Hit the starting grid in C10 Racing. An online competitive title that merges intense wheel-to-wheel racing action with first person shooter gameplay. 4 teams of 2, one driver & one shooter, go head-to-head using teamwork & strategy to capture the checkered flag.
Nutzerreviews: Ausgeglichen (81 Reviews) - 60% der 81 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 26. März 2014

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Early Access-Spiel

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Hinweis: Dieses Early Access-Spiel ist noch nicht fertig und könnte sich in Zukunft verändern. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, sollten Sie abwarten und sehen, ob sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

“The game is in ALPHA stage and is an UNFINISHED product. The game will be updated regularly based on the feedback from you, our players. DO NOT buy this game if you are expecting a polished and feature-complete game.

Note: EARLY ACCESS customers will get all the launch content - no matter what the final price point or monetization model will turn out to be.
“We are feeling confident about having solid & fun core gameplay, but we are also realistic about the challenges of delivering on expectations for a multiplayer title,” said Michael Putz, CEO, Bongfish. “As a small independent studio, we view Early Access for C10 Racing Series as the right tool for involving the community. We look forward to hearing from players and will be very attentive to the feedback suggested by the community. The game in now available in pre-alpha state, we plan to keep the players apprised on all of our additions and improvements as they occur.”


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"Racing and shooting, combined with teamwork, all brought together. Pair up with a friend and try out this innovative experience where synergy is key."
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Today we are proud to present the first featured vehicle. The KLOSS by Shane Baxley.

Dune Buggy XTT - ALIENWARE Edition

Dune Buggy XTT Edition

The Matador Racing Truck by Mike Hill from Karakter Studios.

Maurader Trophy Truck by Sam Brown

Über dieses Spiel


4 Teams of 2. One driver and one shooter. Each Team battling it out to be the first to cross the finish line.

Drivers go flat-out pushing horsepower limits behind the wheel of high-concept super cars in an all out blitz over tarmac and dirt. Shooters push firepower limits in high-tech military grade turrets, covering their driver, taking out opposing vehicles & turrets and jockeying for the most advantages turret positions around the track.

Team-work, intensity, vehicle countermeasures like flares and chaff to fend off incoming fire from opposing team turrets, a steady aim and on-track power-ups that provide an upgradeable edge for Shooter weaponry are needed to capture the checkered flag and championship glory.

Step in. Your next gen motorsports experience STARTS NOW.


it's pretty obvious, drive a car to the finish line and avoid getting shot.


Jump into turrets and blow up the competition trying to help your driver to win the race.

Sounds easy? Give it a try...


C10 Racing Series is the spiritual successor to a game we made called Harms Way. Harms Way was born out of the gaming community as part of the Doritos Unlock Xbox Challenge. So we are putting our new game through 'Early Access' in order to get as much valuable feedback on the game as we can prior to going live with it. As we are feeling pretty good about having a solid & fun core gameplay, we are also realistic about the challenges of delivering set expectations for any multiplayer title.


The team at Bongfish is very proud of their proprietary game-engine allowing to draw detailed huge outdoor terrains.
See some examples of Calibre 10 Racing Series first race track below.


Initially we want to work with players on finding the right balance for the vehicles, turrets & weapons before moving on to more content and the progression system.
Please use the forum and game group to get in touch with our dev-team.

Calibre 10 Racing Series ALPHA 1 (Initial release)

  • Class 1 Race Track 'Central China'
  • Class 1 Racing Vehicle 'KLOSS'
  • Class 1 Stationary Turret (Sniper, Gatling & Missiles)
We only want players testing one track and car in order to get specific feedback. Once we feel confident we'll move forward with ALPHA 2 (estimated a couple of weeks later).

Calibre 10 Racing Series Racing ALPHA 2 (First Major Update)

  • adding Class 2 Race Track 'Central China'
  • adding Class 2 Racing Vehicle 'KLOSS'
  • introducing Class 1 &2 Offroad Buggy 'AX'
  • introducing Class 2 Rail Turrets (Sniper, Gatling & Missiles)
  • introducing first progression system to reach Class2
With ALPHA2 we want to introduce Class 2 vehicles and weapons and highlight the power based progression system.
In addition Rail Turrets will be introduced (not part of the original Harms Way). Also the Offroad Buggy AX will be unlocked.

Calibre 10 Racing Series ALPHA 3 (2nd Major Update)

  • adding Class 3 Race Track 'Central China'
  • adding Class 3 vehicles upgrades.
  • introducing the heavy Racing Truck. (we've teamed up with awesome designers for this vehicle!)
  • introducing Class 3 Hover Turrets (Sniper, Gatling & Missiles)
  • adding Class 3 Weapon Upgrades.
  • Refined progression system.
Alpha 3 finally should feature a robust progression system. Vehicle & weapon classes should be tuned for a balanced gameplay and players should definitely see the difference in the power of using weapons & vehicles from different classes.
NOTE: EARLY ACCESS customers will get all the launch content - no matter what the final price point or monetization model will turn out to be.

Final Release Content

  • Calibre Class Vehicles 1-10 - The full array of Calibre Class vehicles 1-10 will be unlockable in the final release with increased horsepower, handling and counter measures.
  • Calibre Class Turrets 1-10 - Shooters will be able to man Calibre Class Turrets 1-10 in the final release with even more devastating firepower and ammo then the Alpha Release.
  • Calibre Class Tracks 1-10 - The competition will heat up as Teams hit the starting grid on the full complement tracks from around the world on the C10 Racing Circuit.
  • Class Progression System - Compete to become the best of the best and achieve the elusive yet elite Calibre 10 status, where the highest vehicles, weapons, tracks, perks and competition unfolds.
  • Communication is Key - Only the teams with the highest of skill and communication will rise through the ranks on the C10 circuit.


The team at Bongfish is very passionate about high-end concept car design. We are working wth top concept car designers from around the world to create racing vehicles that no one has ever seen before. Each of the vehicles in the game will be unique designs to any racing game previously made. The team plans to make the game and community a hub for concept car design (our vision is that ultimately C10 Racing Series joins STEAM WORKSHOP for vehicles & weapons).


Shane's legendary Alienware MK2 concept car immediately turned us into fans of his works. You can imagine our excitement when Shane agreed on designing the very first vehicle and set of turrets.
Now we are proud debuting the first ALPHA release with the KLOSS racing vehicle.
More on Shane: http://www.breakingcustomdesign.com


    • OS: Windows Vista
    • Processor: Intel Dual-Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 8800GT or AMD Radeon HD 3830
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    • OS: Windows 7/Windows 8
    • Processor: Intel Core i7, AMD Phenom II X4 or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 570, AMD Radeon HD 7750 with 1 GB VRAM or better
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
Hilfreiche Kundenreviews
1 von 1 Personen (100%) fanden dieses Review hilfreich
0.2 Std. insgesamt
Verfasst: 5. Oktober
Early Access-Review
Dont buy does not Start after Dev is gone. Nicht kaufen das Spiel startet nicht nachdem der Entwickler verschwunden ist...
War dieses Review hilfreich? Ja Nein Lustig
21 von 25 Personen (84%) fanden dieses Review hilfreich
3.1 Std. insgesamt
Verfasst: 26. April
Early Access-Review
Game last updated on May 23, 2014. Developer last contact on January 31, 2015, Current playerbase is dead. Although you can play with and against AI.

The game is fun, you drive a car (or control a turret) and your objective is to win by either driving or killing (as a turret) your racer's rivals. It remind me of Harms Way for the Xbox 360. However, as the Store Page says, it's in Alpha and is an unfinished product, there are few maps, to unlock some stuff you need to play a lot, and without an active playerbase it gets repetitive quickly, the driving controls need improvement, and most of the updates I remember, were new player models (cars). It still has some issues and with the way its being updated, I don't think it's worth the purchase right now.

★★☆☆☆ | Disliked it
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3 von 4 Personen (75%) fanden dieses Review hilfreich
0.9 Std. insgesamt
Verfasst: 31. Mai 2014
Early Access-Review
Dieses Spiel hat Potenzial, gerade jetzt mit mehreren strecken, nem freund oder mehreren Freunden, der eine an der Waffe der andere Fährt das Race. Macht echt Fun, und ich denke aus dem Spiel wird noch ein ziemlich cooles Game.
Vor allem wenn es fertig ist, kann ich mir vorstellen das es rein richtig cooles Arcade-Action-Racing-Baller Game wird ! Ich hoffe noch einige von meinen Freunden werden sich das Game holen, damit wir mal ne rund zum besten geben können : FETTES Smile Thumbs Up !
Cheers Quad.....

Ich hoffe das man das Spiel noch Modden kann, wie z.B neue Skins für die Autos, oder einen Editor *hust*
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100%) fanden dieses Review hilfreich
0.5 Std. insgesamt
Verfasst: 16. Juni 2014
Early Access-Review
Sehr cooles Spiel ich muss wirklich sagen dieses Spiel vom Preisleistungsverhältnisses her hat es wirklich geschafft :)
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54 von 82 Personen (66%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
0.5 Std. insgesamt
Verfasst: 26. März 2014
Early Access-Review
So far from what i have played the game is great, good looking and a great idea, but for me personally the car handling is far from good, there is a lot of work to do in terms of the cars handling, it feels twitching and some delay when making a turns and the drifting feeling really weird, and that's the only thing that worries me at the moment and hopefully further updates up til launch it will be good, though keep in mind this is alpha so this is to be expected, and when they do optimize the handling then this is a really fun game with fun ideas.

More info at: http://www.ksalue.com/main/2014/03/game-shock-calibre-10-racing-series/

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