Breach & Clear brings deep tactical strategy simulation to PC, Mac and Linux! Build your Special Operations team, plan and execute advanced missions, and own every angle. Choose your real-world squad -- US Army Rangers, Germany's KSK, Canada’s JTF2, UK SAS, and more -- and take on a variety of foes with different skill-sets and...
User reviews: Very Positive (454 reviews)
Release Date: Mar 21, 2014

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July 30

Breach & Clear: DEADline Announced

Breach & Clear: DEADline
A deadly new breed of human monster is on the rise in the sprawling metropolis and it’s up to you to stop it before the infection spreads!
#BreachtheDark

Building on the success of Breach & Clear, Gun Media in conjunction with Mighty Rabbit Studios will bring precise tactical control of a special operations team to the PC in this post-apocalyptic tactical strategy shooter.

Breach & Clear: DEADline gives players full control over their entire squad, allowing them to issue orders to squadmates via the all-new Command Mode feature, allowing for greater on-the-fly decision making during enemy encounters. A variety of combat scenarios emphasizes the need for different approaches to survive the chaos. Plan and execute detailed strategies in dynamically generated situations to overcome enemies, move through the open world, and get closer to the source of the
nefarious worm.

Gain experience, level up the squad’s core and tactical abilities, and take on numerous side quests in order to gain rare ammo, weapons and gear. Get in, clear the area and get closer to solving the mystery of the spreading sickness or die trying. With world-class development teams behind the title, Breach & Clear: DEADline is a do-not-miss title hitting Steam Early Access this fall. Find out more at http://deadline.breachandclear.com.

  • Enthralling Action: Adds real-time strategy to a franchise already acclaimed for its tactical combat
  • New Modes: An all-new Command Mode gives total control over the entire squad for on-the-fly tactical planning
  • Deep, Strategic Gameplay: Plan and execute detailed strategies as players encounter a wide assortment of enemy types and combat scenarios
  • Detailed Open World: Explore the secrets hidden deep within Harbor City via several districts, each with dynamically generated areas
  • RPG Elements: Countless side quests where players can grab experience and level up their squad's core and tactical abilities, grab rare ammo, weapons and gear.

Be sure to find out more!
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13 comments Read more

May 2

Breach & Clear Frozen Synapse DLC Now Available

We have officially launched the Breach & Clear Frozen Synapse DLC pack on Steam! This DLC brings maps, weapons, and teams inspired by Mode 7 Games' hit game Frozen Synapse. The new DLC pack is available now for $3.99 (http://store.steampowered.com/app/296990).

We've also released a new update for the core game that fixes several minor and major bugs.

7 comments Read more

Reviews

“Rainbow Six meets XCOM.”
82 – GamesMaster Magazine

“When a smartly conceived plan comes together Breach & Clear is every bit as satisfying as Frozen Synapse or XCOM: Enemy Unknown.”
7/10 – Pocket Gamer

“Breach and Clear is a masterful game.”
5/5 – GameWoof

About This Game

Breach & Clear brings deep tactical strategy simulation to PC, Mac and Linux! Build your Special Operations team, plan and execute advanced missions, and own every angle.

Choose your real-world squad -- US Army Rangers, Germany's KSK, Canada’s JTF2, UK SAS, and more -- and take on a variety of foes with different skill-sets and abilities. Learn to approach, engage, and dominate your opponents through superior tactics and training. The Steam version of Breach & Clear includes all the premium content from the original mobile game at no additional cost.

FULL CUSTOMIZATION


Build your arsenal with thousands of gun combinations, and specialize each soldier with a combination of perks, tactics, camo, armor, and inventory all tailored by you. Tune your load-out with consumables like UAV Drones and Breaching Charges that can change the course of battle!

OWN EVERY ANGLE


Each soldier matters, every decision counts. Plan your mission step-by-step: split up your team and assault the map from multiple entrance points, set routes and fields of fire, use cover and outflank your foe.

REALISTIC, TACTICAL COMBAT

Developed with help from members of the Special Operations Forces community, Breach & Clear features actual close-quarters combat tactics and a variety of door-breaching techniques. Soldiers equip real-world weapons and gear. Firefights take place in real time.

System Requirements

PC
Mac
Linux
    Minimum:
    • OS: Windows XP or higher
    • Processor: Core 2 Duo or equivalent - 1.5 GHz or higher
    • Memory: 2 GB RAM
    • Graphics: Any DirectX 9.0c Compatible Card from 2007 onwards.
    • DirectX: Version 9.0c
    • Hard Drive: 3 GB available space
    Minimum:
    • OS: OSX 10.6 or higher
    • Processor: Intel based processor - 1.5 GHz or higher
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ compatible video card
    • Hard Drive: 3 GB available space
    Minimum:
    • Processor: Core 2 Duo or equivalent - 1.5 GHz or higher
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ compatible video card
    • Hard Drive: 3 GB available space
Helpful customer reviews
1 of 1 people (100%) found this review helpful
2.0 hrs on record
finished 1hr of gameplay. I would have to say Y E S, this game is not only worth it but at a bargain! Its fun, its robust, its quick. Lots of options for customizing weapons, gear, and skill assignments. This game has variety, personalization of colors as well as gear customization. If it had a multiplayer aspect to it, (as in someone plays the terrorists against you), then they could charge more for this game... Just sayin ;)
Posted: September 26
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1 of 1 people (100%) found this review helpful
10.2 hrs on record
I really enjoy playing this game.
Posted: October 2
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1 of 1 people (100%) found this review helpful
12.1 hrs on record
Perfect game for a quick tactical fix.
If You're a bit tired yet not wanting to veg out or sleep and to top it off.. you are bored,
A bunch of reading or a long mission is way beyond your energy level.
AA BB, Breach, Clear, repeat a few times, ... We're Done Here.
Posted: October 13
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1 of 1 people (100%) found this review helpful
1.3 hrs on record
Great tactical shooter. Challenging yet easy to play.
Posted: September 28
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1 of 1 people (100%) found this review helpful
34.3 hrs on record
Very indie, however the gameplay is fun, and some levels are extremely hard without being impossible. You just have to approach them as a puzzle.
Posted: October 24
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2 of 3 people (67%) found this review helpful
23.7 hrs on record
I do like this game but I feel it's missing a lot. Too much infact that I kept thinking this is in Early Access.

It's your average turn-based combat game but it feels quite bare compared to something like Frozen Synapse. I was expecting to be able to fully control waypoints and time everything so that the squad performs a lot more efficient, but at the moment as far as I'm aware I can only set where the soldier goes and which way he looks and that kind of feels repetitive and not very tacticool. "Deep tactical strategy simulation" doesn't feel very depthful or simulating at all at the moment.

The game does bring me back to titles like Police Quest: SWAT 2 and it is just as fun to play, but I just really wish they'd make the gameplay a little more intricate. Also there are about 7 regiments of special forces but you can only have 4 squads which is kind of disheartening.

It's not only the gameplay I wish they'd improve, the game still has quite a few bugs. The Skullcap which is a piece of headgear doesn't fit many of the soldiers and needs some adjustment which makes it unusable unless you're used to half the soldier's head poking out of it. The Ballcap and the Skull Mask don't fit together and also during a Shotgun breach if your soldier is equipped with the LMG he pretty much shoots himself in the face.

It has bugs and like I said it's missing a lot of potential. But it is massively addictive. I only recommend this game just by an inch.
Posted: September 26
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1 of 3 people (33%) found this review helpful
1.3 hrs on record
I thought I was buying a challenging turn-based strategy game but what I really bought was turn based COD. Since stars are only awarded for fast completion of levels and not how much damage you take the best strat is to outfit your whole team with LMG's and go balls deep through every room.
Posted: September 28
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0 of 1 people (0%) found this review helpful
12.9 hrs on record
Before I bought this game I had a quick scroll through reviews and most seemed to be one of two things. This game is so much like X-COM OR This game is nothing like X-COM. I agree with the latter. Both games feature turn-based tactical combat and squad customisation but that is where the similarities end. Instead of individual turns for squad members, you plan out the paths for your men, then you press the breach button and each soldier runs forth like a human weapon, pouring shots into balaclava-clad enemies. Each planning phase takes minutes but the actual real time mission plays out in a matter of seconds.
I started up the game and was presented with a choice of various world special forces to play as; each with their own minor differences. I chose the SAS because it was the obvious choice (who wouldn't want to be the SAS). You get to travel to various parts of the world conducting three different brands of mission. You kill terrorists, you defuse a bomb and kill terrorists, you kill terrorists. Despite the lack of variation between the mission types the different environments are fun and the basic narratives provided give you some context as to why you are shooting these terrorists/seperatists/diisgruntled blokes. There is a rudimentary leveling up system in which you can upgrade the various skills of each of your 4 squad mates including their class specific skills. The game also has two currencies. You gain star ratings for missions and stars unlock new missions and new guns while silver allows you to buy new weapons, weapon customisations, aesthetics, new gear and consumables. It's simple system but works rather well.

TL:DR -

+ Be the SAS
+ Bring Freedom to Heathen Terrorists
+ 8.5/10
- No ability to stab people from the shadows
- Not enough Content
Posted: October 4
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0 of 2 people (0%) found this review helpful
2.4 hrs on record
Got Americans in my British SAS team. Not impressed.
Posted: October 11
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12.2 hrs on record
Well this has proven to be great fun. Despite a somewhat pompous intro, the game itself does a lot of things right. It plays like XCom or Jagged Alliance with the turn based stop and go action and each character having their own allotted movement pool; however, unlike other games, it doesn't restrict your shooting. My SAS team moves to the limits of their allowance and leaves a trail of bodies behind them. I don't sacrifice movement to be able to shoot. Possibly i should really have to consider reloading enroute (it would be more realistic) but the great limiter is whether you push too far and find yourself in a firefight with a crowd (or simply shot by some swine standing behind a door). The more you restrict the length of movement the more the team moves together and 'owns every angle' (not entirely sure i'm comfortable witht that phrase yet).
Your team levels individually, with XP discrepency based on their own number of kills and you have stats you can spend points into. Most are stats they all have but specialists have one unique skill each - medic with healing for example. You also earn money for completed missions with which you buy gear. Gear upgrades are very like Call of Duty or Payday - new triggers, foregrips, armour pieces etc, each adding or subtracting from important stats (max health, noise, accuracy, movement speed etc). You also get to buy your guys sunglasses or facepaint which has no value other than to make you the most fashion concious special forces team.
After only 5 or 6 games i found myself investing in gear and going back to the starter missions to improve the speed of the assault and to up the difficulty levels - completely loving it :)
Posted: September 25
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5.9 hrs on record
This game really surprised me. I got it as a cheap, fun game to play on my not so good linux laptop when I am not at the house. It turned out to be a highly enjoyable tactical game. You get to build your own squad and customize their names, appearance, and gear. Then plan and exectute turn based tactical breaches played out in real time. The squad members level up and you get to distribute skills much like an RPG. Very enjoyable.
Posted: September 25
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13.7 hrs on record
It's only fun for a couple hours gets boring afterwards.
Posted: September 25
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11.1 hrs on record
While not the most indepth, it is done well.
Posted: September 25
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7.6 hrs on record
Its more or less X-Com: Rainbow Six. That sums it up perfectly. Pick your special forces unit (Such as British SAS, US Marines, German Gign) to determine your starting stat buffs, hand pick 4 soldiers and customize them to look like (and be named after) you and your friends (or not) and select a class for them from a handful to determine a second stat boost and special abilities.

Level them up, equip them (and customize said equipment) how your want, take out terrorists and cry when you lose one to a poor decision with perma-death turned on.
Posted: September 25
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8.4 hrs on record
I've only played about an hour when this review was written but I fell in love immediately. At the start it's got this movie that made me think "Oh no,it's a training simulator" But it's really fun. The UI is great,gameplay is fun,you can even colour the weapons! (My first SAS squad had hot pink,bright green,poop brown and purple guns. I'm probably going to play this to completion. End of.
Posted: September 26
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10.7 hrs on record
In this game, you must be very precise on where to place your soldiers. This is a strategic tactical game. 3 game modes, and definitally worth the standard price of $15.00
Posted: October 16
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7.1 hrs on record
It's the best thing out there for a room clearing CQB sim right now (at least until Door Kickers comes out). The mechanics and engines are tight. The character classes, skill development and kit building keep the gameplay interesting. Each campaign has a distinct art style, and later campaigns introduce increasingly tricky scenarios including armored enemies, outdoor terrain, and entrenched marksmen.

The main downside is that I wish there was a narrative to it. Each campaign is really just a set of five maps with the same art style. You unlock campaigns as you go, and can bounce around as you please. It's nothing like Frozen Synapse where the missions are plot driven.

As for other wishlist items, I'm sure destructable terrain would have been a pain to implement, but could have really changed gamplay. There's also no multiplayer mode (like you'd even be able to find players for such a niche game?) It's kinda strange you can't break-up or shuffle team-members short of getting somebody killed. Having to build and separately level full teams is a grindy proposition should the player want to go that route.

For those unfamiliar with room-clearing, a more theory based tutorial might be better. The devs designed the game to reward actual room-clearing tactics. In room-clearing, the objective is to stay on the attack while not getting shot in th back. If you're constantly camping behind cover, (like every-other game with a cover-dynamic encourages), you're not getting it. Get away from the fatal funnel, stay agile, and learn how to sweep geometries. If a room looks scary, toss grenade/flashbang before you breach. Unlike the old Rainbow Six or the SWAT series, there's no incentive for restraint in this game (RoE, neutrals, civilians, surrendering enemies), so let the grenades fly.

All in all, it's good little single-player indie tactics game. It's worth you time if you'd dig a fairly authentic room-clearing sim.
Posted: September 28
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17.5 hrs on record
Really fun squad-based strategy game. Says what it has and has what it says. Although the maps aren't randomly generated, there are quite a lot of them, and each time you play a mission on a given map the enemy placement is randomized, so there's solid replay value here. Building your squad is fun, and permadeath (which is option, but gives you a massive XP boost if you activate it) makes your decisions carry weight. Gun customization for your squad members is extensive; MUCH more than I'd have expected from a game of this type. Everything from the sights to the gas system to the trigger of every individual gun can be customized to suit your squad members' strengths.

In summary, excellent game. It can be even better, and I hope one day they'll make a game with procedurally generated missions, perhaps with an even greater variety of objectives. But even as it stands right now, this game was worth the price in my opinion.
Posted: September 29
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8.1 hrs on record
Very polished tactical shooter in vein of Frozen Synapse. Decent customization even though the weapon and gear models look too similar. The weapons are balanced and there are several nice levels which can be enjoyed in 3 modes: Terrorist hunt (kill everybody), Bomb Defusal, survival/escape.

Graphics are decent but not eye-popping. Far from it, actually. The human models all look pretty much the same even if you select different characters. Mediocre at best and could have used a more vivid style and color palette.

The gameplay itself is turn based tactical battles. about 70% of the maps are indoors and use tight corridors and covers to keep the action pumping and the rest are outdoors which focus more on tactical play and choosing the best ways to strike.

Your squad of 4 (which you can create yourself and customize) level up as you gain more stars in missions and more XP. You also receive money to purchase new weapons and gear. You choose specifically which attribute to level up for each soldier (e.g. accuracy, speed, special ability, reaction etc.). This all helps to give the game longevity as well as harder difficulty settings which make the game much more demanding. I'd also like to note that the music is pretty cool.

I only wish there was a "Restart Level" button in the pause menu because you need to go back to the main menu every time you choose to restart a level mid play.

All in all, a great bargain game and I'd say it's worth the full price even though there aren't many maps to play around in (there are new ones in a DLC though). But if you liked Frozen Synapse or want to give the games a try I think you'll like what you find here.
Posted: October 14
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45 of 52 people (87%) found this review helpful
3.2 hrs on record
Totallly great. 9/10
Pros:
Great tactial shooter with full control of squad's sight
Weapon damage is realistic, no Roshan-like enemies.
Decent graphic, can run smoothly on my crappy laptop with intel HD 4000 graphic card, no lag found
Weapon customization is fun
Skill points won't affect gameplay a lot, that's make each stage beatable with correct tactic
A dozen of maps avaliable
Most importantly, it's in humble bundle (BTA)
Cons:
No story mode
No mutilplayer
No armor painting
No women (LOL
Posted: May 31
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