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Deckbuilding comes to life in Hand of Fate! An infinitely replayable series of quests - earn new cards, build your deck, then try to defeat it! In a cabin at the end of the world, the game of life and death is played. Draw your cards, play your hand, and discover your fate.
Release Date: Jul 7, 2014
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Hand of Fate was Kickstarted last December, and since then we've had constant input from all of our backers which has helped to improve the game immensely. We're now ready to let the rest of the world see what we've been up to, and get their help in wrapping up the process. We can't wait to get fresh eyes on the game, and continue to improve it.”

How long will this game be in Early Access?

“We intend to wrap Hand of Fate up by the end of the year, and then focus on additional content and new projects.”

How is the full version planned to differ from the Early Access version?

“The full version will be balanced and polished (UI, combat, etc). The character of the Dealer will have full VO and the game will have customised music and sound in addition to the existing.”

What is the current state of the Early Access version?

“The current build is largely complete in terms of raw content, but very unbalanced. VO and SFX are primarily placeholder. The final boss is not yet implemented, and there are ongoing improvements to polish, UI, and combat encounters.”

Will the game be priced differently during and after Early Access?

“The game is currently discounted from our full price for Early Access.”

How are you planning on involving the Community in your development process?

“Community feedback has been a huge help in making Hand of Fate the game it is today, from our initial showing at PAX Aus to the comments we've had from our Kickstarter backers. The best thing about making a game today is hearing from our audience while we can still make changes to the game we're making!”
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Recent updates View all (2)

Early Access v1.2

September 2

We've just released our second major update with a new game mode and lots of combat improvements.

  • Massive combat update.
  • Endless game mode.
  • Start of new music/score
  • Rage/combo hud feedback
  • Improved death, starvation and court card transitions
  • Improved court card intro
  • Lots more dealer animations with VO
  • Steam Cloud Support for save
  • More graphics settings
  • Lots more VFX
  • Loads and loads of balance changes
  • Some new encounters
  • Achievement fixes
  • Darken dead bodies
  • Lots of bug fixes

Massive thanks to all of you for helping us make this a better game with your considered feedback and bug reports.

23 comments Read more

Early Access V1.1

August 4

We've just released our first major update - previous updates have addressed compatibility and bug-fixes, this one adds extra content and a lot of tuning fixes.

In the new build you'll find a host of new features, fixes and tweaks to the existing game, with more to come!

  • Lots of Dealer VO added (some is buggy)
  • Assorted new VFX
  • Tweaks to level cameras + visuals
  • You can replay previous levels.
  • You can manually reset your profile from the menus.
  • New achievements + achievements in general working
  • Minotaur can now be found
  • Multiple cards have updated art + fixes (mages tower, war cry, pain, etc)
  • Revised token sequences + token position in the bowl
  • Goblin gold autocollection on final drop
  • Many bug fixes, inc Plunderers Cap nerf
  • Court cards have been revised and improved
  • Token unlocks have been moved around
  • Late game card unlocks have been modified

We're also putting regular updates in the forums - see the Friday update thread to see what we're working on each week and how the game is progressing.

We've also been getting great previews and Let's Play's - here's a link to a couple of recent reports.

James Recommends Hand of Fate
Gamespot Preview

Thanks for all the feedback and support to date - hope you enjoy the new update!

7 comments Read more
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Reviews

“Hand Of Fate Deals Out Fantastic Roguelite Combat”
Game Informer

“Fun combat, solid roguelike dynamics, and an engrossing atmosphere make this one of the most compelling games on early access. And with the newly-introduced endless mode, there’s no limit to how deeply it can suck you in.”
Hardcore Gamer

“Magic: The Gathering meets Nethack meets Diablo”
Sydney Morning Herald

About the Game

Deckbuilding comes to life in Hand of Fate!

An infinitely replayable series of quests - earn new cards, build your deck, then try to defeat it!

In a cabin at the end of the world, the game of life and death is played. Draw your cards, play your hand, and discover your fate. Hand of Fate is a hybrid roguelike/action-RPG/deck builder, in which the player builds a set of cards into a deck, which is then used to deal out the dungeon floors through which they adventure. Upon entering a combat, all of the cards the player has collected fly into their hands as fully modeled 3D assets, and combat begins.

Build your deck, enter the world of Hand of Fate, and prepare to face the Ace of Skulls.

Key Features

* Tabletop card game brought to vivid life.
* A unique take on roguelike gameplay.
* Visceral action-RPG combat.
* Game changing gear and items make every play through unique.
* Hundreds of encounters, items, armor, weapons, artifacts, and mysteries to unlock.
* Unique deck building mechanics let you customise your own adventure, as you seek to defeat the Jack, Queen and King of each suit.

Microsoft Xbox 360® Controller (or equivalent) is recommended.

PC System Requirements

    Minimum:
    • OS: Windows 7/8/8.1/XP/Vista (32 or 64 bit)
    • Processor: 2.4ghz Intel Core 2 Duo or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia 260 GTS or Radeon HD 4850 - 512 MB of VRAM
    • DirectX: Version 9.0c
    • Hard Drive: 5 GB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • OS: Windows 7/8/8.1 (64bit)
    • Processor: 2.66GHz Intel Core i7
    • Memory: 4 GB RAM
    • Graphics: Nvidia 460 GTX / Radeon 5770 - 1 GB of VRAM
    • DirectX: Version 9.0c
    • Hard Drive: 5 GB available space
    • Sound Card: DirectX compatible sound card

Mac System Requirements

    Minimum:
    • OS: Mac OSX 10.5 or higher
    • Processor: 2.4GHz Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GT 300 Series or Radeon equivalent
    • Hard Drive: 5 GB available space
    Recommended:
    • OS: Mac OSX 10.5 or higher
    • Processor: 2.66GHz Intel Core i7
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GT 400 Series or Radeon equivalent
    • Hard Drive: 5 GB available space

Linux System Requirements

    Minimum:
    • OS: Ubuntu 12.04 or later
    • Processor: 2.4ghz Intel Core 2 Duo or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia 260 GTS or Radeon HD 4850 - 512 MB of VRAM
    • Hard Drive: 5 GB available space
    Recommended:
    • OS: Ubuntu 12.04 or later
    • Processor: Intel i5 series or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia 460 GTX / Radeon 5770 - 1 GB of VRAM
    • Hard Drive: 5 GB available space
Helpful customer reviews
121 of 136 people (89%) found this review helpful
18.5 hrs on record
Early Access Review
- Early Access review, subject to Changes
tldr? Skip to bottom

I went in unexpecting what this game had to offer, I was surprised by how its played and what it is. Very different,innovative and very unique.
it is an rpg/deck building/ action packed/ addictive card game that comes to life as you are dealt the cards of fate.

The game gives you a hero outfitted with certain gears and debuff (Depending on deck stack), your job? To fight the dealer by traveling through his deck of cards and facing the boss.He shuffles and places the cards in random positions where you move a token across them to see what your of fate is, you'll have a certain amount of heatlh and food to make it through to the boss. Run out of health? you die, run out of food? you'll take damage as you move instead of heals, reach 0 hp andyou'll have to start the entire adventure deck over. You'll encounter monsters, Trap cards, Quest cards,shops to gear yourself, reward cards, or even dangerous cards that will throw you completely off and thus completely costing you the game NOTE : YOU WILL DIE!

Since the game is randomized depending on what you put into the deck randomization will be what you put into the deck which is required along with his cards, After each deck either by death or actually winning you'll get tokens for completing every card's quests that is played and whatever drops from the boss. You'll also get rewarded with even MORE cards you can throw in the deck.
After beating 3 sets of his deck, the game gets more challenging with Paradigm cards (This is what i label them), it'll reward you but at the same time buff your enemies up by giving them MORE abilities, more strength, or any other crazy benefits you can think of to beat you down, before you know it the game gets even harder forcing you to throw even more strategic cards into play. Items and such will help you but those are completely randomized also so hope that luck is on your side
The combat is quite simple, you'll be set in an arena, you'll be able to evade, stun if you have your shield, or counter hit your enemies with. Its very similar to batman arkham combat style.

With what there is now the game is playable and has plenty of randomization and contents that you can really enjoy, I am 8 hours in and plan to spend even more, the game has that much material already!\! Expect more contents from the devs and more bosses.

+ Great voice acting
+ Innovative and unique gameplay
+ Rogue-Like adventures since its completely random decks thrown at you
+ Gets really challenging as the game goes on once you complete set, and harder, and harder so play your cards right
+Controller support
+ Graphics are quite decent
+ The music where they are available is done well and fits the game
+ Voice acting from the dealer is fantastic
+ REPLAYABILITY = PLENTY
+ Good writing and lore on the cards, very intresting cards
+ Good variety of enemies, and cards that will kick your ♥♥♥

- lack of character customization, you don't really get to customize them at all in fact.
- Combat is pretty limited, you can only counter, evade, or attack seems sorta cheap, needs a bit more polishing
- The cameras during combat can sometimes confuse you since you cannot control it, so enemies offscreen will get free shots at you sometimes, worst part is the background covering your view
- Game still has missing features such as final boss and voices at certain places and music( this doesn't really count as permanent negative)
- A multiplayer of sort would be amazing for this game, though planning will be needed to have one. That would really bring more awsome.
- The price atm can deter some people, but if you love roguelike/ adventure/rpg card games and support innovative games, then go for it, This game is well worth the 25 dollars. Don't believe me? i'll work on the video to convince you.

Play video with commentary about the game - https://www.youtube.com/watch?v=XRc6O9HeP6w
-Video review - Won't be released until game is done
Posted: July 7
Was this review helpful? Yes No
38 of 45 people (84%) found this review helpful
1.5 hrs on record
Early Access Review
8/10

This is a fantastic game. It really tries to throw a bunch of different games together, and... It works! It's fun to build your deck and exciting when you pull a rare card you've been just itching to try in your next brawl. The action combat reminds me of the Batman Arkham series, and for the most part, it's fairly smooth sailing. While very basic at times, this game is in fantastic shape in the midst of the broken and dying Early Access titles that flood the catalog. I'd at least keep this on your Wishlist, if I were you.
Posted: July 7
Was this review helpful? Yes No
22 of 26 people (85%) found this review helpful
7.8 hrs on record
Early Access Review
After playing the FIRST level of this game i was in love. One of the most interesting game concepts i have come across, and was very excited to see it put into practice! You start with very basic cards, which get played face down to form a dungeon. Traversing the dungeon will flip the cards and apply the effects of the card. Your ultimate aim is to find the dungeon boss and defeat them, this unlocks the next boss AND token (booster packs / single cards). After the first few bosses you may actually BUILD a deck, playing through your own custom dungeon!

The potential for this game is MASSIVE and i reccomend everyone try it, or at least watch it on youtube / twitch!
Posted: July 8
Was this review helpful? Yes No
23 of 29 people (79%) found this review helpful
23.9 hrs on record
Early Access Review
Absolutely recommended. I've been playing the game for some time, and I'm loving every minute of it. The ability to design your own dungeon and then run it is fantastic, and seeing if your luck holds out works great as well. The Arkham-style combat works well, and allows the game to mob you while still having a chance to fight back. I'm looking forwards to seeing how it continues.
Posted: July 7
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29 of 40 people (73%) found this review helpful
1.3 hrs on record
Early Access Review
This is the Kind of game I have been waiting for for a very long time ... I love it ... the only thing it's missing is maybe some dice rolls on the table but I can live without it. Over all I'm extremely impressed with the game mechanics and the execution of play and game flow ...Superb hybrid with amazing graphics, I'm captivated.
Posted: July 7
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Awards

Selected for the Indie Megabooth at PAX East