Equipe-toi de la combinaison spatiale du vaillant gravity badger Captain T Bayback alors qu'il s'aventure dans les ténèbres de l'espace pour sauver ses amis, sa famille et tout l'univers de la menace des Evil Honey Badgers, aussi connus sous le nom de Hellsett.
Évaluations des utilisateurs : Variable (384 évaluation(s))
Date de parution: 28 nov 2013
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"One-button touch controls, somewhat similar to Angry Birds. Works perfectly."

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11 décembre 2014

Soul Axiom - New Chapter 1 & 2 Content and Trading Cards Available

Soul Axiom has been really well received since its early access launch, here's what people are saying:

“The game is so worth getting and I totally recommend it to everyone! The atmosphere, the graphics, the music are simply addictive, amazing and so beautiful and full of details. I can’t find any reason why someone shouldn’t get it!”
9/10 – Grab The Games

“Keep an eye on Soul Axiom, as it’s shaping up to be an awe-inspiring and compelling journey with shades of TRON and Bioshock”.
Hardcore Gamer

“Loving the game so far and look forward to seeing the final product. It's a game that pushes you on, and will only get better with time. The different puzzles using your different abilities are sure to get harder as you progress, and the premise has kept me entranced”.
Gamr Review

Go check the game page out and if you like what you see then why not get involved with the ongoing development and help shape the final game. We will also give the Top Contributors a mention in the game credits for the full game release!


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Articles

“Gravity Badgers impresses right from the get-go thanks to its pretty fun tutorial that explains the core elements of this physics simulator and introduces you to a few of the main characters....Gravity Badgers is a pretty fun physics-based puzzle game with lots of levels and a few clever ideas.”
7/10 – Softpedia

“Gravity Badgers does offer fun, enjoyable, fast-paced, puzzles for you to solve. After some extremely hard puzzles I found myself rejoicing that I beat them. If you like a challenge and want to have some fun with badgers in space, then I suggest Gravity Badgers”
7/10 – TwoDashStash

“I’d gladly recommend the game to fans of physics based games as this one is well done for a game that only costs $4.99”
7/10 – Universal Gaming Reviews

À propos de ce jeu

Equipe-toi de la combinaison spatiale du vaillant gravity badger Captain T Bayback alors qu'il s'aventure dans les ténèbres de l'espace pour sauver ses amis, sa famille et tout l'univers de la menace des Evil Honey Badgers, aussi connus sous le nom de Hellsett. Pour LA TOUTE première fois un jeu réunit les éléments palpitants de Badgers et de la Gravité pour créer un puzzle basé sur la phyique étonnamment présenté qui t'emmènera au delà des royaumes de ce qui est possible, de l'imagination et de la logique, au royaume de poussière d'étoile des GRAVITY BADGERS!

Lance toi dans la gravité des planètes, évite les astéroïdes et les boss rigides dans plus de cent niveaux d'aventures et de danger dans le vide, le tout réuni dans un étonnant style artistique rappelant tes dessins animés préférés des années 80, complété par une bande sonore rock de mulet lancinant!

Le jeu a une action basée sur la physique hautement addictive avec 140 niveaux exigeants qui te font revenir encore et encore. Et si ce n'était pas assez, il y a aussi cinq niveaux de super boss, comprenant le géant Space Worm, le mortel Doomsphere et cinq personnages Gravity Badger à débloquer. Ajoute à cela une incroyable bande son et des graphismes superbes; ceci fait vraiment de Gravity Badgers un jeu de qualité auquel tu reviendras jouer.

FONCTIONNALITES
• Superbes graphismes basés sur la physique dans le chaos de Gravity Badgers
• ​Facile à jouer même avec des pattes de melinae
• Plus de 140 niveaux d'action Gravity Badger
• Dix personnages & cinq niveaux de boss
• Des graphismes qui déchirent
• Une bande son de fou

Configuration requise

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: XP SP2
    • Processor: 1 GHz
    • Memory: 512 MB RAM
    • Graphics: OpenGL 1.1 compatible
    • DirectX: Version 9.0
    • Hard Drive: 670 MB available space
    Minimum:
    • OS: Mac OS X "Snow Leopard" 10.6 or later
    • Processor: 1 GHz
    • Memory: 512 MB RAM
    • Graphics: OpenGL 1.1 compatible
    • Hard Drive: 670 MB available space
    Minimum:
    • OS: Ubuntu 12.4
    • Processor: 1 GHz
    • Memory: 512 MB RAM
    • Graphics: OpenGL 1.1 compatible
    • Hard Drive: 670 MB available space
Évaluations intéressantes des utilisateurs
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
9.5 heures en tout
Posté le : 23 avril
Gravity Badgers est un petit jeu similaire a Angry Birds, sauf que vos avatars sont des blaireaux et non des oiseaux cette fois et que vous êtes dans l'espace ! Bon...pourquoi pas ? :)
Vous devez donc tirer votre personnage et le lâcher en calculant sa trajectoire en fonction des petites planètes exerçant une attraction différente par leur taille, rejetant ou attirant votre blaireaux. Et il doit arriver dans une sorte de trou noir vert (noir ou vert faudrait savoir !) pour terminer votre niveaux.
Le jeu propose plusieurs personnages et pas mal de niveaux (plus de cent) L'arrière plan est assez beau, ou on aperçoit des galaxies et étoiles. Il y a un boss à chaque fin de monde (un monde contenant une trentaine de niveaux).
Bref jeu pas mal, bien que répétitif et assez simple.
6/10
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23 personne(s) sur 24 (96%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
20.5 heures en tout
Posté le : 27 mai
Gravity Badgers is a short and simple game. The one mechanic revolves around launching your character at the perfect angle in each level to collect all 3 pickups and reach the exit. There are some decent songs and the artwork is appealing, but boiled-down there isn’t really too much going on for this game. Nevertheless, the appeal of it, to me, was this inherent simplicity. Sometimes I enjoy a very simple game with a singular mechanic, especially in an instance where I may need to stop playing at any moment. This game fills that niche quite well. If that sounds like an itch you may want to scratch, this game can do the trick… but if you are looking for a game with any depth at all, you won’t be finding it here.

The game uses basically the same mechanics as Angry Birds: Space. There are simple 2-dimensional physics at work at the core of the game: momentum, and push-pull dynamics. Peppered onto that core are some extra dynamics, like: teleporters to go through, enemies to dodge, and shields to disable. Using all of that, you maneuver through each level by discovering the perfect angle and speed with which to launch your character.

Reaching the end of each level is a fairly easy task for practically every level; getting all 3 pickups and reaching the end in one shot is marginally more challenging. You will need to accomplish the ladder to earn all achievements and truly beat the game. Even then, most levels are fairly easy. Only a small amount of them should require more than a dozen attempts.

There are also a handful of “boss fights” in the game. They are, for the most part, anticlimactic. Although the trial of beating the 4th boss without getting hit once is probably the one challenge in the game that may get your adrenaline pumping.

And so, with Gravity Badgers, what you have is a simple game that can provide fleeting, surface-level entertainment. The lack of depth intrinsic to the game is both the game’s greatest asset and the game’s worst flaw. I can see why many people would not enjoy this game, but I personally did. It fills a specific niche and it does so adequately… so if it sounds like something you would enjoy, then give it a shot.
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11 personne(s) sur 12 (92%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
21.9 heures en tout
Posté le : 4 avril
rage inducing game, play for your own risk, you might get brainbleeding. Also, terribly tested, in windowed mode some levels impossible to finish, moves not predictable and some levels just impossible to do for 3 stars, like 4th boss, the 3rd heart phase just impossible without deaths. Games should be entertaining, most of them fulfill that, this not, you will rage too much. Not worth the health risk.
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11 personne(s) sur 14 (79%) ont trouvé cette évaluation utile
1.8 heures en tout
Posté le : 2 février
Very similar to angry birds. Think badger family in space. It's all about the gravity and your propulsion jets. Good, but not really original. Get it cheep.
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5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
2.4 heures en tout
Posté le : 4 janvier
The developers clearly tried their best to make a good game. It looks nice, the music is ok, the art is good, and the puzzles make sense... unfortunately it just isn't fun. Too easy and dreadfully, sleep-inducingly, boring.
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5 personne(s) sur 7 (71%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
4.0 heures en tout
Posté le : 27 décembre 2014
Bought it because I'm a badger
Good game, people say it's like Angry Birds, but it is not, it is a little bit more complex.
Story is lame. Music is lame. Graphics are quite good (Looks like a flash game tho)
It helps you relax.
And then rage because this game is either Fable III difficulty or Dark Souls difficulty. There's no point in between
Boss fights are a good way to shake off the repetitive gameplay.
Give it a shot if you can't find any other game to waste your money on (Must buy in discount)

8/10 would play on my phone
6.5/10 would play on pc

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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
1.3 heures en tout
Posté le : 12 décembre 2014
Simple iPad game where you Angry Birds-style flick a badger towards a goal post, avoiding obstacles and picking up yellow circles. Earlier levels are universally solved by flicking your badger (hehehe) toward the nearest yellow circle and watching as the level completes itself. Later levels involve you doing this but requiring pixel-perfect accuracy with regards to trajectory and launch strength.

Tedious, not very fun. The music is also awful.

A real shame, because the concept art is amazing!
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
2.0 heures en tout
Posté le : 28 janvier
Gravity Badgers uses properties of gravity and repulsion to move a tiny badger around and thru obstacles toward a spiralling black hole. Enjoyable little game, pick it up on sale. 5/10
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
3.5 heures en tout
Posté le : 25 décembre 2014
To be clear, I might recommend this game as a mobile game, since it could be a decent way to pass the time on a commute, for instance. As a PC game, though, it leaves much to be desired, like longevity and complex gameplay - the gameplay it does have consists entirely of clicking and dragging to specify direction and thrust for flight paths. Plus, on some levels, finding exactly the right vector needed to win can grow tedious.

(Having never played Angry Birds, I can't compare.)
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3 personne(s) sur 5 (60%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
2.6 heures en tout
Posté le : 17 mars
If you liked Angry Birds but found that the aspect of smashing things made it too exciting, then this coma-inducing clone might be up your alley. Gravity Badgers is very literally a version of Angry Birds Space where instead of smashing through structures to pop pigs, you merely need to slingshot from point A to point B. Obstacles and the gravity fields of planets scattered throughout the levels complicate the task, but the same banal trial and error flinging that got you through Angry Birds will get you through Gravity Badgers. If your brain injuries are somehow so severe that you can't handle this menial objective, the game actually allows you to skip the level you're on, provided you're willing to wait long enough for the meter that allows you to perform this function to recharge. To its credit, Gravity Badgers has a ton of levels, but you'll get bored long before you've seen all of the samey content the game has to offer.
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10 personne(s) sur 20 (50%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
1.2 heures en tout
Posté le : 6 janvier
Worst badger simulator I've played all year.
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7 personne(s) sur 8 (88%) ont trouvé cette évaluation utile
12.5 heures en tout
Posté le : 16 avril 2014
Maitriser la gravité, vaste programme...certains tableaux sont assez difficiles....assez addictif.

Master gravity, wide program ... some tables are quite difficult .... quite addictive.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
11.0 heures en tout
Posté le : 13 septembre 2014
Recommandé - Gravity Badgers

Ce jeu est plutôt cool malgré une cinématique qui ne met pas du tout en valeur ce qu'est réellement Gravity Badgers.
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0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
1.4 heures en tout
Posté le : 24 février
tres bon jeux merci
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51 personne(s) sur 58 (88%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
1.6 heures en tout
Posté le : 12 octobre 2014
Gravity Badgers is Angry Birds Space without the pigs.

No, really. If you were to replace the license and swap toppling towers of blocks with flying into wormholes the two games would be near indiscernible, except one would be an oddly warped mobile classic and the other a bland, arguably broken clone.

I don't actually take a huge offense that Gravity Badgers has more or less ripped all its components clean out of another game. It's that they've turned it into such a lifeless, frustrating husk of what it once was that makes it so irredeemable. Its rules of gravity are blurry and inconsistent, its camera clumsy, and its scoring system unnecessarily punishing to a degree that makes no sense outside of causing even more tedium as players are forced to open menus and restart levels because of a dumb penalty.

The bottom line is its not fun. It's an almost entirely worthless copy of a better game, with only enough charm to showcase how lifeless the rest of the experience is, and so many aggravating problems that only further cement the fact that this was a hastily developed product pushed out the door before anyone realized how much was wrong (or couldn't be bothered to fix it).

You can read more of my writing on Kritiqal.
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68 personne(s) sur 89 (76%) ont trouvé cette évaluation utile
1.3 heures en tout
Posté le : 19 janvier 2014
Trying to make your mediocre game more relevant? Why not add badgers?

Gravity Badgers tries to copy & paste the success of Angry Birds Space but fails in every aspect. The levels are just too similar, there is no added value in the different badger characters (they all play the same) and the excitement of the falling blocks physics is completely missing.

What it boils down to is, you try to get the one perfect shot that gets you all three glowing orbs and restart the level many, many times, making micro adjustments until you get it just right. And that is not a lot of fun.
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21 personne(s) sur 22 (95%) ont trouvé cette évaluation utile
1.7 heures en tout
Posté le : 29 septembre 2014
This game has two difficulties, toddler level and unplayable. In some levels, you just point at the first orb thing and the game plays itself. However, in other levels, it takes you ten hours to find the exactly perfect position. Fun mechanic and graphics ruined by terrible level design.
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27 personne(s) sur 33 (82%) ont trouvé cette évaluation utile
13.0 heures en tout
Posté le : 19 février 2014
It feels weird doing this for a game which I've actually gone through and completely beaten/gotten 100% of the achievements for, but I can't really recommend Gravity Badgers.

Gravity Badgers is a simple puzzle game where you choose initial direction and velocity of your character, and then their trajectory will change based off of the type of planets you're near (some attracting, some repelling). You're attempting to direct your character to a warp at the end of the level, optionally picking up 3 items along the way.

It's very simple, and I suppose accomplishes that initial goal well enough, but in a lot of ways it just felt lacking. The character graphics are very static - at times feeling like it's a cut out sheet of a character moving around, but without the graphic design to make it seem like that. A large majority of the levels are actually VERY easy, with a few levels that are extremely finicky - there doesn't seem to be much of a middle ground for a pleasing challenge. And finally, there's boss levels, where your character starts shooting lasers at an enemy while they're going at you, and which has pretty much nothing mechanically which relates to the rest of the game. They feel weird, very out of place, and don't really "work."

This is very obviously a budget phone/tablet game, and probably better suited to that medium. If these sorts of games appeal to you, sure, go ahead and pick it up - it's competent enough in its own right, aside from minor other technical issues (a little bit of sloppy edge detection for some of the hazards, primarily), but ultimately the game is pretty rough around its edges. It worked well enough for a mindless distraction while I was also doing another activity (TV, work, etc), but there's not a whole lot there, and I doubt most people would enjoy it.
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21 personne(s) sur 25 (84%) ont trouvé cette évaluation utile
11.5 heures en tout
Posté le : 11 septembre 2014
I got this for 49 cents, and there are trading cards you can sell, making it even cheaper. That being said, I still regret this purchase. It isn't even worth a quarter.
Some say it's like Angry Birds Space. It's not. It's far, far worse. I love Angry Birds, and this game is nothing like it. You can't destroy anything. The whole point of the game is to grab three coin star things, then get to the warp hole/exit. It's not really an enjoyable process either. Many of the levels you can get immediately, because they're so easy. Some others are so annoyingly hard to find the sweet spot. It's basically just tweaking your shot, little bit little, trying to find that one sweet spot where you win the level. It's barely even a game really. More like a meticulous painful process of guess work.

The camera is annoying. It starts zoomed in, and as you pull the mouse back to launch, if you tough the edge of the screen, it zooms out more. Most levels require zooming out, and every time you restart, it zooms back in. This means you have to use the annoying edge zoom EVERY time you try again. It's aggrivating.

It DESPERATELY needs a restart button, like the "R" key or something. You do get three lives, but it's pointless, because you obviously want to get three stars. So you end up clicking pause, then reset, then resetting the annoying camera again... over, and over, and over, and over... until you find that one sweet spot where it works.

On top of all that, it's a physics gravity type game, and the physics don't even really make too much sense. Sometimes a planet will do a lot, sometimes barely anything. The size appears to be important at times, and totally irrelevant other times.

I've played the game about an hour as of now (to get all the badges... not because it's good). I'm about half way through the game. There's a badge where you have to play the game 10 hours... there's no way this is a ten hour game. I'm just going to be leaving it on while I do other things, for the sake of getting that badge.

If I were you, the only way I would get this game is if it were free, so that I could get the trading cards and sell them.
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16 personne(s) sur 22 (73%) ont trouvé cette évaluation utile
10.2 heures en tout
Posté le : 22 février 2014
A casual game with the shooting mechanics of Angry Birds and the gameplay idea of Cut the rope (collect 3 things and reach the exit). Overall it is a very easy game but some levels have a massive jump in difficulty and will take 20-30 tries or more compared to the 1-5 tries that most levels require. There are a lot of levels (140) and has a few boss battles that try to do things somewhat differently.

Most achievements will come from getting 3 energy cores on all levels, and there are a few time grinds (where the highest is for 10 hours and by the time you get that you should have been done with the game for several hours). There is some additional achievement for beating the games different bosses without loosing lives and that wont be an issue until you encounter the second to last boss which is a huge jump in difficulty compared to the previous bosses and will probably take you quite a few attempts to get right.

Time to 100%: 10 hours (due to the time grind)
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