Tower of Guns is a fast paced first-person-shooter for the twitch gamer... with a few randomized elements to keep it fresh with each playthrough. It's a short burst "Lunch Break FPS"... not unlike Binding of Isaac mixed with Doom 2. Tower of Guns was made by a guy named Joe (with his brother Mike composing the music).
User reviews:
Recent:
Very Positive (19 reviews) - 94% of the 19 user reviews in the last 30 days are positive.
Overall:
Very Positive (700 reviews) - 86% of the 700 user reviews for this game are positive.
Release Date: Mar 4, 2014

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About This Game

Tower of Guns is a fast paced first-person-shooter for the twitch gamer... with a few randomized elements to keep it fresh with each playthrough. It's a short burst "Lunch Break FPS"... not unlike Binding of Isaac mixed with Doom 2. Tower of Guns was made by a guy named Joe (with his brother Mike composing the music).

Key Features

  • SINGLE SITTING FULL EXPERIENCE: For all of those who have too many games (or too little time) this is a game you can pick up and play again and again, without remembering where you were or what you were up to. If you're gonna win, you're gonna do it within an hour or two. That's a big if though... it won't be easy.
  • ALWAYS A FRESH EXPERIENCE: Random enemies, random powerups, random bosses, tons of unlockable items and weapons...even random-level compositing! You never know what to expect when you sit down in front of Tower of Guns.
  • CRAZY POWERUPS: You've played first person shooters where you can double jump, but have you played any game where you can centuple-jump? You can in Tower of Guns, with the right items.
  • GUN-MODIFYING MADNESS: Do you like rocket launchers? You'll like them more if you're lucky enough to stumble upon a "shotgun" modifier. A rocket-launching shotgun is very satisfying. Mix and match your gun with a dozen different Gun Mods!
  • OLD-SCHOOL TACTICS: For the fans of the faster shooters, it's all back. Circle strafe your way to glory at insane speeds; Tower of Guns is all about moving fast!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista/7
    • Processor: 2.4 GHz Intel Core 2 Duo (Dual-Core)
    • Memory: 3 GB RAM
    • Graphics: NVidia Geforce 275 GTX +512mb memory
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Sound Card: windows compatible sound card
    • Additional Notes: Warning: This game is CPU/GPU intensive. There are a lot of bullets. It is stable on older Nvidia cards (8800 era), but the framerate made for a sub-optimal experience.
    Minimum:
    • OS: Mac 10.6 or later
    • Processor: 2.4 GHz Intel Core 2 Duo (Dual-Core)
    • Memory: 3 GB RAM
    • Graphics: NVidia Geforce 275 GTX +512mb memory
    • Storage: 2 GB available space
    • Additional Notes: OpenGL 2.1 Compliant GPU Required
    Minimum:
    • OS: Any linux distribution since 2010
    • Processor: 2.4 GHz Intel Core 2 Duo (Dual-Core)
    • Memory: 3 GB RAM
    • Graphics: NVidia Geforce 275 GTX +512mb memory
    • Storage: 2 GB available space
    • Additional Notes: OpenGL 2.1 Compliant GPU Required
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (19 reviews)
Overall:
Very Positive (700 reviews)
Recently Posted
3rd Grader Year Old
( 14.4 hrs on record )
Posted: May 28
I bought this game a while ago, but only recently came back to it, and truly realized how much I love this game. It's got infinite replayability, a wide variety of guns, perks, abilities, and levels to play with. Not only that, it has a surprising amount of depth, from funny storylines, to eastereggs and secrets. It also has a wonderful difficulty curve, allowing for easy mode or hard mode, depending on what you want. It also features endless mode, where you loop the game until you die, allowing for insane runs at maximum speed with 40 extra jumps.

Overall, this game is extremely fun, easy to get into, but hard to master. I 100% reccomend it. It's cheap, and will have you glued to your screen for hours of fun! :D
Helpful? Yes No Funny
CattyNerd
( 16.8 hrs on record )
Posted: May 28
Tower of Guns. What an odd beast of a game.

There is no set basic premise to the game, as the story is randomly generated as well as all of the levels, enemies, rooms, etc. All you need to know is that this tower is out to kill you and you will watch that death counter go up a lot while trying to pull yourself through a first-person bullet hell.

At least you have upgrades to help you on your way.
Helpful? Yes No Funny
Brown Orange Juice
( 10.9 hrs on record )
Posted: May 27
really fun quick game to play on the side, not worth 15 bucks but buy it on a good sale
Helpful? Yes No Funny
Faizyr | Beautybiscuits
( 68.5 hrs on record )
Posted: May 21
This game turned into my quick minute break from humanity to get sucked into a world where every single object in a room wants to kill me with random generation of item drops , enemies and getting one shot at stages higher than 40, what's not to like.
Helpful? Yes No Funny
Thunderblunder66
( 30.1 hrs on record )
Posted: May 19
You have not known true rage until you have fought ten SpikeBall Launchers at the same time.
Helpful? Yes No Funny
Bryanleo
( 11.3 hrs on record )
Posted: May 18
This game is a great time-waster. You can play for half an hour, or 5 hours, and it's good fun. While I wish there were more to do in the game, or more diversity in terms of levels and goals therein, I still recommend playing if you like bullet-hell platforming.
Helpful? Yes No Funny
[cwz] kainlane
( 3.6 hrs on record )
Posted: May 17
It's a FPS bullet hell rogue-like with no progression between deaths. The lack of progression I don't really care for. i guess I prefer something more like Rogue Legacy where each run is different and a little "easier" but this was still fun. It's definitely crazy at times. Stuff flying everywhere, blowing up, spiked balls rolling around, guns popping up and I've barely gotten past the first level.
The way it works is it's randomly generated levels, you pick your weapon. Starts with two different ones (they don't have an alt-fire afaik). One is a basic blaster, shoots a little ball of light. The other was a "pizza shooter" that shoots whirling blades that bounce. It has a pretty slow ROF. I eventually unlocked a shotgun sort of thing. They all start incredibly weak, but as you kill the guns and stuff, it drops upgrade points. Eventually you upgrade your weapons, and you can find perks. The best I ever did was with a shotgun up to level 3 or 4 and had a rapid fire upgrade. That worked pretty well. I could one shot a lot of guns and things and the spread of the shot was ok.
The levels are pretty varied, I don't think I've entered the same room more than once. Sometimes they kinda suck, but usually they are pretty good/interesting. Sometimes it can get pretty hard because there will be catwalks above a long fall and there IS falling damage. Oh, on that note, you can choose between two perks at the beginning (unlock more later) either triple jump (which is what i always chose) or no fall damage. Jump isn't real high.
Most rounds don't last real long, though the last one I was playing last night lasted longer than expected, cause I needed to get to bed (since we had to get up so early to come to the hospital) but it's not like you can save your spot. Or, well, I don't think so anyway. Might be something I will have to try.
overall, this game gets a big thumbs up for me. It's a challenge, it's fun, it's hectic as hell. Careful for eye strain. Man I must have been staring pretty hard, because my eyes burned after that last round. Blink = death when some of those guns are shooting 12 missiles at you at once and there are 3 of those guns and a bunch of buzzsaws flying around and etc etc.
Controls are pretty good, graphics are nice (somewhat similar to borderlands), music is good.
Definitely will play again.
Helpful? Yes No Funny
Olian04
( 10.2 hrs on record )
Posted: May 15
[EPILEPSY WARNING]: Some weapons & pickup combinations may result in rapidly flashing lights.

On another note. This is a frantic, stressful, chaotic and addictive roughlight game. The game is based around the idea of starting from nothing and relying on random loot in order to advance.
Its unforgiving and highly rewarding.

If i were to pick something that i didnt like about the game, id have to say its the lack of pre-game customization. As of now its limited to picking one of a small sett of starting weapons, and one perk of an equally small pool.
Id have liked it if you had the option of picking multiple perks, as well as allowing the you to start with any of the pickup-weapons (once youve found them in game).

Although, all in all, a good couple hours of fun.
Helpful? Yes No Funny
BrutolMotent
( 3.0 hrs on record )
Posted: May 15
Tower of Guns is a fast paced Unreal Rogue-Like FPS game where every playthrough is completely randomized and takes less than 30 minutes to complete a play-through. The game first starts off difficult, but after a few runs you will start to get better perks and weapons to make the game much more enjoyable. You can also tailor the game to how difficult you want it to be, if you find yourself continuously dying then there is a perk you can select that makes the game much easier. The gameplay is quick, smooth and extremely satisfying running through the chaos of bullets and destroying enemies everywhere. If you're looking to play a quick FPS game then this game is perfect as each session is unique and does not last very long.
Helpful? Yes No Funny
Aeolys
( 12.0 hrs on record )
Posted: May 15
Like shooting an ungodly amount of giant turrets while dodging an uncountable amount of giant bullets in large platform-filled rooms? (Mostly) randomly generated levels. No story; just non-stop explosive action and rogue-like progression! If you are savy with all this, this game is just for you!
Helpful? Yes No Funny
Toastmaster
( 1.8 hrs on record )
Posted: May 7
This game just *barely* passes as recommendable. It's not bad, but I don't find it fun enough to go out of my way to play it. This is the kind of game you play when you're waiting for something to download or you need something to kill the time. Each game is relatively short, and you don't really have much to lose if you quit a game. You don't have to worry about ranks in multiplayer.

This is a good casual game for those who aren't casual gamers.
Helpful? Yes No Funny
WorldLlama
( 16.4 hrs on record )
Posted: May 1
For me, the phrase "first person bullet hell" was all it took to convince me this game was worth a buy, and Tower of Guns managed to surprise me by being more than I expected it to be.

Gameplay is fantastic in this game. While a it does feel a bit floaty, it's easy to control what's going on at all times, and dodging bullets is made as simple as it can be in a game like this. The gun-leveling system keeps you on your toes and the fact that most of the enemies in the game are stationary or prefer to be in front of you means that it's unlikely you'll get overwhelmed from behind during all the mahem.

The enemies and levels, while interesting and fun, are limited. And in a game with a rogue-like style of gameplay, this means that it falls a little short in the area of replayability. Not that the game doesn't have a fair amount of aspects making you want to come back for more, just in that you will reach a point where you've seen all there is to see.

In summary, Tower of Guns is a game that took an interesting idea and made it not only playable, but legitimately fun, and easy enough to look at. It's well worth the asking price.
Helpful? Yes No Funny
Fluxxy
( 7.3 hrs on record )
Posted: April 30
Fantastic, replayable, unique and most importantly, fun!

I freaking love it! <3
Helpful? Yes No Funny
Flavor Town
( 4.6 hrs on record )
Posted: April 25
Why dosen't this game have overwhemingly positive :/
Helpful? Yes No Funny
aced.GeoPard
( 5.2 hrs on record )
Posted: April 23
One of my favorite Indiegames
Helpful? Yes No Funny
buz
( 3.2 hrs on record )
Posted: April 22
This and ziggurat are my favorite rogue-like shooters. Look forward to seeing more fun games like this from the genre.
Helpful? Yes No Funny
I Cant Believe Its Not Butthurt
( 65.6 hrs on record )
Posted: April 21
Low-fi high-action procedural first-person bullethell.

All of my yes.

This is also one of those games where you shouldn't feel bad about firing up cheat codes on; the game remains hard even with all weapons and secrets unlocked.
Helpful? Yes No Funny
Tanarri | redyoshi900
( 13.0 hrs on record )
Posted: April 20
I've played Rogue-like games... but this one is weird. Its pretty fun and a little hard for its bullet hell... but enjoyable
Helpful? Yes No Funny
PrettzL
( 12.1 hrs on record )
Posted: April 16
Tower of Guns is a first person gauntlet with roguelike level generation.

When I first started playing this game I thought it'd be a lot like other FPS bullethell games but after a while you'll start seeing the patterns and remember where secrets are to the point that you breeze through stages and fighting mostly just the bosses.

The different injected storylines add a good bit of humor to the game and for the most part keep you focused on what the end goal is. You're entering the tower to kill it. Yes, you are tasked with killing a tower. While this may seem odd it is not actually funny. The tower is very much alive and trying to kill you and it knows you're there.

As far as the creative aspects of the game go the level design is somewhat lacking, but it's not overall terrible. The stages become repetetive after you've beaten the game several times and died a few thousand times (of which I highly recommend doing, dying thousands of times that is). There's some absolutely solid music in this game and ambiance as well and though the explosions might weigh on some players I was not bothered by the din myself, I would recommend that you turn your game audio down a bit in the settings menu to avoid any major audio annoyances. The guns, of which there are quite a few, are all fairly unique and add some interesting strategy to the game and the overall movement. The powerups and useable items add a lot of replay value to the game, there's as much if not more variability in ToG than in similar Roguelikes.

If you like a challenge as well as exploring until you know every nook and cranny in a game then this is a game for you.

I reach zen like states while playing this game quite consistently, it has a very similar feel to Ikaruga, and Dark Souls for me due to how any enemy in the game can kill you if you don't approach them intelligently.

Overall a quaint little hard as nails game with a lot of features and replayability.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
3 of 3 people (100%) found this review helpful
Recommended
3.0 hrs on record
Posted: May 15
Tower of Guns is a fast paced Unreal Rogue-Like FPS game where every playthrough is completely randomized and takes less than 30 minutes to complete a play-through. The game first starts off difficult, but after a few runs you will start to get better perks and weapons to make the game much more enjoyable. You can also tailor the game to how difficult you want it to be, if you find yourself continuously dying then there is a perk you can select that makes the game much easier. The gameplay is quick, smooth and extremely satisfying running through the chaos of bullets and destroying enemies everywhere. If you're looking to play a quick FPS game then this game is perfect as each session is unique and does not last very long.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
16.4 hrs on record
Posted: May 1
For me, the phrase "first person bullet hell" was all it took to convince me this game was worth a buy, and Tower of Guns managed to surprise me by being more than I expected it to be.

Gameplay is fantastic in this game. While a it does feel a bit floaty, it's easy to control what's going on at all times, and dodging bullets is made as simple as it can be in a game like this. The gun-leveling system keeps you on your toes and the fact that most of the enemies in the game are stationary or prefer to be in front of you means that it's unlikely you'll get overwhelmed from behind during all the mahem.

The enemies and levels, while interesting and fun, are limited. And in a game with a rogue-like style of gameplay, this means that it falls a little short in the area of replayability. Not that the game doesn't have a fair amount of aspects making you want to come back for more, just in that you will reach a point where you've seen all there is to see.

In summary, Tower of Guns is a game that took an interesting idea and made it not only playable, but legitimately fun, and easy enough to look at. It's well worth the asking price.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
1.8 hrs on record
Posted: May 7
This game just *barely* passes as recommendable. It's not bad, but I don't find it fun enough to go out of my way to play it. This is the kind of game you play when you're waiting for something to download or you need something to kill the time. Each game is relatively short, and you don't really have much to lose if you quit a game. You don't have to worry about ranks in multiplayer.

This is a good casual game for those who aren't casual gamers.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
30.1 hrs on record
Posted: May 19
You have not known true rage until you have fought ten SpikeBall Launchers at the same time.
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
4 of 4 people (100%) found this review helpful
2 people found this review funny
Recommended
4.1 hrs on record
Posted: March 18
A love child of PVE Quake III and 3D platformer. Not bad at that.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
4.6 hrs on record
Posted: March 9
A fun indie game and definitely an interesting execution, I deeply enjoyed Tower of Guns.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
12.1 hrs on record
Posted: April 16
Tower of Guns is a first person gauntlet with roguelike level generation.

When I first started playing this game I thought it'd be a lot like other FPS bullethell games but after a while you'll start seeing the patterns and remember where secrets are to the point that you breeze through stages and fighting mostly just the bosses.

The different injected storylines add a good bit of humor to the game and for the most part keep you focused on what the end goal is. You're entering the tower to kill it. Yes, you are tasked with killing a tower. While this may seem odd it is not actually funny. The tower is very much alive and trying to kill you and it knows you're there.

As far as the creative aspects of the game go the level design is somewhat lacking, but it's not overall terrible. The stages become repetetive after you've beaten the game several times and died a few thousand times (of which I highly recommend doing, dying thousands of times that is). There's some absolutely solid music in this game and ambiance as well and though the explosions might weigh on some players I was not bothered by the din myself, I would recommend that you turn your game audio down a bit in the settings menu to avoid any major audio annoyances. The guns, of which there are quite a few, are all fairly unique and add some interesting strategy to the game and the overall movement. The powerups and useable items add a lot of replay value to the game, there's as much if not more variability in ToG than in similar Roguelikes.

If you like a challenge as well as exploring until you know every nook and cranny in a game then this is a game for you.

I reach zen like states while playing this game quite consistently, it has a very similar feel to Ikaruga, and Dark Souls for me due to how any enemy in the game can kill you if you don't approach them intelligently.

Overall a quaint little hard as nails game with a lot of features and replayability.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
15.6 hrs on record
Posted: March 15
Very cool FPS roguelike. Grab this if it ever goes 50+% off.
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 180 days
9 of 10 people (90%) found this review helpful
1 person found this review funny
Recommended
9.7 hrs on record
Posted: January 11
Guns. Guns everywhere. This game is a first person bullet hell, which is a difficult combination to find nowadays. It also incorporates some rouge-like elements, allowing you to collect and purchase loot in the form of upgrades and stat boosts. This in itself is fun, but one of the more enjoyable features of this game is the literal ton of secrets that can be found. Every room has a secret or two to unlock, and because of the randomized nature of the game i'm constantly finding new things on every playthrough. But whats all this mean without the gunplay. Shooting in tower of guns is chaotic and exaggerated. It doesn't take long for your screen to be swamped with bullets, missiles, and bombs. The downside to this is that your first five or so runs are mostly likely going to end in a quick death, as the game doesn't start you with very good weapons. Unlocking new guns should be your first priority, as progression past the first boss is almost impossible without it. The game lets you choose between dashing past enemies to the exit, or fighting it out in the search for power ups and loot. These sort of decisions become very important later in a run, as arming yourself is key to preparing for the next boss fight.
Overall this game has a special charm to it. Being hand crafted as a co-op project between two brothers, you can see the love that has been pored into it. If you are a fan of bullet hell shooters, or simply want to try something different and don't mind a challenge, then you should defiantly check this game out.
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5 of 6 people (83%) found this review helpful
Recommended
17.8 hrs on record
Posted: January 8
This is a great little game. It's a great game to just chill with a controller and run n gun through hundreds of crazy enemies and defenses, die, fight crazy huge and scary bosses, die, unlock crazy new weapons, die, find loads of secrets, then win after a more deaths. This is all made by one guy, and is great regardless of that fact and rather impressive. I can't wait to see what else this guy comes out with, this game is a blast.

Pros:

- Fun as hell

- Lots of unique enemies, traps, towers, and defenses

- Pretty visuals

- Lots of level variation

- Interesting and fun to use weapons and perks

- Price

There really aren't a lot of cons, and the ones that are there aren't really significant.

Cons:

- Not a lot of weapons

- Difficult at first, but worth it

- Can be overwhelming with enemies/action at times

- The weapons are odd, as they all shoot relatively slow projectiles
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
3 people found this review funny
Recommended
11.3 hrs on record
Posted: February 15
I went on a murderous rampage as a granny who wants to recycle,

I put a rapid-fire mod on a minigun, killing bosses instantly,

I got 52 jumps and flew onto the top of the Tower of Guns, where the developer called me out for breaking the game,

Finished off the final boss, but I wasn't done. No, I NEEDED to recycle my cans, so I went one step further and killed the heart of the tower.

But luckily, I brought my jet pack along, so I flew out the tower before it made its low-budget explosion, and won the game.

cans/10 Would recycle while killing a Tower of Rapid-Fire Miniguns again.
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3 of 6 people (50%) found this review helpful
Most Helpful Reviews  Overall
103 of 109 people (94%) found this review helpful
Recommended
160.0 hrs on record
Posted: October 23, 2014
A roguelite fps designed to be hard as nails, but completable in less than 3 minutes- not to mention endless runs that can span hours of explosive and exciting gameplay. The game was designed to be playable by multiple audiences, speedrunners, casuals, etc can all find enjoyment out of the game. It's designed to be a game you play while on a lunch break or between other playthroughs, and it really, truly is (which is fairly uncommon in my opinion). Great game. Stop reading. Buy it.
Was this review helpful? Yes No Funny
93 of 96 people (97%) found this review helpful
2 people found this review funny
Recommended
4.2 hrs on record
Posted: June 27, 2014
This isn't really a review of the game (which I very much liked) but of the developer.

I had a small issue with installing the game after a patch. Specifically, my virus protection read some file as a threat. It had never done that before, so I panicked and posted something angry because I am a hotheaded jerk on the internet. Well, the developer was on top of it in a flash...literally. My post was up for about 5 minutes before s/he calmly informed me of the obvious, which is that it was a false positive, evident by the fact that I was the only one reporting it. (I run a tight ship on my PC, but I do use a weird virus program...never had a problem before now.) S/he walked me through some steps, even sending me a replacement for the single file causing the trouble.

Anyway, the game is great. But in our days of kickstarters and early access, it is a common sight to see developers and the communities at each others throats. I gotta support a team or individual who realizes that today, maybe unfortunately, game development includes a service aspect. And I was the irrate and unreasonable customer.

10/10 Would buy from again.
Was this review helpful? Yes No Funny
97 of 106 people (92%) found this review helpful
58 people found this review funny
Recommended
35.8 hrs on record
Posted: December 16, 2014
I could write a review of this game and praise it's solid gameplay and quake-like feel

I could write a review of this game and appreciate the unique art style and direction of the game

I could write a review of this game and talk about how I never muted the music because it was actually good

I could write a review of this game and ramble on about its massive replayability and room for messing with

I could write a review of this game and encourage people to buy a game the developer actually supports

I could write a review of this game and say that I have enjoyed every hour I put into the game

I instead played Tower of Guns. Whoops.
Was this review helpful? Yes No Funny
130 of 166 people (78%) found this review helpful
Recommended
31.7 hrs on record
Posted: February 13, 2014
If you enjoy The Binding of Isaac and First Person Shooters which echo Unreal Tournament, then pick this up! It's proper good.
Was this review helpful? Yes No Funny
91 of 113 people (81%) found this review helpful
Recommended
11.9 hrs on record
Posted: March 3, 2014
Big yes for this game! Tower of Guns is a fast paced twitch fps that will test your precision, accuracy, spatial awareness, and sanity. This game plays fluidly and is everything you could hope for in a twitch fps. You will utilize many power-ups, items, and perks to help you survive the horde of enemies thrown at you. I've had countless hours of fun playing this game. Check out my first impression for details!

http://www.youtube.com/watch?v=qmdh_umyj_k
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55 of 62 people (89%) found this review helpful
Recommended
6.2 hrs on record
Posted: March 5, 2014
Who remembers Facing Worlds in Unreal Tournament? (I do! I do!) Though Tower of Guns bears little resemblance to Facing Worlds, while playing it I was nevertheless transported back to the year 2000, fondly remembering endless post-work capture the flag matches in which I would repeatedly get my butt kicked. The speedy-smooth Unreal engine is on fine display in Tower of Guns, and you've got plenty of that circle-strafey, stay-in-one-spot-and-you're-dead hyperfast shooting that UT popularized at the turn of the century. (There's even a flak cannon!) Of course, Tower of Guns is a single-player roguelike, so you won't be sniping noobs in this game. Quite the opposite: you are the moving target in a gigantic shooting gallery. As you progress up the tower, each room presents yet another assorment of turrets and robots that want to make you dead with their giant bullets and spiky balls of doom. The random map generation helps make each run feel fresh, but even still, don't expect tons of variety. This is a totally indie enterprise, after all. The visuals are interesting, vaguely reminiscent of a junkyard in Borderlands or a Death Star trash compactor level. Despite being a little lean on content, Tower of Guns is full of personality and the devs have laid the groundwork for plenty of expansion, if they so desire (and if the audience is there to justify it). Like Binding of Isaac (one of my favorite games ever), a single run usually takes 10 minutes, but I imagine it could take much longer if you get lucky (I'm not very lucky). Like firearms, Tower of Guns is best in short, controlled bursts. Highly recommended if you're looking to scratch that old school FPS itch.
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42 of 42 people (100%) found this review helpful
3 people found this review funny
Recommended
29.4 hrs on record
Posted: June 27, 2015
Tower of Guns is the best FPS / Procedural Death Labyrinth I've played.

There is no hitscan, every weapon requires you to lead your moving targets, and every projectile can be dodged. You are very mobile, and upgrades you find in the tower will allow you to become even faster and stay airborne longer, if you're really lucky you'll be zipping around and rarely touching the ground.

With each new run you'll chose a weapon and perk to start with. Weapon mods found in the tower will allow you to change how your weapon operates, such as giving it a shotgun spread or causing your projectiles to seek or bounce. These, in addition to the reusable items you'll find and various stat increases like health, speed, or jumps, give each run a unique feel, even when you start with the same build. If you're lucky you may even find new, unique weapons in the tower that operate unlike anything else you can start with.

The tower is partly procedurally generated. Each floor you visit has a theme and you'll fight through a random assortment of rooms in that theme before fighting a boss. While the content of each room is random, the rooms themselves are handmade with a better sense of level design than you get with most procedural games, including secret areas and easter eggs.

If you're like me and scour the levels for hidden items, a successful run will take about 35 minutes. You cannot save in the middle of the game so you'll need to finish it in a single run. Thankfully each run is fairly short and can lead to a very addictive one-more-try game session.

Check this game out if you like old-school fast-paced shooters.
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36 of 39 people (92%) found this review helpful
Recommended
16.3 hrs on record
Posted: September 1, 2014
I have fallen in love in just a weekend.

Tower of Guns is like traveling back in time, but everything is better than you remember. You've got an FPS game that actually has guns not modeled off real-life weaponry, but instead over-the-top creative concepts. You not only have the ability to jump without needing to press your knees against a wall and vault over, but you can jump to your wildest dreams. No stop-and-pop cover-hugging here, get your ♥♥♥ out there soldier. Or grandmother. Or 80's gamer. Because even the storyline is randomly generated.

I normally try to be fair and critical in my reviews, but I can't help but rave here. A little indie game took me in its arms and told me that FPS was still alive and circle-strafe-bunnyhopping in the clouds, and I didn't have to wait for it to come back down. I could pick up 3 jump height boosts and reach it in 7 jumps. It's taken me longer than planned to write this review, beacuse it was hard to pull away.

Alright, minor rants. Some areas are too dark to easily spot enemies, but there's still more color variety than Borderlands. Twerp bots can be annoyingly hard to hit. I want to hold more than one gun. Some area generation can have bugs.

Screw this, I'm back to playing it. I'd recommend it at full price for anyone that enjoyed Quake or Unreal games. Yes, Doom didn't have jumping, and I grew up on that game. But we had to learn to walk before we could centuple-jump. Enter the Tower already...
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