Across all dimensions, the only constant is Darkness! A procedurally generated RPG-roguelike journey across the multiverse! In One Way Heroics, you take on the role of an intrepid adventurer who must travel across the land and face the Demon Lord before a mysterious darkness engulfs everything.
User reviews: Overwhelmingly Positive (1,435 reviews)
Release Date: Feb 28, 2014

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Recommended By Curators

"A unique Japanese roguelike with a twist. Unlock new perks and classes as you play."
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Recent updates View all (2)

August 29

8/29/2014 Ver. 1.75 Update

The Version 1.75 update to One Way Heroics includes the following changes:

  • Fixed a bug where if multiple spear attacks occurred, two additional attacks would follow each one.

  • Increased the drop rate for Slender Spear by 1.5x.

  • Increased the chance that Slender Spear will appear in shops by 1.2x.

  • The “My First Vault” and “My First Perk” achievements will now automatically be obtained upon starting the game if you meet the prerequisites. This was done because if you copied save data from other DRM-free versions for instance, there was a chance that these two achievements would become unobtainable.

  • Added a little more content to Fairy Iris’ guide.

  • Added content to the Readme; now includes some of the FAQ.

21 comments Read more

About This Game

Across all dimensions, the only constant is Darkness! A procedurally generated RPG-roguelike journey across the multiverse!

In One Way Heroics, you take on the role of an intrepid adventurer who must travel across the land and face the Demon Lord before a mysterious darkness engulfs everything.

Darkness always approaches from the left, and with each movement, attack and action you take, the darkness creeps ever closer. Forced to run right, you'll encounter any number of monsters, allies, thieves and shops on your desperate journey to stop the end of everything.

The good news is that you don't just have access to one world. You have access to all of them. Born with the mysterious power to travel to other dimensions, you can choose which dimension you wish to travel to in order to get to the Demon Lord.

Dimensions vary based on their name. One might be full of lush forest landscapes full of adorable animals and cunning thieves, while another might be full of corrupted hellscapes infested with demons. You might find likeminded heroes willing to journey with you, or you might meet no one and be forced to venture into the unknown alone.

Like a dimension you previously visited? Simply input the name at the Dimensional selection screen before you begin your journey. Want to try your luck with a random dimension? Type any word that pops into your head, and watch as One Way Heroics builds you a world based on the name you chose.

Infinite permutations. Infinite worlds. Infinite adventure.

*This game supports Cloud Saves for most system data including clear data and unlockables, however mid-game saves do not carry over.

System Requirements

    Minimum:
    • OS: 2000, XP, Vista, 7, 8, 8.1
    • Processor: Pentium III 1.0 GHz or better
    • Memory: 256 MB RAM
    • Graphics: 800x600 resolution or higher
    • DirectX: Version 9.0
    • Hard Drive: 50 MB available space
Helpful customer reviews
32 of 34 people (94%) found this review helpful
51.2 hrs on record
Posted: October 29
It is hard to sum up One Way Heroics into just a few words, so let me give you a couple paragraphs. (If you're the sort that likes to go "tl;dr" then just scroll to the bottom, but I mean, then why are you even reading reviews to begin with?)

I picked this game up for <$0.60 when it was sale during the summer. I have to say, those were the best $0.60 I have ever spent. One Way Heroics doesn't appeal to you with stunning graphics, rich storytelling, or intricate gameplay. Instead, it is more retro gaming, silly short tales, and an easy to pick-up set of controls. Now you might be wondering, why would I want something like that? Arguably everything but simplicity of the controls could be considered negative or at least niche. One Way Heroics doesn't offer high spec gaming while emptying your wallet - what you're buying is meaningless fun and entertainment.

When I first opened this game and started an adventure, I found myself with my silly little 2D character talking to a "Naughty King Victor" about the darkness at the left of my screen that would attempt to eat me until I killed the Demon Lord. Yes, clearly the storyline could use some work, but as I struggled to kill weak mobs and then stronger demons I found myself falling for this game. Everything was fairly straightforward and the desire to complete achievements, "save the world," and become a true hero compels you to play over and over again. It doesn't take several hours to do a run through like a quest in some RPG, just 30 minutes or so if you're short on time. Yet, you can play longer sessions that go for tens of hours depending completely on what you want to do and how much time you have - and those hours? They were some fun hours.

I won't try to tell you that you'll be so entranced with One Way Heroics that you'll spend thousands of hours playing it - you probably won't. But it's easy to lose 10, 20, maybe even 100 hours of your life having fun by sending your hero towards the right of your screen. Was that worth my 60 cents while it was on sale? Definitely. Is it worth the full $3.49? Absolutely. Most of us play games to have fun - and One Way Heroics delivers.

tl;dr?

If you're a hardcore gamer looking for a game with brilliant graphics and intricate/competitive gameplay to drop thousands of hours on, I think you're better off somewhere else.
If you're someone looking to spend 10-100 hours having fun in your spare time? Buy One Way Heroics.
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7 of 9 people (78%) found this review helpful
6.6 hrs on record
Posted: October 28
I got this game on a sale, long time ago, for a dumb and extremely low price, something like half an euro, or even less. To tell you the truth, for such a price, I was expecting something horrible, dreadful, like an 8-bit Ride to Hell. Did I got surprised? Yeah! Buuuuuuut as usual, let me explain the BAD things the game has first, so we can take them out of the way:

The game is kind of short. Of course, for such a price, you can understand it, so it's not that big of a deal. Besides, this is a Rogue-like game, and rogue-like games are usually short, but change in every playthrough, this is no different from the standard on that regard.

The other thing that I did not like at all, is the lack of multiplayer. This game had such extreme potential for a Coop experience, but instead you can play the same randomly generated world at the same time as one of your friends, to see who goes further...INSTEAD OF PLAYING TOGETHER, AND HAVING FUN! I was indeed dissapointed by that, by looking at the captures of some friends that got the game, and by looking at the pictures and videos of the Steam-Store, I was expecting to play at least with one friend in a journey to save the world by punching demons on their d#cks. You know, the usual.

Now, let's talk about the GOOD stuff, pretty much everything else. As I said, it's a Rogue-Like. At the start of the playthrough you select the kind of character you desire to control, and special skills for you: You want to be fast? You want to be strong? You want to use magic? You want to start with a companion? You want to start with insane amoutns of gold? It's your choice, and it's indeed well made. I really did enjoy starting in different ways, and testing different strategies.

The game pretty much goes like this: The world is being taken out by some sort of "Dark Sonic Boom" (Damn Obama, he stole that from Guille!), and ANYTHING NEAR THE LEFT SIDE OF THE SCREEN IS F#CKED. Your goal is to travel to the right, getting stronger, surviving the wilds, getting better gear, meeting other people, saving lives, and if you get far enough, saving the world. It might sound simple enough, but the game mechanics make this journey, a journey to remember: First of all, you have to eat, or your character will get tired. Sounds easy enough? Well, there's not that many free food out there, so you have to make sure to visit any Inn or Town and get supplies before they got suck up into Oblivion (I bet that portal leads to Obama's #sshole, NOW THAT'S ONE SICK WAY TO END UP DEAD). Not only that, but your equipment won't last forever. Your stuff has limited use, for example, 100 uses on a sword. Once you swing it for the 100th time, the thing breaks, and it's lost forever. There are ways to repair it and make it last longer, but you should make sure to AT LEAST CARRY 1 BACKUP WEAPON. Infact, I always try to carry at least 3 weapons on myself. And armor? HAH, THOSE THINGS BREAK TOO, SHIELDS INCLUDED! You're far pass f#cked on these lands, specially later on when enemies start to get dangerous!

For a cheap game, there's a lot of fun to be had in this game, and I do recommend it. The game is worth 3€ WITHOUT sales, and that's already cheap enough, on sales it usually lowers to 1€ or so. It's up to you to buy it or not, but I do recommend that you give it a try.
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3 of 3 people (100%) found this review helpful
3.0 hrs on record
Posted: November 20
Great little game. I have no idea what I am doing, and I suck at it, but I keep playing. Really nice.

It's a fast paced RPG type game. You have to keep traveling to the right because "Darkness" is moving in that direction. If the darkness catches up to you, the game is over. You have to keep building up your character by leveling up and gaining better equipment. This is complicated by having to face enemies and fighting. All the while the "Darkness" keeps approaching. This is all leading up to the battle with the final boss. You gain points that you can use to unlock more classes and perks. The game is quick and you can play several times within an hour. Great little time killer and really well done.
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2 of 2 people (100%) found this review helpful
1.6 hrs on record
Posted: November 19
Good challenging game, best one I've ever played. And I hate challenging games, but this one is great! 9.5/10. Here are pros and cons.

Pros:

- Great game, great balancing.

- Level system is nice.

- The stamina and stuff gives is a nice addition.

- I've never seen another RPG game like this, so thats great! Making a new idea is always nice!

- Whatever else I think is nice.

Cons:

- Lack of multiplayer, it would make the game a bit better in my option, give it that and you get my 10/10.

- Co-op would be cool too.

- Lack of classes, so far i've only found 5. I dont know how many there are, but still

- It should be completely new. They should make new classes that no one has ever seen, that'd be nice. There are the basics like Archer, Swordfighter/Warrior. Sure, all RPGs have that, but this one would be better without, because this game is a one of a kind, I dont think any other RPG game like this could top it. I have a few new class ideas in mind, like the Warage. It'd use a combination of wands, spellbooks and swords and shields. I think that'd be nice. This game should have stuff like that. Also, you can use my idea if you want.

- Finally, not much in the game itself. It gets repeatitive and boring really fast. Adding like Daily Challenges, Missions you could do like "Go 500 meters in 20 seconds" or something would be great. Also adding something like a Christmas mode at the appropriate time each year, it'd bring in the holiday cheer! :D

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Overall, One Way Heroics is a great buy. It could use some more updates and things, but its good.
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2 of 2 people (100%) found this review helpful
6.7 hrs on record
Posted: October 25
Awesome! Unique twist on the typical roguelike; the world is disappearing from the left edge of the screen! Plenty of unlockables and persistent progression, the price is right. If I could change one thing about this game, I would offer a zoom option as the sprites are TIIINY, but it really never detracts from the excellent and fun gameplay. Definitely worth a buy!
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2 of 2 people (100%) found this review helpful
14.7 hrs on record
Posted: November 1
Charming little cofee-break roguelike with a lot of depth and replayability.

Game sets nice atmosphere with music and visuals (if you don't mind the style) and pays homage to older jrpgs. No grinding though as darkness always lurks on the left side. Prepare for lots of suprises and interesting characters on the way.

Can only reccomend, you get A LOT for the price.
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2 of 2 people (100%) found this review helpful
26.3 hrs on record
Posted: November 14
This game is worth the price. It has a good application of turn-based combat that can still go by fast enough to feel like an action game. The plot is simple but engaging enough to keep you interested in it.

The game can challenging in the beginning but wanes in difficulty once you get the hang of it, unlock perks, and make use of the dimensional vault.
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1 of 1 people (100%) found this review helpful
17.5 hrs on record
Posted: October 29
Great little Rogue RPG game. I enjoy the one way, pushing you forward and making it more difficult at times than many RPG's where you can easily rank against low level enemies etc. Reasonable range of weapons and enemies, nice music, and the world generation makes the gameplay much less tedious than it would be without. Alot of great features. Sometimes you can come across a Golem or ambush at a low level and get wrecked by it, and a little more customisation wouldn't go amiss, but for £2.29 who can complain! Well worth the money and well worth a try! 8/10 for a low price Rogue style game.
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1 of 1 people (100%) found this review helpful
43.4 hrs on record
Posted: November 21
One Way Heroics is like potato chips: you eat one, and you can't help but go for another.

For those moments where a player wants to pop open an RPG, but doesn't quite want to start a 40 hour time investment, OWH is perfect; simple combat, roguelike gameplay, and varied challenge levels depending on one's mood. Whether for a 20 minute stroll or an epic 2-hour odyssey with perma-death waiting around every corner, this game aims to suit itself to multiple tastes.

Finishing a game, whether winning or losing, awards points used to boost one's future playthroughs (with wins awarding more). Whether it be unlocking new perks or opening new slots in the Dimensional Vault to transfer items from one playthrough to the next, every run feels like it progresses the player. That being said, while there are technically save areas, losing concludes the run and records the player's performance right there - no going back to try and get more points, but it will allow you to conclude a run 'just for funsies'. Maniac Mode, the game's 'hardcore' setting also prevents players from importing items from previous games, though depositing new items is still possible. Save points and dimensional vaults make the game friendly for casual runs, but the true hero wins on Maniac Mode with no takesies backsies (the greatest scores are only counted upon no deaths).

More than that, the game is also surprisingly colorful. Dialogue and narrative is sparse, but sweet and entertaining. Furthermore, there are hidden secrets everywhere: the various characters you meet may have hidden dialogue, items may have unexpected purposes, and the non-restrictive nature of weapons gives a lot of freedom in designing 'builds'. There are even secret ways to win - it is recommended you do not go in with a guide, and simple explore yourself, as reading the wiki ruins a lot of the surprises this game has to offer (don't even look up those secret ways to win).

This reviewer's only criticism is that, after clocking a couple dozen hours, I'm ready for more! The weapons do resemble each other a bit too much, there's a hard limit on the available spells/abilities, dungeons resemble each other, and the charming character dialogues do eventually run dry.

For $3.50, this game was absolutely and totally worth it. It's creative, it's original, it's got high replayability, it suits people looking for various challenge levels, and it deserves to be recognized for what it is: a small but great roguelike RPG.
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10 of 19 people (53%) found this review helpful
9.8 hrs on record
Posted: November 2
I wanted to go left. But left came to me!
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0 of 1 people (0%) found this review helpful
35.6 hrs on record
Posted: October 25
Excellent roguelike which utilizes the permadeath element to tell its story in an interesting and innovative way. At $4.00 it's worth every penny and then some.
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7 of 33 people (21%) found this review helpful
1.2 hrs on record
Posted: October 26
I decided to write an in depth negative review beyond "Its ♥♥♥♥" that the other negative reviews seems to boil down to.

Whenever I start a game and its by default in such a small screen that you cant really see anything, I get a bad feeling. Turns out you can pick between three settings in a windowed mode. So small you cant see, Slightly bigger you cant see, and about the size of a tablet screen. There are no more visual options to speak of.

There is no tutorial so its going to take a second to figure out what you are supposed to be doing. The mechanics aren't very deep but it takes a while to get used to the awkward controls that will have you moving with the arrow keys, attacking with the enter key, and using the menu with the escape key.

You can unlock new heros and new perks as well as carry over a few items from playthoughs. Your progress resets everytime though so its a very samey feeling every time. It really has the JRPG grinding thing going on. There isnt much else to it. The story is the basic of basic stories, there arent many other characters, and the new items are kind of boring minor stat increases.

As a rogue like game it fails because it much to grindy to be any fun and as an rpg it fails because other than having your hero level up, it is missing any other rpg elements.

All in all its a novel idea but is plauged by some strange design choices and a horrible options menu.
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3.2 hrs on record
Posted: October 25
One Way Heroics is a very nice gem, especially due to its low price.

GAMEPLAY:
The game's gameplay is relatively simple, making it quite easy to learn, a great positive for a more casual game like One Way Heroics. Fortunately, despite its initial simplicity, the gameplay becomes addicting due to its blend of a slow turn-based aspect together with a sense of urgency created by the ever-scrolling screen. The gameplay becomes especially enjoyable inside of the dungeons, where the player must plan out all of the character's moves to kill all the monsters before the darkess reaches you (and maybe take some loot).

SOUND:
Although it didn't strike me as particularly mesmerising, the sound track does a good job at involving the player, and is enjoyable enough to listen to for a long amount of time.

ART:
One Way Heroics seems to be following a recent trend of indie games having pixelated graphics, but despite this I really enjoyed the art, and in this case, it matches the old-school RPG feeling of the game.

In conclusion, this game is a good recommendation for those people who only have a couple minutes available to play games and also to those who have multiple hours to play. The game is very enjoyable,and although the game may seem short at first, it has incredible replay value.

Thumbs up for One Way Heroics
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2.1 hrs on record
Posted: October 26
Very imterestimg...
Very very intersting, first thing to note about this game is that it's actually turn based even though te controls and gameplay make it fell like it's active. You can take all the time you want to plan your next move, attack or item pick. The whole gameplay is like a sprite rpg but there's a black cloud following from the left and forces you to keep in mind how long it takes to kill something, go through a dungeon, or even shop.

It's pretty adictive.
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8.8 hrs on record
Posted: October 31
A fun time killer, got hooked just trying to be better at the game.
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45.7 hrs on record
Posted: October 29
To me, the concept gameplay feels like Rogue Legacy, which is also a great game. Graphics are oldschool NES era, but the gameplay is pretty fun for a casual game. Has some good humor in it too.
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0.5 hrs on record
Posted: October 30
Well...
Pros:
>Unique gameplay
>Long playtime (but sometimes i hate this kind of game)
>Challanging enemy
>The artwork and story
>Its cheap!
Cons:
>(Sometimes)It's frustating
>Some area is annoying
>The music
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1.8 hrs on record
Posted: October 26
There's only one way to go.. Which is the right way, if you go the opposite way, you'll be consume by darkness and will never be seen ever again..
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8.0 hrs on record
Posted: October 26
Addictive. Might take a second to figure it out, but once you do frustrating and fun. Well worth the price.
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5.6 hrs on record
Posted: November 3
Nice hardcore rpg

The game looks very innocent but has a brutal difficulty,
and is in many ways a unique game in the dungeon crawler genre.

7.4/10
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