Lili is a quirky adventure RPG hybrid with stunning visuals, silky-smooth graphics, a cinematic story-line, and a fresh new way to deal with enemies.
User reviews:
Overall:
Very Positive (694 reviews) - 88% of the 694 user reviews for this game are positive.
Release Date: May 9, 2014

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About This Game



Lili is a quirky adventure RPG hybrid with stunning visuals, silky-smooth graphics, a cinematic story-line, and a fresh new way to deal with enemies.

On the mysterious island of Geos, Lili will meet a number of hilarious locals, explore beautiful environments, solve some puzzles, and even challenge an oppressive regime or two along her way.

If you've enjoyed Zelda, Broken Age, or Psychonauts come on an adventure with Lili! And if you have never played any of those games, come with us on a journey which will make your sides ache with laughter, where you will get to know and love Lili, and maybe even shed a tear or two.

Feature Highlights



  • Open and flexible gameplay - Lili: Child of Geos sports a huge number of quests and adventures for the player to experience. The player is free to mix and match how they progress through the game by either fighting spirits or completing quests, or anything in between.

  • Lili as it was meant to be - Lili started its life as a game for iPhones and iPads. We've since taken that game as a starting point and run with it.

    Improvements include:
    -Vastly improved and updated visuals across the whole game
    -Completely redone UI
    -More than doubled the number of interactive NPCs in the world
    -4x the number of quests
    -Full Controller support
    -A long list of bug fixes and tweaks

    Check out the Comparison Guide: http://steamcommunity.com/sharedfiles/filedetails/?id=260470840


  • Collectible Hats - Hidden throughout the game are a multitude of fun and exciting hats to collect and wear. Can you find them all?

  • 45 unique NPCs - Every area of Geos has unique NPCs to interact with and talk to! And believe us, they all have A LOT of problems for Lili to help solve.

  • Visually Stunning World - Lili takes place on the beautiful and whimsical island of Geos. It takes full advantage of the ample power available in the modern gaming PC. We lovingly call it the tour de force for UnrealEngine 3.

  • Steam Achievements - 47 achievements to acquire!

  • Steam Leaderboards - Every single Spirit in the game has its own leaderboard. Can you beat your friends' scores?

  • Choices Abound - Most of us have over 40 hours of playing Lili on Steam. That is 40 hours of just doing play throughs to test the game. And after those 40 hours, we still love playing. Our daily play through is one of the best parts of our day!

    About BitMonster



    BitMonster is comprised of five senior developers, previously with Epic Games, who headed out to explore the world of indie game development.

    We have spent the last 5ish months completely redoing our first game, morphing it into a phenomenal PC gaming experience. We can't wait for you all to experience Lili: Child of Geos!

System Requirements

    Minimum:
    • OS: XP
    • Processor: Intel Core 2 Duo 2 GHz
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4000
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    Recommended:
    • OS: 7
    • Processor: Intel i5 2.5 GHz
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 560
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Very Positive (694 reviews)
Recently Posted
demontrace
( 3.4 hrs on record )
Posted: May 3
So somehow my review got lost, whether because of this "upgrade" to the complete edition, or some other reason, either way, here's my thoughts from back when I tried this abomination:

Really boring, and not my type of game.

First the options menu: It's horrible. Only a few resolution options, a few buttons for graphical options, which are preset according to setting like High, Highest, and so forth. No actual customising available. Keybindings cannot be changed. Basic mouse options of inverting, and mouse sensitivity buttons, rather than a bar or a number. All in all, the options menu needs a lot of work.

Game starts off talking to everyone, and walking into building to talk to more people. You can also add to your fun by breaking vases or opening chests. The chests contain items that have really unfunny descriptions. That is basically a recurring facet of this game. Unfunny dialogue, stale descriptions, and flat jokes.
During dialogue there is some voice work, but it doesn't match the text. Rather, it's your character saying hello multiple times in a conversation, and the constructs/spirit things making weird sounds.

Finally, the character design is pretty bad. The female doesn't have to be attractive, nor have large assets, but I'm going to have to say the haircut is pretty horrid. A tumblrina if you will. The whole look of her is unbecoming to me, other than the outfit, which is passable. I suppose she matches an explorer, although it feels like the designer wanted her to be Lara Croft, just without being attractive in a tradional sense. I suppose the word is, hipster. This is of course subjective, but will this present times inspired look work in the future, should someone find themselves playing it? Does it work in present times? I don't feel her look emphasizes 'geeky girl'. It's different, and I feel emphasizes tumblr, SJW, feminist, things of that sort. I personally don't fall into that camp, and as such, makes me worry that the game is designed by a development group that IS affected by those camps. Politics don't belong in a game, unless directly marketed as such, and creativity marred by such a thing is troubling. From what I played of the game, I don't necessarily think the game itself is an extension of SJW beliefs, but I believe the creation of the character you play as in a physical sense, IS affected by the creators political beliefs. Take that as you will.

The world is colorful, and the game is inoffensive, in terms of interactions, but it just seems aimed at a younger audience, or people with easily offended sensibilities. I like a wide range of games, whether shooters, puzzles, rpgs, or some adventure games. I'll even go back to games like legend of zelda, or super mario bros. This game, however, is not my cup of tea, and I cannot recommend it. It lacks depth, and your interactions with the world reflects that. I didn't feel engaged, and more like the game was a chore. Maybe I'll come back in the future, but as things stand, it's too boring to hold my interest.
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nix.skysword
( 12.5 hrs on record )
Posted: May 1
very beautiful and great fun to play
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The Clueless Gamer Girl
( 3.3 hrs on record )
Posted: April 24
This game is funny, exciting and great graphics. I loved playing this game even though it's meant for younger abundances.
The only problem I found was it was a bit short, i wish it was longer but as i said this game was really good.
Helpful? Yes No Funny
[BlkTmp] Snapper
( 2.5 hrs on record )
Posted: April 16
Game is short - I was able to finished the game in just 2 hours, and that's after completing most of the side quests. But it is still a good game overall, if just a little creepy.
Helpful? Yes No Funny
Bengutsu
( 7.5 hrs on record )
Posted: April 9
I am enyoing this game for it's beautiful visuals and easy game play. It's not too violent and suits younger players too, but you still get some kind of action when you're trying to beat the enemies.
Helpful? Yes No Funny
sivan_k
( 3.8 hrs on record )
Posted: April 9
It sounds like a silly game, the gameplay is really easy and simple, no danger anytime and voice acting... But the flower picking is so much fun and I like the fantasy world design so much I actually had a lot of fun with it.
Helpful? Yes No Funny
Kiwi
( 1.9 hrs on record )
Posted: March 19
I only saw interest in this game for the Legend Of Zelda vibe the advertising image had, thinking it would play like one of those games. Sadly, it doesn't, but the game is riddled with nintendo easter eggs.

Lili is a short, story heavy game with beautiful graphics and simple gameplay. Controlling Lili, a teen researching this colourful island for educational purposes, you find the island is full of slave like, wooden built, sentient robot humanoids run by evil spirits (who are in the form of creepy, mask wearing creatures). The plot is simple; stop the spirits and let the robot things be free and happy.

When it comes to gameplay, this game can get boring quickly, since there are a small amount of mechanics used to vary the gameplay up. Defeating spirits is fun at first, but after realising the amount of spirits there are to defeat in the game, I couldn't be bothered chasing them and accomplishing repeating quick time events over and over again. Sure, defeating them isn't wasted, as oyu are rewarded with their mask and character biography. Every character has a biography, which is nice, but not all characters are interesting. The main characters you meet in the story are charming, cute and even funny when reading their dialogue.

Overall, this game is colourful, happy and relaxing. Don't let the advertising image fool you, as this is far from a LoZ game. Buy this if you want a short, cheery story with a few giggles here and there, or really like to collect stuff.
Helpful? Yes No Funny
outoforeos
( 5.1 hrs on record )
Posted: March 19
Such a fun game. Wish it was longer.
Helpful? Yes No Funny
LOUI5
( 3.6 hrs on record )
Posted: March 13
Truly impressive!

This short but quite addictive game has good mechanics, good graphics, and actually an impressive story for a casual adventure game.

I would recomend this to many gamer parents that want to introduce their kids to gaming, it's very easy to play, has good life lessons within the story, and it plays with a controller just fine.
Helpful? Yes No Funny
LinChaiVleymore
( 10.0 hrs on record )
Posted: March 13
This is probably one of my favorite games in my entire library~!!
The plot is crystal clear, the characters are loveable, sceneries and the art styles are visually breathtaking, there is a vast map to explore, the music is outstanding, the enemies weren't impossible to defeat, and there is so much to do~!
Even after finishing the game, I find myself still fully immersed in the game.
It feels like a world I can just escape to and it makes me feel so relaxed and happy.
I thought the story was beautiful and even the little hidden story was a sad, but still sweet concept in the game.
I rate this 1000000+/10, best game ever~!!
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Moku
( 10.2 hrs on record )
Posted: March 9
There's something about the beautiful character designs, bright and colourful environment, simple yet challenging gameplay, and yes even the collectathon-ing that really makes this game special. The controls are a little clunky and the world feels a little 'UDK template'-ish, but there's a soul to this game that I rarely, rarely see.

You get a nice little selection of alternate costumes (mostly colour-swaps), a large selection of hats, and a few companion animals that float along-side you - all aesthetic goodies that serve no purpose, and that's how I'd want it. The dialogue in this game is solidly written, with some memorable characters; one in particular is a veritable stream of game references, which you will also find in hat collection. Will you be donning a plumber's hat, or perhaps a green hood with matching tunic and fairy? It's a little on the nose and slightly out of place, but all in good fun.

The game isn't 'huge'. You get four small areas of the island to explore, filled to the brim with unique characters and flower-picking 'combat'. You'll spend a few hours here, deep in the game's universe of wood-sprites and mask-wearing opressors. The only complaint I have about this game is its acheivements. Get ready for the long-haul, because the number of pots to break and flowers to pick requires 3-4 playthrough-lengths of grinding spawn points over and over.

In short, I can't recommend this game enough. It's the right balance of simple, fun gameplay, exploration, story, creative design and genuine heart you can't deny.
Helpful? Yes No Funny
coklatberlari
( 6.2 hrs on record )
Posted: March 9
after a long tiring day at work, we need this as a remedy.
Helpful? Yes No Funny
Lou
( 1.0 hrs on record )
Posted: February 26
I really enjoyed this game. I finished the game in a little under a week, but it was just different, and interesting, and simple. It's a relaxing game and fun to explore the different places and unique people/robots/things. I'd like to play another game similar to this :)
Helpful? Yes No Funny
Raggamuffin
( 3.3 hrs on record )
Posted: February 16
Five Word Review: Cute but it's lacking substance.
Favorite Thing: Walking into the creepy camera guy's hut and seeing all those pictures.

+ Cutsie graphics and main character.

- Had potential but in need of some serious filling out.
- Lots of repetitive tasks.
- Lots of broken achievements.

Playtime: ~ 3h
Enjoyment: 6/10
Helpful? Yes No Funny
MortASS
( 4.2 hrs on record )
Posted: February 14
i dont even know why i finished this game. i mean sure the grapichs are nice windwaker likeish. but the gameplay? picking flowers? all game? felt like the game had some potential to be great but just stood on the same level for the entire game.

do not buy this unless on discount (finished under 3 hours) probably less if skip the side quest
Helpful? Yes No Funny
Silly
( 5.9 hrs on record )
Posted: February 13
Short but enjoyable game! Lovely visuals and very chill to play.

Short breakdown of what you do:

1. Pick flowers.
2. Destroy vases.
3. Play with spirits (plucking their flowers)
4. ????
5. Profit.
Helpful? Yes No Funny
darian.jean
( 6.5 hrs on record )
Posted: February 10
I actually liked the game, I went into it thinking that it would be ok but I was surprised.
Helpful? Yes No Funny
Remmus13
( 5.7 hrs on record )
Posted: February 4
Short game but very cute and enjoyable. Vivid world with good quests. Definitely recommend.
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Pokenin
( 4.0 hrs on record )
Posted: February 4
This is a relaxing game. There aren't enough games like this.
The graphics are great and do the game justice. The graphics are pleasant to look at and really help the game out. The locations in-game all look unique and are memorable. The lighting is great, and the characters fit very well with it.
On the topic of the characters, they're all great. I recommend going out of your way to talk to as many NPCs as you can. The majority of them have great dialogue. The sense of humor in this game is great as well. It's always nice to see games have a decent sense of humor and not take itself seriously all the time. Most games take themselves seriously too often. Lili : Child of Geos has a unique feeling to it, because it doesn't take itself too seriously. The whole game is calming and it works just fine.
The gameplay is basically walking around, talking to NPCs, and collecting flowers. It sounds boring and for plebs, but it's quite fun. Instead of killing the monsters, you just pluck the flowers off of them. Most of the monsters you do this too are jerks as well. You don't really feel bad for them. Inbetween plucking flowers off of ♥♥♥♥♥♥♥s and walking around, you find items. There's plenty of items you can earn or find just by walking around and interacting with people and things. This game is great if you just want to soak time into something that's calming and peaceful. You can even just sit and look at the environment for ♥♥♥♥s sake.
I'm giving Lili : Child of Geos a rating of 7.8/10.
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Nak Attack
( 7.3 hrs on record )
Posted: January 25
This game is awesome regardless of which age group its aimed at (which i would say is controversial). Its really beautiful and thats why i bought it and also because it was on sale. Its a casual exploration game with some great humour, I played through the whole game and loved it (I am 17) but also i believe my younger cousins would love it too. I wish it was longer but since there is a mobile version i will just continue there. I suggest it to any age group as its a fun casual game for anyone to play!

Helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
7 of 7 people (100%) found this review helpful
Recommended
4.0 hrs on record
Posted: February 4
This is a relaxing game. There aren't enough games like this.
The graphics are great and do the game justice. The graphics are pleasant to look at and really help the game out. The locations in-game all look unique and are memorable. The lighting is great, and the characters fit very well with it.
On the topic of the characters, they're all great. I recommend going out of your way to talk to as many NPCs as you can. The majority of them have great dialogue. The sense of humor in this game is great as well. It's always nice to see games have a decent sense of humor and not take itself seriously all the time. Most games take themselves seriously too often. Lili : Child of Geos has a unique feeling to it, because it doesn't take itself too seriously. The whole game is calming and it works just fine.
The gameplay is basically walking around, talking to NPCs, and collecting flowers. It sounds boring and for plebs, but it's quite fun. Instead of killing the monsters, you just pluck the flowers off of them. Most of the monsters you do this too are jerks as well. You don't really feel bad for them. Inbetween plucking flowers off of ♥♥♥♥♥♥♥s and walking around, you find items. There's plenty of items you can earn or find just by walking around and interacting with people and things. This game is great if you just want to soak time into something that's calming and peaceful. You can even just sit and look at the environment for ♥♥♥♥s sake.
I'm giving Lili : Child of Geos a rating of 7.8/10.
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4 of 4 people (100%) found this review helpful
Recommended
5.7 hrs on record
Posted: February 4
Short game but very cute and enjoyable. Vivid world with good quests. Definitely recommend.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
6.2 hrs on record
Posted: March 9
after a long tiring day at work, we need this as a remedy.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Not Recommended
4.2 hrs on record
Posted: February 14
i dont even know why i finished this game. i mean sure the grapichs are nice windwaker likeish. but the gameplay? picking flowers? all game? felt like the game had some potential to be great but just stood on the same level for the entire game.

do not buy this unless on discount (finished under 3 hours) probably less if skip the side quest
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1 of 2 people (50%) found this review helpful
Not Recommended
3.3 hrs on record
Posted: February 16
Five Word Review: Cute but it's lacking substance.
Favorite Thing: Walking into the creepy camera guy's hut and seeing all those pictures.

+ Cutsie graphics and main character.

- Had potential but in need of some serious filling out.
- Lots of repetitive tasks.
- Lots of broken achievements.

Playtime: ~ 3h
Enjoyment: 6/10
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Most Helpful Reviews  In the past 180 days
5 of 5 people (100%) found this review helpful
Recommended
6.5 hrs on record
Posted: December 26, 2015
I love this game SO MUCH!

The visuals are stunning to say the least, the battle system is very unusual, creative, and turned out to be quite a lot of fun (you literally "deflower" more-or-less-evil spirits, without actually killing them). Some dialogues and information sheets about the spirits are totally hilarious!
And some constructs look sooooo adorable! I can definitely recommend this game for children! And adults, of course. ;)
The overall game seems really sweet and wonderful so far.
The story is not that special so far, but it is fitting and I am looking forward to seeing how this turns out.
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4 of 6 people (67%) found this review helpful
1 person found this review funny
Recommended
11.2 hrs on record
Posted: December 4, 2015
Pretty good Final Fantasy Flower Picking Sim...the enviroments are gorgeous and probably the main highlight of the game. The dialouge and stuff made me laugh, overall a pretty good game.

Dont buy this expecting a traditional RPG battle system, the battles are you picking flowers off monsters backs by pushing the corresponding button(OR using the mouse to pull but I didnt like), some of them are pretty fast paced and challenging, some much easier.

It has flashbangs!
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4 of 7 people (57%) found this review helpful
2 people found this review funny
Not Recommended
0.9 hrs on record
Posted: November 29, 2015
I really want to say that this game was good, but honestly it lacks in everything but graphics and atmosphere. The gameplay is extremely boring even for a child, you just go around collecting flowers and kicking vases. The dialogue is very bland and doesn't give any sign of a well developed story line. Maybe if there was a nude mod i would reconsider. Jk guys, jk.
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1 of 2 people (50%) found this review helpful
Not Recommended
1.1 hrs on record
Posted: January 2
Not sure how to feel about this game.

I've realised it's certainly difficult to pick up if you've left it for a while, and the game itself is rather clunky throughout. Lili herself is somewhat charming though, and the concept of the game is pretty interesting. The issue I find is that my laptop can handle most games, but even on the lowest resolution, Lili seems to stutter and stumble. Maybe if you have a good gaming computer this could be for you? But I'm not sure personally. I'll keep playing if my patience holds out.

Overall? Eh... it's alright.
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1 of 2 people (50%) found this review helpful
Recommended
6.4 hrs on record
Posted: January 17
Colorful and simple to play, be it a little bit short storywise.
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Most Helpful Reviews  Overall
332 of 341 people (97%) found this review helpful
28 people found this review funny
Recommended
4.1 hrs on record
Posted: November 4, 2014
Oooh boy, this is an odd one...

When I came along to see this game on sale, I thought what would await me was a cheesy, but pretty RPG with puzzles to solve and battles to win, much like the advertised likeness to Zelda and Psychonauts. What greeted me instead was an almost childish flower-picking simulator with the most gorgeous artstyle I ever saw.

And I didn't mind.

I bought this game, like some other people, because of the screenshots, and the promise of reliving some of the charm of the games of my childhood. I'm not normally a person who cares much for graphical fidelity in games so long as the gameplay is fun, however in this case? Quite the opposite. Something about the graphics style just makes me innately happy whenever I look at it. It puts my mind to rest for a while, which as a person with depression and anxiety attacks is a bloody godsend. The entire game is very colorful, vivid and nicely stylized, with very fluent animation, adorable little details and an overall just... happy feeling to it. It's easily one of the best-looking games I've played in my life, and it does so not through polygon count, but clever, passionate stylization. Don't get me wrong, though, the models are still pretty high quality.

With the graphics out of the way, though, let's address gameplay. This is where I initially felt cheated by the storepage claiming such close resemblance to the Zelda and Psychonauts games. I imagined adventuring, clever puzzles and dangerous trials. What I got was "Flower Picking - Collector's Edition", with the 'Collector' being quite literal. This is a game about collecting things and smashing pots. Collect flowers. Collect money. Collect conversation. Collect Collectibles. Every so often you'll fight a spirit, where the term 'fighting' is used much in the same way the term 'Discussion' is used for having a 12-year-old squeak into their microphone online in your FPS of choice. The spirits run away from you, because apparently a 16 year-old hipster florist apprentice is more dangerous than a mystical, 7 feet tall nature spirit with magic powers. Once you've caught up to the spirits, the fighting is technically a long, randomized QTE. They grow flowers from their backs. Sometimes they're good flowers, sometimes they're bad flowers, sometimes they're bombs. A button hovers over them and the game wants you to press the button that hovers over the thing which won't harm you like a parent presenting three hot stove plates and a plushie to their three-year-old and telling them to think fast.
Occasionally the gameplay is broken up through quests you get from talking carpentry accidents that more often than not involve walking to a specific place or talking to a specific person. Sometimes you need to defeat a certain spirit, which you would probably do anyway sooner or later.

What makes the quests, and the game in general interesting are the conversations. Despite the childish flair of the game, the writing is actually enjoyable for the most part, offering some casual humor around every corner. The characters are all quirky enough, and while not exactly believable, are enjoyable to interact with and had me talking to them over and over again to see more conversational options. Whether that was because I actually enjoyed the quirkyness of it all or simply because there's not much else to do I'm not quite sure, but it's lead me to finishing the game and doing so with a smile, so whatever it was, it worked!
On account of the writing, however, and the general presentation, in this case of the main character, I'll have to give a bit of a cringe-warning:
The game likes its references. Which is all fine and dandy, many games do it, and to great effect, usually in the form of little trinkets hidden here or there, or a quest resembling the story of a classic. Lili has a slightly different approach to that in some points, "slightly different" meaning "IN YOUR FACE". The game enjoys repeating how much of a gamer the main protagonist is, and how much she knows about casual video game trivia to the point where it had me sit in my chair, squeeze my legs together and groan.
"Look at us!", the game keeps saying, "We're gamers just like you, haha! See? We played some video games!"
"Alright, that's cool!", I replied with a smile and went on with my business.
"Oh hey, did we mention how much we love gaming? Hey, we're just like you! Gamer bro fist, haha!"
Alright, game, I get it. You guys made a video game, I kind of figured you'd probably have played one or two before.
"Hey look at how much we know about games! Man, games, am I right? We love games so much. We should hang out now because you play games, too!"

One last thing to consider before a purchase is the length of the game. I've completed the game with all sidequests in about 4 hours. It's not a terribly long game by any stretch of the imagination. You can beat it in a single afternoon if you're so inclined, and there's little reason to go back to it afterwards unless you just need a breather from grey reality and want to delve into a colorful, gorgeous fantasy island again.

All in all, however, it's a minor itch and completely ignorable. The game, while about as casual as a stroll through the park on a sunny spring day, was still enjoyable and while I would not recommend it for the full price, it's certainly worth a look on sale. Whether you're feeling down or just long for something lax to play while listening to a podcast or letting the day fade out, it's sure to put a smile on your face if you don't mind an experience that's more focussed on presentation than gameplay. It's an immensely impressive starting project for BitMonster and I'm looking forward to their next games already.

PS: BitMonster, if you guys could make another game with the same art style but more engaging gameplay, I would love you forever.
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364 of 378 people (96%) found this review helpful
Recommended
5.7 hrs on record
Posted: May 11, 2014
Lili is a short, casual, visually exceptional 3D adventure game that's heavy on atmosphere and charm but light on story and variety.

Pros:
- Visuals are gorgeous. It does not look at all like a mobile port and has some of the best visuals I've come across in an indie game.
- Fully 3D world that you can wander around in at your own pace.
- Nice atmosphere. The island is populated with lots of whimsical characters and the game oozes charm.
- Non-violent, suitable for children old enough to have a fair degree of reading comprehension but also accessible for adults. (I realize this may be a con for some who are looking for a more meaty sort of game)
- Unique. It's a bit different than pretty much everything else out there.

Cons:
- Not the greatest value considering the price to length ratio. I like short games but $20 for a few hours play feels a bit steep to me.
- Game play is rather repetitive. You do the same few things for the entire game, namely collect items and play the same sort of quicktime mini game in lieu of actual battles. This is somewhat forgivable given the very short length of the game however.
- The 4 zones are small and there's not much interaction with the environment.
- Story is rather thin and there is no intro; you just get plopped in.
- Only partial controller support. The developer states full controller support is in the works. At present you can run around the world, collect items, check your map and talk to npcs with the controller but going into menus and playing the mini game battles requires keyboard and mouse.
- Full controller support has now been added. Sort of. They basically did a virtual mouse pointer that the left analog stick controls but it feels very shoehorned in as an afterthought rather than controls designed around a controller. Control directions in the UI still don't reference the controller when you are using it either.

Neutral:
- RPG elements are quite lite. That's not a con. The game is what it is, but calling the game an "RPG hybrid" while not technically incorrect, may give an inaccurate impression. There's some very minor leveling and skill progression but don't expect hitpoints, skill trees and such.
- No voice acting. The game is fine without it but I feel it would have added that extra bit to draw you in even more. Also it would allow for younger children to play. As non-violent games are somewhat rare, it seems especially suited for young children but the amount of reading creates a bit of an age barrier.
- Feels like a missed opportunity in some ways. The visuals and atmosphere are excellent and the game well done as is, but part of me feels like it could have been so much more with more variety and length.
- A couple of aspects still feel like a game created around touch input, namely the mini game where you pull flowers which is a major part of the game. Also the level up menus with the big wide buttons to hit and just the general sort of largeness of the UI. These do work just fine with a mouse though.
- The battle / mini games on the keyboard and mouse have a totally different feel than on the controller. The former has a more tactile almost Angry Birds type of feel with pulling while the latter feels more like DDR. I'm not sure which I like better. They're very different.

I enjoyed Lili for what it was, a unique, short, charming and visually stunning adventure game but part of me wished it to be more than it was, that it were much longer, the quests more complex, that Lili had companions, there were more choices etc. The game does end leaving future adventures for Lili a possibility so perhaps a sequel could be based around the PC platform from the beginning this time and more complex. It's a fun possibility to contemplate.

This isn't to say that Lili is incomplete. It's not, it's just a short and casual game. Sometimes it's nice to have those as a break or when you don't want to get into huge commitment with a new game.

The $20 price point I feel is a bit high for the short length of the game but if this sort of game appeals to you I'd recommend it when it goes on a sale.
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125 of 147 people (85%) found this review helpful
1 person found this review funny
Recommended
7.0 hrs on record
Posted: May 9, 2014
Lili: Child of Geos is a collect-a-thon that just exudes charm. I've never had such a fun time collecting flowers and strange garbage from chests in a long time. Just don't go into this expecting Zelda-like combat or something similar to Banjo-Kazooie. You're simply plopped onto a charming little island that can simply be described as something out of a dream.

Here's a Quick Look video to see what the game is like, since it's hard to describe with words. But if that's not your thing, then just read my quick and concise review below.

http://youtu.be/E2t3cuWZZs8

I'll begin by describing the basic mechanics of this game. You play as girl named Lili who is an explorer, and she comes to the island to collect flowers for a report she's doing. You get these special flowers by finding spirits--basically human logs with masks--straddling onto their backs, and plucking white flowers that pop up on their backs until you reach the red one that you need. A fun little mini-game that's somewhat challenging if you're going for the best rank. The other things you'll be doing to progress the story are exploring the village, talking to the inhabitants, and generally exploring for neat things to collect.

But what makes this game so charming? The game's art style is truly breathtaking. It makes the game's main feature of exploring even more enjoyable when there's so many interesting things to see. I even enjoy scaring away birds and laughing at the rainbow turds they leave behind occasionally. Even talking to the local inhabitants is a joy. They have no qualms making fun of themselves and enjoy pointing it out to you. I found it very refreshing to actually WANT to talk to every NPC and find out what their story was. Not many games can pull something like that off.

Other neat features the game has is the ability to chose how you want to upgrade yourself. You can choose to upgrade your speed, grip, or stealth however you wish to suit the playstyle you enjoy. You can also purchase upgrades in a wide range without much restriction. Personally I chose to get a map and key early rather than items to help me fight spirits since I just like exploring more. But if none of that is your thing, you can also just unlock different color swaps for Lili to make her look even more adorable. The choice is yours.

However, this game does come with a few negative.
*I found a game-breaking bug early on. I had collected all of the flowers on the map before hitting up the trainer, who wanted me to collect 5 FRESH flowers. And since none were left, I couldn't progress the game. (I've found out another work-around for this is just quiting and loading your save again. However, I still think it's an issue if you have to do such a strange thing just to continue the game, so I'll leave this as a negative.)
*Because of the above, I also found out that there isn't multiple save slots. I had to delete my old game if I wanted to start fresh.
*There isn't an voice acting besides the occasional "Hi" and what not. While it's not really a big deal for me, I'm sure some people might not like the fact a game with such interesting characters in it aren't voiced. It could've added a lot more to the experience if they found voice actors to bring more life into this already vivid and imaginative game.
*While you can use a controller to play this game, it hides the fact that you can use it. And unfortunately, you can't even use the controller to play certain parts of the game. Sometimes you have to use the mouse to click off the screen when you collect a new relic. Or when you mount a spirit, you have to switch to the mouse real fast to play the mini-game.
*Some people may take issue with the price of the game since it's cheaper on the iOS. However, you're not getting the same experience as you will here, and you can always wait for a sale. But still, I'll list this as a negative just so people know.

But even with those few minor negatives--and I say minor because it was only the beginning of the game where I had to start over--I highly recommend anyone to pick up this game if they want a laid-back adventure with good humor. This game makes me feel like a little boy again. I was just curious about everything, and it's been a long time since any game has done this for me.
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93 of 110 people (85%) found this review helpful
50 people found this review funny
Recommended
11.3 hrs on record
Posted: January 8, 2015
My toddlers loved watching me play which meant I got to give Mom a break by playing video games. 10/10.
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63 of 69 people (91%) found this review helpful
1 person found this review funny
Recommended
12.1 hrs on record
Posted: November 29, 2014
Ok I love this game. Sure all you do is pick flowers, kick open chests, talk to wierdos, smash vaces, and wrestle spirits; but it's really great fun. Good graphics. Easy smooth controls. It has an interesting mix of tiki and the island of misfit toys going on.

Yes there is a lack of most voice acting and that is a loss but that's the only draw back.

A good game for kids or any adult wanting a non violent fun time.
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58 of 63 people (92%) found this review helpful
Recommended
9.0 hrs on record
Posted: October 3, 2014
A very cute little, casual game with nice graphics.

Sometimes i still get surprised by games, Lili: Child of Goes was one of these rare occasions.
Didn't knew much about the game, but upon starting it, i was dragged into it's nice, colourful and delightful atmosphere.

You're going to play Lili (much surprise ^^), a girl, stranded on an island with strange creatures. You're going to explore the different locations of the island and try to free the creatures from the bad mayor.

The locations are divided into semi-large hubs, which you can explore, find collectibles, hidden chests and solve smaller quests. The locations have a broad variety and do look very different and have their own charme.

The graphics and artstyle are very beautiful in my opinion, which is a great strength of the game.

The overall gameplay is rather simple and casual though. There is not much "puzzle solving" involved, you rather run around the island, explore the locations and stumble upon secrets without a bigger challenge.

But even if the gameplay is quite simple, i had my fun with it and enjoyed playing it.
The main storyline is rather short, i guess, though you do have some collectibles and achievements which might keep you busy for a while.

I'd also recommend this game for a younger audience, as it's rather easy and casual and violent-free.

Thumbs up!
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63 of 76 people (83%) found this review helpful
Recommended
9.2 hrs on record
Posted: May 9, 2014
At first I was a bit sceptical due to this originally being an iOS game. As ports go, many developers do not do a high quality end result. But I have been surprised as it has clearly been reworked with higher texture packs, a new UI and more content.

There are 2 things that could do with some work. The mouse control feels laggy and takes some getting used to. The other thing is how often achievement popups occur. It feels far too frequent.

Over all I am enjoying Lili. It reminds me of Legend of Zelda and Banjo Kazooie.

Unsure if it is worth $20 but that is up to you to decide.
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37 of 40 people (93%) found this review helpful
Recommended
8.4 hrs on record
Posted: December 29, 2014
Adorable and with a beautiful art style, Lili: Child of Geos is a refreshing and imaginative game packed with fun humor, quirky characters and wonderfully crafted areas to explore.

Gameplay is simple: you're Lili, a young student visiting the island picking flowers for a school project. As you stroll around collecting, you'll bump into lots of interesting folks with fun things to say, little quests for you to do and treasure to find.

http://steamcommunity.com/sharedfiles/filedetails/?id=343844996
http://steamcommunity.com/sharedfiles/filedetails/?id=343845084
The game has no combat involved. Instead, you encounter evil spirits to be purged by picking flowers from their backs. It's a mini game that was intended for tablets and phones, but still translates decently to mouse controls and is easy to pick up. Various challenges are thrown in when picking the flowers, like prickly thorns to avoid and timed bombs to fling off. It can be a bit repetitive though as it's the same minigame for each spirit.

All in all, Lili is a charming adventure in a beautiful and creative world. Great for kids, casual gamers, and anyone needing a nice dose of childlike wonder and joy.
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41 of 48 people (85%) found this review helpful
3 people found this review funny
Recommended
8.5 hrs on record
Posted: June 20, 2015
Lili: Child of Geos was originally a mobile game featuring cinematic graphics, a female protagonist, and light rpg elements. It was successfully ported to steam and is developed and published by BitMonster, inc.

You play as Lili, a young protégé of her father (who is a professor), who is sent to a mysterious island thought to be abandoned long ago in order to collect rare flowers for a project. It turns out, the island isn't abandoned as she had thought. Throughout the island are tree spirits, who have taken over the ruins and installed themselves as the leading caste of the place. Beneath them are the wooden constructs they have built to live in servitude.

You are... in a way, thrown into the wooden constructs rebellion, as their champion, undermining those dirty wooden spirits every chance you get by ripping the flower blooms right off their backs and creating mass hysteria among the elite of the island.

Pros
+ Graphics are very beautiful, and although childlike, are exceptionally polished. Being that it was originally a mobile game, it is not surprising that most of the funds went towards the graphics.
+ While the world of Geos is relatively small, the game boasts a few areas, all of which are beautiful, and blend seemlessly together into the larger picture.
+ The game has "easter eggs" in the form of collectable hats which pay homage to some of the most popular and iconic games in the video game industry.
+ You get to vandalize things. Yup, you get to break into locked houses, break vases, steal flowers off other beings backs. And it's done in a way that makes the entire thing look innocent.
+ The game allows for small character customizations in the forms of different styles of glasses and outfits.
+ Most of the achievements are easy to beat. In my first play through of the game I had 83% of achievements unlocked.
+ The game has no excessive language, which makes this game perfect for children, while still mantaining an enjoyable atmosphere for adults.
+ The game is optimized for full gamepad/controller support, and is easier to play with said controller.

Cons
- The game can get pretty repetive very quickly, especially when aiming for the 1000 vases and flowers achievements. Be prepared to kick vases over and pick flowers for quite a long time.
- Limited voice acting. When I mean limited, I mean limited; most of the time all you hear are random sounds the characters are making instead of actual words.
- Little replayability other than to attempt to unlock 100% achievements. While there are different modes to the game, the story is so linear and there are no choice and consequence type of scenarios within the game.

Final Thoughts

This game is one of the best ported games that I have played on Steam. Most ports are make it or break it, and the transition to PC was done smoothly. The addition of the full controller support is nice, as it made it easier for me to enjoy. The graphics are stellar, and one can easilly tell that the developer spend most of the money on the 3d models.

The storyline, although rather linear, is solid for the most part, and stands out as one of the few games with RPG elements that does not have a gorey combat system to it. Instead of actual fighting, you climb on the back of the tree spirits and pluck flower blooms while wrestling them to stay on them until all flowers are picked. The non violence of this game is refreshing.

The faults I had with the game are not complete dealbreakers to me, and I can easilly recommend this game to those who enjoy light RPG games... HOWEVER... I strongly advise any interested in this game to get it on a sale.
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37 of 42 people (88%) found this review helpful
Not Recommended
5.6 hrs on record
Posted: July 23, 2014
This game inspires such mixed feelings in me.

It's rather attractive and at times really humorous. There's a conscious, snarky kind of wit to it at times that I think is one of the major strengths in this game. It's very much aware of the type of game it is trying to be and I've always had a fondness for games that break the fourth wall so there's definitely no complaints from me about that. I love it. Give me more of it.

Lili? I actually really liked her as a main character. One of the main reasons I kept playing was to see what kind of sarcastic, funny little thing would come out of her mouth. The rest of the characters as well (and there are a lot of them that you can talk to) were great fun and I loved going around and talking to all of them. This is definitely a game that made me want to explore.

That being said...the actual premise of the game was pretty grating and got boring way too fast. Almost the entirety of the plot is made up of what is best described as a mini-game where you pick flowers off of villain characters. It's something that I can see working well on an iPhone game but as a computer game it is a little obnoxious. Even the side quests really amount to nothing more than open up a chest that is easily found and return the item in it to the person who mentioned it offhand.

The in-game menu can use some work too. Your quests/side-quests are listed in the most basic manner without really giving you information about it. And honestly, it's just...clunky and awkward looking.

You can tell a lot of love went into this game and I can see it easily becoming something wonderful but at the moment it's just in an awkward place between iPhone game and computer game and it suffers greatly for it. I got it on sale and I'm glad I did. I wasn't really spend near $20 on it in the state it is now.
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