Verfasst: 30. April 2014
After enjoying and playing a lot of the first Amazing Spiderman video game, I assumed I would love this one and preordered for the extra suits.
I was wrong.
Lets start with the good bits.
You can swing from buildings.
Now, the bad.
If you have seen the film this game simply confuses you. You basically get given an entire different story to the film that seems like it was written with less thought and less time than this review. That was the main reason for my 29 hours on the first game that the game took place after the events of the film so it wouldn't have to try and follow a storyline that was already given so amazingly (heh, get it?) within the film.
I enjoyed the combat system from the first game as the developers actually tried to make different animations for the attacks and counter attacks, this time around it just seemed sloppy and lazily thought out.
The upgrade system is easily the worst i've encountered in the last 10 years, even the worst of games wasn't as terrible with their upgrades. You got given abilities and then had to spend "Tech Points" (A nice comeback from the first game) on the 4 upgrades for them. You got given about 6 or 7 abilites with 4 upgrades for each one and they're not even that great an upgrade, it's quite easy to go through the game ignoring the combat upgrades as the only useful ones were the travelling slingshot upgrade that took about 5 seconds to execute and within that 5 seconds you could of travelled further anyway. it was more of a gimick than an actual upgrade, something to impress the fans - Didn't work!
The web swinging was always the most fun of any spiderman game, Spiderman 2 onwards seemed to nail the webswinging, I even enjoyed the webswinging of the previous game despite not clinging to buildings. This game seemed to reduce my enjoyment. That slingshot was the only enjoyable thing about it and even that got boring after using it twice. your web reach was tiny so you were reduced to being never more than 3 meters away from the walls limiting your freedom. Spiderman also gave out a snide comment when he had nowhere to swing despite a building being right next to him, this just made me angry as it just seemed like another uncompleted feature of the game.
Continuing on from trying to impress the fans is the inclusion of a few great comic book villains, such as; Shocker, Kraven the Hunter, Black Cat, Kingpin, and the most impressive, Carnage.
Every boss fight was basically the same. punch kick punch punch, webpull, spidersense, webrush, punch some more. Every boss had some sort of difference, but they all seemed so last minute. Your first boss is the shocker from there you obtain his "seismic blasters" which only seemed useful to fight the kingpin 3 hours later. It took 4 seconds to charge up just to knock them down, when the enemies are down you have to wait for them to get up to attack. It was like being a superhero suffering from ADD and he just seemed to forget that he could of webbed a guy to the floor. This upgrade is not needed and was just another way to make fan boys ♥♥♥♥ in their little spiderman pants.
Carnage. As great as it was to see cletus kasady, he seemed tame. He seemed less crazy than the 1995 spiderman cartoon casady and that was a cartoon! this is a video game rated 16! The carnage symbiote is meant to amplify everything about a person hence making kasady even more dangerous. There was no difference in his behaviour. Just his voice. It was as if someone just hit a distortion switch but there was no tonal difference. just a clear talking person saying he will kill spiderman.
As great as seeing some of my favourite spiderman villains in game, fighting them was more boring than watching slugs race. This game spits in the face of a spiderman fan and twists and distorts spiderman enemies into simple weakling incapable of landing one punch on the webhead.
I don't recommend this game and makes me think twice about preordering the next one from now on.