Age of Mythology is back! Choose your god and take to the battlefield in this classic, upgraded with full Steamworks integration and enhanced features.
Análises de usuários: Muito positivas (3,260 análises)
Data de lançamento: 8/mai/2014

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Comprar Age of Mythology EX

Comprar Age of Mythology EX 4-Pack

Buy the four-pack to get one copy for yourself, and give the other three to friends on Steam

Pacotes que incluem este jogo

Comprar Microsoft RTS Collection: Age of Empires/Age of Mythology/Rise of Nations

Inclui 5 itens: Age of Empires II HD, Age of Empires II HD: The Forgotten, Age of Empires® III: Complete Collection, Age of Mythology: Extended Edition, Rise of Nations: Extended Edition

 

Recomendado por curadores

"A landmark RTS title that has it all: balance, structure, art, and story. Ignore lessons taught here at your own peril. The most classic of classics. -B"
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Atualizações recentes Ver todos (21)

4 de junho

AOM Patch 1.12

AOM Patch: Version 1.12.647985

So our patch number system is changing slightly, the final piece in there is the build ID. This should help resolve any confusion of versioning if we apply a hotfix without a major version revision.

For discussion related to this patch, please see:
http://steamcommunity.com/app/266840/discussions/0/618463738387702123/

As discussed, we had several primary focuses when it comes to AOM for this patch. Thanks to the community for keeping extensive lists of bugs and feature requests, you will definitely notice a few things in here from them. Let’s start with a number of bugfixes that have been made, in particular around some rendering issues. Those changes are as follows:


Rendering Improvements:
  • Siege Tower units now render shadows correctly.
  • Objects (like buildings) are now shaded correctly based on sun direction/rotation.
  • Sun rotation no longer affects ambient brightness
  • Frozen and petrified units now render correctly
  • Freezing and petrifying units no longer effects the player color for units of the same type.



Secondly, there were a number of game functionality or options that were frequently requested, as well as a few miscellaneous fixes for some edge case scenarios (who was disabling their sound card in game? :p )
Those changes are as follows:

Additional Options and Functionality:
  • Custom games are no longer ranked.
  • Titans (default/none) option has been added to single player.
  • Additional civ specific hotkey functionality has been added.
  • Events/Leagues no longer get stuck displaying “loading” text.
  • Disabling the computers sound card no longer crashes the game.


Okay, the last item is by far the most common issue requested to tackle. Since release there have been complaints regarding animation stutter in game, and while we have made a number of fixes across the board to help over the last year, our goal is still to get performance to a level that strengthens the multiplayer experience instead of being a troublesome point for players.

So with that in mind, we’ve been delving into the game system and animation system to determine what is causing the animation stutter as well as the ideal way to fix them. At its heart, animation stuttering is a side effect of network traffic and world speed issues between different players. As the world updates, I’m sending out network traffic – the faster I update, the more frequently I’ll be letting you know about those state changes – and the more traffic I’m generating. If another player is on a slower machine, their update frequency can drop lower than desirable and may have difficulty dealing with incoming updates. This can happen without people realizing, or as the game fills up with more units, etc. So for most customers they should see the following:

Multiplayer Performance Improvements:
  • Animation issues in multiplayer games has been improved.
  • Overall multiplayer performance has been improved.

If you’re interested in how some of this works, we have implemented a system that can identify slow machines and beginning adjusting their detail settings to improve overall performance for everything. The end goal is to keep everyone's world update rate at 30. If the world update rate drops below 15, that’s when we start to see animation stutter crop up for all players. The world rate will change through the course of a match, so we start by monitoring the update rates. As soon as it drops below 27 the player slowing down the global update rate is identified and a number of settings are adjusted on the fly to keep our world running smoothly. It’s important to note that if the world slowed down due to a big battle, after the battle it will rise again – this system dynamically will ramp the slow system back to their preferred settings once they’re back in the green.

How do the settings work? These are the adjustable settings that will go up and down based on current performance, and if your machine is slower you may have some already turned off. Most are based around reducing the main bottleneck for slower machines, the GPU.

  • Level 1: Reduce GPU workload by dropping frames. This will scale dynamically, in many cases a drop to 40-45fps solves it, but worst case would be down to 30 fps
  • Level 2: Reduce GPU overhead by dropping shadows to LOW rendering level.
  • Level 3: Turn off water reflections
  • Level 4: Turn off the SSAO
  • Level 5: Turn off the water refraction (which affects the motion of the water)
  • Level 6: Turn off bloom effect
  • Level 7: At this stage we drop down to LOWEST shadow quality settings
  • Level 8: Turn off full scene anti-aliasing
  • Level 9: At this stage we turn off shadows
  • Level 10: Display message in chat panel, "You are experiencing performance issues and affecting all players. If you see this message frequently, please reduce your resolution to improve overall performance."

Note:
- Quality will go up in levels if performance improves (like after a big battle).
- The chat message may appear as frequently as 2 minutes intervals (if continually low).

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2 de abril

Age of Empires April Wololo Wednesday Contest

Show off your Photoshop skills in this new edition of the Age of Empires monthly contest, Wololo Wednesday!

Full details at http://aka.ms/aoewololowednesday

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Sobre este jogo

Age of Mythology

The classic real time strategy game that transports players to a time when heroes did battle with monsters of legend and the gods intervened in the affairs of mortals.

Use mythological creatures like Minotaurs and Cyclopes to bolster your armies' strength. Call upon the gods for assistance in flattening enemy towns with meteors or scatter opposing troops with lightning storms.

The Extended Edition includes:
Age of Mythology
Age of Mythology: The Titans
Golden Gift Campaign

New in the Extended Edition:
  • Improved Visuals
    • Time of Day
    • Improved water
    • Shadows
    • Bump / Specular maps
    • Global Lighting
    • Antialiasing & Ambient Occlusion
  • Full Steamworks Integration
    • Workshop mod manager
    • Multiplayer
    • Achievements
    • Trading Cards
    • Leagues / Badges / Events
    • Cloud saves
  • Extended Features
    • Twitch Integration
    • Treaty Mode
    • Enhanced Observer mode

Requisitos de sistema

    Minimum:
    • OS: Windows Vista, 7, 8.1+
    • Processor: 1.6 Ghz
    • Memory: 1 GB RAM
    • Graphics: Direct X 10+ Capable GPU
    • DirectX: Version 10
    • Hard Drive: 3 GB available space
    • Sound Card: Direct X Compatible Sound Card
    • Additional Notes: GPU at least (Integrated HD 3000, 8600GT, etc)
    Recommended:
    • OS: Windows 7, 8.1+
    • Processor: 2.6 Ghz
    • Memory: 4 GB RAM
    • Graphics: Direct X 11+
    • DirectX: Version 11
    • Hard Drive: 5 GB available space
    • Additional Notes: GeForce 9800GTX, Radeon 4850+
Análises úteis de usuários
5 de 6 pessoas (83%) acharam esta análise útil
761.5 hrs registradas
Publicada: 27 de janeiro
O jogo é classico, e agora tambem ta rolando online, mas eu do nota 8 para o mod on porque as vezes da bastante erro de sincrinia e o suporte poderia dar uma melhorada nesse mod e bug nas las com uma certa frequencia mas se melhorar isso merece nota 10 o jogo
haa e melhoraram os graficos mas os saunds que ja tinha em portugues tiraram, agora ficou menos coisas em portugues.
Você achou esta análise útil? Sim Não Engraçada
3 de 3 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
19.0 hrs registradas
Publicada: 4 de fevereiro
Jogo excelente, vale a pena perder algumas horas principalmente no modo em lan. E depois da remasterizacao ficou ainda mais top.
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2 de 2 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
32.0 hrs registradas
Publicada: 10 de março
DONHINHOOSSS! ♥
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2 de 2 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
36.7 hrs registradas
Publicada: 12 de abril
show tbm
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1 de 1 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
53.6 hrs registradas
Publicada: 18 de janeiro
Um ótimo jogo pra quem gosta de jogos estratégicos e que curtem a mitologia grega, nórdica e egipcia. Esse remake do AoM traz 3 deuses novos, multiplayer e uma grande inovação em questão de gráficos e vários outros bugs mas mantendo o jogo como antigamente, sem estragá-lo. A campanha do jogo é espetacular, mesmo sendo ficticia. Enfim, compensa gastar cada centavo com esse jogo.
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