Starlite: Astronaut Rescue - Developed in Collaboration with NASA
Experience the thrill of standing in the boots of a future astronaut on Mars in the world of Starlite. Participate with your crewmate in a single-player 20 minute mini-adventure that soon turns into more than you bargained for on the Red Planet.
User reviews: Mixed (172 reviews)
Release Date: Jan 27, 2014
Popular user-defined tags for this product:

Sign in to add this game to your wishlist or mark as not interested

Buy Starlite: Astronaut Rescue - Developed in Collaboration with NASA

 

About This Game

Experience the thrill of standing in the boots of a future astronaut on Mars in the world of Starlite.

Participate with your crewmate in a single-player 20 minute mini-adventure that soon turns into more than you bargained for on the Red Planet.

Players navigate a future Mars mission in which they must construct a habitat, craft tools and use advanced robots. The game contains hands-on science inquiry and problem solving in mathematics, physics and engineering.

Starlite: Astronaut Rescue is the first release in the series leading up to alpha testing of the multiplayer online game Starlite: Astronaut Academy in summer 2014.

People who purchase Starlite: Astronaut Rescue will be guaranteed a spot in the Starlite: Astronaut Academy beta test.

Features

  • Unity Terrain Mars Environment and Shadows
  • Futuristic "MNRV" advanced rover setting
  • Advanced "biosuit" style space suits by M.I.T.
  • Professional Voice Acting
  • Integrated Intelligent Science Crafting Engine
  • Realistic Physics for Mars Gravity
  • Realistic Locomotion
  • Advanced Robotic Rover Navigation
  • Original Story and Dialog

The application awards an official Mozilla Open Badge to those who successfully complete the mission.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 2000 or higher
    • Processor: Pentium III or higher
    • Memory: 512 MB RAM
    • Graphics: 64 MB ATI Radeon/NVIDIA GEForce 4
    • DirectX: Version 9.0b
    • Hard Drive: 1 GB available space
    • Sound Card: Windows compatible
    Minimum:
    • OS: OX X 10.2.8 or higher
    • Processor: 800 MHz PowerPC G4 Processor or higher
    • Memory: 512 MB RAM
    • Graphics: 64 MB ATI Radeon/NVIDIA GEForce 4
    • Hard Drive: 1 GB available space
Helpful customer reviews
31 of 34 people (91%) found this review helpful
0.6 hrs on record
Posted: October 13
A 20-minute look into the bleak future of United States space exploration if we continue cutting NASA's budget and failing to educate our citizens in math and science compared to other countries. It's a little-known fact that, during the development of Starlite: Astronaut Rescue, highly intelligent individuals who once helped put man on the moon were forced to simulate having no scientific education. The result is a game with physics that are all wrong and only 20 minutes of plodding, unrealistic content—all they could manage to create under these conditions before giving up. A real eye-opener, and a future none of us want to live in.
Was this review helpful? Yes No
8 of 10 people (80%) found this review helpful
0.9 hrs on record
Posted: August 18
This is greaterest space game in space to ever take place in space. I loved the part where i had to do gradeschool math in space. The best element had to be that it was in space.
Was this review helpful? Yes No
6 of 8 people (75%) found this review helpful
0.4 hrs on record
Posted: September 4
I was so bored I cried. Just say NO kids.
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
0.7 hrs on record
Posted: July 19
This game plays like a PG movie with the music and all. Very light-hearted rescue mission that takes place somewhere in space. Game mechanics were very fluid although I did have one problem with the mouse cursor popping up from time to time when I didn't really want it to. Biggest downfall of the game is that it's a very short game (12 minutes if you speed run it--20 if you take your time). I only recommend this game for those interested in getting another 100% achievement game.
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
0.4 hrs on record
Posted: December 7
"100% achievement simulator in only 20 minutes"

As for the "game" itself? well.. it's complete and utter garbage.
Was this review helpful? Yes No
2 of 3 people (67%) found this review helpful
0.3 hrs on record
Posted: July 20
I wish there was a yes and no button for recommending this game to people. I only recommend it to people that are REALLY interested in space stuff. I was a little disappointed with how short it was but I understand that you guys had a team of only 5 programmers or so and programming a 3D game in itself is difficult. I just wish there was more content. :)
Good job though and I commend your efforts to educate people on how to figure out someone's location using radio signals.
Was this review helpful? Yes No
162 of 182 people (89%) found this review helpful
0.5 hrs on record
Posted: January 28
Please note before buying (as the description states but some people seem to be really confused by, though I'm not sure how) that this is a 20 minute game, like a teaser for Starlite Astronaut Academy, an upcoming NASA MMO. Purchasing this will also grant you access (in the future) to Astronaut Academy's Beta.

So now, onto the game itself. I'll talk about each bit in categories to make this as user-friendly as possible. I usually don't do reviews, but all the reviews I've seen so far really don't detail anything or y'know...REVIEW anything. So uh, I'll try my best. This may actually be less of a review and more of feedback, but...it is what it is. Apologies in advance for my verbosity.

Graphics
While the graphics aren't, uh, stellar (heh, space puns), they aren't awful, either. It’s very apparent that it was made in Unity, but not in a wholly bad way. It may not be up to par with today's graphics, but I'm not sure what anyone was expecting from a game that costs less than a take-out lunch. All in all, they're okay. If I could compare them to other graphics, I'd probably pin it somewhere in the 2003-2005 console graphics range. If you're one of those abhorred graphics snobs, you're not going to enjoy it at all. For the rest of us, well, like I said, they're alright.

Design
Okay, I'm gonna say it now, I love the space suit designs, especially the helmets. While I'm sure it wasn't anyone's intention (it actually seems like a smart, functional design for a real-world helmet) it's very reminiscent of Guy-Manuel's (of Daft Punk) helmet. ...That actually might explain my interest. The design for the player character is...interesting to say the least. For some reason, they're wearing a space-agey duster jacket. It’s odd, but I guess the designers were just trying to find a simple way to differentiate them from the assistant. My only qualm with this is that they missed the Opportunity (heh.) to give them a cowboy hat. C'mon, you don't wear a duster without a cowboy hat. The vehicle design is simplistic and very rover-esque, which is dandy but not particularly eye-catching. The landscape is 'eh' to say the least. It's not that I think Mars is some aesthetically engaging environment, but I just feel like there's more to it than hilly formations. Overall, the designs are kinda hit-and-miss, but look nice where it counts. I think things would look a lot better if they weren't crippled by the graphics.

Audio
Speech - The voice-acting is so-so, I really wasn't expecting some incredible line-reading to rock the world of voice characterization forever but some lines could've had a little more... something. I guess you could say...Spirit? (Do you hate me yet? I hope so. I've got puns for days)
Music - On par with the rest of the game. Not incredible, but not LIEK OMG THE WORST EVAR like I've heard from a few people. A few loops probably made in FL Studio does not a AAA game make, but I've heard much worse out of games I've spent much more on.

[deep breath]Gameplay
Movement/Camera - I had to remind myself that this is a work-in-progress/teaser when it came to this. The camera, while not laggy, was very slow, which would be rectified by having a Mouse Sensitivity setting in the future. Movement was alright, it’s very very Unity in this aspect.
Play - Imagine cookies. Chocolate chip cookies (if you don't like cookies, you're going to have to suck it up through an extended cookie analogy, you non-cookie-liking weirdo). Imagine hearing about them being baked, and being told how absolutely amazing they taste. Fresh out of the oven and sitting on the counter, they achieved that cookie Zen; a slightly crisp outside with a still warm, fluffy and just a tad gooey middle. You keep hearing about how perfect they are, but when handed one, you feel a little crestfallen. You only got part of a cookie! And, hey, there's only one chocolate chip on here! You're gently reminded that another batch will be out soon enough, and to not get too upset. This type of game has been that cookie to me for a very long time. A game that combines modern (maybe a little overdone to some) FPS gameplay in a learning-based (I've really wanted a learning game that's actually entertaining for a long, long time) adventure environment. I've had a long-time avid interest (borderlining on an unhealthy preoccupation) in space travel and exploration (Fun fact: I got to have lunch with an astronaut when I was 13 and as soon as I saw him I immediately burst into tears. I've never been more starstruck in my life) so this game and any upcoming games are of great interest to me. My only problem is that I felt like everything was just kinda... watered down. Once again, 20 minute game, but I feel like the activities (especially the math) needed to be a little meteor (I'M NOT SORRY), though I'm sure I'm not the target demographic for this game.

So, uh, I think that about wraps my thoughts on the game up. I'll probably post thoughts/suggestions in the forums, but for now, I'm done! If I could give this game a rating in its present state (because people loooove their ratings, don't they), I would have to say a 6/10, mainly because of the potential it has, and maybe a little because of my own space-loving bias.

Sorry you had to rove through this massive wall of text.
Was this review helpful? Yes No
50 of 77 people (65%) found this review helpful
0.4 hrs on record
Posted: January 27
It looks good in the video and the notes seem intriguing, but for a a game that you play once, this should be free. It's an interesting educational tool that should be flushed out much more fully. The really is one task - determine the wavelength of a radio signal. The description makes it sound like there are more of these types of puzzles, but there aren't.

Even the surrounding terrain, which is supposed to be from Curiosity, is very low-res and could easily be improved upon.

All told, this looks like a 3D game kit's demo rather than a true game - even educational.
Was this review helpful? Yes No
17 of 21 people (81%) found this review helpful
4.8 hrs on record
Posted: January 28
An incoherent mess, this title promises a parade of fail that will bemuse and then subsequently bore the player for roughly 15 minutes. It's trash but atleast it's short. F+
Was this review helpful? Yes No
84 of 145 people (58%) found this review helpful
0.7 hrs on record
Posted: January 27
So the positive - It looks kind of ok...ish? Otherwise MEH. One scientific equation, which isn't difficult and the rest is point and click. Your companion astronaut is also very annoying - luckily this is such a short game that you don't have to listen to him for long. I don't really know what I was expecting for just over a pound, but this really isn't great. Avoid!
Was this review helpful? Yes No
119 of 211 people (56%) found this review helpful
0.4 hrs on record
Posted: January 27
I would NOT recommend this. This is NOT a game. It is a 10-minute horrendously slow experience with bad controls and the need to solve a math problem with insufficient information as to how to do it.
The 'game' has a replay value of -1. I wish I had never bought it or tried to play it.
There are also GUI element in the game screen which cannot be activated in any way.

-Twilight Stars
Was this review helpful? Yes No
27 of 43 people (63%) found this review helpful
0.5 hrs on record
Posted: January 27
This game is about 20 minutes and length and at the current time, it costs under $2.00. However, it was a long and painful 20 minutes, with graphical and interface glitches and unexplained slowdown. The graphics are horrendous and looked like something from 10 or 15 years ago. There really isn't much of a game here. You move from point A to point B several times, and have to solve a few math problems. Except with the poor calculator functionality, I opened up the Windows calculator instead. A waste of time, even if you're really into NASA and space exploration.
Was this review helpful? Yes No
10 of 12 people (83%) found this review helpful
0.2 hrs on record
Posted: February 12
Starlite: Astronaut Rescue Review from Episode 149 of Steam Shots

Starlite: Astronaut Rescue is sort of an educational title. It was made with the support of NASA and the Bill and Melinda Gates foundation, along with a few other supporters. The title is also really short, like 20 minutes short. It feels like a tablet game in the interactive section of a museum. Moving the camera was difficult, and felt more like I should be dragging my finger around, not pointing a mouse. It doesn’t help the cursor wouldn’t stay in my main monitor either, so I couldn’t get it back in the middle to click on things. The gameplay involves doing basic tasks, like go here, click on this and then it explains stuff to you in a really neat way. It also had you do a math problem that I just couldn’t figure out. Thank god I review games, not build rockets. This short title is a neat thing, and it’s still in early access, with a promised multiplayer mode coming out soon along with some more content once they get it all worked out. Hopefully it isn’t like the Mars Mission and set for a timely 2025 release.

https://www.youtube.com/watch?v=7t4n4Xxqpf8
Was this review helpful? Yes No
10 of 13 people (77%) found this review helpful
0.4 hrs on record
Posted: February 2
A very short "point and click" game that seems to be the developers way of putting out a demo/teaser of their game before they release their bigger project out there. Its simple and has its flaws but personally I like the idea and could see myself trying out the future releases as this first one was quite relaxing and casual to playthrough.

It only has one achievement and its for beating the game so nothing special you need to think about with this one.

Time to 100%: ~20 minutes
Was this review helpful? Yes No
45 of 79 people (57%) found this review helpful
0.3 hrs on record
Posted: January 27
It's a decent mini-adventure game. Unlike some other "unsatisfied people", It is quite enjoyable. Although, the only thing that really was out of place, was the "action-adventure music". (It wasn't bad, but it felt like it didn't belong there.)

The voice acting is quite nice and graphics are "ok". Not really up-to-date graphics, but for what the "game" was meant to be, it is acceptable. The game doesn't really tell much information about why you are there and doesn't really let you explore things, unfortunately. "the story" is over before you know it.

So your question is, is it worth the money/time?

For someone who is looking for a game, I don't think this is your thing.
If you are looking for something short and unique? Then sure, why not? It's not like it's a lot of money.

I rate this "mini-adventure" a 6.5/10
Was this review helpful? Yes No
24 of 40 people (60%) found this review helpful
0.5 hrs on record
Posted: February 2
Terrible bad story and graphic. Really short game as well. Takes 20-30 min to complead. Only good part about it is its a easy and cheap 100% game.
Was this review helpful? Yes No
7 of 8 people (88%) found this review helpful
0.5 hrs on record
Posted: February 3
NASA? Are you kidding me? This is incredibly poor simulator of doing nothing on Mars.
4/10
Was this review helpful? Yes No
7 of 9 people (78%) found this review helpful
0.4 hrs on record
Posted: April 29
Starlite: Astronaut Rescue is a 2002 tech demo for... oh wait. Nevermind. It's a "mini-adventure", sporting "Unity Terrain Mars Environment and Shadows, Futuristic advanced rover setting, advanced biosuit space suits, professional voice acting, realistic physics, original story and dialogue; and advanced robotic navigation".

Every single one of the aforementioned features are over-exaggerated. This cough game cough is what you'd expect from one of those 100 Games on 1 Disc compilations for Windows 95. It's truly awful, but luckily it lasts only 15 minutes.

My single positive for this title is that I encountered zero bugs/issues with my short experience. But, bugs/glitches are directly proportional to content, and so this is expected.

In your short experience you'll control a rover and a human character. The looking action is awful, and movement is just as bad thanks to really terrible mouse acceleration. It feels as if the player is on ice. This problem is disguised as 'realistic physics'. It's annoying, plain and simple. Jumping and staying in the air for 2 seconds longer, and walking with longer strides is realistic physics. Not releasing the W key and waiting 2 more seconds for your character to come to a halt. Eugh.

The story is a generic rescue mission, which is outlined in the title of the game. Going along as usual, someone had an accident, you have to find them by completing abstract tasks and finally you're rewarded by landing back at square one. There are a grand total of three 6th grade maths problems that need to be solved, a 30 seconds crafting bit (with a cluttered interface) and then a short driving and positioning part with a rover. Oh and someone said some words at one point.

Avoid.
Was this review helpful? Yes No
3 of 3 people (100%) found this review helpful
0.1 hrs on record
Posted: February 6
The controls are broken. Mouselook, but the mouse just... blows off the screen. You can't turn more than ~45 degrees in either direction.

Did anybody actually TEST this before they pushed it into production?
Was this review helpful? Yes No
5 of 7 people (71%) found this review helpful
0.6 hrs on record
Posted: January 28
It's a 20 minute game. If you can get past that, keep reading.

Astronaut Rescue is a very short adventure. There are places you could go a little off the beaten path, but it's not open world, it's not sandbox, and...well, it's Mars. There isn't that much to see and do besides the adventure, which is linear in nature and your hand is held through much of it.

All that said, it's a fun little game and well worth the $1.79 sale price. The story's plot is interesting and tightly scripted, the voice action is excellent, and while you don't get to drive the Minerva (picture 5, above), you do get to drive around the Sams (picture 3) in low gravity. You even (potentially) learn a little bit along the way.

Well worth $1.79. The $2.99 full price might be pushing it a little due to game length, but not due to quality.
Was this review helpful? Yes No