Starlite: Astronaut Rescue - Developed in Collaboration with NASA
Experience the thrill of standing in the boots of a future astronaut on Mars in the world of Starlite. Participate with your crewmate in a single-player 20 minute mini-adventure that soon turns into more than you bargained for on the Red Planet.
User reviews: Mixed (167 reviews)
Release Date: Jan 27, 2014
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Buy Starlite: Astronaut Rescue - Developed in Collaboration with NASA

 

About This Game

Experience the thrill of standing in the boots of a future astronaut on Mars in the world of Starlite.

Participate with your crewmate in a single-player 20 minute mini-adventure that soon turns into more than you bargained for on the Red Planet.

Players navigate a future Mars mission in which they must construct a habitat, craft tools and use advanced robots. The game contains hands-on science inquiry and problem solving in mathematics, physics and engineering.

Starlite: Astronaut Rescue is the first release in the series leading up to alpha testing of the multiplayer online game Starlite: Astronaut Academy in summer 2014.

People who purchase Starlite: Astronaut Rescue will be guaranteed a spot in the Starlite: Astronaut Academy beta test.

Features

  • Unity Terrain Mars Environment and Shadows
  • Futuristic "MNRV" advanced rover setting
  • Advanced "biosuit" style space suits by M.I.T.
  • Professional Voice Acting
  • Integrated Intelligent Science Crafting Engine
  • Realistic Physics for Mars Gravity
  • Realistic Locomotion
  • Advanced Robotic Rover Navigation
  • Original Story and Dialog

The application awards an official Mozilla Open Badge to those who successfully complete the mission.

System Requirements

PC
Mac
    Minimum:
    • OS: Windows 2000 or higher
    • Processor: Pentium III or higher
    • Memory: 512 MB RAM
    • Graphics: 64 MB ATI Radeon/NVIDIA GEForce 4
    • DirectX: Version 9.0b
    • Hard Drive: 1 GB available space
    • Sound Card: Windows compatible
    Minimum:
    • OS: OX X 10.2.8 or higher
    • Processor: 800 MHz PowerPC G4 Processor or higher
    • Memory: 512 MB RAM
    • Graphics: 64 MB ATI Radeon/NVIDIA GEForce 4
    • Hard Drive: 1 GB available space
Helpful customer reviews
28 of 30 people (93%) found this review helpful
0.6 hrs on record
A 20-minute look into the bleak future of United States space exploration if we continue cutting NASA's budget and failing to educate our citizens in math and science compared to other countries. It's a little-known fact that, during the development of Starlite: Astronaut Rescue, highly intelligent individuals who once helped put man on the moon were forced to simulate having no scientific education. The result is a game with physics that are all wrong and only 20 minutes of plodding, unrealistic content—all they could manage to create under these conditions before giving up. A real eye-opener, and a future none of us want to live in.
Posted: October 13
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0.3 hrs on record
Let me start off this review by saying that this in no way can be considered a game. This is some BS game that you would find on like PBS.org or something. It starts off looking like if Destiny were made for the PS1, and introduces players to the world of Mars, so essentially all you do is pull out a space snake which looks creepy AF and then proceed to do math, math, MATH, IN A VIDEO GAME. Need I say more? Don't buy this game unless you just have money coming gracefully flowing out of your ♥♥♥♥♥♥♥.
Posted: October 16
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7 of 9 people (78%) found this review helpful
0.4 hrs on record
Starlite: Astronaut Rescue is a 2002 tech demo for... oh wait. Nevermind. It's a "mini-adventure", sporting "Unity Terrain Mars Environment and Shadows, Futuristic advanced rover setting, advanced biosuit space suits, professional voice acting, realistic physics, original story and dialogue; and advanced robotic navigation".

Every single one of the aforementioned features are over-exaggerated. This cough game cough is what you'd expect from one of those 100 Games on 1 Disc compilations for Windows 95. It's truly awful, but luckily it lasts only 15 minutes.

My single positive for this title is that I encountered zero bugs/issues with my short experience. But, bugs/glitches are directly proportional to content, and so this is expected.

In your short experience you'll control a rover and a human character. The looking action is awful, and movement is just as bad thanks to really terrible mouse acceleration. It feels as if the player is on ice. This problem is disguised as 'realistic physics'. It's annoying, plain and simple. Jumping and staying in the air for 2 seconds longer, and walking with longer strides is realistic physics. Not releasing the W key and waiting 2 more seconds for your character to come to a halt. Eugh.

The story is a generic rescue mission, which is outlined in the title of the game. Going along as usual, someone had an accident, you have to find them by completing abstract tasks and finally you're rewarded by landing back at square one. There are a grand total of three 6th grade maths problems that need to be solved, a 30 seconds crafting bit (with a cluttered interface) and then a short driving and positioning part with a rover. Oh and someone said some words at one point.

Avoid.
Posted: April 29
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3 of 4 people (75%) found this review helpful
0.4 hrs on record
I was so bored I cried. Just say NO kids.
Posted: September 4
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3 of 5 people (60%) found this review helpful
0.9 hrs on record
This is greaterest space game in space to ever take place in space. I loved the part where i had to do gradeschool math in space. The best element had to be that it was in space.
Posted: August 18
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2 of 5 people (40%) found this review helpful
0.9 hrs on record
this game is complete ♥♥♥. and not the good kind. if you enjoy having to do college level math to complete a level then by all means have fun. but if not, please lock this game in the basement with the dead hookers.
Posted: June 7
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0 of 1 people (0%) found this review helpful
1.0 hrs on record
hi my name is jake can you add freeplay on the game its cool and i give it 5 stars but i give it 100000 stars if it added freeplay
Posted: July 8
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0.7 hrs on record
This game plays like a PG movie with the music and all. Very light-hearted rescue mission that takes place somewhere in space. Game mechanics were very fluid although I did have one problem with the mouse cursor popping up from time to time when I didn't really want it to. Biggest downfall of the game is that it's a very short game (12 minutes if you speed run it--20 if you take your time). I only recommend this game for those interested in getting another 100% achievement game.
Posted: July 19
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0.3 hrs on record
oh it's going to be a morp or multiplayer. well idk. this isnt a game yet. the pictures are the whole mini story. not mad, I have a beta position, whatever. I rode space mountain at disneyland, never again! don't ride it if you are older than about 25, and don't let let little kids on
Posted: June 2
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0.7 hrs on record
This is not really a game just a tester for a new game that NASA are making, many of the reviews say it is to short... yes it is but it is quite fun, another review said the maths was to complicated... it shows you numbers on a screen that you have to use for a calculation and a calculator is availible so i dont know how you would have difficulties doing a simple devision. But yes i would recommend this game to people who like space games and are interested in getting into the Astronaut Academy beta test :D
Posted: May 13
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0.3 hrs on record
I wish there was a yes and no button for recommending this game to people. I only recommend it to people that are REALLY interested in space stuff. I was a little disappointed with how short it was but I understand that you guys had a team of only 5 programmers or so and programming a 3D game in itself is difficult. I just wish there was more content. :)
Good job though and I commend your efforts to educate people on how to figure out someone's location using radio signals.
Posted: July 20
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0.4 hrs on record
5 min game, not worth it don't buy it not worth the money
Posted: July 21
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0.4 hrs on record
2.99 for this? Should be free...it's not even really a game.
Posted: June 25
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0.9 hrs on record
To the people who think this game is bad: its not exatly.

The game is a demo for another game Starlite:Astronaut acedemy. Purchasing this game will get you garuntted for a beta testing of the game Starlite:Astronaut acedemy. Maybe the people why hate this should check it out. A good 30 minute game demo kind of thing. so your paying for a 30 minute game and a beta test F2P. 7/10
Posted: August 19
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158 of 178 people (89%) found this review helpful
0.5 hrs on record
Please note before buying (as the description states but some people seem to be really confused by, though I'm not sure how) that this is a 20 minute game, like a teaser for Starlite Astronaut Academy, an upcoming NASA MMO. Purchasing this will also grant you access (in the future) to Astronaut Academy's Beta.

So now, onto the game itself. I'll talk about each bit in categories to make this as user-friendly as possible. I usually don't do reviews, but all the reviews I've seen so far really don't detail anything or y'know...REVIEW anything. So uh, I'll try my best. This may actually be less of a review and more of feedback, but...it is what it is. Apologies in advance for my verbosity.

Graphics
While the graphics aren't, uh, stellar (heh, space puns), they aren't awful, either. It’s very apparent that it was made in Unity, but not in a wholly bad way. It may not be up to par with today's graphics, but I'm not sure what anyone was expecting from a game that costs less than a take-out lunch. All in all, they're okay. If I could compare them to other graphics, I'd probably pin it somewhere in the 2003-2005 console graphics range. If you're one of those abhorred graphics snobs, you're not going to enjoy it at all. For the rest of us, well, like I said, they're alright.

Design
Okay, I'm gonna say it now, I love the space suit designs, especially the helmets. While I'm sure it wasn't anyone's intention (it actually seems like a smart, functional design for a real-world helmet) it's very reminiscent of Guy-Manuel's (of Daft Punk) helmet. ...That actually might explain my interest. The design for the player character is...interesting to say the least. For some reason, they're wearing a space-agey duster jacket. It’s odd, but I guess the designers were just trying to find a simple way to differentiate them from the assistant. My only qualm with this is that they missed the Opportunity (heh.) to give them a cowboy hat. C'mon, you don't wear a duster without a cowboy hat. The vehicle design is simplistic and very rover-esque, which is dandy but not particularly eye-catching. The landscape is 'eh' to say the least. It's not that I think Mars is some aesthetically engaging environment, but I just feel like there's more to it than hilly formations. Overall, the designs are kinda hit-and-miss, but look nice where it counts. I think things would look a lot better if they weren't crippled by the graphics.

Audio
Speech - The voice-acting is so-so, I really wasn't expecting some incredible line-reading to rock the world of voice characterization forever but some lines could've had a little more... something. I guess you could say...Spirit? (Do you hate me yet? I hope so. I've got puns for days)
Music - On par with the rest of the game. Not incredible, but not LIEK OMG THE WORST EVAR like I've heard from a few people. A few loops probably made in FL Studio does not a AAA game make, but I've heard much worse out of games I've spent much more on.

[deep breath]Gameplay
Movement/Camera - I had to remind myself that this is a work-in-progress/teaser when it came to this. The camera, while not laggy, was very slow, which would be rectified by having a Mouse Sensitivity setting in the future. Movement was alright, it’s very very Unity in this aspect.
Play - Imagine cookies. Chocolate chip cookies (if you don't like cookies, you're going to have to suck it up through an extended cookie analogy, you non-cookie-liking weirdo). Imagine hearing about them being baked, and being told how absolutely amazing they taste. Fresh out of the oven and sitting on the counter, they achieved that cookie Zen; a slightly crisp outside with a still warm, fluffy and just a tad gooey middle. You keep hearing about how perfect they are, but when handed one, you feel a little crestfallen. You only got part of a cookie! And, hey, there's only one chocolate chip on here! You're gently reminded that another batch will be out soon enough, and to not get too upset. This type of game has been that cookie to me for a very long time. A game that combines modern (maybe a little overdone to some) FPS gameplay in a learning-based (I've really wanted a learning game that's actually entertaining for a long, long time) adventure environment. I've had a long-time avid interest (borderlining on an unhealthy preoccupation) in space travel and exploration (Fun fact: I got to have lunch with an astronaut when I was 13 and as soon as I saw him I immediately burst into tears. I've never been more starstruck in my life) so this game and any upcoming games are of great interest to me. My only problem is that I felt like everything was just kinda... watered down. Once again, 20 minute game, but I feel like the activities (especially the math) needed to be a little meteor (I'M NOT SORRY), though I'm sure I'm not the target demographic for this game.

So, uh, I think that about wraps my thoughts on the game up. I'll probably post thoughts/suggestions in the forums, but for now, I'm done! If I could give this game a rating in its present state (because people loooove their ratings, don't they), I would have to say a 6/10, mainly because of the potential it has, and maybe a little because of my own space-loving bias.

Sorry you had to rove through this massive wall of text.
Posted: January 28
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49 of 76 people (64%) found this review helpful
0.4 hrs on record
It looks good in the video and the notes seem intriguing, but for a a game that you play once, this should be free. It's an interesting educational tool that should be flushed out much more fully. The really is one task - determine the wavelength of a radio signal. The description makes it sound like there are more of these types of puzzles, but there aren't.

Even the surrounding terrain, which is supposed to be from Curiosity, is very low-res and could easily be improved upon.

All told, this looks like a 3D game kit's demo rather than a true game - even educational.
Posted: January 27
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16 of 20 people (80%) found this review helpful
4.8 hrs on record
An incoherent mess, this title promises a parade of fail that will bemuse and then subsequently bore the player for roughly 15 minutes. It's trash but atleast it's short. F+
Posted: January 28
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84 of 145 people (58%) found this review helpful
0.7 hrs on record
So the positive - It looks kind of ok...ish? Otherwise MEH. One scientific equation, which isn't difficult and the rest is point and click. Your companion astronaut is also very annoying - luckily this is such a short game that you don't have to listen to him for long. I don't really know what I was expecting for just over a pound, but this really isn't great. Avoid!
Posted: January 27
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119 of 211 people (56%) found this review helpful
0.4 hrs on record
I would NOT recommend this. This is NOT a game. It is a 10-minute horrendously slow experience with bad controls and the need to solve a math problem with insufficient information as to how to do it.
The 'game' has a replay value of -1. I wish I had never bought it or tried to play it.
There are also GUI element in the game screen which cannot be activated in any way.

-Twilight Stars
Posted: January 27
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27 of 43 people (63%) found this review helpful
0.5 hrs on record
This game is about 20 minutes and length and at the current time, it costs under $2.00. However, it was a long and painful 20 minutes, with graphical and interface glitches and unexplained slowdown. The graphics are horrendous and looked like something from 10 or 15 years ago. There really isn't much of a game here. You move from point A to point B several times, and have to solve a few math problems. Except with the poor calculator functionality, I opened up the Windows calculator instead. A waste of time, even if you're really into NASA and space exploration.
Posted: January 27
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