Tower of Guns is a fast paced first-person-shooter for the twitch gamer... with a few randomized elements to keep it fresh with each playthrough. It's a short burst "Lunch Break FPS"... not unlike Binding of Isaac mixed with Doom 2. Tower of Guns was made by a guy named Joe (with his brother Mike composing the music).
Évaluations d'utilisateurs : Très positive (250 évaluation(s))
Date de parution: 4 mar 2014

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Acheter Tower of Guns

 

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"Showed at PAX East 2014."

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18 août

Tog 1.21 AKA "Wingnut" Released!

Hi Folks!

I just pushed out another update to ToG--this one has a lot of bugfixes...some major, some minor. Here's the list of fixes:


  • Bug Fix: added a unduck check, tilt check, jump prohibit check, physics check, and a speed failsafe to cinematics to combat a major speed wiping bug on an endless mode loop.
  • Art fix: added an glowy oblivion plane to L11 in case the player looks backwards in the final tunnel
  • Optimization: Lowered cap on number of SFX pickups sounds that can be played at once
  • Bug Fix: fixed that dang cartesian lattice bug, which actually ended up being a much more severe bug that I’m surprised hasnt reared its head in uglier places…OR MAYBE IT HAS ORLY
  • Art, Pop, and Collision Fixes in l2r2b19, l6r4b, l6r2b2, l3r3b3b5
  • Bug Fix: Fixed Stories: For some people (those who bought the game in the last month) random dialog/plots didn't work! For everyone else, you probably never noticed this bug.
  • Bug Fix: Adjusted near clip plane, which fixes many near collision issues, but potentially causes zfighting with long-distance views. Not sure if I prefer this way over the other way.
  • Bug Fix: Fixed delay on end animatic chain flythrough
  • Bug Fix: Adjusted pipeorgan lootspawnoffset to accomodate clobbered loot
  • Bug Fix: Fixed door gate mechanism in togodrome
  • Console Cheat: Added cheat "Tog_ImLame stupidspeedbug". Those of you who have seen that endless-mode speed=0 loop bug, it *should* be fixed for you now. But just in case, I added this code to increment player speed by 2 with each use, so that way you won't lose a good run to this bug if, for some reason, it still pops up for you. This was a damn tricky bug, and I'm not confident my solutions was infallible.

Most of those are pretty rare bugs, but some of them could be rather unpleasant.

Anyway-Happy ToG-ing! Thanks for being awesome gamers.
-Joe

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2 juillet

Tower of Guns 1.19b Update--just a few fixes!

Hi Folks,
I just pushed out another update to ToG. It's not a large update..even though it will come across as a 300mb download. I wish I could figure out why the heck Steam likes to update so many files with each update...I'm aware it's not kind to those of you with bandwidth limits, so my apologies to you folks.

Anyway, this update is for a few hotfixes and relatively minor tweaks such as:

  • Added a console command to toggle the hud for screenshots (togglehud)
  • added a couple of interesting new surprises to diceroll mode
  • fixed a major, though very hard to reproduce, issue with pausing and tilting at the same time
  • alleviated the vanishing boss items issue a bit more..it STILL might not be solved completely, but it should be getting pretty rare now.
  • fixed a few other minor gaps, collision bugs and typos people pointed out
  • added a console only mode called "Hot Foot Mode"--it's not a fully mature mode, but like "Backwards Mode", is a fun way to waste an hour or two. In short, the mode is like this: you have unlimited jumps. But *every* time you land you take damage. Goodluck. It's mostly for those youtubers who like to play ToG in silly ways. The console command for Hot Foot Mode is "TOG_imlame hotfoot".
Anyway, thanks for all the support everyone! You all make making updates fun.
-Joe

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À propos de ce jeu

Tower of Guns is a fast paced first-person-shooter for the twitch gamer... with a few randomized elements to keep it fresh with each playthrough. It's a short burst "Lunch Break FPS"... not unlike Binding of Isaac mixed with Doom 2. Tower of Guns was made by a guy named Joe (with his brother Mike composing the music).

Key Features

  • SINGLE SITTING FULL EXPERIENCE: For all of those who have too many games (or too little time) this is a game you can pick up and play again and again, without remembering where you were or what you were up to. If you're gonna win, you're gonna do it within an hour or two. That's a big if though... it won't be easy.
  • ALWAYS A FRESH EXPERIENCE: Random enemies, random powerups, random bosses, tons of unlockable items and weapons...even random-level compositing! You never know what to expect when you sit down in front of Tower of Guns.
  • CRAZY POWERUPS: You've played first person shooters where you can double jump, but have you played any game where you can centuple-jump? You can in Tower of Guns, with the right items.
  • GUN-MODIFYING MADNESS: Do you like rocket launchers? You'll like them more if you're lucky enough to stumble upon a "shotgun" modifier. A rocket-launching shotgun is very satisfying. Mix and match your gun with a dozen different Gun Mods!
  • OLD-SCHOOL TACTICS: For the fans of the faster shooters, it's all back. Circle strafe your way to glory at insane speeds; Tower of Guns is all about moving fast!

Configuration requise

    Minimum:
    • OS: Windows Vista/7
    • Processor: 2.4 GHz Intel Core 2 Duo (Dual-Core)
    • Memory: 3 GB RAM
    • Graphics: NVidia Geforce 275 GTX +512mb memory
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: windows compatible sound card
    • Additional Notes: Warning: This game is CPU/GPU intensive. There are a lot of bullets. It is stable on older Nvidia cards (8800 era), but the framerate made for a sub-optimal experience.
Évaluations intéressantes des utilisateurs
7 personne(s) sur 8 (88%) ont trouvé cette évaluation utile
3.3 heures en tout
Nerveux, jouissif, explosif!!!!
Posté le : 6 juillet
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13 personne(s) sur 15 (87%) ont trouvé cette évaluation utile
3.5 heures en tout
Styled very much like a classic arena FPS, except it's you versus all sorts of spikey, explodey, shooty contraptions, not other players or AI bots. The game moves fast and smooth, a necessity for this style of run-and-shoot twitch shooter, and plays equally well with KB+M or controller. Love the cel shaded artwork and the weird "alien factory" type design of the game world. There's also a good sense of humor that is thankfully never overdone. I had no idea what to expect in this one and it has turned out to be one of my favorite 2014 games to date, a half hour at a time adrenalin rush that I've kept installed on all my computers since the game was released.
Posté le : 9 juillet
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7 personne(s) sur 7 (100%) ont trouvé cette évaluation utile
11.5 heures en tout
I have fallen in love in just a weekend.

Tower of Guns is like traveling back in time, but everything is better than you remember. You've got an FPS game that actually has guns not modeled off real-life weaponry, but instead over-the-top creative concepts. You not only have the ability to jump without needing to press your knees against a wall and vault over, but you can jump to your wildest dreams. No stop-and-pop cover-hugging here, get your ♥♥♥ out there soldier. Or grandmother. Or 80's gamer. Because even the storyline is randomly generated.

I normally try to be fair and critical in my reviews, but I can't help but rave here. A little indie game took me in its arms and told me that FPS was still alive and circle-strafe-bunnyhopping in the clouds, and I didn't have to wait for it to come back down. I could pick up 3 jump height boosts and reach it in 7 jumps. It's taken me longer than planned to write this review, beacuse it was hard to pull away.

Alright, minor rants. Some areas are too dark to easily spot enemies, but there's still more color variety than Borderlands. Twerp bots can be annoyingly hard to hit. I want to hold more than one gun. Some area generation can have bugs.

Screw this, I'm back to playing it. I'd recommend it at full price for anyone that enjoyed Quake or Unreal games. Yes, Doom didn't have jumping, and I grew up on that game. But we had to learn to walk before we could centuple-jump. Enter the Tower already...
Posté le : 1 septembre
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6 personne(s) sur 6 (100%) ont trouvé cette évaluation utile
9.3 heures en tout
Pros:
*Smooth UT style shooting, strafing and jumping
*Frantic action full of explosions and killer robots
*Great cel shaded graphics and matching quirky, guitar-heavy soundtrack
*Enough unlockables, secret areas and randomized elements to make each run unique
*A genuinely funny assortment of story lines
Cons:
*A little rough around the edges, e.g., collision issues and falling through the world
*Sometimes the difficulty can be a bit frustrating, but that's standard with bullet hell games

Overall Tower of Guns is a spectacular one-man project that deserves the attention of anyone that enjoys roguelikes and old-school shooters. I've been playing the game since it was in beta and the developer has done a great job of consistently improving the game and is very open and responsive about its development.

PS If you enjoy Joe's writing he also has a very funny book called The Armpit of Evil available on Amazon.

Posté le : 20 juin
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6 personne(s) sur 6 (100%) ont trouvé cette évaluation utile
1.3 heures en tout
This isn't really a review of the game (which I very much liked) but of the developer.

I had a small issue with installing the game after a patch. Specifically, my virus protection read some file as a threat. It had never done that before, so I panicked and posted something angry because I am a hotheaded jerk on the internet. Well, the developer was on top of it in a flash...literally. My post was up for about 5 minutes before s/he calmly informed me of the obvious, which is that it was a false positive, evident by the fact that I was the only one reporting it. (I run a tight ship on my PC, but I do use a weird virus program...never had a problem before now.) S/he walked me through some steps, even sending me a replacement for the single file causing the trouble.

Anyway, the game is great. But in our days of kickstarters and early access, it is a common sight to see developers and the communities at each others throats. I gotta support a team or individual who realizes that today, maybe unfortunately, game development includes a service aspect. And I was the irrate and unreasonable customer.

10/10 Would buy from again.
Posté le : 27 juin
Cette évaluation vous a-t-elle été utile ? Oui Non