even bothered anymore) and the same dull combats. This game feels like an early alpha. And in my opinion you could have changed the Shadowrun Setting with everything else and nobody would have recognised.

I like the shadowrun universe from P&P but in my opinion this game failed miserably to transport this universe in a believable manner. I have no idea how the team thought they could provide this game as an MMORP... because this not even a real RPG.. its just a lobby for a turn based RPG with minimal tactical deapth.

So i recommend to save your money for an AAA title like xcom2 where you get real turn based strategie with RPG elements, a decent (in my opinion great) story and hours of fun for nearly the same price.

This is a 3/10 for me, sorry.
เป็นประโยชน์? ใช่ ไม่ ขำขัน
gmkeros
( 14.8 ชม. ในบันทึก )
โพสต์: 14 มิถุนายน
fun game, a bit too light in parts, but entertaining
เป็นประโยชน์? ใช่ ไม่ ขำขัน
cali
( 25.3 ชม. ในบันทึก )
โพสต์: 6 มิถุนายน
After getting sucked into the Shadowrun world by Shadowrun Returns and Dragonfall, I followed up with Boston Lockdown and was sorely disappointed.

It lacks deptch as an online game (you can only play coop missions), as a tactical TBS (it's repetitive, less entertaining and more shallow than its RPG predecessors), and as an RPG (no depth, no choices to make).

And don't expect closure, since this is only Chapter I of a story that will most likely end up as Half Life 2.
เป็นประโยชน์? ใช่ ไม่ ขำขัน
msiner
( 39.4 ชม. ในบันทึก )
โพสต์: 31 พฤษภาคม
I purchased this game solely for single-player play. I have not played and will not play any multiplayer. I have played through the entire game once with a pistol/blades elf. I don\'t regret playing it and generally had fun, but there are some major shortcomings. I won\'t be replaying or buying any DLC.

PROS:
1) Turn-based squad combat is fun.
2) Even if rather limited, it is set in the Shadowrun universe. There is no substitute for that.
3) Character customization is pretty well done.

CONS:
1) Requires login to servers to play and you are forced to see the global chat.
2) No choices to be made in the story until the very end. You can choose not to do side missions, but those are just inconsequential grinding for money and experience.
3) Writing was boring and lifeless. Didn\'t use contractions.
4) Weapon progression seemed silly. You save up a bunch of money waiting for new weapons and armor in the shop and then buy the best new weapons an armor. Thing is, you don\'t even know what you are saving up for until it\'s available and once it is, you can probably just buy everything you want immediately.
5) No documentation
6) No Matrix
7) Deckers doing damage to everything short of magical creatures with their deck seemed silly.
8) Mages not having access to a physical attack seemed like an artificial limitation.
9) Henchmen (NPC runners) can only have single offensive skill. This made melee henchmen nearly useless. You need to use cover in this game and it is not easy to do that if you have to get up close to contribute at all.
10) Henchmen can\'t have tactical items (e.g. medkits)
11) No overwatch capability
12) Wild camera movement during enemy turn makes it hard to see damage amounts as they appear
13) Lots of map reuse. You can start me at a different end of the map, but it\'s still the same map.
14) Missions started to feel very formulaic. I began using the same set of henchmen for every mission (Halon, Bats###, and Jimmy Mac). Cover, mark, fire, slice, rinse, and repeat.
15) Every character gets two actions per turn and attacking ends the character\'s turn. Unless you get a temporary bonus, you can\'t just attack twice. You can\'t attack and then reload. You can\'t attack and then run for cover. This felt so limiting, simplistic, and artificial.
เป็นประโยชน์? ใช่ ไม่ ขำขัน
Awesomo 2000
( 12.9 ชม. ในบันทึก )
โพสต์: 31 พฤษภาคม
ผลิตภัณฑ์ได้รับมาฟรี
Adding a bit of inovation to Shadowrun, some might think it is even more simplistic than it was, with less items and possible actions, more generic missions, but that is replaced by permanent possibility to play with other players. You can take some grunts with you, but it is far better to play with other people. It is very easy to join other players, or for them to join your game and this element makes it better for those who want cooperative tactical mission action.
เป็นประโยชน์? ใช่ ไม่ ขำขัน
micahthomas317
( 377.6 ชม. ในบันทึก )
โพสต์: 30 พฤษภาคม
Easily one of the best new user friendly community's I have ever met. Some of these runners have been in shadows for decade's.

I purchased the game at launch and each DLC. All worth it. Turn based strategy at its best.

Cya in the shadows
เป็นประโยชน์? ใช่ ไม่ ขำขัน
บทวิจารณ์ที่เป็นประโยชน์ที่สุด  ใน 30 วันที่ผ่านมา
15 จาก 17 คน (88%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
ไม่แนะนำ
39.4 ชม. ในบันทึก
โพสต์: 31 พฤษภาคม
I purchased this game solely for single-player play. I have not played and will not play any multiplayer. I have played through the entire game once with a pistol/blades elf. I don\'t regret playing it and generally had fun, but there are some major shortcomings. I won\'t be replaying or buying any DLC.

PROS:
1) Turn-based squad combat is fun.
2) Even if rather limited, it is set in the Shadowrun universe. There is no substitute for that.
3) Character customization is pretty well done.

CONS:
1) Requires login to servers to play and you are forced to see the global chat.
2) No choices to be made in the story until the very end. You can choose not to do side missions, but those are just inconsequential grinding for money and experience.
3) Writing was boring and lifeless. Didn\'t use contractions.
4) Weapon progression seemed silly. You save up a bunch of money waiting for new weapons and armor in the shop and then buy the best new weapons an armor. Thing is, you don\'t even know what you are saving up for until it\'s available and once it is, you can probably just buy everything you want immediately.
5) No documentation
6) No Matrix
7) Deckers doing damage to everything short of magical creatures with their deck seemed silly.
8) Mages not having access to a physical attack seemed like an artificial limitation.
9) Henchmen (NPC runners) can only have single offensive skill. This made melee henchmen nearly useless. You need to use cover in this game and it is not easy to do that if you have to get up close to contribute at all.
10) Henchmen can\'t have tactical items (e.g. medkits)
11) No overwatch capability
12) Wild camera movement during enemy turn makes it hard to see damage amounts as they appear
13) Lots of map reuse. You can start me at a different end of the map, but it\'s still the same map.
14) Missions started to feel very formulaic. I began using the same set of henchmen for every mission (Halon, Bats###, and Jimmy Mac). Cover, mark, fire, slice, rinse, and repeat.
15) Every character gets two actions per turn and attacking ends the character\'s turn. Unless you get a temporary bonus, you can\'t just attack twice. You can\'t attack and then reload. You can\'t attack and then run for cover. This felt so limiting, simplistic, and artificial.
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
4 จาก 4 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
แนะนำ
377.6 ชม. ในบันทึก
โพสต์: 30 พฤษภาคม
Easily one of the best new user friendly community's I have ever met. Some of these runners have been in shadows for decade's.

I purchased the game at launch and each DLC. All worth it. Turn based strategy at its best.

Cya in the shadows
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
5 จาก 6 คน (83%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
แนะนำ
12.9 ชม. ในบันทึก
โพสต์: 31 พฤษภาคม
ผลิตภัณฑ์ได้รับมาฟรี
Adding a bit of inovation to Shadowrun, some might think it is even more simplistic than it was, with less items and possible actions, more generic missions, but that is replaced by permanent possibility to play with other players. You can take some grunts with you, but it is far better to play with other people. It is very easy to join other players, or for them to join your game and this element makes it better for those who want cooperative tactical mission action.
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
5 จาก 6 คน (83%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
ไม่แนะนำ
7.2 ชม. ในบันทึก
โพสต์: 18 มิถุนายน
ผลิตภัณฑ์ได้รับมาฟรี
Im a big fan of turn based strategie and rpg in the likes of xcom, AoW, HoMM, Final Fantasy and so on. So a friend of mine got me this game to play co-op.

The first few hours i had the hope the deapth of the game and story will unvail, but after nearly 5 h of gameplay -nothing- had changed. The same town, the same items, the same dialogs (i didn't even bothered anymore) and the same dull combats. This game feels like an early alpha. And in my opinion you could have changed the Shadowrun Setting with everything else and nobody would have recognised.

I like the shadowrun universe from P&P but in my opinion this game failed miserably to transport this universe in a believable manner. I have no idea how the team thought they could provide this game as an MMORP... because this not even a real RPG.. its just a lobby for a turn based RPG with minimal tactical deapth.

So i recommend to save your money for an AAA title like xcom2 where you get real turn based strategie with RPG elements, a decent (in my opinion great) story and hours of fun for nearly the same price.

This is a 3/10 for me, sorry.
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2 จาก 2 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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154.2 ชม. ในบันทึก
โพสต์: 23 มิถุนายน
Likes: Ease of character creation.

Dislikes: Limited (if any) racial modifiers; Riggers are neutered; Deckers are neutered; No Matrix interfacing; No Astral interfacing; Riggers are neutered; Some weapons are maxed (pistols and blades), while others are nerf'd (Seriously, an LMG that does less dps than a heavy pistol?); Riggers are neutered; And, last but definitely not least, I need vehicles, not radio controlled toys. Gimme a Stonewall, for fragsake!

Now, I realize the game is still "new"-ish, and all, but Devs, please... I've been running the shadows for nearly thirty years, now, and I *need* you guys to open the Matrix, the Astral Planes, and give me *SOMETHING*, Hell, I'll take a rigged and armed Eurocar Westwind. Just, please, get rid of the toy drones, and let us RIG.
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1 จาก 1 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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180.0 ชม. ในบันทึก
โพสต์: 24 มิถุนายน
Friendly community. Shadowrun Universe. Happy.
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1 จาก 2 คน (50%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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14.8 ชม. ในบันทึก
โพสต์: 14 มิถุนายน
fun game, a bit too light in parts, but entertaining
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บทวิจารณ์ที่เป็นประโยชน์ที่สุด  ทั้งหมด
317 จาก 364 คน (87%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
3 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
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195.3 ชม. ในบันทึก
โพสต์: 23 พฤษภาคม 2015
I have mixed feelings on this game. I love Shadowrun (it’s an rpg), but this is an xcom-lite tactical game with a Shadowrun theme. The big question: ‘is it fun and worth the sticker price?’ Yes its fun, but that might be my Shadowrun allegiance speaking. I don’t think it’s worth the sticker price, due to the lack of replayability and the stale co-op. There are better and cheaper tactical games out there, and for that matter, Shadowrun games as well. SR Chronicles has no offline single player mode, and had a horrible rollout because of it. I wrote two other reviews before this and the devs asked me to reevaluate each time, so I’ve put in more than a hundred hours playing multiple characters start to finish getting a good feel for the game. I’d pass on this game for a couple of months in hopes that they get their act together; even then this should only be a $15-20 game.

Likes:
-The community
-The graphics in the tactical map
-The music: Mass Effect 1 meets the original Shadowrun '93 game
-The theme

Gripes:
-Thumbnailed character portrait at creation.
-Character names aren’t unique – I’ve been in matches that had multiple people with the same name.
-I've had up to 8 people stuck in a party, which can only handle 4, and we all had to restart the game to get a mission to work.
-Broken character clothing as loot, with no way to sell the 20+ pairs of blue jeans, etc.
-Skills/gear max about midway through the game, making the skills kinda boring.
-No magical counterpart to cyberware – initiation would be nice.
-Low essence cyberware is no longer available midway through the game, so if you install something early on that you don’t like later on, you’re potentially stuck with it (if you already have 3/4 slots filed).
-Lack of variety in music.
-Voice acting is flat - tone is always the same, so in combat people won’t sound frantic, or are overly bubbly, etc.
-Many missions share the same maps, and in many cases you start and finish in the same spot.
-Graffiti seems a bit bubblegum and usually looks like it was done with a giant sharpie marker.
-Character conversations in the hub: low-res character models, terrain that normally looks good, but is zoomed in so much it becomes a pixilated mess. To top it off the objects in the setting are high-resolution.
- Occasionally when you kill someone they’ll become obnoxiously clipped to their gear as it rolls away (most notably flamethrower users).
-There needs to be a message system for the in-game friends list to make sense.
-Co-op needs an initiative log or something along those lines to fix the cache click problem – so you don't worry about attacking the same guy or moving on top of each other, stealing each others melee kills, and potentially losing multiple turns to actions you didn't know you took (I frequently lost 1 or 2 turns this way, but I've lost as many as 4).
-Co-op incentive just isn’t there: If you get together with all your friends and try to run through together it’s fun-ish (but needs voice chat to coordinate), but you really can’t play with anyone else in the interim unless you want to continuously go through the same levels. If you get left behind, trying to co-op with your now higher level friends is even more difficult, because you could be stuck doing 3-6 damage while the guys you’re with are doing 20+ and they are sporting 20+ points of armor and 3x your hp, making you a flimsy target that can’t get better gear and is only getting a fraction of the karma. While your group may go back and redo all the missions to catch you up the rewards make it more like grinding for the sake of grinding.
-If you run this game solo the npc’s only come with a single skill and sometimes their skills will unlevel between missions, and they don’t otherwise keep good pace with the karma level of the story.

The devs have already drastically changed how the game was balanced since it released (abilities, damage, etc), and this is a game coming out of early access. They have whole portions of the game that aren’t even developed yet, that are part of the core game. The bugs are frequent and atrocious. You’ll find yourself having to logout of the game every few runs. Set pieces in the background will attach to the foreground, and trolls horns will disconnect and float in the next square over. Uncontrollable screen spinning is also a problem every now and again, as well as broken cursors. Critical hits will often cause the screen to zoon into the backside of a wall, instead of on the action. Frequently the End Turn button will disappear or move somewhere else on the screen. I think my biggest gripe is that the ability buttons don’t have enough of a click box (or it changes randomly) and when you go to click an ability you instead move to the space below the ability box. There are so many bugs that it’s not uncommon to run into people grumbling about something that should have worked (e.g. over 100% chance to succeed at a skill only to fail). If early access was closed beta, then the release is open beta. This is not a completed game and from day-to-day you wonder when they will reset your skills and what major nerf or tweak is going to happen next. All games get rebalancing, but this game gets totally retooled every time a patch comes out, especially with things like pets being added before fixing the bugs, making you feel like the devs still don’t know where they wanna go with it.
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275 จาก 343 คน (80%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
2 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
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182.2 ชม. ในบันทึก
โพสต์: 1 พฤษภาคม 2015
First off, this game was not developed by Harebrain Studio, but another developer, Cliffhanger. While not a bad thing in itself, I did expect their own take on the Shadowrun title. After hours of playing Shadowrun Chronicles, it seem the games from each developer share little in common other than the Shadowrun universe. So I make the opinion of if you wanted another Shadowrun Returns/Dragonfall, you should wait for Hongkong otherwise you'e getting a more action oriented Shadowrun with a linear story. It's not exactly worth its price tag right now.

Chronicles is a stripped down version of Shadowrun Returns in almost every aspect. What I can say about the story is that they released the first chapter for the game and I think it is somewhat bare bones. The chapter has set up a pretty good premise with a decent plot revolving around a mysterious infliction and a dragon. Unfortunately I believe it falls flat on developing any good antagonists or story companions at all. What pieces of characterizing is through nodes you click on and read while doing a mission, which seems lazy to me. What I also feel I need to say is that there are no dialogue options at all. There's little to no decision making throughout the game so replay value relies solely on trying out different character play styles.

There is a hub of npcs like Shadowrun Return, which they're placed just as merchants, offer main quests and side quests or adding a small amount of context to the world. Currently, there is one major hub for the game and you don't really travel beyond that. Perhaps we will able to travel to different locations in future content.

What is different is that the game is unlike its predecessor is fully online. Meaning you are playing on server and requires to have an internet connection. It also means that if the server is lagging, there will be time delay in your actions in and out of a mission.

The real divergence is in the skill system. There are no attribute scores like Shadowrun Return of any sort instead skills are packaged into different sections: Mind, Body, Blade, Blunt, Hacking, Rigger, Pistol, Automactic, Shotgun, Spellcasting and Summoning. You invest skill points or Karma into these skill sections. Investing point grant abilities and passives of sorts. There are some synergy between abilties and passives, but not much depth to it. It seems right now there is no cap limit to amount of karma you can earn, but there is no way to get a refund on your karma or respec unfortunately.

I want to mention that there is no matrix combat in this game. Hacking is now apart of other "unlocking" abilites (Organ Harvesting, Picking Locking and Demolition) that allows you to open doors to loot random items while doing a mission. Also there is only right now a very crude character stats page showing only what tier of skills you invested, but no details in what your hit percentage, critical strike, and such.

The combat is where the meat of the game is. It's a turn base strategy game with usually four teammates. These characters can be henchmen of your choosing from a random list of mooks. who are not customizable at all. It can also be someone you can invite a player from either a friend list or out of the chat channels. Unfortunately, there is no quick start or looking for group system in the game making it not so much user friendly for those who are shy or whatnot.

The gameplay itself is often described to be similar to XCOM games where your characters are relatively fragile and getting hit by anything can be lethal or at least very damaging. So the game revolves around getting your character into a good placement to flank or take cover from your enemies. I like mention there is no types of cover in this game such light, medium or heavy cover. It just cover now.

The enemy AI is pretty solid in that they'll try to on the most part get into cover and flank. Also they will try to focus fire, which can be good and bad.

The missions themselves get rather repetitive and bland as you go along. It so far consists mostly eliminating all enemies or defending an area or character with some minor nuances. The same could be said about mission environment as you sometimes play the same map with different objective at times. As for enemies variety is pretty decent in what you fight as you progress with occasional boss fight.

Since this game is considered a "MMO" or Massive Multiplayer Online and with that end game content should be discussed. As of right now, there's literally none. You cannot do anything after finishing the chapter, but you can join other player's story progress to garner more karma. Making end game content into a grind fest of sorts. Cliffhanger have announced they are going to release end game content soon though.

What is missing though, if you have played XCOM or other Shadowrun games, is Overwatch. Overwatch allows you act against any enemy that enter your view range. It is considered to be one of the key elements for this genre that helps your charactes from being rushed by the enemy.

What I wish it had as well is cover/environment destruction like in XCOM. It has little to none of it this game, which was rather disappointing in hindsight. I believe it would made battles more dynamic and more complex than its simple current form.

Bottomline is that there is more work to be done for Shadowrun Chroncicle if it going to be more of an action packed game. In its current state is a very mediocre game that like other co op games gets somewhat better if played with a chummer or a friendly community player. I feel so far I have not gotten my money worth out of the game so I am inclined to not recommend it right now.
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163 จาก 200 คน (82%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
5 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
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59.6 ชม. ในบันทึก
โพสต์: 31 ตุลาคม 2015
While this is by far the best co-op turn based game I've ever played (in terms of making turn based and co-op not suck when put together). But it suffers from some extreme problems, and is ultimately not very fun. The devs are having trouble with fixing some of these issues due to the way the game is coded, and it's creating some various serious problems for a small portion of their player base (like me).

All in all, it's a great idea that's ruined by poor planning and it's just not very fun. You'll see all this game has to offer in the first 10-15 hours, and then you'll repeat that same 1-trick poney 100 more times over the next 100-200 hours needed to get a character that is actually capable of doing the end game content.

If you do decide to buy this game, do your homework before you make a character. Certain aspects of character creation can permenently make your character garbage at end game AND some of the weapon skills are DRASTICALLY underpowered (with no proper balance changes in sight, due mostly to technical limitations). So don't end up sinking 50-60 hours into the game like I did only to find out that your character is completely worthless at end game and if you want to be useful/have fun, you need to start over again from scratch.
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