Amazing Spider-Man 2 spielt außerhalb der Ereignisse des zweiten Films in einer einzigartigen Story, in der Spider-Man eine größere Gefahr für NYC entdeckt, die die Unterwelt auf den Kopf stellt.
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Ausgeglichen (1,312 Reviews) - 67 % der 1,312 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 29. Apr. 2014

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Enthält 7 Artikel: The Amazing Spider-Man 2™, The Amazing Spider-Man 2™ - Black Suit, The Amazing Spider-Man 2™ - Cosmic Spider-Man Suit, The Amazing Spider-Man 2™ - Electro-Proof Suit, The Amazing Spider-Man 2™ - Ends of the Earth Suit, The Amazing Spider-Man 2™ - Iron Spider Suit, The Amazing Spider-Man 2™ - Spider-Man Noir Suit

The Amazing Spider-Man Franchise Pack kaufen

Enthält 12 Artikel: The Amazing Spider-Man 2™, The Amazing Spider-Man 2™ - Black Suit, The Amazing Spider-Man 2™ - Cosmic Spider-Man Suit, The Amazing Spider-Man 2™ - Electro-Proof Suit, The Amazing Spider-Man 2™ - Ends of the Earth Suit, The Amazing Spider-Man 2™ - Iron Spider Suit, The Amazing Spider-Man 2™ - Spider-Man Noir Suit, The Amazing Spider-Man™, The Amazing Spider-Man™ - Lizard Rampage Pack, The Amazing Spider-Man™ - Oscorp Search and Destroy Pack, The Amazing Spider-Man™ - Rhino Challenge, The Amazing Spider-Man™ - Stan Lee Adventure Pack

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The Amazing Spider-Man 2 Web Threads Suit DLC Bundle kaufen

Enthält 6 Artikel: The Amazing Spider-Man 2™ - Black Suit, The Amazing Spider-Man 2™ - Cosmic Spider-Man Suit, The Amazing Spider-Man 2™ - Electro-Proof Suit, The Amazing Spider-Man 2™ - Ends of the Earth Suit, The Amazing Spider-Man 2™ - Iron Spider Suit, The Amazing Spider-Man 2™ - Spider-Man Noir Suit

 

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Verändere Spider-Man mit diesen sechs schnittigen Anzügen mit Superkräften, die einzigartige Kampf-Boni im gesamten Spiel The Amazing Spider-Man 2 bieten!

  • Geladener Energie-resistenter Anzug 'Electro-sicher'
  • Gepanzerter 'Ende der Welt'-Anzug gegen die Sinister Six
  • Hightech Anzug 'Iron Spider' - stilecht in Gold und Rot
  • Blau und weißer, interstellarer 'Cosmic Spider-Man'-Anzug
  • Alles verzehrender schwarzer Anzug im Venom-Look
  • 'Spider-Man Noir'-Anzug in bester Groschenheft-Manier

Über dieses Spiel

Amazing Spider-Man 2 spielt außerhalb der Ereignisse des zweiten Films in einer einzigartigen Story, in der Spider-Man eine größere Gefahr für NYC entdeckt, die die Unterwelt auf den Kopf stellt. In diesem verdrehten, adrenalinhaltigen Netzschwing-Abenteuer treffen Schurken aus dem Film und klassische Marvel-Charaktere aufeinander.

  • Spiele erstmals in der Amazing Spider-Man-Serie als Peter Parker
  • Kämpfe gegen Schurken aus dem Film und den Spider-Man-Universen
  • Die Netzschwung-Mechanik beinhaltet erweiterte Fähigkeiten und chemische Eigenschaften der Netzdüsen. Friere Objekte ein und spreng sie
  • Erkunde ein weitaus größeres Manhattan als im ersten Teil
  • Das "Held oder Bedrohung"-System belohnt dich dafür, in Spider-Man-Manier zu handeln, indem du Verbrechen aufhältst und Zivilisten rettest
  • Neue Fähigkeiten und erweiterte akrobatische Kampf-Moves

Systemanforderungen

    Minimum:
    • Betriebssystem: Windows 7 or (Windows® XP (with Service Pack 3) and DirectX® 9.0c) or (Windows Vista® with Service Pack 2)
    • Prozessor: Intel Core® 2 Duo 2.6 GHz / AMD Athlon 64 X2 3800+
    • Arbeitsspeicher: 3 GB RAM
    • Grafik: 512 MB 3D hardware accelerator card required – 100% DirectX® 9.0c with Shader Model 3 support. NVidia GeForce 8800 GT / AMD Radeon HD4770
    • DirectX: Version 9.0
    • Speicherplatz: 9 GB verfügbarer Speicherplatz
    • Soundkarte: DirectX 9.0 – compliant sound card
    • Zusätzliche Anmerkungen: Internet connection required for activation
    Empfohlen:
    • Betriebssystem: Windows 7 or (Windows® XP (with Service Pack 3) and DirectX® 9.0c) or (Windows Vista® with Service Pack 2)
    • Prozessor: Intel Core® 2 Quad 2.4 Ghz / AMD Athlon II X4 2.6 Ghz
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: 512 MB 3D hardware accelerator card required – 100% DirectX® 9.0c with Shader Model 3 support. Nvidia GeForce 285 GTX / AMD Radeon HD4830
    • DirectX: Version 9.0
    • Speicherplatz: 9 GB verfügbarer Speicherplatz
    • Soundkarte: DirectX 9.0 – compliant sound card
    • Zusätzliche Anmerkungen: Internet connection required for activation
Hilfreiche Kundenreviews
7 von 10 Personen (70 %) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
8.3 Std. insgesamt
Verfasst: 20. November 2015
The Amazing Spider-Man 2

Fakten:
-Einfache und schnell erlernbare Steuerung (pro), die in Kämpfen an das Freeflow-Kampfsystem der Batman-Arkham-Serie angelehnt ist (kontra), dennoch geht das Netzschwingen in der Spielwelt leicht von der Hand, obwohl Spidey hängt oft an Gebäuden fest hängt (kontra)
-Einige Level sind arg linear (kontra) oder auch größere Abschnitte eingeteilt (pro), in denen man nichts tun muss als sich mit Russen und Gangstern rumzuprügeln
(Anmerkung: Russen? Wieso denn Russen?)
-New York ist eine große und lebendige Spielwelt geworden (pro), jedoch macht diese meiner Meinung nach, nicht so viel her wie im ersten Spiel
-Die Nebenaufträge in New-York sind vollkommen belanglos, machen keinen Spaß und wiederholen sich öfters als sonst was in der Welt (kontra)
-Das Helden-/Schurkenprinzip ist nichts als eine billige und obendrein auch nervige Dreingabe, welche aus der InFamous-reihe stammt und dort als "Karma-System" bezeichnet wird.
-Das Spiel bildet eine teils gelungene, teils "nicht-so-gelungene" Story, die sich an dem Film anlehnt (pro), der jedoch schon nach einiger Zeit die Puste ausgeht und es an denkwürdigen Momenten fehlt (kontra)
-Die Grafik des Spiels ist schlechter als in Teil eins, aber OK da muss man halt durch (kontra)
-Spider-Man´s "kommentatorisches" Geschick geht einem so auf den Nerv, dass man entweder den Ton ganz abstellen oder sich "gezwungenermaßen" an den lautlosen Ansatz (schleichend) halten muss (kontra) damit er keine lausigen Phrasen schmettert

Fazit:
The Amazing Spider-Man 2 ist alles in allem ein Spiel dem es an Unterhaltungwert fehlt und nicht zuletzt eins dieser Spiele ist, deren Vorgänger um einiges besser waren als deren Nachfolger.
Ich würde an eurer Stelle auf den nächsten Sale warten, wenn es noch einen geben sollte, um selber einen Blick auf das Spiel zu werfen.
Meiner Meinung nach ist das Spiel eigentlich nur für Spider-Man-Fans interessant und somit für die empfehlenswert, aber jeder muss selbst wissen was gut für ihn ist.
Ich habe erst einmal von Spider-Man genug gesehen. Und gehört.
War dieses Review hilfreich? Ja Nein Lustig
25 von 33 Personen (76 %) fanden dieses Review hilfreich
4 Personen fanden dieses Review lustig
8.9 Std. insgesamt
Verfasst: 14. Februar
So if you have played any of previous Beenox Spider-Man games, you will know exactly what you are getting from this one. Take characters from the movie, add some from the comic book and throw in a decent story to combine the two.

You web swing around the city fighting various crime in the way of mini games (stop the criminals escaping in a car - beat them up in the street - rescue civillians in peril) while following the main story along. Looks great while you are swinging around town, the rest of the game, not so much.

And be warned, the camera WILL infuriate you at times. Like I said, a typice Beenox Spider-Man game.
War dieses Review hilfreich? Ja Nein Lustig
12 von 13 Personen (92 %) fanden dieses Review hilfreich
3 Personen fanden dieses Review lustig
13.1 Std. insgesamt
Verfasst: 2. April
If you love Spiderman, then only Pay for this game when it is on sale, I wouldn't recommend paying more than £5.99/$7.99.

This game is enjoyable for the most part, but has really very little to do with the Amazing Spiderman 2 film and doesn't even really follow on from The Amazing Spiderman 1 Game (apart from a few pieces of dialogue scattered and sparse). The game is much more cartoony (in comparison to the first Amazing Spiderman game) and so the graphics do run smoother but do not look as visually pleasing in some respects. Because of this though, the game is a lot more stable than the first game which would crash regularly. I completed this game and didn't personally suffer a single crash, but the first game would crash approx every 2-3 hours.

Because it is more comic-based and cartoony, there are a lot more spider suits that can be unlocked that have their own benefits to using them. each suit can be "levelled up" as you complete missions and so their stats will increase as you play. That being said though, I played the game on normal difficulty and regularly changed my suit (about every hour) and so the highest level one I had was the starter suit and that was at level 6. Personally, I didn't really notice a big difference in the benefits of each suit. I am pretty confident that you can play the whole game in one suit and it never really be a big deal. It is nice that they have added the variety, but the level system just seems redundant to me.

As with the first game, there are a ton of repeatable side missions and once you complete one type then you know exactly what you need to do next time you do it. There is variation in having different crime missions to complete, but there is zero variation in each type of crime. For example, I completed four burning building missions (where you save hostages from the fire) in a row and every time the mission was at the exact same factory with the victims being in the exact same location. Basically the game just kept spawning the same mission over and over and you don't know until you accept the mission and it loads in. The real annoyance here is the fact that they have added a Menace/Hero system where every time you complete a mission you will get Hero Points and every time you fail (or miss, more on that in a moment) a mission then you will get menace points. If you fall too deep into the red (menace) then the Oscorp goons will send everything they have after you and make it pretty hard to get from A to B without being attacked. This system is inherantly flawed as the menace/hero meter drops way too quickly and so it becomes a requirement to complete the non-variable side missions on an almost constant basis if you want to avoid being attacked. What is even worse is the fact that the side missions spawn at random on the map and are on a timer. If you do not complete the mission before the timer runs out then you "miss" that mission and automatically get menace points and as it is frequently spawning missions on the other side of the map, you will undoubtebly miss a ton of these. As someone who suffers a little with OCD, seeing so many side-missions automatically "fail" due to time out is a real annoyance. Personally I preferred having the missions spawn depending on where you were in the story and so you could take your own time to explore and complete them.

That is another thing with the menace/hero system. Because you are under constant scrutiny and you are almost constantly losing missions to timeout and so you feel like you are in a mad rush to get from A to B to complete a mission before you lose too much hero status and the Oscorp goons come out to get you. This really makes the game feel like a mad dash to the finish line and destroys the feeling of freedom to explore that other spiderman games (including the first Amazing spiderman game) have given you. As with it's predecessor, there are hundreds of comic book pages to collect as you play but due to this enforced urgency I have to say that I hardly found any whereas in the first game I had collected most as I was playing the main story.

They have made an effort to improve webslinging and swinging from the first game, as in the first game it was as simple as just holding one button and pushing forward. Spider would continually through webs as he needed them, even if it didn't look like there was anything to swing from. Well in this game, you know have a button for the left arm and one for the right. This means that you need to swing from whatever side has something to swing from in order to get to where you need to go. This is a little strange at first (I had just finished playing the first game when I moved on to this) but does feel more natural than just holding one button down constantly. However, this system also has it's flaws. On a regular basis you will be next to a skyscraper or have buildings on both sides but you will press either of your webslinging buttons and just hear an error noise. This seems to just be a random occurance and can be particularly annoying when trying to get somewhere in a hurry or trying to follow someone on a chase mission.

Another annoyance for me is the fact that you have to get the metro to go back home to change your suit. The suit picks up damage very easily and quite often is shredded after one or two side missions, which made me want to change it quite often. In order to do this I would often have to get from one side of the city to the other in order to use the train so I could load in Aunt May's house where I could change my suit. What made this even more annoying is that you have to wait for the train to come out of a tunnel, which usually means swinging forward and backward for a minute until the train is out and you can land on it. In the first game, Spidey was staying in an apartment that was right in the centre of the map and so it was easy to get to from pretty much anywhere on the map. The train in this game though is in the upper right corner of the map and so there are times when it seems a long way away. What is even more frutsrating is that they have "shared" the functions that were in spideys home in the first game across two locations in this game. Aunt Mays house has the suits, everything else is located at Stan Lee's comic book store which is in the bottom left of the map (again not an ideal location!). As nice as it is to see a stan lee cameo in this game, it is frustrating having to gop to one place for your combat mission replays and one place for your suits, both of which on opposite sides of the map. With the urgency of the menace/hero system, it made me spend almost no time at Stan's comic place as it was just totally out of the way and opposite to where you need to be for your main missions.

Another annoyance for me was the photography missions are just terrible. In the first game, you would have to photograph two or three items at a location and there was a bit of a back story. In this game, you photograph one thing to get a sound clip of someone talking. Makes sense? Not at all. Even more annoyingly, you would often have to photograph the SAME things to complete these missions. Usually it was a laptop on the back of a cop car or a "CK" painted on the wall. These missions just made no sense and were a time waster.

Finally, The game itself has less gameplay than the first Amazing Spiderman game by several hours. This is quite a lot considering just how much of the game is already copy and paste repeatables. What is surprising is that this game actually boasts more villains than it's predecessor, but just has less for you to actually do and so you end up spending less time playing the main story than you would in the previous game. In total, I had completed the main story in this game in less than 2 days (obviously that is not constant gaming either).

I would only recommend paying for this when it is on severe sale.

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16 von 21 Personen (76 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
13.4 Std. insgesamt
Verfasst: 10. April
If you're looking for the best Spidey game ever, stay away. It's enjoyable enough, and the web swinging mechanics are probably the best ones so far, but the story is a bland mess, and the open world is spoiled by the hero/menace mechanic that has you contantly do side activities just so you can keep the anti-Spidey taskforce off your back so you can play the damn thing. Swing and a miss. Go play Web of Shadows instead.
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8 von 11 Personen (73 %) fanden dieses Review hilfreich
0.9 Std. insgesamt
Verfasst: 11. April
God! this is such a rushed piece of ♥♥♥♥. Don't Buy It!
War dieses Review hilfreich? Ja Nein Lustig