Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
Includes four copies of the base game - Send the extra copies to your friends.
Happy Holidays from the team here at Max Gaming. We wanted to be able to give those whom have ben supporting us something new before we are out for the next week, and we are excited to share we you some new features.
New Cockpit views
Each chassis now has a unique cockpit in first person mode.
*To go into cockpit view in-game by default hit the TAB key
Faction Wars Update #1
A first step toward Factions Wars this patch sets the ground work for character progression and Squads.
- You now gain XP during battles and gain levels and rank. Currently levels only unlock the ability to create a squad but they also form part of the base core for Faction Wars and will affect the game further in the future.
- Squads - You can create a squad at level 7 and you can invite other people to your squad via the global chat interface.
- Squad stats are recorded in battle and are displayed on the Squads screen.
We are looking to reward the current Early Access adopters for their support at the beginning of the new year with some sort of visual badge. Stay tuned!
- Updated faction wars map image to introduce the new look coming in Faction Wars Update #2
What we are working on next
We have a series of patches planned and in progress for the beginning of the new year. We will be following up first with patch 0.0.7.1 which will include new mission environments.
Other coming update:
More Faction Wars
- new level unlocks
- territory wars
- More weapons to customize your chassis
- Linux Alpha.
Update to 0.0.6.6
We pushed a emergency update to 0.0.6.6 (0.0.6.7) Saturday that fixes aiming bug found in first person mode. We also fixed 2 crash bugs. We will have another update this week with new missions.
We are currently working on many new features which is why its been awhile for a new patch. We are at the point we can start releasing new patches again, and should be doing so more frequently.
- Sniper cannon for Switchblade and Viper Chassis, has a 2 km range
- New zoom levels (default key is Z)
- Torso lag added, similar to turret lag on tank game. Allows you to look around a little faster then your torso rotates. (CAN LOCK TORSO in options menu)
- Brimstone and Hellfire lasers currently follow the camera and not the torso. FEEDBACK needed.
- Default throttle change to not stick, optional sticking throttle with -/+ keys and are rebind-able
- Added more feedback when hit by explosive weapons such as rockets and missiles
- Added full screen damage affect
UPDATES and BUG FIXES
- Increased visible distance on all missions to accommodate
- Updated several weapons with increase muzzle velocity.
- Balanced weapons to allow for a bit faster pace to combat.
- Updated Coastal mission with layout changes and new buildings
- Added menu music
- Changed mech stomp sounds to vary
- Added explosion to destroyed weapons
- Power plant now explodes on downed mech
- Removed friendly names unless targeted
- Fixed mounting issue with targeting laser on Abolisher
- Fixed issues with 360 controller
- Fixed issues with mouse sensitivity. Slider now works correctly
- Fixed issues with under water FX staying on when leaving game
- Bug Fixes for crash report
- Bug fixes to AI
- further updates to balancing
Copyright © 2014 Max Gaming Technologies, LLC. All Rights Reserved. Dark Horizons and Dark Horizons Universe created by Max Gaming Technologies, LLC all Material Copyright © 2004 - 2014.
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